Is there any point to have any more than say a level 60 1st ager for healing/buffing only on your maing hand?
If the chart is still right level 60 LI level gets you 710 point, level 70 gets you 830 points.. I am assuming that is across the board reguardless of the level of your LI right ??
According to http://lotro-wiki.com/index.php/Rune...ndary_Legacies I am only seeing 2 legacies on a rks stone that are related to healing, I could of sworn that we had more on the stone though. Again for just a buffing/healing stone would a lowbie first age be better than a 75 2a ?
Obviously the bag needs to be a 75 1st or 2nd age to get the max healing but the stones only purpose in buffing and healing seem to be the legacies attached to it and the max amount of points you can pump into it.
I´m still using a lvl 60 1st Age firestone for healing.
All leagencies are upgraded to 9. Even dps is leveld to 2 with the rest of LI-points.
Because for healing there are only percentages on legacies, there is no need to get a 75 2nd Age.
There are 3 LI for healing on a rune-stone:
Healing (+6% not sure - i´m offline)
Healing over time (+10%)
Reducing powercosts for healing (-15%)
You don´t need dps leveling on a rune-stone for healing
Thanks, that is exactly what I thought.. my kin runs low level stuff all the time for alts and up and comers and it was just convienent to grab a 60 1st ager from the DV. it Id'd with two healing legs on ID so I will go with that for my healing stone.
The only reason to get a better stone would be if you want to use the highest tier relics. You'd have to look at the difference in the relics and make that decision on your own; it'll depend on how highly you value the stats you could be getting from those relics. The difference is greatest in what crafted relics you have available.
The only reason to get a better stone would be if you want to use the highest tier relics. You'd have to look at the difference in the relics and make that decision on your own; it'll depend on how highly you value the stats you could be getting from those relics. The difference is greatest in what crafted relics you have available.
Yes, you ' re rigth - especially the new craftet relict with +20 stat, +540 crit/+540 takt.mastery seems to be very interesting
Do lvl 7+ relicts require an Item higher than 65? (I'll have a look tonight)
Don't miss out on glorious foreshadowing duration on your healing weapon LI either!
Also, if you're anything like me and you're not figuring out how to work writs of cold/fire into your healing rotation using master of allusion, a 75 2nd age healing stone with its base tactical damage rating is gonna do more than 40% more damage than any 65 or below LI. It's still 15-20% more damage than a 75 3rd age. I guess it depends how much you want to min max. I haven't made the leap yet because I have a 3rd age with amazing passives (tact mit, will, icpr), compared to burning through symbols hoping to get nice passives. But if I did, I'd definitely swap it.
Even as a pretty serious hardcore healing RK, I still have a 65 SA LI, though now that worn symbols are cheap, I've started looking for a 75 replacement. My Main problem is passives. My 65 LI has four good passives, 527 tat mit, 21 will, 21 fate, 79.2 ICPR.
I use the four legacies mentioned in this thread, and then Will and Vitality. These each grant 24 on my 65 SA.
Now that we have the new crafted relic that is for 75 only,which grants 20 will, 200 tat mastery and 200 crit, and the upgrades afforded by the increases to stat legacies (24 to 41).
I will get 17 vit, 37 will, 200 mastery, 200 cirt, and I will have to find a LI with good passives to make it worth while.
Basically, even for a hardcore player, the argument to upgrade to a 75 is limited, so you are probably find to stay with a 60 or 65 SA or FA LI.
... a 75 2nd age healing stone ... more damage ...
Does not compute
You don't need to level the tactical damage rating on a heal stone. It has no effect on healing skills.
I'm still with my 65 2nd age for heal stone and DPS satchel cause they have great legacies and I've spent alot of time upgrading them.
The argument I'd make for at least 65 is because of better crafted relics.
I will have to research the new ones to see if I want to spend the time to upgrade because of that.
I believe that he is saying that you will get more damage on writs of cold and writs of fire that you put up while healing if you use a stone with a higher TDR. I don't think he was implying that TDR impacts your heals.
It's not necessary to use a lvl 75 Stone, but it is an upgrade. The Satchel should be 75 though since it has the Healing modifier on it.
I just maxed both of my lvl 75 Healing 2nd agers two days ago on my RK and ran out of points on both LI's using only T6 legacies. The satchel requires more points than the stone, but both (with proper legacies) will run out no matter if it's 1st age, 2nd age, or 3rd age. The only difference will be how much stronger one will be than the other and if that is of value to the player.
If I remember correctly only lvl 75 LI's can have top tier relics. Keep that in mind as well.
The following are what I use on my new 2nd agers. Doesn't mean you have to, but I like them.
Healing Stone:
+Healing
+Healing Over Time
-Healing Power Cost
-Steady Attunement Power Cost
+Chill of Winter Debuff Duration
+Glorious Forshadowing Duration
Healing Satchel:
+Tactical Healing
+Prelude to Hope Duration
+Mending Verse Healing
+Epic for the Ages Healing
+Writ of Health Healing
-Self Motivation Cooldown
-Word of Exaltation Cooldown
I believe that he is saying that you will get more damage on writs of cold and writs of fire that you put up while healing if you use a stone with a higher TDR. I don't think he was implying that TDR impacts your heals.
Thank you for the clarification Yes, if you're not at least thinking about how to work writ of cold or writ of fire into your healing rotation, then you're missing the point of the added utility ZC gave us
Does anyone have an updated legacy list? the first one I posted seems to be missing leagacies and the second posted was still Pool A/B.
Right now I have a 75 2a bag with 4 majors, 3 minors -6% threat (Hopefully I didn't screw up I had a choice of picking 4/3 majors or 4/3 minors at one point and went with the 4 majors)
Healing Satchel:
+Tactical Healing
+Prelude to Hope Duration
+Mending Verse Healing
+Epic for the Ages Healing
+Writ of Health Healing
-Self Motivation Cooldown
-Word of Exaltation Cooldown
Sorry for the necro, but did they change the Pool A / Pool B assignments at all with update 6? I'm thinking of making myself a FA healing satchel and want to plan accordingly. I love all 6 legs on the satchel msharding listed above, and just wanted to make sure I should shoot for only 3 majors (Prelude Pulses, Writ of Health, Self-Motivation). Thx guys.
Last edited by kermie-lee; Mar 21 2012 at 01:15 PM.
Reason: typo
Sorry for the necro, but did they change the Pool A / Pool B assignments at all with update 6? I'm thinking of making myself a FA healing satchel and want to plan accordingly. I love all 6 legs on the satchel msharding listed above, and just wanted to make sure I should shoot for only 3 majors (Prelude Pulses, Writ of Health, Self-Motivation). Thx guys.
Yes you only need 3 majors to get those six. Mending Verse, Epic for the Ages and Words of Exaltation are all Pool Bs.
Healing Stone:
+Healing
+Healing Over Time
-Healing Power Cost
-Steady Attunement Power Cost
+Chill of Winter Debuff Duration
+Glorious Forshadowing Duration
Healing Satchel:
+Tactical Healing
+Prelude to Hope Duration
+Mending Verse Healing
+Epic for the Ages Healing
+Writ of Health Healing
-Self Motivation Cooldown
-Word of Exaltation Cooldown
Those are my legacies exactly lol! + rep for not knowing eachother, being on the same server, and having the same exact legacies
...wanted to make sure I should shoot for only 3 majors (Prelude Pulses, Writ of Health, Self-Motivation).
Now that the output of Self Motivation is no longer affected by your healing ratings, you can move the legacy to your dps or utility bag, which usually have more points to spare. Personally I made a 60 FA utility satchel with:
Distracting Winds Cooldown
Self Motivation Cooldown
Chilling Rhetoric Cooldown
Do Not Fall This Day Cooldown
If I really get in the mood for swapping, I might move Word of Exaltation Cooldown there too; will have to experiment with how swapping for cooldowns works with immediate skills. But even moving Self Motivation to another bag will give you a few more points to spend on your healing legacies, and potentially a few less empowerments to grind for come next cap raise.
Other than the Self Motivation, my healbag setup is the one described in earlier posts, too.
Last edited by Stonecrop; Mar 22 2012 at 02:52 AM.
I am using a 60 FA stone with;
1) Healing
2) Healing over time
3) - Healing power cost
4) - Steady Attunement power cost
5) Glorious Foreshoadowing duration
6) ??
75 2A satchel with maxed tac healing;
1) Prelude to hope pulses
2) Mending verse healing
3) Epic for the ages healing
4) Writ of health healing
5) Exaultation cooldown
6) Self motivation cooldown
With all these legacies maxed or near maxed at t6, you can put out some serious healing... I easily parse 900+ hps with some new jewelry and crafted great river gear/ 1 piece ToO gear.
I am also running t7 and t8 relics on my LI's (mostly ICPR/Will focused)
So far power is no issue whatsoever, and when running with a cappy I never drop below 85% without ICPR riffler. (been using prelude riffler for that slight extra heal)