Every Tom Dick and Harry should not have a weapon that outshines Anduril.
Also, the giant ice cube look doesn't look very good. Why do you cover up the beautiful artwork with it? Its like putting lots and lots of ketchup on an expensive steak.
I agree with the people that say turn off glowie completely except on very few shine when enemy is near weapons.
Glad to see this getting some support after all this time. I can't fathom why anyone in the dev team could have ever thought this looked good. I mean honestly, just look at it. As many have said, you can't even see the weapon skin underneath. How ridiculous. They broke something that didn't need fixing.
I have hated the glowing slime since the day it was introduced. I've always thought that the effects on the weapons in SoA were far better aesthetically & also lore appropriate - if that kind of thing matters to you. No need to "nitpick" about the lore though I agree Vastin. Just the fact that it looks cheap, childish & hideously ugly is a good enough reason to get rid as far as I'm concerned.
Oh, yeah ok then, sliders or woteva for those who may like this kinda junk. If we must.
Last edited by Telaron70; Oct 22 2012 at 11:52 AM.
Please forgive my ironometer sort of going off in this thread.
Of all the ways in which we end up having to fudge and twist the lore to fit around the needs of a game (which are at times considerable), this is probably the least deserving nit to pick.
Please bear in mind that Tolkien all but invented the glowing sword, and certainly was the foremost popularizer of the concept in modern fiction, given that a great many of the weapons and doodads in his books give off some kind of glow or palpable aura, and some are even described as having flashy effects when they strike. Taking a cursory glance at the notable weapons we come across in the books, I'd say the majority of them appear to have VFX of some sort.
I don't mind people being sticklers about the lore - I do a fair bit of it myself - but I'd at least stick to the parts that deserve it.
Then if Tolkien says that weapons and such glow... then weapons and such glow...
As you stated OP by "other games"... that's nice and all, but THIS is Lord of the Rings..
Back in the day, weapons just had a subtle gleam that happened periodically, in the colour of the damage type (eg. green=westernesse). Weapons keyed to a particular race would glow blue, but again it was subtle.
LIs look like something imported from WoW, unfortunately. They're completely inappropriate for Middle Earth.
Mandli: Now I know how the elves feel. All the magic is leaving Middle Earth.
It's not that they glow. It's the way they glow. I enjoyed the first version much better and wish Turbine would return to it. The Light Sabre effect we have now is horrendous. It actually overpowers the visual of the weapon. It seems a shame to spend time designing a sword graphic when all I see is a blocky glob of light.
If I wanted a Light Sabre I would be playing Star Wars.
Absolutely signed, the glow effekts now looks like "Light Sabre" Pre Moria weapons have only this "glow" effect if orcs were near and he have a "little" effect, examble beleriand weapons have little "flashes" arround the Blade.
This are the New effect since Moria:
What is this ? =D
also disappears the beautiful Weapon Skin under the horrible glow Effect =)
But...please...I don't want my hands to glow anymore when I'm on war-speech on my mini.
To be fair, wasn't that hand-glow disabled for a patch, then reinstated because most minstrels *wanted* it back?
As, I think it was Berephon, said, "Players love particle effects."
Afterthought: Can you not disable *all* effects from your character preferences? Of course, it's all or nothing, so you'll miss out on effects you might want to see. But it does give a very "non-magical" tone to things (and makes the Rune-Keepers seem particularly spastic).
Manni: Dwarf Guardian
Manriel: Elf Loremaster
Manny: Man Champion
Gladden
To be fair, wasn't that hand-glow disabled for a patch, then reinstated because most minstrels *wanted* it back?
As, I think it was Berephon, said, "Players love particle effects."
Afterthought: Can you not disable *all* effects from your character preferences? Of course, it's all or nothing, so you'll miss out on effects you might want to see. But it does give a very "non-magical" tone to things (and makes the Rune-Keepers seem particularly spastic).
It should be reworded, "[WoW] players love particle effects." Whatever else might be said it is a fact that Middle-Earth magic and magic items were SUBTLE. The LI effects are anything but subtle.
Mandli: Now I know how the elves feel. All the magic is leaving Middle Earth.
It should be reworded, "[WoW] players love particle effects." Whatever else might be said it is a fact that Middle-Earth magic and magic items were SUBTLE. The LI effects are anything but subtle.
Oh I agree. And if I remember correctly the dev Berethon also stated that *he* played with effects off.
I can't bring myself to go that far though. The effects give too much information as to the state of your character and the enemies to be discarded.
But that is beside the point, really. Turning off effects does not turn off weapon glow -- I'm not even certain it would turn off the War-speech effect.
Manni: Dwarf Guardian
Manriel: Elf Loremaster
Manny: Man Champion
Gladden
It does turn off the warspeech glow. Unfortunately, it also turns off all the other effects. You won't see the ghostly swords of echoes of battle, for instance.
The only way I was able to stomach it was to turn it off, activate warspeech, then turn it on again. THe glowing hands would stay off, but now your other effects would continue to show. You'll still see OTHER people's glowing hands, though.
Mandli: Now I know how the elves feel. All the magic is leaving Middle Earth.
Sorry for the double post, but I have just noticed the effect randomly not kicking in some times at the moment. Actually got to see what my bow looked like properly!
I'm guessing it's not actually that difficult a "fix" to put in, it's just whether it's considered to be a valuable design decision or not.