Stretching an EntityControl over something you'd previously been RegisterForClickHandling, and then SetEntitying the EntityControl seems to work perfectly fine.
I'm not really sure how to use the EntityControl. Can you provide an explanation of what you mean by stretching an entity control over something?
If I have a label on in a window, would I:
(a) Create the control
(b) set the parent to the same window as the label
(c) change the size of it so that it covers the label
(d) se the z-order so that its "on top" of the label
Then it can get click events. Is that what's its used for? If not - what the heck is it ?
Honestly? Not a clue. Up until this update I'd thought RegisterForClickHandling was an Actor thing, not an Entity thing, so it never even occurred to me to try it on items.