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  1. #41
    Grand Member Online status: Squelcher is online now Reputation: Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads Squelcher the Watcher of Roads
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    Quote Originally Posted by grapez View Post
    TnG is a great skill to farm afk'ers in OC and reduce hits from npc's.
    I haven't seen that happen since before U6.
    Leader of Rogues Gallery. Uruk dominance campaigner.

  2. #42
    Senior Member Online status: Limmy is offline Reputation: Limmy the Wary Limmy the Wary
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    Quote Originally Posted by grapez View Post
    TnG is a great skill to farm afk'ers in OC and reduce hits from npc's.
    As is MT in EC :P
    Shakuru scored a devastating hit on Retarius for 8,094 Scottish damage to morale.

  3. #43
    Century Member Online status: Waolas is offline Reputation: Waolas the Neutral
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    TnG is only useful against ba's this day. wargs got too much finesse for TnG to affect anything and tactical classes doesn't get affected by evade.

  4. #44
    Poster of Note Online status: dantheman865301 is offline Reputation: dantheman865301 the Wary dantheman865301 the Wary dantheman865301 the Wary dantheman865301 the Wary
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    Meh, VT/Revenge and even a lot of other BA skills go through TaG often. Really the only thing I would ever use the skill for is to hopefully avoid getting slowed. And even then it's not reliable once so ever.

  5. #45
    Junior Member Online status: Candlevas is offline Reputation: Candlevas the Neutral
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    Quote Originally Posted by Jureon View Post
    Burglar PvMP beginner tips **UPDATED**
    Wazzup fellow burgs!
    I decided to make this guide and now later on upgrade it to audacity era to help new burglars because what I've seen there are some folks who have no clue for example popping TnG against shadow wargs or keep getting ganked by that one kiting BA. I am not the best mentor but hopefully these lil tips will help you and maybe one day save your life

    Lets begin!

    Also by request I'm going to do the gambler guide aswell (WHEN I'M ON THE MOOD FOR IT)




    TRAITS/LEGENDARY TRAITS

    Flashing blades
    Stick and move
    Practiced bluff

    QK LINE
    Hidden Dagger
    Cunning Wound(must)
    Focused Eye(must)
    Strategic Planning(must)
    Ambidextrous

    GAMBLER

    Footpad
    Leaf-walker(must)

    Mischief maker

    improved counter defence/improved disable
    Perplexing Riddle ( especially good for spars, the 5sec stun of it is not affected by audacity)

    Skill rotation and situational stuff

    If you get the chance for starting the fight from stealth (nearly always):
    Start with LiE+ Cunning attack+dust+ST+CD then follow it with Subtle+BA+DES+aim+FB+Addle+CA.

    Also you can throw additional subtle stab here and there to reduce glee cooldown, good against flayer wargs and wl's who have crazy mitigations and some heals, fights tend to last longer so additional glees help.

    (If you're sure the target will disappear or use panic skills, you can change aim+FB to aim+CA) rinse and repeat. If there is room in your rotation you can use lucky strike for DoT stacking and IFA to get free from stealth attack.


    1vs1 AKA spars

    Reaver: Experienced reavers can be challenging especially if you decide NOT to use cooldowns, personally only thing I use against reavers is KO if needed.
    -if possible remove blinding dust ASAP
    -remove thrash ASAP
    -I find improved disable to be best bet against this class
    -dont waste stuns during resilience, keep an eye for it.
    -save imp. riddle for the last, get behind and burst the heck out.

    Weaver: Personally I hate these guys especially those who know what they're doin'
    - stack dots a lot, weaver morale is pretty low and you have less chance to hit them than against other classes
    - riddle the pet cause then the moraleheal is unusable
    -lame weavers burrow in spars, hips.
    -TnG and KO is useless, rely on stuns
    -use the EM ring to remove as much of poisons you can, dont use burglars antidote it is too long skill to use
    -use hips to by pass webbing if you want to waste it.

    Warleaders:
    Your worst enemy against warleaders is your own powerpool, save power and use glee and addle as much as possible.
    -WL dps is nothing to worry about, it's like woman hitting you with a rolled newspaper ( oh law'd)
    -stun to prevent big heals if the wl is not in brawler stance
    -if the wl is in brawler stance dont use addle so much=huge power saver
    -dont rely on dots, use big hitters

    Defilers:
    flies+puddle kite= you lose

    Blackarrows:
    The funny thing about BA's is that they can be ridiculously easy to beat or ridiculously/impossibru to beat. Especially those smart ones who kite in firetrap and pop uruk heal, If you really want to win, wait for trap to expire and start whacking, if not then use hips to go through trap and get the precious first hit.

    use TnG if your opponent uses MT
    coffee+slows to prevent the kiting
    improved riddle
    trees <3
    stack dots
    Improved enrage to disable VT and revenge

    Wargs: same as BA, they can be very easy or very hard to beat. the warg can be easymoder and use flayer (burgs have very hard time against flayers, there has been a lot of discussion about it and 90% of ranked burgs say that flayer wargs are by far the hardest opponent to beat) For me the chance of beating good flayer warg is about 50%, though I dont pop cooldowns, but I encourage to do so.

    shadow- This is dps race, use stuns as much as possible and smack through your usual dps rotation. Usually wargs will agree to start out of stealth but some easiers will decide to get the advantage of the jump. This is fairly simple fight, dps and get dps'd

    flayer- urghh... In the beginning start with aim+CA then proceed with normal rotation, pop KO in bout 2k-2.5k morale. stun as much as possible and try not to let that warg kite you to replenish the bubble. this is 50%-50%.


    Random stuff

    - Use addle to interrupt Flashing blades animation, otherwise this skill is very slow to use.
    - +stealth speed, tricks range, stealth level are must have in your burglar tools
    - Always try to get behind your target, mouseturning helps alot
    - Use HiPS as offensive tool, many people think that it's only for escaping. If you're low on health and HiPS you can still finish your target before dying (who cares about rating anyways )
    - If you are a hobbit, you can use hobbit stealth to drop enemy trackings and after that to switch into normal stealth. This has saved me many times from wargpack.
    -Hobbit silence for saving your friends (If there is huge creep zerg about), if you use it, most creeps gather around you and wait for it to expire (ofc everyone wants burglar kb) When it is about to expire, just spam HiPS. This will frustrate them and give you a good chuckle
    - Also check out our Gilrain Burglaralliance channel! Send ./tell to Juregar for the password! ( we have a solid 20-ish members, dont be shy!)
    -use Safe fall as offensive tool, lure your enemies off the bridge/cliff and you will get 100% hits with no bpe chance.

    GEAR AND AUDACITY
    Ok this is whole new section.

    I am rolling with 3 pandemonium and 3 unseen, propably after RoR going to use 5 unseen and 1 pandemonium
    Basically after the KO nerf pandemonium 3 set is worthless as it does common damage=lame.

    I have 3 different builds for em

    spar build: morale 7.5k tactical mitigation (36%) vitality and critrating (23%) this build is pretty low on agi (1500) but very versatile, I prefer theodred cloak on EM, I could use my draigoch cloak but then the stat balance would suffer.

    the shameless ganker: stack max crit and agility, you dont need survivability for ganking low ranks, just finish em asap.

    fraid build: Maximize power (3.2k) and icpr/icmr (crafted jewellery) This is very rare since I raid/group up on burglar only on special occasions.

    OVERALL: I'd suggest to stack tactical mitigation/vitality/agility/crit as much as possible
    Gregolin is nice piece of jewellery with crazy amount of tactical mitigation, easily obtainable from foundry t2.

    This is my current EM build and some items I swap over

    The gambler

    It is rare to see gambler burgs these days on moors, I occasionally roll with gambler build, usually in spars. The strength of gamblers lies in bigger arsenal of mezzez and survivability.

    - Always keep gambles max tiered with gambler strike and/or replenish the gamble that you had before
    - Initial damage in gambler build is rather weak, rely on dots
    - improved Disable is your friend
    - Clever retort debuff is epic against melee classes (traited clever retort)

    TRAIT SET UP

    Legendary:
    Dealings done
    stick and move
    flashing blades

    Blue line:
    Swift and subtle
    Honed wit
    ((Leaf walker))
    Cruel odds
    Footpad

    Red line:
    Ambidextrous (optional)
    Cunning wound (optional)

    Yellow line:
    Disabling attack(optional)
    Opportunist(optional)
    Perplexing riddle(optional)

    ROTATION: Pretty much same as normally, just remember to refresh gambles


    Virtues
    I'll just put here the virtues that are useful in EM
    Honour
    Tolerance
    Justice
    Determination ( so, so.. You already have enough agility. It would be better to choose more tact. mitigation/morale virtues)
    Fidelity

    Last comments

    You must remember that burg is advanced class and it takes a long time to master it, none solos 3 creeps at time on their first time in moors.Patience and keep testing your limits, rely less on cooldowns, this will make your victories feel much more rewarding.
    https://www.youtube.com/watch?v=ZSS5dEeMX64
    Thx for the tips. btw im a gambler. i prefer gambler to QK. as u have already concluded, gambler has way better survivability while QK is kinda DPS going. but i have issues with your legendary traits. were i you, id replace stick and move with Exposed Throat. it stands a 20% chance to start fellowship manouevre. it saved my butts(as well as my fellows') for countless times.

  6. #46
    Poster of Note Online status: Jureon is offline Reputation: Jureon the Wary Jureon the Wary Jureon the Wary Jureon the Wary
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    -----------
    Last edited by Jureon; Mar 01 2013 at 06:37 PM.

    [Puliveivarit] [RG]

  7. #47
    Junior Member Online status: undervo is offline Reputation: undervo the Neutral
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    Maybe people could make guide/tips for the other classes? could let everyone learn something usefull.
    maybe i can find a way to prevent getting eaten by wargs >.<

    (F)undervo, alts: wereth, fleetness, afinity, aflame.(C) ashade, swiftrun, yradush, rites, annoyance.

  8. #48
    Senior Member Online status: Agonize is offline Reputation: Agonize the Neutral
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    Hmmm, I too agree that TnG is an unfair skill in most 1v1s.... The only time I will pop evade (sometimes) is if a BA pops MT on me first... Great guide, have quite a few things tweaked from you but it's a GREAT place to start for newer burglars. Plus rep for you good sir!

  9. #49
    Century Member Online status: Sellene is offline Reputation: Sellene the Neutral
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    First off - thanks for the guide.I am fairly new to the class and i have a lot to learn in terms of gambler PVP.

    I have been playing for a while and have some questions - I was hoping you guys could help me out.

    As far as traits go i run:

    Swift and Subtle
    Cruel Odds
    Leaf-walker
    Footpad
    Honed Wit

    Trickster
    Appraising Eye

    It seems that no one uses Appraising Eye - can someone explain to why should i change it ? Change to - Cunning Wound or maybe Perplexing Riddle.

    Also how does exactly Perplexing Riddle works. In terms of 100% break chance on damage after 5s - when does the 5 seconds starts ticking will this timer be activated by a DOT? Also with Full AUD that should come to 2.5 sec of free DPS is that correct?

    Also should i change Footpad for Side-step - with the upcoming Unseen stealth nerf I will lose +2 stealth anyways, so should i remove it? Loss of 60% chance for Diversion to apply Debuffing Gamble from stealth i can live with that. As far as wargs detect i am not to worried about that i tend to do well vs shadow wargs. BAs will detect me irrespective of my stealth level if i am in front of them. (+10 stealth detection they have unless i am mistaken).

    Also every time i go into stealth i macro change Bag for + 10% Movements speed + 2 Stealth / Boots + run speed / Cloack + 2 stealth. - then i switch back to my regular gear (in stealth). It seems that the movement speed stays after I change back it is really had to say though - can anyone confirm that ? Should i be doing this at all ?

    Thanks in advance and forgive my noobiness ))
    Last edited by Sellene; Mar 01 2013 at 11:02 AM.

  10. #50
    Poster of Note Online status: Jureon is offline Reputation: Jureon the Wary Jureon the Wary Jureon the Wary Jureon the Wary
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    Quote Originally Posted by Sellene View Post
    Swift and Subtle
    Cruel Odds
    Leaf-walker
    Footpad
    Honed Wit

    Trickster
    Appraising Eye
    Depends are you usually solo or grouped. Change Footpad to Side step and replace trickster and appraising eye with improved riddle and improved counter defence, with great timing you can get off 5 seconds stun with imp. riddle.

    Quote Originally Posted by Sellene View Post
    Also every time i go into stealth i macro change Bag for + 10% Movements speed + 2 Stealth / Boots + run speed / Cloack + 2 stealth. - then i switch back to my regular gear (in stealth). It seems that the movement speed stays after I change back it is really had to say though - can anyone confirm that ? Should i be doing this at all ?
    The speed stays the same so no point doing that

    Quote Originally Posted by Sellene View Post
    Thanks in advance and forgive my noobiness ))
    “For the things we have to learn before we can do them, we learn by doing them.”
    ― Aristotle

    [Puliveivarit] [RG]

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