Recently i've been out in the moors a lot. I'm now a rank 6 almost 7 hunter with fairly good gear, not top of the line of anything, heck i don't even have a 2nd age bow, can't find a raid that can seem to finish draigoch, but anyways. I go out into the moors, and unless i'm with a large group of freeps i get trashed in solo combat against almost everything except say rank 0 creeps. So i'm wondering if perhaps i'm playing my hunter wrong or have the creeps been given so much power and whatnot hunters can't solo out in the moors? I'm also becoming incredibly frustrated of the wargs hide in plain sight ability to run from combat, as I have no way to counter that, and most wargs just turn right back around and sneak attack me for my last 2k morale usually. I've pretty much run out of ideas on how to fight out in the moors solo, since on my server it seems more often than not the freeps refuse to group up, I feel rather helpless out there. Any advice people might give would be very appreciated.
As a side note, perhaps someone could explain the delay in pots activation that seems to happen in the moors, often I will get stunned, use a vial of aromatic spirits, and end up waiting upwards of 6-7 seconds before it activates, by which time i'm usually dead, while it looks rather funny to fall over dead, stand back up as the pot activates after death and then fall over again, i'm usually too busy beating my head against my desk to notice. Any thoughts there?
My first suggestion would be to go check out the hunter forums, actually. There's been any number of topics recently on hunters and PvMP.
But that aside, some basics that I've always found useful are:
1) Expect to be the first target. We have low survivability in the 'Moors since RoI and the creeps know it.
2) Know your enemy. Learn what skills the creeps have, how they effect you, etc. Not to mention how you can counter-act these.
3) Traps, traps, traps. If you don't want to slot your in combat trap, make sure you have plenty of crafted traps. And when you are out of combat in an area you know there are creeps, set your snare and traps down - this will pop out any wargs trying to come up on you for a pounce.
4) Be proactive and trait for tracking. But be mindful of actually clicking track, sometimes it helps just to know what's nearby.
5) Play like a warg. Truthfully, I've found this to be quite successful on my hunter. I pick off weak targets, or setup in a well traveled spot with camouflage and ambush.
As far as the pot delay, I think it's a lag/server latency issue and really not much you can do about it, unfortunately :/
Can't offer much specific advice, as my hunter is still a baby and not moors worthy yet but....
Kilok beat me to my main point: Trait Hightened Senses. This will let you track stealth wargs. If a wargs hips-es you, track asap and try to find him.
Traps will help too...stand in them and wargs get caught. In-combat traps will help too.
Know your skills, and when they can help (in a PvE setting, I love using barbed arrow, letting something bleed, then hitting it with scourging blow and reapplying the bleed. lots of pain)
The best over advice (which I'm sure you have already learned being r6/7) is to not get stuck in the same play-style as PvE. Try new stuff. Heck...try stupid stuff to see what will outsmart your enemy.
I play a warg, and have a hunter and other freep toons as well. Im not going to elaborate in detail but I will give you 10 things that will help you tremendously
1. Warg Pounce: Its going to happen to you, our damage is better from behind, you get your back to a wall or a tree and focus and fire. (look in the hunter forums for specific skill order, its there)
2. groups: you extend to far forward and the ba's hit you a few times Im going to gamble on a stun and hope a reaver kills you while your group kills me. When grouped with other freeps, the chances are very high a warg is marking you, be wary of positioning
3. Items: morale pots, traps, fire oil, bow chants. Use them
4. get +stealth items. Pocket, cloak dosent matter you can focus and track while cloaked.
5. Virtues: you want tact mitigations
6. morale: you really need to be over 7500
7. Li's make a bow with legacies that are moors centric (look in the hunter forums, its there)
8. Raid up: nothing wrong with rolling with a raid group to push leveling, get heals and overall work in a group dynamic. You can be bait as well, watched a hunter roll onto STAB all by himself he got pounced and his burg partner unstealthed and hit.
9. roll a warg
10. NPC's: this will likely get flamed but npc's are part of the moors, pull people into friendly npc's if you need to. The goal is to get the kill, let the other guy die with honor.
1. have tons of Focus potions with you
2. Use everytime your Intent concentration
3. learn how to spam 1 button. Yep I mean penetrating shot
4. ????
5. profit
2-Always keep your focus up even while riding ( dont recall the name but theres a blue trait for that)
3-I recommend to use precision stance to stay mobile ( need the LI leg +13% precision dev. mag.though)
4-Use improve focus everytime you can before attacking.
5-I always start an attack from ambush with barbed arrow, prevents me of using inductions for the rest of the fight and it doesnt give away the attck like HS would
6-DON'T USE INDUCTIONS IN MELEE. Pen shot, blood arrow, melee attacks... etc. Use scourging blow to ba able to shoot a barbed arrow without induction too
6-DON'T USE INDUCTIONS IN MELEE. Pen shot, blood arrow, melee attacks... etc. Use scourging blow to ba able to shoot a barbed arrow without induction too
just saying, you can use inductions in melee, you just have to know how to mouse turn, and have resolute aim slotted.
i would suggest you never untrait resolute aim in the moors. it is probably one of, if not the single best hunter class trait we have out there
2-Always keep your focus up even while riding ( dont recall the name but theres a blue trait for that)
3-I recommend to use precision stance to stay mobile ( need the LI leg +13% precision dev. mag.though)
Take 3 and add it to 2 - that's how you keep focus up while riding. Once they changed the traits around, that's all you need to do. Focus up, mount up, and ride freely. I've been able to go from GV to HH without losing a pip of focus*.
traiting barbed arrow slow, track, etc just takes away from your dps and makes you easier to kill. it doesn't give you that much of an advantage.
no inductions in melee? youre r10, needful haste and mouse turn. its not that hard to get the hang of if you give it a bit.
stop. dismount. focus. focus potions. swift bow pen shot blood arrow. most creeps will be over half dead once you get a second age and good gear
Originally Posted by PuduBatt
5-I always start an attack from ambush with barbed arrow, prevents me of using inductions for the rest of the fight and it doesnt give away the attck like HS would
ok... idk what to say to that... lol. are you not counting swift bow as an induction or do you really not use it?
Last edited by IGolbezI; Jan 25 2012 at 05:47 PM.
Shock and Awe
Hydra - Captain. Kraken - Guard. Ra - Warg
Most of the experienced Hunters on my server can defend themselves pretty good solo
If you are getting destroyed 1 on 1 now....you are in trouble because currently there is a serious imbalance in DPS/Mitigations that STRONGLY favors the Freeps....Hunters included
Good luck
My name is Purebloodnakh, Chieftain of Saruman's Armies of the North, General of the Warg Legions, loyal servant to the true Lord, Sauron. And I will have my vengeance, in this life or the next.
On the field of victory enjoying a few well-earned comforts.
Posts
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Re: suggestions on playing a hunter
Originally Posted by Theandil
1. have tons of Focus potions with you
2. Use everytime your Intent concentration
3. learn how to spam 1 button. Yep I mean penetrating shot
4. ????
5. profit
I never use inductions in combat unless i'm in a raid and the creeps are focusing on the forward members. my reasoning is that when in single combat the creeps are circling around me or through me, and even if i am facing the creep once the induction ends (using needful haste with setback immunity of course) the server lag is bad enough that it thinks i'm facing the wrong way and my shot fails. This happens regularly enough to make it not worth it to me to even try inductions, while i've found using focus potions to be useful, especially in warg combat, i'm still having issues when facing wargs with around 11k+ hp.
I say wargs specificly because unless the creep of the other class is getting crits left and right i can actually hold my own there.
In the case of wargs I get sneak attacked with suprising regularity, even using all the tips and tricks offered by others, and crits from those guys will usually kill me by the time the server gets around to acknowledging that i have used a vial of aromatic spirits. I've looked around at what equipment is out there to reduce crit hit chance and it looks to be rather scant. Does equipping the legacy for increased stealth detection actually allow a hunter to spot an incoming warg?
One last thought for this post, does increasing my resistance allow me to resist a stun attempt by an enemy? If not is there a stat that will allow me to do so? I gotta say sitting there unable tod o anything is screamingly frustrating.
Re-reading this post it sounds to me like I have a bad connection or something, but i assure anyone reading this that I have a very good cable modem connection, usually running around 10 down and 5 up.
Going to give you another piece of advice here, this is subjective based on your personal feelings. Meaning, you may actually dislike a particular creep player so you might do this. Do not spam track the same warg when you are in a group setting, you will be targeted and hit repeatedly even if you and your group kill the warg over and over we will come back for you.
I had a hunter with 5600 morale doing this to me last night, I couldn’t believe he was in the moors with that low morale anyway but why he chose to spam track a warg is beyond me. You are going to be pissed when you get hit, I know, no one cares about dying. I’ve heard that so many times I wonder if the people saying it repeat it just to convince themselves. Remember that should you get pissed and start spam tracking from emotion you’re going to get killed more. Had I been with a pack last night we would have ganked that hunter until he logged.
Its okay to track and know where the wargs are, but you do it over and over you will be marked in the present and in the future.
Its okay to track and know where the wargs are, but you do it over and over you will be marked in the present and in the future. [/QUOTE]
Too add to that apparently corpse jumping *the act of jumping up and down on top of somethings corpse* is an extreme nono. Not quite sure why it's bad for us freeps, but there has been a creep who did it to me every time he killed me, so when i got back at him and jumped on him i suddenly found 4 or 5 wargs following me all over the moors and ganking me no matter where i went or what i did, for 2 full days no less. Either someone did'nt like the taste of their own medicine or they were teaching me a lesson, I wonder which one it is XD
I shouldn't really be helping here lol, but hey i can't help it - my hunter is undergeared and rank 4, but since i play a lot of creep I suggest you run with traits for a lot of blue and fleetness, the only hunters i am wary of are the ones who are highly mobile and permanently focussed up.
But you might want to ask take advice from hardcore hunters rather than me, its just my tuppence worth.
No need for the snide comments. Spwit is quite good, whatever he/she does works.
"works" isn't a very descriptive word. does a man with congestive heart failure on his death bed still have a working heart? yes. he's alive.
quite good isn't great, either. at least i gave reasons for why i disagree, rather than "youre a meanie poo". we all have our styles of play, some are better than others imo.
Shock and Awe
Hydra - Captain. Kraken - Guard. Ra - Warg
Its okay to track and know where the wargs are, but you do it over and over you will be marked in the present and in the future. Too add to that apparently corpse jumping *the act of jumping up and down on top of somethings corpse* is an extreme nono. Not quite sure why it's bad for us freeps, but there has been a creep who did it to me every time he killed me, so when i got back at him and jumped on him i suddenly found 4 or 5 wargs following me all over the moors and ganking me no matter where i went or what i did, for 2 full days no less. Either someone did'nt like the taste of their own medicine or they were teaching me a lesson, I wonder which one it is XD
I personally dont corpse jump, although I had a mini flop on me last weekend and it was at an extremely annoying point so I hopped a bit but they werent dead.
Regardless, I dont advocate corpse jumping for a hunter because you can be killed quickly.But the macro advice is, as a hunter don’t go out of your way to get noticed (like spam tracking) because creeps know you’re an easier kill and will find you.
i really dont get the barbed arrow thing if u can explain to help me out since im r4 thatd be cool
Scourging Blow, the melee skill... if you use that and follow it up with a barbed arrow, the barbed arrow has no induction. Though it does root you.
So if you trait 3 red (including barbed fury) and have the barbed arrow bleed legacy on your bow, and trait rapid recovery, you can spam a high damage attack that requires no focus and has no induction.
Can be handy, but does require sacrfices to build around it.
I don't necessarily track much in the moors, but as a hunter, who obviously are being ganked by wargs ALL the time, it pleases me immensely anything I can do to annoy them, as they take away a lot of the fun of being a hunter in the moors. If i track them, will they gank me all the time? Who cares! No difference from any other day in there! If they don't think hunters are being annoyed by them ganking you all the time, they are wrong! Some wargs seem to feel that they have som kind of sole right to be annoyed because someone uses a perfectly legal skill to try to defend themselves from them. Grow up. If you get annoyed in the ettens because someone won't let you kill them without a struggle you have come to the wrong place.
European l75 Hunter
Roulette l75 Runekeeper
Fantomet l67 Guardian
2nd in Command in Knights of the White Tree
I don't necessarily track much in the moors, but as a hunter, who obviously are being ganked by wargs ALL the time, it pleases me immensely anything I can do to annoy them, as they take away a lot of the fun of being a hunter in the moors. If i track them, will they gank me all the time? Who cares! No difference from any other day in there! If they don't think hunters are being annoyed by them ganking you all the time, they are wrong! Some wargs seem to feel that they have som kind of sole right to be annoyed because someone uses a perfectly legal skill to try to defend themselves from them. Grow up. If you get annoyed in the ettens because someone won't let you kill them without a struggle you have come to the wrong place.
^^ I was about to write something very similar to this! I have played both freep and creep side and the stealth/evade classes are always the most annoying and most hated, for me. I have played a warg and I understand that they have been (in the past) pretty much forced into the playstyle (i.e. ganking) that most wargs adopt. That doesn't make the playstyle any less annoying to others though. As a hunter, if I am constantly getting ganked by a warg pack, no way am I going to stand around and take my medicine. That is part of the Moors: adapting! I will try find a way to thwart your tactic and kill every last one of you. Then you will try to adapt and do the same to me. Saying we can't be proactive and track wargs that are already ganking us...really?
And as a tip to other hunters, if you have warg pack that is ruining everyone's fun with constant 7 to 1 attacks, getting a group of hunters together with a loremaster or two is a great way to make them back off and slow their infamy stream. With enough hunters, you can keep tabs on the warg packs and kill at least a couple of them quickly if you stay in TIGHT GROUP with your LMs. They will try to spread you out cause that is the only way they can kill without being killed. Stay together, track, slow them, root them, focus fire, rinse and repeat. If they try to make a concentrated attack, LMs throw down sticky tar, hunters use fire oil, and stuff will die fast. Or at least it did before Audacity!
Please understand that I don't advocate harassing a specific player or even a specific class. I am hunter, I understand getting picked for death because of your class. However, sometimes these warg packs do need to be pushed away from the foot of GV or given a little of their own medicine. If it's ok for wargs to zerg hunters that are spam tracking them, its ok for hunters to track down and kill a warg pack that keeps zerging them. Fair is fair, yes?
Scourging Blow, the melee skill... if you use that and follow it up with a barbed arrow, the barbed arrow has no induction. Though it does root you.
So if you trait 3 red (including barbed fury) and have the barbed arrow bleed legacy on your bow, and trait rapid recovery, you can spam a high damage attack that requires no focus and has no induction.
Can be handy, but does require sacrfices to build around it.
scourging blow, pen shot then barb arrow is a nice combo...
As a hunter, Heightened Senses is a must have, and whoever says tracking is why you're being singled out is most likely wrong. Hunters are singled out because we have massive burst damage when prepped and low morale, which is obviously the first target for any good creep. So, to counteract wargs, spam track all the time. I constantly track wargs and the number of times tracking has saved my butt is much higher than the times tracking has "singled" me out.
To OP, I do suggest getting a 2nd age bow and make sure you have at least 4 pieces of raid gear and decent morale (6k+) because you're going to get targeted anyways, better to go down with a fight or actually kill the attacker than just letting him have an easy kill.
I have traited Heightened Senses twice in my 10 ranks in the moors, it is a worthless skill to have. If I really wan't to track a warg I will spend TP I prefer my 10% Crit multiplier from my 2 reds that I trait.
As for the main topic.
For solo play and 1v1s I would say go 5b/2r with fleet capstone. For group play I would go 4r/3b. Only reason I use 5b/2r for 1v1s is I am a mobile hunter. Most would say they aren't a mobile class but I can run circles spamming pen shot like an rk uses ceaseless arguement. If you feel the need to have to slow kite in a 1v1 trait barbed hinderence its 20s slow that can be used while in precision but you shouldn't have to slow kite to win 1v1s.
~Brandywine~ Muzgakbash Rank 9 SOA Reaver Hurthamor 85 Guard ~~
As a hunter, Heightened Senses is a must have, and whoever says tracking is why you're being singled out is most likely wrong. Hunters are singled out because we have massive burst damage when prepped and low morale, which is obviously the first target for any good creep. So, to counteract wargs, spam track all the time. I constantly track wargs and the number of times tracking has saved my butt is much higher than the times tracking has "singled" me out.
To OP, I do suggest getting a 2nd age bow and make sure you have at least 4 pieces of raid gear and decent morale (6k+) because you're going to get targeted anyways, better to go down with a fight or actually kill the attacker than just letting him have an easy kill.
The warg killing the hunter is saying that, however your comments do illustrate the ignorance of most hunters in the moors. No one is targeting you because you have "massive burst damage" We target you because you have poor melee skills, horrible mits from med armor and next to nothing in survival skills when caught in melee. Clearly you dont know what the hell your talking about and or never played a warg.
The point was when you spam track the same warg that warg is going to spam gank you. Its likely thats already happening to you anyway it always does to the bad hunters tracking = I know your out there in camo somewhere. Yes the op should be spam tracking to know whats around, but we all know what happens when that message pops up "you feel as though you are being followed" you begin the hunt and 6-7 times out of 10 that ends badly for the hunter.
But hey, Im not complaining keep thinking exactly the way you are. When you die a lot, might as well continue the same behaviors right?
The warg killing the hunter is saying that, however your comments do illustrate the ignorance of most hunters in the moors. No one is targeting you because you have "massive burst damage" We target you because you have poor melee skills, horrible mits from med armor and next to nothing in survival skills when caught in melee. Clearly you dont know what the hell your talking about and or never played a warg.
The point was when you spam track the same warg that warg is going to spam gank you. Its likely thats already happening to you anyway it always does to the bad hunters tracking = I know your out there in camo somewhere. Yes the op should be spam tracking to know whats around, but we all know what happens when that message pops up "you feel as though you are being followed" you begin the hunt and 6-7 times out of 10 that ends badly for the hunter.
But hey, Im not complaining keep thinking exactly the way you are. When you die a lot, might as well continue the same behaviors right?
Tracking doesn't necessarily mean actually selecting the name and going out and finding them, its more of a who-is-out-there thing for me. And you completely ignored the fact that I stated we usually have lower morale than most other characters to keep out DPS at a decent spot to do anything before we're ganked in the first place. Now, sounding completely full of myself, I do a lot more DPS than most other characters in the moors on a target in less than five seconds, but only when standing still and starting from ooc.
As to the fact that you assume I do the same behaviors over and over, I do switch it up to 5b/2r a lot, and more often than not I die a lot more for being unawares of my surroundings, even if I'm with a freep group. I find having Heightened Senses does a lot more good for me than being able to move around while being ganked by 3+ wargs. Annoying the wargs by tracking and occasionally selecting their name just to have them back off for 15 seconds is enough time for me to devise a plan based on my surroundings on ccing the others and dealing with one at at time.
Tracking doesn't necessarily mean actually selecting the name and going out and finding them, its more of a who-is-out-there thing for me. And you completely ignored the fact that I stated we usually have lower morale than most other characters to keep out DPS at a decent spot to do anything before we're ganked in the first place. Now, sounding completely full of myself, I do a lot more DPS than most other characters in the moors on a target in less than five seconds, but only when standing still and starting from ooc.
As to the fact that you assume I do the same behaviors over and over, I do switch it up to 5b/2r a lot, and more often than not I die a lot more for being unawares of my surroundings, even if I'm with a freep group. I find having Heightened Senses does a lot more good for me than being able to move around while being ganked by 3+ wargs. Annoying the wargs by tracking and occasionally selecting their name just to have them back off for 15 seconds is enough time for me to devise a plan based on my surroundings on ccing the others and dealing with one at at time.
Had you read the thread you probably would have noted that I advised the player based on tracking a warg repeatedly not tracking the area (back a page or two). I know full well what the difference is and what the application of both are. I hunt hunters and it’s my business to understand them and how they operate. (also play one)
When you choose to make a statement like “and whoever says tracking is why you're being singled out is most likely wrong.” You should probably make a more pointed reference to the actual quote to garner context, you won’t look as pretentious
Had you read the thread you probably would have noted that I advised the player based on tracking a warg repeatedly not tracking the area (back a page or two). I know full well what the difference is and what the application of both are. I hunt hunters and it’s my business to understand them and how they operate. (also play one)
When you choose to make a statement like “and whoever says tracking is why you're being singled out is most likely wrong.” You should probably make a more pointed reference to the actual quote to garner context, you won’t look as pretentious
Was I wrong though? You clearly said you target us for our low mits/morale and lack of survivability skills. I wasn't trying to be pretentious, just giving an opinion, as you are so good at doing as well .
I would think about slotting the yellow barbed arrow trait, 'Barbed Hinderance' as it turns Barbed Arrow into a rather badass attack. Not only is the bleed a respectable dot, it now applies -40% run speed for 20 seconds, more than enough of a slow for most mobs if used from distance.
I would think about slotting the yellow barbed arrow trait, 'Barbed Hinderance' as it turns Barbed Arrow into a rather badass attack. Not only is the bleed a respectable dot, it now applies -40% run speed for 20 seconds, more than enough of a slow for most mobs if used from distance.
Kiting isn't what it used to be.
Defilers - ranged
WL - ranged, but some melee
Weaver - ranged, some melee
Warg - they'll lock ya down or sprint
Reaver - resilience removes/immune to slow
Blackarrow - they'll hinder you right back and they can spam that on the run, no reason to kite anyway
Against competitive creeps (not nubs who carry zero pots), kiting isn't a great strat in my experiences. Plus with audacity, CC durations for say fears or quick oh-bleep-moment-mezzes are all alot lower.
Plus you have to trait down the Trapper of Fail traitline. While it doesn't provide much for multi-trait bonuses, traiting this way does mean you aren't receiving any sort of maximum benefits from the red or blue lines. Far too often people only think of the positives when traiting, but forget that there is always a trade off.
at this point, and the current state of the Hunter, my suggestion for any new hunter coming out to the moors is either raid up or roll some other class. Hunters have zero survivability .. especially at R1 (1 aud) and with the warg improvements/fixes there are just way too many wargs in the moors for a hunter to survive.
Apparently the devs want Hunters to be in raids and not run solo... and ignore the ignorant fools who call you raid babies.. they just want the free inf from you running around solo.
My hunter is rank 11 and I have +7 audacity...and I still die rather quickly when attacked by the roaming warg packs. Nothing hurts worse than watching helplessly while two or three wargs in flayer stance with flayer bubble in use begin stunning, stunning again, and CJ'ing my squishy butt in order to get an ez-mode kill.
Before U6, I could hold my own and even win some 1v1 matches against wargs, and BAs, even the surprise 1v1s from some of the ganking flea bags. Now it is hard as hell to do any damage once the flayer bubble is popped, and the flayer stance used. I don't even bother to go to the 1v1 circles any more; the only creeps that want to 1v1 my hunter are the ones that are high ranked and know that they can win. I certainly won't 1v1 the BAs that use their MT and skirmisher stance at the beginning of a 1v1 to get an edge (must be nice to have 15 seconds of time in which no damage is taken...
The hunter is the most maligned and ignored class when it comes to melee skills (methinks the developers must have a personal dislike for the hunter class). Alas we are not built properly to fight melee. But what can ya do...
If you want to run solo there are several things you must do...
1) Stay mobile
2)Use your stealth, but never stealth out in open areas unless you absolutely have to.
3)Use the terrain and foliage, in combination with stealth, to your benefit when hiding from roving zerg balls and gank squads. Also, use the foliage to set up ambushes. Lots of creeps, especially the low ranks, like to use trees, and rocks as a buffer when trying to avoid getting attacked.
4)Use crafted traps as much as possible, and always use the best ones you can get. I love triple traps. Set the traps on obvious trails. You may want to take the time and just sneak around and watch to see which trails and areas the creeps use most often before picking a good ambush sight. Be ready for fast action when the trap is sprung; you may only have seconds to get your fast burst of high dps on a creep before they use their pots and mitigation skills. Hint: There are stone trolls around the map that are a vital quest item, as well as logs, etc...good places to set up shop...
5)Keep your object draw distance (under the advanced graphics tab) at ultra-high, or as high as your graphics will allow, so you can see the creeps coming. This will give you a bit more time to set your traps.
6)Never track a creep unless you plan to attack soon after. Creeps tend to use their tracking ability as counter surveillance, and you may end up being the hunted instead of the hunter. Instead of tracking a single target, use your tracking skills just to see who or what is in the area. Alternately spam your tracking skills, but at the same time keep your other senses sharp.
7)If you find yourself being tracked, and you will be quite often, use your evade skills as much as possible. When tracked you will see in the chat window something to the effect of "you get the feeling that your are being followed". If you are in camouflage when you are tracked, break out of camouflage; run as far as possible and re-enable camouflage mode in another hiding place. This should break the track and get you away from the area you were tracked in. If you can, wait for the creep tracking you to go to the area where you were tracked and ambush (setting a trap before moving may be a good idea). Keep in mind that wargs have a "sniff out prey skill" (may not be the correct name of the skill) that they can use while mobile and in stealth mode. Keep your eyes peeled and you may actually see the stealthed warg.
8) Even though Desperate Flight has been nerfed while in combat in the Moors, it still works well out of combat. Don't be afraid to use it. If you see that there is an impending combat situation that you cannot survive, punch out with DF before the zerg ball get to you. It will take you to the rez, you will not lose rating, and you will survive to fight again. It may also cause considerable QQ from the creeps which is always pleasant to hear.
Fighting skills;
1) Make sure you have class traits equipped that will enable you to fire faster, and while on the move. You may need to do a test run on what you have traited, and switch traits out until you find what works best for your style. I run with; Fast Draw, Swift and True, Barbed Fury, Heightened Senses, Resolute Aim, Swift Recovery, and Rapid Recover traited.
2) After that initial burst of high dps, a creep/s will try to close the distance to get you into their melee range (unless it is a BA). Stay mobile and use your Improved Penetrating Shot, and Blood Arrow while moving. Use Intent Concentration and Westfold Potions of Focus to keep your focus up. This will give you a little extra advantage in a fight. However, using Potions of Focus in 1v1s is frowned upon on most servers and may get you ganked for your troubles. If confronted by a BA in combat, use trees, rocks, etc. as barriers until their MT skill is down. Then do what you need to do to win. Use the store bought Crumbling Insignias to give you 1 minute of time where you cannot be slowed, stunned, CJ'd or trapped. You will still take damage but it will give you an edge.
3)Melee fighting is inevitable. When in melee, spam your Improved Scourging Blow followed by Barbed Arrow. A successful use of the ISB will make it possible for your next Barbed Arrow shot to be induction free. Don't forget to use Swift Stroke to get that extra parry boost, and Low Cut for that elusive but possible -50% slow chance to be inflicted on your foe. Use your Improved Dazing Blow to get some distance between you and your foe, or a chance to use your Swift Bow. Also, don't stand like a statue in one place. Move around your target, back and forth through your target, etc. You are an easy kill if you stand in one spot for too long.
4) Whenever possible, group up with two or more individuals to improve the odds of surviving and getting kills. You will be amazed at how much damage three hunters using camouflage can do to an unwary creep or two. Don't be bothered by the QQing of the creeps that will try and shame you into fighting their way by calling you "raid baby", etc...Putting certain trolls on ignore helps a lot. Keep in mind that the same creeps/freeps that call you a "raid baby" also group up to zerg and pve...Besides, the best fights are always the Raid v Raid kind...
Most of all, just have fun. If you aren't having fun then you need to change how you play or what you play. The best skill any player has is his/her experience. Practice may not make you perfect but it helps. Be prepared to die a lot, and keep in mind that being defeated in the Moors does not make you a poor player. Everybody, even the blooming Star Huggers, succumb eventually.
Stars...We don't need no stinking Stars!
“If you wound us, do we not bleed? if you tickle us, do we not laugh? if you poison us, do we not die? and if you wrong us, shall we not revenge? If we are like you in the rest, we will resemble you in that” ~William Shakespeare
"Never argue with stupid people, they will drag you down to their level and beat you with experience." ~Mark Twain
1. have tons of Focus potions with you
2. Use everytime your Intent concentration
3. learn how to spam 1 button. Yep I mean penetrating shot
4. ????
5. profit
Enjoy playing broken class.
This. Make sure you fill a whole bar or two with pen shot. That way you can't miss it.