Please - tune down/remove/change the Yelling Attacks
Yelling at people is a long and historic practice in heroic fantasy. People yell when they charge. People yell to add emphasis to a killing blow. People yell to inspire their allies. People yell to scare someone off. People yell magic words. I realize that.
The amount of "deadly yelling" in this game is still really, really excessive. Look. Yelling constantly isn't 'cool' or heroic. The yells that just do damage all on their own are the worst. Flat out yelling someone to death will never have the impact of, say, yelling and then SLASHING them, or yelling and then hitting them with a lightning bolt - and the impact of the 'heroic yell' is lost when it's part of your basic rotation and comes out every few seconds. Top that off with how the roar sound is just plain hard to listen to, and you have several classes that are pretty unpleasant to play just because of their main attacks.
The Minstrels are a musical class - and should be pleasant to play and fight along-side with. Except one of their main nukes is a loud, tone-deaf scream. The Warden is one of the game's most original and interesting classes - but it takes a turn for the ridiculous when you realize your well-trained and disciplined soldier's first response to being attacked by a large group is to go "AAHHH! AAHHH! AAAAAAAAAHHHH!!" Does a move used that often HAVE to be an ear-splitting scream? You'd think the Warden would go hoarse during some of the longer Gambits. Then the Captain starts screaming - and even the Champion will join in every once in a while, screaming something about debuff-removals (the Horn attacks don't count - since they're at least not as hard to listen to). You put them all in a Fellowship, and it's less like a fantasy adventure, and more like a comedy skit where people keep yelling because other people are yelling.
It might be a minor issue - but it makes some classes unpleasant to play as. What if that class is someone's first? The difference between feeling like some sort of hero and feeling like you wish your main character would put a sock in it can have a pretty big impact on someone's gameplay. It wouldn't be a hard issue to fix. You could:
- Change the Warden's main 'Fist' building move to, well, a FIST. A punch. A backhand. A kick. Something. Or even add a new fist-building move like that and keep the current one, so that you don't HAVE to yell non-stop.
- Add something more musical to the Minstrel. Words are power. Screaming isn't a word.
- Change the sound of the 'yells'. A brief 'AH!' or 'Hraah!' could drive the point home for some of these. There's no need to resort to an 'AAAAAAAAAHHH!' every time the character cries out.
- Or, if that's not an option, add a toggle in the sound options to cut out the screaming but keep all the OTHER battle sounds. Seriously. Ow. My ears.
Re: Please - tune down/remove/change the Yelling Attacks
I so know what you mean ... minstrel + guardian + warden = very deadly, in every meaning.
Instead of yelling my Guardian should just give the finger to a enemy, that should get his attention easy enough.
How about a Braveheart animation? Turn your back to the enemy, drop your pants, show him your moon shine.
Everything is better then that constant yelling.
Re: Please - tune down/remove/change the Yelling Attacks
hehe,
my wife bought me a headphone, when I started my warden...
Should indeed be an option to at least turn down the volume of all those screams.
(But with a tick to exclude the Dwarven one )
Re: Please - tune down/remove/change the Yelling Attacks
All the screaming is one of the biggest reasons I can no longer play my female hobbit minstrel. It's just so bad. :P I don't think they'll ever change this though a bit less screaming would be lovely!
Re: Please - tune down/remove/change the Yelling Attacks
They could have the Mini or Cpt yells work lets say 1/3 times for certain skills, but threat yells are goin to stay around Im sure. It's not the almost constant amount of yells, but the lack of variety of the yells that would start to annoy me. For example give each race a brief word or two to yell ala the dwarves.
Re: Please - tune down/remove/change the Yelling Attacks
I would tend to agree with this, Captain for me being the most irritating to play (thus far anyway, its a lowbie and only level 40 atm). But I mostly play Dwarves, and definitely wouldn't include them in this argument! Their yells, calls, are, well epic.
Re: Please - tune down/remove/change the Yelling Attacks
Originally Posted by Lothirieth
All the screaming is one of the biggest reasons I can no longer play my female hobbit minstrel. It's just so bad. :P I don't think they'll ever change this though a bit less screaming would be lovely!
Turbine did change the vocals years ago because customer complained about the racket.
Turbine got hundreds of posts each day, ripping Turbine apart for putting muzzles on their characters. Turbine issued a hot fix to restore the old noisy vocals.
Turbine is not going to mess with the vocals again because the vast majority of the players of these classes love the sounds.
IMHO - The only viable solution is to give us alternatives for the vocals and animations (another highly personal opinion aspect of our character operation). Turbine doesn't appear to be interested in providing options. It is a one size fits all.
Unless stated otherwise, all content in this post is My Personal Opinion.
Re: Please - tune down/remove/change the Yelling Attacks
Originally Posted by Yula_the_Mighty
Turbine did change the vocals years ago because customer complained about the racket.
Turbine got hundreds of posts each day, ripping Turbine apart for putting muzzles on their characters. Turbine issued a hot fix to restore the old noisy vocals.
Turbine is not going to mess with the vocals again because the vast majority of the players of these classes love the sounds.
IMHO - The only viable solution is to give us alternatives for the vocals and animations (another highly personal opinion aspect of our character operation). Turbine doesn't appear to be interested in providing options. It is a one size fits all.
Hmmm, makes sense. Too bad. I usually don't play with sound anymore, despite the nice music and the sound of my horse's hooves, but I couldn't quite remember when or why I turned off the sound. Now I remember. It was the yells, lol.
Re: Please - tune down/remove/change the Yelling Attacks
Originally Posted by Ahuhan
Hmmm, makes sense. Too bad. I usually don't play with sound anymore, despite the nice music and the sound of my horse's hooves, but I couldn't quite remember when or why I turned off the sound. Now I remember. It was the yells, lol.
You are not alone with the hatred of the yelling.
Sometimes I wonder at the decision makers at Turbine are really thinking. It wan't any surprise to me that there was a riot when Turbine changed the yells. They could have avoided all the rotten fruit had they had thrown around when Turbine added the new vocals with a option - Screamer Captain or Inside Voice Captain.
As to cost to provide an option, no idea. I am used to working highly customizable software.
Last edited by Yula_the_Mighty; Mar 06 2012 at 07:50 PM.
Unless stated otherwise, all content in this post is My Personal Opinion.
Re: Please - tune down/remove/change the Yelling Attacks
Originally Posted by dek153
people really complained? they actually liked the AGGHHHHHHHs?
I knew Turbine was going to have rotten fruit thrown at them. I was surprised at the amount of rotten fruit.
Part of that is my personality. I don't tend to get in a rage about what my character sounds or moves. I play games to relax and enjoy myself.
I save my RAGE for valid real life actions. Like when the neighbor kids threw eggs on our cars for Halloween. With more moderation than the guy about a mile away from me that pumped all the rounds in his pistol into the back of a high school prankster. That poor kid wasn't doing anything near as bad as throwing eggs. All he was doing was the ring the door bell driving the guy nuts.
Unless stated otherwise, all content in this post is My Personal Opinion.
Re: Please - tune down/remove/change the Yelling Attacks
Is's usually like
"Wouldn't it be cool if we had some yelling skills?"
Yelling skill granted, you hear them once in a while.
Years later the amount of yelling skills increased and at some point someone revamps the classes, giving these skills a much higher value. Now everyone keeps screaming and people become deaf.
And really, the Braveheart-Moonshine aggro skill would be epic.
Re: Please - tune down/remove/change the Yelling Attacks
Originally Posted by Ahuhan
Well...what about neat shouts with actual words for the other races, too?
"Elendil!"
"For the Shire!"
"Elbereth! Gilthoniel!"
etc etc... That'd be worth hearing, I think, as long as each race had several to cycle between.
This... is a brilliant idea
I'd love to hear my Elf shout "You know naught of battle, mortal!" instead of "YEEEEAAAAAAAAARRRR"
"For the Shire!", "For Middle-Earth!", "For Frodo!", "For the Greyhammers!"
If the Dwarves can have unique shouts, why can't we?
No, seriously, I'd love to see this happen. I'd steal aggro from the tank with "Champion's Challenge" just to hear my unique shout.
Peaceguy
"With that, I ran back to Hobbiton, Land of the Noobs" - TSK
Re: Please - tune down/remove/change the Yelling Attacks
Personally, I LOVE the yelling sounds. It's one of my favourite things about the game. It's so disappointing to click on a 'shout' skill in say, WoW, and have it just make a 'whoosh' sound.
I understand some people have a problem with it, be it the frequency or the style of their race/gender's yell. You could always turn down your combat volume, but I think a better solution would be for Turbine to make a toggle for yells. (More variety would of course always be welcome.)
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Re: Please - tune down/remove/change the Yelling Attacks
I'd have to take the opposite stance of the topic of this thread and suggest more and unique screams. It's fitting because turbine, where this game is concerned, does not define health as health, but rather morale - so screaming at a mob or a creep is not really hurting them, but is demoralizing them and making them not want to fight.
Besides, screaming and minstrels go hand in hand, as proven by this video where a famous minstrel used "piercing cry" on a large audience back in the day: http://youtu.be/0Co-6kCjXBA?t=54s
Last edited by GoogleKeithBoadwee; Mar 07 2012 at 11:04 PM.
Re: Please - tune down/remove/change the Yelling Attacks
Count me in for a different sound. I would like to play a human warden, but have rolled a hobbit one instead because his screams are less intrusive. I wouldn't mind hearing the current screams on a skill with 20 minutes or so cooldown. That would be cool even. But it's just too ear-blunting to hear it every N seconds.
Yes please provide at least an option to turn down ALL yells in game! Or perhaps even make them toggle-able as part of the "Voice-Over" volume control, since a lot of people have that turned down too since we don't like Gandalf blowing out our eardrums either during the epic. Please do something. Its a legitimate request and should be easy to implement.
"A heart is not judged by how much you love, but by how much you are loved by others. ~ The Wizard of Oz
The problem with comparing the dwarf shouts to the others is that their various utterances basically sound like battle yells to begin with: they are rough, bold, guttural, largely meaningless to most, and there is no concern for gender. It would be much harder to get Men, Hobbits, and Elves of both genders to sound similarly imposing using their natural speech, and Turbine doesn't have the greatest track record for everyday sound effects.
Considering how smoking sounds like a medical respirator and kissing now apparently sounds... interesting, could you even imagine "female Hobbit shouts"?
I just added this suggestion to help deal with the issue of sounds, loudness and appropriateness. I have very sensitive hearing. For me, I have to set my PC sounds to nearly off and then set the game sounds to nearly off inside the game.
I do like most of the sounds but some are just too loud. Some are too "annoying" and others are just "too much too often". The only other option, which is often used, is to remove my headphones and run with no sounds at all.
Even with all the volume options we have, it's still not enough and not enough control.
ex: I like the clip-clop of the horse running, but the tink-clank-tink-squeek now added really distracts.
ex: Creepside I use the clip-clop the horses make to give me a nano-second warning the freeps are coming, but my defiler's heal skills make a loud SWOOSH-BANG and as they are on the same slider, it gets set low enough to not blast out my ears but then I can no longer hear the clip-clop of the horses.
My suggestion for a new sound selection panel is here:
I can definitely see what you're saying. If I was in a party and the leader constantly kept shouting like the Captain does, my response would be "If you don't shut up right now, I'm leaving! Loudmouth...". I can't see how the Captain is such a great leader, wouldn't everyone in the party get demoralized by his yells (the exact opposite what Turbine thinks)?
This is exactly why I called my Captain "Shouter" (though I should've went with "Loudmouth", wish I thought of that sooner). Since damaging his vocal cords is almost all a Captain does.
I'd love to hear my Elf shout "You know naught of battle, mortal!" instead of "YEEEEAAAAAAAAARRRR"
"For the Shire!", "For Middle-Earth!", "For Frodo!", "For the Greyhammers!"
If the Dwarves can have unique shouts, why can't we?
No, seriously, I'd love to see this happen. I'd steal aggro from the tank with "Champion's Challenge" just to hear my unique shout.
So you're saying that hearing this every few minutes would be less annoying than a 'Battle Cry'. That's what a Battle cry is, you're letting out a loud roar. I've heard people complain about some trivial issues but this one takes the cake!
You're getting mad about the scream doing Outright damage? The entire Minstrel class is laughable and I play one as my main! Anthems are a bit more justifiable but Ballads damaging enemies and defeating them?
Captains, Wardens and Guardians/Champions, are justified having Battle Cry's, they're melee classes filled with rage. Minstrels may not.. But I still enjoy listening to my Minstrels scream
-TailyB
The ends justify the means. The beginning of evil. The spark for insanity. - Boraxxe
I don't mind the screams, I think they add to the battles. But I do think the frequency of some classes (Warden, I'm looking at you) is a bit much. I don't think Wardens should have a cry on the build-up skills to a gambit, the gambit itself would be more than enough.
My poor boyfriend had bleeding ears everytime I play my warden, so I have changed to my more serene and quiet Lore-Master as of now...
I don't mind the screams, I think they add to the battles. But I do think the frequency of some classes (Warden, I'm looking at you) is a bit much. I don't think Wardens should have a cry on the build-up skills to a gambit, the gambit itself would be more than enough.
My poor boyfriend had bleeding ears everytime I play my warden, so I have changed to my more serene and quiet Lore-Master as of now...
I'm with Vhanja here. Shouts are ok, it's just the frequency of them that is upsetting.
Every time I'm playing and my wife is near me I'll have to NOT play my minstrel, captain or warden because of the frequent shouts.
Warden is clearly the worse. When soloing I can try to tone down the yellow side of the gambits and stick with spear and shield, but when grouping shouting is almost a constant because of the fist (mouth?) builder.
As for different shouts I'm all for it. I think it's an excellent idea.
It seems to me that a lot of you just have your sounds level cranked up way too high. I have very sensitive hearing myself, but I have my volumes adjusted so that I can hear music, characters when they speak, combat cues such as the flanking sound, and yes battle cries and still not be obnoxious to the person sitting near me.