Seeing the breakup of the fellowship at Amon Hen? Can that be done without breaking the lore? Something just doesn't strike me as quite right about that.
Couple of questions:
- How will the release schedule look like for the coming months? Every month a small update? (ór a new region, ór new book chapter, ór new instances/skirmishes)?
- How big will update 6 be in landmass compared to other regions?
- The landmass of RoR, if you compare it to the North-Downs or Bree-land, which both feel quite large, how big is it?
- Will we get new instance between now and RoR, ór scaled instances?
I haven't been playing or posting since November. Largely due to how pathetic RoI was (and still is to an extent). Rohan is what got me playing in 2008 and I'm very excited to hear the road is finally leading there. However, after RoI I am very skeptical about the quality you have to offer anymore. Please Turbine, just do Rohan the justice it deserves.
Last edited by 0rdinary0wl; Jan 25 2012 at 11:23 AM.
Reason: Typo.
Sounds nice and potentially promising. For me, Isengard did not bring a whole lot to the game. I don't think the quality was up to Turbine's normal high standards (sorry, but Orthanc just looks sad next to Barad Guluran; it pains me to even look at it) and certainly wasn't worthy of a full price expansion (which is why I waited until it was discounted to purchase it). I hope this next expansion brings more to the game than the last one. I actually want to give Turbine my money, but they're not a charity and must provide me with value for my dollar.
This announcement does perplex me though. With the release of the first Hobbit film this coming December, and considering Warner's involvement in that film, why does Turbine still not have plans to visit the Lonely Mountain, Lake Town, etc? Seems like the perfect time to visit the Woodland Realm of northern Mirkwood (home of Legolas), Erebor (home of Gimli), Kingdom of Dale, etc. So much could be done in the area taken by Bilbo's company and yet Turbine stopped at southern Mirkwood and never ventured north. Very odd. It doesn't exactly inspire my confidence. I think the rush toward Mordor is affecting Turbine a bit too much.
The Ettenmoors is landscape... does that mean creeps will have to contend with soldiers, too?
What portions of the xpac will actually need to be purchased? Quests and instances, obviously.
What would a free player need to buy that a VIP will get for free with the xpac's launch? Probably additional warhorse upgrades.
What comes free with the xpac's launch? New landscape, new levels, mounted combat with limited upgrade slots?
Granted, all of this is speculation, but so far it seems like the xpac is just a way to charge VIPs more for the quest pack and free players for more slots to unlock? Release more details and comparisons of what you get depending on how you pay, please!!
Last edited by Deusdictum; Jan 25 2012 at 11:43 AM.
Reason: soldiers on landscape coming in U6
Cap increases are great for casual and solo players. It's not for end-gamers. It sucks for end-gamers. It really really sucks. I mean it really really really sucks. There is NOTHING more boring for a raider than killing the 100,000th wargs in a stupid landscape quest just to get to 85- NOTHING. Even if I do it from a horse. There is nothing more demotivating than knowing that as soon as you get new gear, from a an incredibly difficult raid you've been learning for months, you will end up replacing it with new gear from an overland quest that your two year old son could have just as easily acquired. NOTHING.
There is nothing at all creative or challenging about overland quests. They aren't conducive to grouping- you know- the "multiplayer" part, because they are so easy they don't require grouping. Overland quests are filler. They are cheap filler that is easy to design and to placate the non-raiding masses. There is a place for them. Up to about 50 they make sense while you are still learning the game and learning your class. But after that the inanity and the repetition is just too much to bear. I have had very consistent and motivated raiders in my kin quit with Isen solely because of the boring grind to 75.
Grinding 10 more levels is not funny, and it's not fun. I honestly don't even know who thinks it's fun. I get that there are a lot of soloers out there. But you can create more quests, even new skills locked behind new quests- challenging quests even, without increasing the level cap, which does nothing except destroy all of your old content (see the great Ost Dunhoth in the trash bin) and create the illusion of progression.
I know Turbine is commercially motivated, and I don't fault them for that. I'm sure they've done the math and cheap filler brings in more subs than no cap increase and a raid. I guess this game is just leaving what I want out of a game behind.
Sorry to piss on the parade.
..Yes ...Because repeatedly doing the same raid over....and over...and over...and over again just isn't repetitive..... -_-
This game is based on a Trilogy of Books... Until the game either Shuts down due to it being Unsustainable, or they push out the Last bit of Book related content ( spoiler alert, Frodo does what he's supposed to do, People die, and the Freeps Win) Then their will not be a true 'End game' So quit whining.You're in the Minority, despite what you may think. If you don't want your level cap raised... go play DDO instead because you wont find any other MMO that Doesn't raise its level cap or Have an insanely high level cap already.
- How big will update 6 be in landmass compared to other regions?
- The landmass of RoR, if you compare it to the North-Downs or Bree-land, which both feel quite large, how big is it?
Originally Posted by Sapience
We're currently expecting the region to be almost twice the size of Moria, while the expansion itself (the sum of all the parts) will be twice the size of Isengard.
So, bigger space than Moria, more stuff than Isengard. Does that help?
Hope this helps ;-)
Part-time Captain of Gondor, full-time top quality pitchfork salesman.
Dude, what grind to 75 are you talking about? You can get there just questing and enjoying the story line. You know, the rpg part of mmorpg. I am fairly certain that 85 will be no different, do the quests, enjoy the story line, then have fun learning the new raids when you get to them.
Bro, forgive me if killing the wolves in Dunland at 75 just doesn't have the same cache as killing those same wolves in Ered Luin at level 5. I guess my powers of self delusion are just not up to it. You know there is a reason that the quests are all the same, right? Cut-and-paste is a cheap form of development. Unfortunately, the lack of creativity makes it uninteresting- for me. That's just me. I have no problem with you liking those quests. I'd be happy for you to run them on your main and 7 alts. And you can run all of these new cool quests to your heart's content without increasing the level cap.
What I object to is increasing the level cap forcing players to do trivial things to progress. I don't mind it if really hard things are required to progress. But if the game is just going to be trivial it isn't going to be fun. It's like playing Chess with a 3 year old. Sure you can win a lot, but there really isn't a sense of accomplishment- in fact it seems like a big ole waste of time.
I'm also curious about what you mean by 'mounted combat.' Will this be in isolated spots, or something we can do while roaming across Rohan? (wondering how my burglar will operate on his pony)
I don't do much pvp, but will Monsters get mounts, too? (my lady spider MIGHT appreciate some sort of chariot) Couldn't they, in theory, have minions, too? (not pale folk, please - that's just too depressing - but maybe a pet goblin!)
Oh no! Boromir just made a break for the office's back door! Someone go catch him and bring him back!
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MAJOR questions that need to be eventually answered:
1. New PVP zone?
2. New class/classes?
3. New raid prior to Rohan?
4. New raid with Rohan?
5. Housing improvements?
6. Kinship improvements?
7. New skirmishes?
8. Flying mounts? (j/k)
"For them to perceive the advantage of defeating the enemy, they must also have their rewards." ~Sun Tzu
MAJOR questions that need to be eventually answered:
1. New PVP zone?
2. New class/classes?
3. New raid prior to Rohan?
4. New raid with Rohan?
5. Housing improvements?
6. Kinship improvements?
7. New skirmishes?
8. Flying mounts? (j/k)
8. will never come. it destroys the atmosphere of exploring a game.
rest: do not know^^
Not the same things. I think you're reading more into that than was said.
I thought so too, at first.
But, reading the Massively article:
One of the key lessons that the team learned from 2011 is that players very much enjoy interacting with what Turbine calls the "Big T" -- referring to Tolkien's narrative and characters from the book. Because of this, players should expect to see an emphasis on crossing paths with the books more often going forward. (The "little t," by the way, is Turbine's reference to itself.)
"Players want more! It's not a complaint; it's a compliment to what the team has done," Mersky said. Turbine will be bringing more of those "Big T" moments, such as Boromir's demise at Amon Hen and excursions into Fangorn Forest.
Interesting. So of course this cannot be done in a non-lore-breaking way with our characters there...
Which leads me to two interesting possibilities.
1) The most obvious. Boromir session play. Why not? So far we've only played as generic characters not central to the story, but I don't see any reason why we wouldn't be able to take on the role of Boromir for a session play.
2) *devilish grin*... Creep Skirmishes. What if Turbine decided to let creeps do limited things outside of the moors? Say, give them the ability to fight in a skirmish? Imagine, taking your Warleader into a skirmish at Amon Hen, trying to take down Boromir... Oh dear that would definitely be interesting.
War-Steed! somebody does listen......as others have said, plenty of time to fix probs with roi first so I hope that gets done...The spring update sounds like a nice appetizer...wish the cap could be raised to 80 during summer...and hope theres a lil more challenge for leveling up this time also. Nice to get this announcement so early.
1) The most obvious. Boromir session play. Why not? So far we've only played as generic characters not central to the story, but I don't see any reason why we wouldn't be able to take on the role of Boromir for a session play.
2) *devilish grin*... Creep Skirmishes. What if Turbine decided to let creeps do limited things outside of the moors? Say, give them the ability to fight in a skirmish? Imagine, taking your Warleader into a skirmish at Amon Hen, trying to take down Boromir... Oh dear that would definitely be interesting.
I am thinking an Aragorn session play, since he is the one who is with Boromir when he dies.
Will skirmish soldiers (fully directable, I hope) be able to take up a party position, as they do in SW? (which I like, btw, but I'm not a terribly social person)
It would be SO nice for a guardian tank, to have a skirmish person helping. And I could stay healer on my RK!
Loving this idea!!! You've definitely re-enthused me for the game - thanks!
I know many are delighted at the idea of skirm soldiers in open landscape, but not me, if I wanted to play a pet class, I would have pet class characters!
Please don't limit our options--one of the things I dislike about skirms is needing to have a pet.
(I know it said we'd have the "option" of using skirm soldiers in landscape, but things need to be scaled for a norm.)
"Sometimes survival comes down to not being hit. Actually, most times." -the chicken skill, Bob and Weave
2) *devilish grin*... Creep Skirmishes. What if Turbine decided to let creeps do limited things outside of the moors? Say, give them the ability to fight in a skirmish? Imagine, taking your Warleader into a skirmish at Amon Hen, trying to take down Boromir... Oh dear that would definitely be interesting.
(I know it said we'd have the "option" of using skirm soldiers in landscape, but things need to be scaled for a norm.)
What I believe is that when with a soldier out, you will get Xp divided with him as if he is a fellowship companion.
The idea is to give you a limited fellowship partner. This will allow you to try small fellowship quests easier and even full fellowship quests with only half the players.
This will help a lot in areas like North Downs or Angmar which are heavy on group quests and, unfortunately low populated.
What I believe is that when with a soldier out, you will get Xp divided with him as if he is a fellowship companion.
The idea is to give you a limited fellowship partner. This will allow you to try small fellowship quests easier and even full fellowship quests with only half the players.
This will help a lot in areas like North Downs or Angmar which are heavy on group quests and, unfortunately low populated.
Speaking of Angmar, I hate soloing that place. Now with a solider wont be so bad for me.
Expect to see a much more agile and responsive Turbine in 2012 as well. With the difficulties of unifying the game behind it, the team wants to focus on responding to player feedback and producing more content than ever before. In fact, Paiz and Mersky vowed that starting this year, players will be seeing LotRO adopt Asheron's Call's monthly update model.
This means that we'll be seeing smaller, frequent content updates between the major rollouts. These smaller updates will be designed to give players something to look forward to and should include bug fixes, store additions, quality of life improvements, festival tweaks, and additional epic storyline content. This will be made possible by restructuring the Turbine team to meet the demands of this "tighter cycle."
I know many are delighted at the idea of skirm soldiers in open landscape, but not me, if I wanted to play a pet class, I would have pet class characters!
Please don't limit our options--one of the things I dislike about skirms is needing to have a pet.
(I know it said we'd have the "option" of using skirm soldiers in landscape, but things need to be scaled for a norm.)
It's easy to guess what our options will be venturing out into Eastern Rohan:
1. Fight with your skirm soldier
2. Make a fellowship
3. Get uber gear/stats
4. Only play in regions where mobs are grey until the next level cap increase
There will be no way to scale it down to be soloable with regular gear at level with no pet unless they instanced entire regions. Otherwise, pets make you OP and everyone complains about it being too easy.
For me, I want a challenge in open regions again. I don't want to more Dunland mobs to faceroll. We're heading close to Mordor and the growing threat needs to be ramped up EVERYWHERE. The threat was very real in the books, so it should be in game.
Let's just say we haven't announced everything we have planned for 2012.
Well, that's marvelously vague. I still doubt I'll believe anything Turbine says about PvMP until it's actually implemented, but there are some pretty major questions that need to be answered. The sooner the better. Players are already leaving in droves, you can't expect the ones who are remaining to just be wait and hope until fall arrives.
1. If indeed you intend to update PvMP, will you ensure that the creepside changes keep pace with the freepside changes.
2. You're introducing mounted combat, wonderful. Will it be usable in PvMP? If so, what are you giving creeps to counter it?
3. Soldiers will be usable in the landscape, wonderful. Will they be usable in PvMP? If so, what are you giving creeps to counter them?
4. Will there be a new map?
PS - I really appreciate your time and anything you can give us Sapience. None of the blame is directed at you.
Last edited by Arvaen; Jan 25 2012 at 12:30 PM.
"I've brushed with death so often, I should start giving him high-fives when I pass..."
"Take that lorebreaker! Behold the wrath of Tolkien!" ~Harumph
Well, that's marvelously vague. I still doubt I'll believe anything Turbine says about PvMP until it's actually implemented, but there are some pretty major questions that need to be answered. The sooner the better. Players are already leaving in droves, you can't expect the ones who are remaining to just be wait and hope until fall arrives.
1. If indeed you intend to update PvMP, will you ensure that the creepside changes keep pace with the freepside changes.
2. You're introducing mounted combat, wonderful. Will it be usable in PvMP? If so, what are you giving creeps to counter it?
3. Soldiers will be usable in the landscape, wonderful. Will they be usable in PvMP? If so, what are you giving creeps to counter them?
4. Will there be a new map?
I can answer number two on your list. Mounted Combat is restricted only to the new expansion zone, Eastern Rohan. Can't say about anything else.
I can answer number two on your list. Mounted Combat is restricted only to the new expansion zone, Eastern Rohan. Can't say about anything else.
Unless they do add a new PvMP zone, which could possibly be in the south and open to mounted combat. Wishful thinking perhaps, but it's better to consider all the possibilities.
"I've brushed with death so often, I should start giving him high-fives when I pass..."
"Take that lorebreaker! Behold the wrath of Tolkien!" ~Harumph
All nice promises.
Of cours we have allready forgotten, how much Turbine cares about their promises.
Yes please! We need two things: a Challanger and more grind.
How is the Expansion called: Grinders of Rohan???
Regards
CA
And how exactly would you like the War Steed implemented?
OT: I do hope the release won't coincide with GW2.
Re-ni-AN-nen - strayed (ppt. of renia- 'to stray')
Aeled Reniannen, Defender of Middle-earth ~ Nendhiniel, Forge-Warden : Captain and Wardenette from [EN-RP] Laurelin
Fluffrash, Blade of Barashish ~ Nathraen, Conqueror of Towers : Warg Puppy and Spider Tailor from the darker side thereof
Faradwen, Swift-Arrow : Huntress from [EN-RE] Landroval
As if in answer there came from far away another note. Horns, horns, horns. In dark Mindolluin's sides they dimly echoed. Great horns of the North wildly blowing. Rohan had come at last.
~~~~~
Kári was a little Dwarf. / Smaller than you or me. / And wherever Kári went / He took his axe… or three.
Great news! I've not been this excited since they announced MoM way back when. Also looking forward to the interim updates. This game is still very much alive and kicking! GJ Turbine!
Out of the Great Sea to Middle-earth I am come. In this place will I abide, and my heirs, unto the ending of the world.