Allright, so armor using the same old grafics and offering not a whole lot of stats ?
It's a step closer to selling raid gear I guess, and to make crafting less useful ?
I've stayed off the discussion forums before but what the heck. Granted the armour on sale is pretty weak to say the least but it is potentially a sign of things to come.
Personally I don't have issues with the store, I use my free 500tp a month but that's all. I wouldn't like to see stuff on sale in the store that is hard to obtain in the game, would seem a bit unfair to the people who put in the time and effort to get shiny items.
These new store armours really leave a bad taste in the mouth. As far as I can tell, they have lower stats than equivalent-level crafted armour, but that's not really the point, is it?
Nope, that is not the point, I think these armors are test dummies to see how players will react and then that way they can unleash more and more armors in the store.
Consider me mildly disgruntled, though the Store still remains in the can-safely-ignore category for the time being.
Re-ni-AN-nen - strayed (ppt. of renia- 'to stray')
Aeled Reniannen, Defender of Middle-earth ~ Nendhiniel, Forge-Warden : Captain and Wardenette from [EN-RP] Laurelin
Fluffrash, Blade of Barashish ~ Nathraen, Conqueror of Towers : Warg Puppy and Spider Tailor from the darker side thereof
Faradwen, Swift-Arrow : Huntress from [EN-RE] Landroval
As if in answer there came from far away another note. Horns, horns, horns. In dark Mindolluin's sides they dimly echoed. Great horns of the North wildly blowing. Rohan had come at last.
~~~~~
Kári was a little Dwarf. / Smaller than you or me. / And wherever Kári went / He took his axe… or three.
I can not think of a single reason this is necessary. Also, even if this were level 20 gear, it appears to be better than what you can get for that level. ; (DDO sells gear similar to what its veterans status characters can get automatically, and L20 in LotrO represents a similar amount of time invested.)
Please reconsider the sale of these items. At the very least their stats should be EXACTLY the same as crafted gear of the appropriate level. ANY boost over gear players can REASONABLY acquire at the level is UNACCEPTABLE. Temporary DP style buffs are one thing. Permanent gear is quite another.
Re: PvE gear in the LOTRO Store WITH STATS? - Coming soon!
Oh dear lord... might as well forget doing anything at 75 if its offered for that level. Who needs a crafter though when you've got the store on your side making you stuff? Every week this game seems to go more the way of 'pay to win.'
Last edited by deaddove; Jan 13 2012 at 04:07 PM.
Lol, I don't even care to redownload the whole client to fix the one corrupted file.
I really HATE they they keep moving these hot-topic threads to such out-of-the way areas where most people never get to see them or join in on the discussion.
I also like how they announce this on Friday at the end of the work day so that no one from Turbine has to deal with any backlash till the weekend is over and thus we get no official response to any concerns.
My opinion:
This kind of follows suit with bad decisions made since Lothlorien/Mirkwood. I dont really care if Frodo makes it to Mt Doom anymore-as a matter of fact its probably better he doesn't.
All I can do in protest is not buy any TP.
I won't be buying any more for at least a couple months.
Please, this is too far.
Man.....I'm bummed now. We need a new head dev. This is utter garbage. I'm looking at many hundreds of dollars and many months of actual play time that might be just a memory now.
You are the new school, before that there was the old school.
I must be ancient, my ex-wife thinks I'm pre-school
I'm not surprised, of course, to see armor added to the store. I knew it was coming. Weapons will be next along with anything else players would even remotely consider buying.
So far, it's a minor selection, but the selection will go up soon to include armor/weapons/jewelry for all classes and levels I have no doubt.
I'm also not surprised that anything you can buy in the store, they've made next to impossible to get in game, if it's even there at all - scrolls of greater empowerment and relic removal scrolls, anyone? Just naming a couple; there are better examples.
I was thinking of leveling up a champ or LM or something new, but I've decided to wait until I cdan just buy one fully leveled and geared from the store in a few months/years, give or take. LOL
And don't say it'll never happen...we've all heard that one before...Hehe
I dont even have words for how stupid you are Turbine.
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My opinion at the announcement of going F2P was, as a Lifer, if this drove Turbine to keep the pipeline flowing with new _game_ content (as opposed to store content), then it would be a win for everyone.
But Turbine has changed the entire game paradigm over to design-by-commerce. The store is no longer supplementing the game, it is supplanting the game.
Just want to add my voice to the chorus: take these armours out of the store. Not only to they give advantage to people with more cash, but they hurt crafters, whose wares now can't compete with what's in the store. Players shouldn't have to compete with Turbine.
I do not like this option. I think it potentially ruins the player economy and the integrity of the game. Why craft? Why spend time leveling up or searching for better armor? Just spend money, buy the best stuff and get it over with. P2W is not a game I want to play.
It does seem like they're testing the waters, reversing a pretty fundamental policy of their turn to F2P.
I'll wait a few days for an official response, but this is precisely the kind of change that'll make me stop playing, delete all my characters, uninstall the client and forget about this game altogether. So long, Turbine.
I'm still wondering at which point the following passage will be quietly deleted from the F2P FAQ:
7. Will I still be able to play and enjoy the game without buying items from the LOTRO Store, or is that my only option for gaining weapons, armor, potions, and other goodies such as premium loot?
The purchase of items in the LOTRO Store is entirely optional. While items in the Store are designed to immediately enhance your in-game experience, premium loot and rare gear are the rewards of adventure and are only obtainable through gameplay.
Frankly, it hasn't been true since day one considering that stat tomes, being ultra-rare drops from loot chests, can hardly be considered anything other than premium loot, but I still hold the naive hope that the FAQ will someday remove the falsehood quoted above. (On an unrelated note, I'm in the market for any bridges that might be for sale.)
Sadly, the move to sell armor in the Store doesn't surprise me. I'm not even surprised that it appears to be armor tailored to take advantage of people who are ignorant of how long the armor will actually be useful.
Well done, Zynga. Er, Turbine.
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Re: What is new in the store, armors?????
Originally Posted by Moondog548
THIS gear is nothing to be concerned about, just something to help levelling up.
That's the intention. As others have mentioned, it's not top tier gear, there is better available through game play.
Originally Posted by Crell_1
Permanent gear is quite another.
No gear is permanent. Characters 'out grow' their gear.
Originally Posted by Fipiara
What are the level requirements for the armor, must have missed that info.
I probably will craft as much as possible of a similar level and post up on the AH.
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
So, I applaud your decision to kick start the gear market on your server. Options are what it's all about.
Last edited by Sapience; Jan 13 2012 at 04:26 PM.
Rick Heaton, Community Manager, The Lord of the Rings Online.
That's the intention. As others have mentioned, it's not top tier gear, there is better available through game play.
No gear is permanent. Characters 'out grow' their gear.
But how is that any different than selling draig. or crafting equiv. as there is better available in the game?
Going from not selling statted gear in the store to selling statted gear is a bold line that is much easier to follow/see than "well we will sell stated gear up to a point".
No gear is permanent. Characters 'out grow' their gear.
That is a very dangerous viewpoint when deciding what could be sold in the store. A 2nd age LI is also not permanent in the way that you will replace it if you get your hands on a 1st age LI. Or level cap teal gear is not permanent since you will be replacing it when the level cap is raised. Would you dare sell those in the store, claiming they are "temporary buffs"?
This is a step in the wrong direction. I can only hope you folks are reasonable with how far you take this.
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
LOL. Who do you think you're kidding? I'd love to see these "metrics" Turbine relies on that suggest low-level armor being even remotely near the top of customer's concerns.
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
The irony of this is that crafters are going to be the most angry about this change, when they are the ones that could have prevented it in the first place by keeping the AH stocked with more lower level gear. I've mentioned in many threads over the past couple of years how fast low to mid-level crafted crits sell on the AH when crafters gripe about how they can't make any money. But I guess it fell on deaf ears.
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
If lack of supply is the issue and the gear is only good for low levels why not just add it the armour vendors in Bree and let people buy it with gold?
This would solve the lack of supply issue would it not
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
So, I applaud your decision to kick start the gear market on your server. Options are what it's all about.
Just thought of another point on this. You say you've introduced this gear because of a lack of crafted gear. What happens when new players don't bother upgrading their crafting skills because they can just buy gear that's as good/better. Then they get a little higher level, and there's no crafted gear available there, because no one bothered with it because they could just buy the gear from the store. Will you then add more gear for those level ranges, then higher and higher as it continues?
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
Did these lower level players ask around in chat channels for any crafters that could help make them gear? Most people when crafting at that level normally only make crit armor for themselves and then grind the rest of the crafting level to get to the next tier. If I see people are asking for gear in chat channels, I'll generally help them out with whatever they want.
I strongly disapprove of this move to sell gear in the store with stats; yes, it's low level stuff now, but who's to say where the line stops now?
Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
I find that hard to believe.
Many times I see low level gear (even critted) offered for free in chat.
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
Doesn't this really mean a sparcity of gear, period? If there were decent gear available through normal gameplay, then players wouldn't need to go to the AH. Mentioning the AH is a misdirection. If the problem is not enough gear at XYZ level, then it should be fixed by normal methods.
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
And where is this feedback located? Cuz I've never seen it; this exact statement has been said before when things were changed....and I remember then, just as I'm recalling now, ZERO mentions EVER of anyone saying "We need lower level gear cuz there's none to be found anywhere!!!" Has anyone ever seen a player say anything remotely like that? I thought not....What it does say to me is, "We're going to take away every ounce of 'fun' that we've created for players and make money off it" They've already made crafting a joke with every craftable item available in the store. They've already taken away tons of other things to make them available in the store.
Just when I was thinking of relenting on my boycott of the game (I've managed to stay away for a couple weeks now, but it's not been easy), I will not. You're truly sucking the game up Turbine!
~Nevanna~Lynxa~Amasal~
"I am rather tired, and no longer young enough to pillage the night to make up for the deficit of hours in the day..." JRR Tolkien, Letter # 174
Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative.
Ok ok.. now serious. This answer make my day. Ty !
but thats remembers me, how many feedbacks was send about pvmp.. but wait.. erm... still wait..yess .. nothing or soon...
Last edited by Theandil; Jan 13 2012 at 07:27 PM.
Reason: typo
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
So, I applaud your decision to kick start the gear market on your server. Options are what it's all about.
How about looking a the concerns players have with crafting? there have been several threads linked here, or you could go over to the suggestion or crafting forums. I haven't seen anyone specially ask for an alternative to crafting. And of course, there have been several request to not sell items with stats in the store.
From the smallest blade of grass to the largest mountain, where life goes, so too should you.
That's the intention. As others have mentioned, it's not top tier gear, there is better available through game play.
I remember when we were told the store items were not advantage, just convenience. Do you really expect us to believe you (Turbine) aren't going to move on to higher and higher level gear, leading ultimately to the selling of raid gear in the store? After all, it's just so gosh-darned convenient to buy your raid gear than earn it. We're complaining about it now and we're going to keep complaining about until it is removed from the store. This is the kind of #### that kills MMO's.
Originally Posted by Sapience
It's lower level gear. Many players have given us feedback that there is a scarcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
So, I applaud your decision to kick start the gear market on your server. Options are what it's all about.
First off, I don't buy the premise of feedback on scarcity of gear. There are plenty of issues that have gotten more attention, had more feedback, and have been completely ignored (some I agree with and some I don't). I guarantee there are going to be more people posting against this action by an order of magnitude then all the posts about gear scarcity (we're likely already there with just this thread). You can tell us it's only low level all day long. We don't believe you. We know that you (Turbine) have flat out lied to us with many of your descriptions about what would and wouldn't be in the store. I normally side with Turbine against the nay-sayers on various issues but this is indefensible. You have no credibility to tell us that this will only apply to low level gear.
Oh yes, options are what it's all about. Kinda like the options we have with stat tomes right? We either buy the ones we want in the store or else spend a lifetime trying to find one that will drop in game and hope like hell we win the roll for it. Yeah that's a great option. But the option to circumvent crafters and game content to get gear? That's full of fail. The whole point of gear is to provide rewards and upgrades to your character for doing the in game content. It's supposed to keep us busy collecting shiny things until the next batch of new content comes. You say it's not gonna go that far, that it's only low level but again, we don't believe you. Why should we believe anything Turbine says about their intentions for the store?
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
So, I applaud your decision to kick start the gear market on your server. Options are what it's all about.
Lower levels complain about sparcity of gear, so the only option Turbine can see is to add gear to the store? You can have more decent gear drop, add it to ingame vendors, allow the gear to be crafted cheaper/easier. Yet Turbine wants to 'help' the player out by adding it to the store.
This is so unbelievably lame and a sad statement about what the game has become.
That's the intention. As others have mentioned, it's not top tier gear, there is better available through game play.
No gear is permanent. Characters 'out grow' their gear.
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
So, I applaud your decision to kick start the gear market on your server. Options are what it's all about.
I agree there is a lack of low-level gear on the market.
I myself started selling some I did to practice my craft and I was surprised to see it finally sells.
BUT the fact is most people won't take the time to craft low-level given the low price it achieves and the price of materials, in money or in time to gather it.
Also since you have to pay and get back your unsold items every 2 days, it's a pain so many will give up.
Maybe could increase the time an item could stay on sell and/or get a way (board or the like) for people to "ask for a craft" and crafters respond ?
One must also agree that craft was nerfed with the recent updates and this move is not in the right direction, I think it would have been better to help crafters establish their trade and help buyers contact them.
Fostering the establishement of player-run shops for example.
A player-run economy is always fun and better to get an adequation with the market. I creates a whole lot of buzz and breathes life in the player community.
Just imagine if we could rent a place on the market at Thorin's hall to sell our gears
Hhave a look at what EVE Online achieve on the economical and trade area and you get the idea. Nearly all can be made by player-run corps and the whole in-game economy is the result of this.
players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
So, I applaud your decision to kick start the gear market on your server. Options are what it's all about.
I'm surprised if this is the case. I've managed the lower levels without any crafted or instance gear whatsoever over several alts-- it was not a problem. In any case, if players are desperate for better gear there are ways to get it which don't involve the AH, and DO involve healthy interaction with the community.
It's lower level gear. Many players have given us feedback that there is a sparcity of gear on the AH at these levels and they wanted an alternative. We're trying to accomodate that.
What about all the player requests in this thread to not go down that road. It seems clear from this thread that a vast majority of forum user are against it and I would guess that would be a good indicator of the entire player base.
Also the poll on CSTM seems to indicate players dont want this to happen.