Quote Originally Posted by Balagast View Post
My only grief with hunters atm is the ability to do damage in raids compared with RK's and Champs. The best hunter can keep up with either (maybe) on a single target, but has no shot at doing so and being able to manage their threat properly. We are the only class that is really has to make a significant sacrifice to not generate excess threat. RK's have their skill that reduces there threat and it actually increases their damage too. Champs can simply dump their aggro if they need. Hunters on the other hand are forced to use endurance stance which is complete garbage.

Add a threat drop (real threat not perceived) to Hunter's Art when you are in precision. That skill is all but useless do to its current animation lack of real damage output and focus cost as it is right now, but I'd totally sacrifice some focus and time in my rotation if it meant I didn't have to constant worry about pulling aggro in boss fights.
Totally agree with this!