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  1. #1
    Just Got Here Online status: Zimbo-X is offline Reputation: Zimbo-X the Neutral
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    Thumbs up Imladris, we need more activity in monsterplay

    There is to little activity in Monsterplay on Imladris (: so people , lets start playing Monsterplay ?

  2. #2
    Senior Member Online status: CantankerousTim is offline Reputation: CantankerousTim the Wary CantankerousTim the Wary CantankerousTim the Wary
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    Re: Imladris, we need more activity in monsterplay

    Ha! Who plays monster play? I've never set foot in Gramsfoot and never will.

    Marluxia - Warleader * Tokugawa - Reaver

  3. #3
    Junior Member Online status: Khelgarr is offline Reputation: Khelgarr the Wary Khelgarr the Wary
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    Re: Imladris, we need more activity in monsterplay

    I would come. Can someone please show me the way to Gramsfoot. I seem to totally lost it.
    Imladris: Thalanthas (Level 75 Elf Rune-Keeper), Nimueth (Level 46 Elf Warden)


  4. #4
    Junior Member Online status: Daniel2000 is offline Reputation: Daniel2000 the Neutral
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    Re: Imladris, we need more activity in monsterplay

    Since the creepside mitigation bug, i have avoided it. I will return , just when its not SO lopsided. BTW I do enjoy a challenge and do not really mind the OP freepside, just not SO lopsided. Hope to see others there soon.

  5. #5
    Senior Member Online status: Inglaran is offline Reputation: Inglaran the Wary Inglaran the Wary
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    Re: Imladris, we need more activity in monsterplay

    Quote Originally Posted by Daniel2000 View Post
    when its not SO lopsided
    Keep dreaming...

  6. #6
    Junior Member Online status: Edimmu is offline Reputation: Edimmu the Neutral
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    Re: Imladris, we need more activity in monsterplay



    Looks like plenty of activity to me!

    Moo Moo Moo I like to Moo

  7. #7
    Senior Member Online status: Inglaran is offline Reputation: Inglaran the Wary Inglaran the Wary
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    Re: Imladris, we need more activity in monsterplay

    Quote Originally Posted by Edimmu View Post


    Looks like plenty of activity to me!
    lol, when U5 just came up and freeps where doing instances, I organized a creep raid(with some friends) to kill the bosses of the DoF, but mostly greenies joined and they didn't listen

  8. #8
    Junior Member Online status: Edimmu is offline Reputation: Edimmu the Neutral
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    Re: Imladris, we need more activity in monsterplay

    We cleared ALL the bosses in the DoV =D

    Moo Moo Moo I like to Moo

  9. #9
    Junior Member Online status: Khelgarr is offline Reputation: Khelgarr the Wary Khelgarr the Wary
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    Re: Imladris, we need more activity in monsterplay

    On the right times, to me, it seems there is activity aplenty in the Imladris Moors.
    Though it seems mostly concentrated in the evening and night hours EST time.
    Activity can always be more, but it isn´t bad, if you ask me.
    All former PVMP´rs thinking about returning, come back home, both freep and creep. It truly is fun and together we can make it better.
    Imladris: Thalanthas (Level 75 Elf Rune-Keeper), Nimueth (Level 46 Elf Warden)


  10. #10
    Junior Member Online status: Daniel2000 is offline Reputation: Daniel2000 the Neutral
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    Re: Imladris, we need more activity in monsterplay

    Dropped in today....crickets...freeps?... .didn't see any....freeps? a few....Boooring.... I see from the update notes the mitigation bug should be gone but didn't have a chance to test it out. Maybe in the next few days, hope in the next few days. I was really enjoying myself.

  11. #11
    Senior Member Online status: CantankerousTim is offline Reputation: CantankerousTim the Wary CantankerousTim the Wary CantankerousTim the Wary
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    Re: Imladris, we need more activity in monsterplay

    No, they somehow managed to mess up their patch to fix mitigations. They either went up 1-3%, stayed the same, or actually dropped. How hard is it to test out your programming? Creeps logged in and noticed within a few minutes, why don't the Devs do that? It baffles me how incompetent the Devs are. Now the mits are going to return to pre-U5 levels, just as Freeps are acquiring their 1st-agers and such, so it doesn't really matter. Way to go Turbine

    Here, take some more of my money to sit on your rumps all day and try to fix how saddles look or make fireworks tradeable. If you're only going to break more things, just don't touch anything o_o In any other line of work these Devs would have been fired long ago.

    Marluxia - Warleader * Tokugawa - Reaver

  12. #12
    Senior Member Online status: TheOrcsBane is offline Reputation: TheOrcsBane the Wary TheOrcsBane the Wary TheOrcsBane the Wary TheOrcsBane the Wary
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    Thumbs up Re: Imladris, we need more activity in monsterplay

    I'm thinking about coming back to LOTRO, but I'll need to find the money for V.I.P so I can start playing my warg again. I'm also thinking about leveling my burglar to 75. So, hopefully you'll have one extra player.

    Also, does anyone know if Surprise, Flashing, and Gurakhar quit? I thought you did too Grash.

    "Better to fight for something than live for nothing." - General George S. Patton

  13. #13
    Senior Member Online status: CantankerousTim is offline Reputation: CantankerousTim the Wary CantankerousTim the Wary CantankerousTim the Wary
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    Re: Imladris, we need more activity in monsterplay

    Hehe, I thought I did too. Honestly, no reason to stay other than the fact that I enjoy MMOs and LotR, and no other MMOs pique my interest at the moment (besides GW2).

    I just saw Togepi talking in GLFF yesterday, but besides that haven't seen him for quite some time. Haven't seen Flashing in forever (unless he has alts) and Gurakhar pops in once a month or so to say hi.

    More PvMPers are always welcome, but I think you'll be disappointed with what's happened to your warg.

    Marluxia - Warleader * Tokugawa - Reaver

  14. #14
    Senior Member Online status: TheOrcsBane is offline Reputation: TheOrcsBane the Wary TheOrcsBane the Wary TheOrcsBane the Wary TheOrcsBane the Wary
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    Re: Imladris, we need more activity in monsterplay

    Oh God, what have the devs done now?

    "Better to fight for something than live for nothing." - General George S. Patton

  15. #15
    Senior Member Online status: CantankerousTim is offline Reputation: CantankerousTim the Wary CantankerousTim the Wary CantankerousTim the Wary
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    Re: Imladris, we need more activity in monsterplay

    Damage nerfed, took a few weeks to patch.
    Quote Originally Posted by Kelsan View Post
    The damage output from Creeps has not scaled as well as we had hoped (when examining small scale battles) and this is being addressed in patch; along with some nagging bugs that popped up.

    Do we read the forums: Yes
    Do we have time to answer every post: No - work needs to be done for the patch!

    I understand your angst, but keep in mind that there are hundreds of other people all posting with same urgency. Sometimes it is better to compile the data, do the work, and then later make a statement about what is being changed.

    For those that feel nothing has been done to Creeps, I'm sorry you feel that way. I feel like the changes that went into RoI were not insignificant, but I also understand that this is only the beginning. Making adjustments to a system of this scope take time.

    I hear and acknowledge your concerns. Work is being done to address them as quickly as possible.
    Mitigations nerfed with U5. Took until January 17th for them to patch it.


    Quote Originally Posted by Kelsen View Post
    This is a bug and it is being addressed in an upcoming patch.

    Creep mitigations will be returning to their expected values in the near future.
    Lo and behold, their patch actually messed it up more.

    Quote Originally Posted by Kelsan View Post
    Hey all,

    Wanted to provide some information on what's happened with Creep mitigations. In an attempt to bring Creep armor ceilings inline with Freep values, we inadvertently caused a reduction in some mitigation values. We attempted to correct this with some modifications in the current patch (with the goal of bringing mitigations closer to their pre-Update 5 values), but it still has some lingering issues with classes that can shift between medium and heavy armor values.

    In an upcoming patch we will be reverting these ceiling changes and returning Creep mitigations to the pre-Update 5 values.

    We apologize for the inconvenience,

    -Kelsan
    Oh, and Freeps have no stat caps anymore, so Freep mitigations are just silly now =p Not to mention dps and healing. If we got some more finesse and mitigations, even that small tweak would improve things greatly. Oh well..

    Marluxia - Warleader * Tokugawa - Reaver

  16. #16
    Member Online status: Roh_Arradiel is offline Reputation: Roh_Arradiel the Neutral
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    Re: Imladris, we need more activity in monsterplay

    Edited- I posted bad things before I really knew anything about the Moors. Please forgive me, it was a bad day.

    I have fun and encourage more people to play.
    Last edited by Roh_Arradiel; Mar 07 2012 at 01:30 PM.

  17. #17
    Junior Member Online status: Killbashdie is offline Reputation: Killbashdie the Neutral
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    Re: Imladris, we need more activity in monsterplay

    Quote Originally Posted by Roh_Arradiel View Post
    LMAO it gets better and better...

    the big leet group says: x for invite
    me says: x
    nothing happens ###

    Then I beat the tar out of this halfling and die doing it. Someone else from the big group finishes it off and he's the hero of the creeps.

    meh. I'm going to play Angry Birds.

    Haha Angry Birds. Be patient Padawan. The Force will call you soon.

  18. #18
    Century Member Online status: danr607 is offline Reputation: danr607 the Neutral
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    Re: Imladris, we need more activity in monsterplay

    I would not take things to much to heart, if im leading a group freep or creep side,some time's ill post x for invite but if action is going on i mite miss the chat in ooc so try again its nothing personal ,iv never had a problem inviting peps.I know some kins wont invite outsiders. Also so mite get kinda iffy if your are not lvl 75, iv had folks join that where lower lvl and they die easy and iv gotta rage tells after why did we not keep them up, any 1 not 75 dont have the moral and mitagations to handle the fight,i dont mind having lower lvls join but when they get mad about dieing and rage at ya kinda dont wanna mess with them then

  19. #19
    Senior Member Online status: CantankerousTim is offline Reputation: CantankerousTim the Wary CantankerousTim the Wary CantankerousTim the Wary
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    Re: Imladris, we need more activity in monsterplay

    We had a lot of bad experiences when Creeps went F2P with people being downright rude and unwilling to listen, so that's a part of it. If I lead a group, which is very rarely, I'll usually open it up, unless I'm doing a tribe group.

    I know what you're talking about though, I've had the same thing happen to my Creeps on other servers. Some people there won't even let you join unless you're rank 6+ and have all your maps >_< In comparison, Creeps are pretty lenient here.

    Marluxia - Warleader * Tokugawa - Reaver

  20. #20
    Member Online status: Roh_Arradiel is offline Reputation: Roh_Arradiel the Neutral
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    Re: Imladris, we need more activity in monsterplay

    Yeah, maybe it was just a bad day.

    btw, my creep IS level 75, and does follow directions. Has two maps too. Just need a chance.

  21. #21
    Senior Member Online status: CantankerousTim is offline Reputation: CantankerousTim the Wary CantankerousTim the Wary CantankerousTim the Wary
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    Re: Imladris, we need more activity in monsterplay

    Go ahead and send me a tell when you see me and I'll invite you if not soloing or doing tribe only group Not sure who your creep is though.

    ~Grashnahl/Marluxia

    Marluxia - Warleader * Tokugawa - Reaver

  22. #22
    Junior Member Online status: Hekhound is offline Reputation: Hekhound the Neutral
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    Re: Imladris, we need more activity in monsterplay

    Yeah, Imladris could use more activity, otherwise it's just a bunch of solo creeps running around getting quest infamy. I've posted a thread about Bounty Hunting daily events here on Imladris (yes, in our very Imladris-PvMP section so when you're done reading this you can click the Imladris - PvMP link to read that thread!) So, more player run events such as Candy Mountain stuff and Raid Vs. Raid events could be organized to attract more activity.

    Wouldn't hurt if Turbine decided to organize official PvMP stuff on this server either.

  23. #23
    Senior Member Online status: CantankerousTim is offline Reputation: CantankerousTim the Wary CantankerousTim the Wary CantankerousTim the Wary
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    Re: Imladris, we need more activity in monsterplay

    Quote Originally Posted by Hekhound View Post
    Wouldn't hurt if Turbine decided to organize official PvMP stuff on this server either.
    You mean like this? http://www.youtube.com/watch?v=8dja-BqrlSA

    And this? http://www.youtube.com/watch?v=SmPkvPrjnAg

    Turbine could learn a thing or two. Especially after their complete failure of a GM event.

    Marluxia - Warleader * Tokugawa - Reaver

  24. #24
    Senior Member Online status: Inglaran is offline Reputation: Inglaran the Wary Inglaran the Wary
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    Re: Imladris, we need more activity in monsterplay

    Quote Originally Posted by CantankerousTim View Post
    You mean like this? http://www.youtube.com/watch?v=8dja-BqrlSA

    And this? http://www.youtube.com/watch?v=SmPkvPrjnAg

    Turbine could learn a thing or two. Especially after their complete failure of a GM event.

    Turbine doing something for pvp..... umad?

    Wish I knew how to speak Russian.

  25. #25
    Senior Member Online status: Grachuk is offline Reputation: Grachuk the Neutral
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    Re: Imladris, we need more activity in monsterplay

    Greetings Imladris

    I don't play on your server but i read on forum other servers PvMP activity. If i'm not wrong you have similar problem like we on Withywindle, just we have almost no freeps and only creeps runing arround and doing PvE quests *sad face* . Me and my tribe we trying find a solution how to make people more intrested with PvMP.

    I see that an example EU 2 servers are popular ( ENG-Eldar, DE-Vanyar) and many folks from EU servers just stransfering on those which is sad. Sadly GM's or even Turbine are not intrested much with PvMP so everything is in player hands. I do not know how big is Imladris and if server started together with Withywindle, but we used have really huge activity, now is every day almost empty and we have only silly fights on forum

    Would be really nice to find out how to improve activity on small servers intsead transfering creeps/freeps on those huge.

    Cheers and all the best for you guys
    Last edited by Grachuk; May 19 2012 at 03:59 PM.
    Ashdurbuk (RVR), Grachuk (WL), Araistel (LM), Arnkel (CPT).


  26. #26
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    Re: Imladris, we need more activity in monsterplay

    well gather up everyone on Withywindle and come on over and join the Imladris party.


  27. #27
    Member Online status: Alareck is offline Reputation: Alareck the Neutral
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    Re: Imladris, we need more activity in monsterplay

    Most of the time it is 1v4 or 4v1 most creeps seem to get on early and the freeps late. I bring friends out sometimes but usually it's not enough for real PvP. I still haven't seen a GM on this server yet, doubt i ever will.

  28. #28
    Junior Member Online status: Kutsteel is offline Reputation: Kutsteel the Neutral
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    Thumbs down Re: Imladris, we need more activity in monsterplay

    Why I won't support
    First off they are a level 75 right off the bat no earning their stripes only their virtues. Anybody can be a Creep so the FTP crowd jumps at that. Second they are 'spawn point' campers, to get a kill. After 5 unsuccessful attempts to leave a spawn point, only to be killed by 5 different players I simply refuse to have any part of that scene. The way to fix that ? there isn't, so I made my obligatory visit to Moors and never looked back.
    Before the griefing of how weak my toon must be I disagree, It is their surprise attack stunning me and giving them the second or third induction or action before I can even fire off.

  29. #29
    Member Online status: Alareck is offline Reputation: Alareck the Neutral
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    Re: Imladris, we need more activity in monsterplay

    Oh brother if your spawn trapped thats just silly. Map out and re-travel to GV. Problem solved. If your a hunter or RK use slows and kite like the good Black Arrows out in the Ettenmoors do. (Hawtshot, Deadeyedermot, Shak etc...)

  30. #30
    Senior Member Online status: Grachuk is offline Reputation: Grachuk the Neutral
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    Re: Imladris, we need more activity in monsterplay

    Quote Originally Posted by PeppermyntPatty View Post
    well gather up everyone on Withywindle and come on over and join the Imladris party.

    I would say the same about Imladris to come and join Withy :P
    Last 3-4 days many players of Withy spent time on forum just to trying solve a problems and since that time we getting more activity and numbers on both sides

    So on Imladris there are plenty freeps and almost no creeps or how exactly it looks like?
    I know almost on each server there are complains about how "OP" are freep classes and unbalanced "creeps" but this is not players fault , only Turbine. So creeps tbh need liitle more numbers in etten against freep groups/raids. If there are no creeps in moors only freeps then it's really bad
    Ashdurbuk (RVR), Grachuk (WL), Araistel (LM), Arnkel (CPT).


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