Normally I don’t post on forums never really cared, I just play and have fun. Lately I have seen a lot of post over OP freeps and UP creeps. Yes in some cases it is but I normally don’t run in a raid, 90% of the time I run solo or with a small kin group. Yes my toon can hit hard but when facing a creep with 2 and sometimes 3 times my morale and hits close to as hard as I do I do see how it can be called OP. I don’t mind dying it part of the game, but when 2 high ranked BA’s hit moving target and brands to fight just me I don’t see how creeps can set back and call a freep OP. Once said creeps have defeated me in less than 3 sec I know have to deal with the 2-3 wargs that seem to find it fun to camp the rez, I don’t see how being a rez camper can feel honorable or even fun. The freeps that have just been defeat more than likely have used CD in last fight and now have to deal with you.
I know I am going to get rash of replies of how I don’t know how to play my class, freeps are OP, and so on I really don’t care I had to post how I felt and how it has gotten to where it not even fun anymore half the time to go and try to get a good old fashion fight going.
Let me just point out, NO CLASS should be able to 1v2,3, ect. numbers by themselves. With your example, you said 2 high ranked, high dps, BAs killed you easily, it's supposed to be that way. BA's are not one of the main creep classes that needs help, and they're supposed to be dps, unlike spiders who at the moment can barely take on a freep 1v1 (if that player is good and has the proper gear, not counting froobs). And for rez ganking, freeps do it too, not to say that overall burgs are usually better than wargs. So at least with your examples, you didn't give really any good evidence for your point.
The Fungus-Infested-Tumor-Ridden-Royal-Spiderwarg has come online.
...when facing a creep with 2 and sometimes 3 times my morale and hits close to as hard as I do I do see how it can be called OP.
Just so you can answer your own question, have you thought that maybe your level has to do with it? I see you signature says you are level 65. If that's the case, that is why you are taking so much damage, funny that you say that the damage you take is almost as high as the damage you do.
Last edited by Forza; Feb 22 2012 at 05:36 PM.
Nandir - Caradhraz - Alundil - and others
Burzumgoth - Nardur - Zhugash - and others
On the topic of res camping, it's an easy matter for any class to avoid getting ganked multiple times by going off the usual routes. As a hunter, you could always just track when approaching popular spots.
"I've brushed with death so often, I should start giving him high-fives when I pass..."
"Take that lorebreaker! Behold the wrath of Tolkien!" ~Harumph
Yes my toon can hit hard but when facing a creep with 2 and sometimes 3 times my morale and hits close to as hard as I do I do see how it can be called OP. I don’t mind dying it part of the game, but when 2 high ranked BA’s hit moving target and brands to fight just me I don’t see how creeps can set back and call a freep OP.
The uprights are fine and have nothing to QQ about. If anything WLs are way Way WAY better than they were before Isen. And BAs are FOTM. With MT up you pretty much have to be a tac class to beat one.
And the store brands are game changing p2w BS on both sides.
"The quest for excellence is a mark of maturity; the quest for power is childish"
All I have to say Mr. Cal is that you are playing the most broken class in this game (not in a good way).
Didn't you hit a rank 8 BA or something for like 10k Shilow!
Anyway on a serious note yes you have no OH C RAP skills and you can barely take on 1 competent creep let alone 2 or more.
Watch the shadows for things lurk in them with tenacity unknown to many
Now that I know you are level 75, then I can tell you that if you find a BA doing as much damage as you, there is something wrong with your build, the class traits you are using, and or the skills you cycle through to burst DPS when you fight, or also could be how you approach your fights as it can make a big difference too. When you solo, how often do you try to use heartseeker in a fight?, or how often do you start your fights from stealth? are you the first one shooting, or is your enemy the one shooting at you first? Believe or not, that's sometimes what makes the difference between dying and winning
I'm not going to argue about being squishy though, I''l give you that, Hunters are one of the almost extinct squishy classes on Freepside; however, back when I played my hunter in the moors, I did find that having more morale than the average hunter, along with melee and range protection (note not really armor) made a big difference, btw how much morale do you have?
Last edited by Forza; Feb 22 2012 at 10:22 PM.
Nandir - Caradhraz - Alundil - and others
Burzumgoth - Nardur - Zhugash - and others
Didn't you hit a rank 8 BA or something for like 10k Shilow!
Anyway on a serious note yes you have no OH C RAP skills and you can barely take on 1 competent creep let alone 2 or more.
Yes my toon can hit hard but when facing a creep with 2 and sometimes 3 times my morale and hits close to as hard as I do I do see how it can be called OP.
According to your character sheet your sitting on 1900+ AGI, you hit like mack truck. AS a R11 BA I have no skills that hit any where near as hard as anyone of your skills.
beyond that, I have nothing to say other than its a PvP man. WE ALL get rolled and done dirty while being rolled. IS it right? probably not in most folks eyes, but all I can really say is its PvP.
Originally Posted by Celdlithe
Didn't you hit a rank 8 BA or something for like 10k Shilow!Anyway on a serious note yes you have no OH C RAP skills and you can barely take on 1 competent creep let alone 2 or more.
Depends if I got all out damage and fin. When I do I am at 6k morale, range damage at 110% and 25% crit chance and almost 10k fin. So if I do start a fight with a BA at 12-13k morale and happen to get a good hit in, he still at over 7k morale. They pop Moving target and a VT,head shot and Revenge and fight over.
I am not as lucky as Shilo to get the 10k+ HS
I am not posting to say creeps need a nerf or hunters need to go back to their god like state again just that seeing the talk about freeps being OP just hit a nerve. I like running around PvP just hit rank 9 a couple weeks ago and will continue to do so just had to vent a lil.
Depends if I got all out damage and fin. When I do I am at 6k morale, range damage at 110% and 25% crit chance and almost 10k fin. So if I do start a fight with a BA at 12-13k morale and happen to get a good hit in, he still at over 7k morale. They pop Moving target and a VT,head shot and Revenge and fight over.
I am not as lucky as Shilo to get the 10k+ HS
I am not posting to say creeps need a nerf or hunters need to go back to their god like state again just that seeing the talk about freeps being OP just hit a nerve. I like running around PvP just hit rank 9 a couple weeks ago and will continue to do so just had to vent a lil.
Yeah Moving Target puts you at a big disadvantage, but there are few things you can do to make it a bit more difficult for the BA to keep taking you down, though knowing the fighting mechanics of your enemy tend to help.
Now as for your Freeps being OP, yeah I wouldn't generalize, but just consider this, if you had to fight against a minstrel, he/she would beat you at range (you being the supposed real range class), the minstrel would easily heal all damage you do without any major set-back from taking damage, and if you have 6k morale, you would probably die in less than 6 seconds.
I agree, people shouldn't generalize saying that "freeps" are OP, but there are classes that really have become too good at too many things... range DPS, healing, high morale, high mitigation, short cooldown ( I take no damage or You can't catch me) skills, CC, etc.
Those things are why you keep hearing freeps are OP, specially since the amount of people that start bringing those classes come out in good amounts.
Nandir - Caradhraz - Alundil - and others
Burzumgoth - Nardur - Zhugash - and others
Shilow hits like that just a little too often for it to be mere luck. And it usually seems he has every buff available except store-bought ones. Memory of one 10.2k HS dev crit still makes tail curl.
On another note, maybe the blanket statement of freeps being OP is a little too broad. As someone else said, it's more that certain classes are more OP. Yeah, the scales were tipped after RoI. Freep classes (well, some of them) combat abilities were expanded so as to match the newer challenges in PvE, but little was done on the PvP side for creeps to match it.
It gets downright frustrating when champs now pop all their different bubbles and can solo down 3 or 4 wargs. Or minis in WS taking down 5 or 6. Some skills just don't logically fit in. Flop? I'm a warg! If the body is warm, I'm going to eat it!
I'm not QQing about trips back to the rez, even if I do have to admit to some frustration. Dying is a part of the Moors. And being a Suicidal Warg, I'm still going to fight, and I know not all the fights will be fair. But right now, I'm looking forward to the potential changes in U6!
I generally see hunters coming to the moors with a PVE build, sure if you catch something off guard you'll probably win but what happens when a warg pounces first? Most hunters are done before they can get out of the stun. Realize that there isn't a tank to take the hits for you and change to a PVP build. Now sorry, you will still get destroyed by 2 BAs, it's gonna happen, and unfortunately this game has different classes so you shouldn't do as well against some as others but that's the moors. Just keep getting back out there and have fun. I have recently taken up panning for gold in the slug pits. See you out there.
Since the dawn of time, the whole point of those who practise warfare has been to apply your strength to your enemys' weakness, while stopping him doing the same to you. You deliberately try to not make it fair!!!
All freeps are not OP, and some classes are better at taking down a particular class than others. Champs and minstrels at the moment are well documented so I shalnt repeat, but apart from them get things into perspective for crying out loud.
There is no point saying 'oh this used to work pre moria, post mirkwood or whenever'....just like like real life, this game is constantly changing. Get used to it, it happens in all games, jobs, professions and other walks of life.
If you come into the Moors, its should be because you want a fight. If you do something that you wouldnt want to happen to you in the pursuit of a kill, dont be surprised or QQ if it comes back and happens to you. There is an old rugby saying 'put it into the game' - ie no point argueing or fighting if you have been slighted/cheated/damaged....just come at em harder in a different way.
to the OP... I understand your frustration .. and want you to know you're not alone. As many of stated.. both sides wear their respective goggles based on their own views <shrugs> human nature.
Hunters die a lot ... it is what it is ... God knows I've rage-logged a few times .. and that's ok. Go work on an alt, kill goblins for that ever-allusive loot box, go have /glff battles with coldtoes or whichever resident troll is waging chat battle...
After having taken a break.. come back out and enjoy yourself. For the most part, Hunters do best in groups/raids .. and ignore those foolish enough to call us "raid-babies". We don't have the luxury of playing a mini or some other "uber" soloist .. thus nullifying the argument that we have to play how others dictate we should play.
And as far as shilow goes... he knows his class and the enemy class very well. Plus he's min/maxed to the hilt. But, as I always say, you can't lump every class into the 1% ubers that roam the moors with twitch-like reflexes and god-like mouse-turning skills <chuckles> some of us just go out for the diversion and the thrill. We don't strive to be uber.. we don't have 1st age weapons.. we can't recite from memory the duration and damage every skill the enemy has .. and yeah, we suck at mouse-turning :P
beyond that, I have nothing to say other than its a PvP man. WE ALL get rolled and done dirty while being rolled. IS it right? probably not in most folks eyes, but all I can really say is its PvP.
COME INTO THE MOORS, AND FEEL THE POUNCE OF BORNTOOWN! Borntown - Champion - 75 r7!!! - *OG* Borntoown - Warg - 75 r7!!!- Pirate Lords - back in action
As a hunter I dont even try to fight Blackarrows. Their evade buff gives them a large advantage over us. The only plausible way I can see of circumventing that is by DPSing them (and cross your fingers they dont pop evade buff right away), and then hit them with a heartseeker when they do pop it (Or, go precision and use the art to increase finesse as much as possible)
I hear ya brother. My hunter has created so many "IM RAGE LOGGING TO MY CHAMP!" moments. But I chose to stick with it just because I like my hunter better.
The hunter parable is thus: Kill creeps very quickly and hit 10k heart seekers; else: die in 3 seconds. Its true we do more DPS than BAs, but damn, they have WAY more surviability (which is kind of more DPS, as the actual hits aren't important if you're alive 30 seconds longer). Which, honestly, seems kind of fair. A DPS class should be squishy - its just wierd that other DPS classes (champs for example) are god mode.
And lets stop brown nosing please. A hunter with gear can get high HS crits, but its at best like 8% for a devastate (not including creep crit avoidance). The times you can pop, Burn Hot, improved focus (to increase HS crit damage/crit chance) are few and far between.
That said, traiting blue can help in "1v1s" or w/e. But then you lose the "lol" moment with burn hot/heartseeker crits. Im sure you're already traiting resolute aim Cal, so I wont suggest that. I've taken to sitting my the bird and meditating, to alleviate the hunter butthurt - that is, until I get pwned by rez campers.
Last edited by Stanimir; Feb 23 2012 at 06:57 PM.
Bid them achieve me and then sell my bones.
-Henry V
As a hunter I dont even try to fight Blackarrows. Their evade buff gives them a large advantage over us. The only plausible way I can see of circumventing that is by DPSing them (and cross your fingers they dont pop evade buff right away), and then hit them with a heartseeker when they do pop it (Or, go precision and use the art to increase finesse as much as possible)
I hear ya brother. My hunter has created so many "IM RAGE LOGGING TO MY CHAMP!" moments. But I chose to stick with it just because I like my hunter better.
The hunter parable is thus: Kill creeps very quickly and hit 10k heart seekers; else: die in 3 seconds. Its true we do more DPS than BAs, but damn, they have WAY more surviability (which is kind of more DPS, as the actual hits aren't important if you're alive 30 seconds longer). Which, honestly, seems kind of fair. A DPS class should be squishy - its just wierd that other DPS classes (champs for example) are god mode.
And lets stop brown nosing please. A hunter with gear can get high HS crits, but its at best like 8% for a devastate (not including creep crit avoidance). The times you can pop, Burn Hot, improved focus (to increase HS crit damage/crit chance) are few and far between.
That said, traiting blue can help in "1v1s" or w/e. But then you lose the "lol" moment with burn hot/heartseeker crits. Im sure you're already traiting resolute aim Cal, so I wont suggest that. I've taken to sitting my the bird and meditating, to alleviate the hunter butthurt - that is, until I get pwned by rez campers.
I agree with this post but I have to point out that moving target is a solid % evade so no matter how much finnese you have or being in precision stance is going to help. It will be the same chance to evade
I agree with this post but I have to point out that moving target is a solid % evade so no matter how much finnese you have or being in precision stance is going to help. It will be the same chance to evade
Are you sure, because I thought finesse said it reduces the percent that an enemy has to avoid, I know TnG isn't as good as it used to be because of finesse.
Watch the shadows for things lurk in them with tenacity unknown to many