The better question is how did he get 4 Fleetness buffs AND get his Imp Pen Shot down to 1 Focus cost? That's right, stop looking at his buff bar and look at the Imp Pen Shot tooltip.
If you're using 5 pieces of Draigoch, you can get get 2 Fleetness buffs.
If you're using 5 pieces of Faron, you can get a focus cost reduction on Imp Pen Shot and Blood Arrow.
You can't use both at the same time.
My other Warhorse is a Fleet Tactical Escort Retrofit, Defiant-Class, U.S.S. Say My Name, NCC-93144
could be a bug where you equip one .. activate and then equip the other?
I don't have the patience nor play at the optimal times to even try and get the new Isen set(s) so don't know if it is even possible to do what I mentioned above.
You don't have to. Slot Faron, hit IF to get -1 focus; slot Dragon, hit IC to get another IF; then slot Faron and use IF... One piece at a time = not really worth it, but there might be an alternative...
Why 4 IF? No idea, other than
- "bugged?" or
- 1 IF icon responsible for Fleetness, another for lowered focus cost and another pair showing the same.
I wish we could somehow use Moria set to get IC c/d lower
Last edited by Ferthcott; Dec 28 2011 at 12:44 PM.
With new set, when you use Fleetness you get two buffs. One regular IF, and second one with -Focus Cost.
Now, use Fleetness with New Set. Switch to Draigoch Set, reset CD, put your new set back and use Fleetness once more. = 4 Fleetness Buffs (-30% induction, -2focus cost for PS and BlA).
Bug? I don't think so, just clever usage of 2 sets.
I can definitely see this being used for the first 25-30 seconds of a fight... after that you would have to either wait for the CD on Intent Concentration or just do your normal rotation... I am not sure if the double swap of armour mid fight will take up more time that it will negatively effect your DPS opposed to actually helping it. But if I am going to wait 10-15s anyway at the beginning of a fight for the tank to get aggro, why not mess around with the armour sets and have the super awesome machine gun buffs for the first few seconds and then just continue as normal after?
I can definitely see this being used for the first 25-30 seconds of a fight... after that you would have to either wait for the CD on Intent Concentration or just do your normal rotation... I am not sure if the double swap of armour mid fight will take up more time that it will negatively effect your DPS opposed to actually helping it. But if I am going to wait 10-15s anyway at the beginning of a fight for the tank to get aggro, why not mess around with the armour sets and have the super awesome machine gun buffs for the first few seconds and then just continue as normal after?
Wondering here... even with 10-15 seconds of building aggro is there ANY way they will keep the mob when you do 40k+ damage in less then 10 seconds? And then you hit BN and its like you only hit 16k+ damage (for long enough to build some more threat anyways). 1600 DPS is still a good bit for a tank to hold against.
The other slight problem: 35 IPS ~ 4000 power consumption
Figure 3k pool and a power pot mid way for 1300.
You are now dry.
The only time I see this might have any real usefulness is in situations where that 40k damage will end the fight. Or, possibly in aggro-less situations like the forge in foundry or the draigoch raid (which btw would be crazy fast with 4 hunters, one per claw, doing 50-100k damage in 10 seconds) Now there's real possibilities, 4 hunters on a CD cycle from destroying claws. Wonder how fast that would make the raid...
A) This is totally doable with macros. You'd just need to devote a bunch of hotkey slots to armor, then you could switch between sets, essentially, with a keypress. Dont pretend like someone won't write a "minigun macro" that hits Hotkey 1-4 to switch to Draigoch, IC, then Hotkey 5-8 to switch back to Faron, all with one stroke.
B) This is going to affect PvMP more than anything, thats really the place where you need huge burst damage like this. Imagine the creep uproar once they start taking 30 consecutive Penetrating Shots in a row.
C) I really hope this is looked at and addressed soon....I dont want, and I imagine the devs dont want either, a situation where you carry around several sets of armor/weapons to hotswap for individual stackable effects.
Most equippable items that give clicky buffs will initiate their cooldown when they're equipped, precisely to avoid this behavior. Draigoch set should activate the IC cooldown when its sixth piece (or whichever piece grants the IC bonus) is equipped, as should any future sets or items that enhance any buff/debuff/non-instant skill.
^ ... which would be sad, I finally found a reason (for giggles, but still) to get all remaining pieces of these sets AND write a macro, possibly even (*gasp*) play again; not many people care enough to have two high-end sets *and* swap them on the fly, it would hardly be obligatory (I don't believe any content was created with such trick in mind and balanced around it, so it's not needed, just fun to have).
I wonder what will be fixed earlier - SotE or this one
1) This is not a bug, but a brilliant usage of set bonuses. Switching has always been normal for other classes (someone plays a mini here? They switch every 30 sec)
2) If someone is willing to swap a whole armor with such tiny gaps of time: go for it.
3) PS spam is fun. Don't get me wrong i'm a big fan. But unless you have a ICPR/Power build your going to have some problems at the end of your spam. Basically, this is a PVP thing. I will not even try that on PVE since 1) Too much trouble 2) I dont think the time you spent switching is worth it 3) Poor LM, he would kill me.
His acclaimed 37 in a row is very lucky (and with super human reaction times to boot). He must have had a helluva lot of crits in S:PS to get that going.
17-20 in a row should be more the norm. And it can only be done at the start of a fight. The IF focus cost would kill you. If you use S:SS, the number of shots drops to an absolute maximum of 15 (9 + 6 for a focus pot), then you have a 3 minute cooldown to try again.
Knight of Iluvatar - Gilrain. Playing LotRO since july 2007.
Tested it out in real-world yesterday both 1v1's and RvR. Hunter is unstoppable when played right, every 2 minutes I'm a mobile auto-turret with 20% incombat run speed (+10 with coffee!), guaranteed auto-attack hit and +3 focus every 5 sec :] All new meaning to spam pen shot
And yes, 1 buff from the reduction and 1 buff from the fleetness. 2 fleetness = 2 reductions = 4 buffs. Clever usage of set bonuses is fair game.
@Miridor - I had raid help with 37 in a row. Both power and focus wise. 2 call to greatness with LM power throw. the double fleetness fell off but even 2 cost pen shot is sustainable with massive focus gen.
Last edited by Alch57; Dec 28 2011 at 08:34 PM.
...you'll never know what it's like, spending your whole life in a dream...
His acclaimed 37 in a row is very lucky (and with super human reaction times to boot). He must have had a helluva lot of crits in S:PS to get that going.
17-20 in a row should be more the norm. And it can only be done at the start of a fight. The IF focus cost would kill you. If you use S:SS, the number of shots drops to an absolute maximum of 15 (9 + 6 for a focus pot), then you have a 3 minute cooldown to try again.
S:SS? Strength Stance would remove the +1 focus every 5 seconds, and have more missed shots.
Unless you are referring to Red line traits, in which it seems unfathomable that you would not have at LEAST deadly precision trait-ed from the blue line.
If you are to the point of having two sets of raid armor you are assuredly well geared and should be getting at least 25% chance of crit or devastate. So your "absolute maximum" of 15 is actually a minimum. 18-22 should be average for a red trait-ed strength stance hunter. Moot point though because anyone relying on fleetness is going to be trait-ed 5b +Improved fleet.
Originally Posted by Miridor_eu
Just out of curiosity .. Where do you get those from? That changes everything...
Improved fleetness gives +1 every five seconds
x2
P:S gives same
So +3 every 5 seconds for that 30 seconds.
For a blue trait-ed hunter with a swapping good macro, it looks like ~30 shots should be average. (using focus and power pot)
You may want caster oriented jewelery though, with the huge power drain.
Now I wonder, the TOF 4-trait bonus debuffs BPE on PS, so would 20-30 PS in a row completely remove a boss BPE?
Not that we really have much problem with that since finesse, but if the TOF debuff was changed to something like "-2% outgoing damage" or similar... Might be enough to make TOF viable?
Any way you have it, the few players who grind this out and take advantage will be respected (or feared)
Just wait for the creep QQ "Those hunters keep killing me" (totally ignoring the hunters they kill regularly)
No one will 1v1 a hunter that does this though. The first time they do they die without hitting me once then say never again. Apparently it's "cheesy"....
...you'll never know what it's like, spending your whole life in a dream...
No one will 1v1 a hunter that does this though. The first time they do they die without hitting me once then say never again. Apparently it's "cheesy"....
So get a buddy and hunt warg packs
I just imagine the creep LFF "3 wargs looking for 4th to survive hunters"
How many creeps are worried if they see a hunter in the wild?
*Disclaimer: my enthusiasm is great but my PVMP is not, a new CPU is eating up my VIP money for a while*
A) This is totally doable with macros. You'd just need to devote a bunch of hotkey slots to armor, then you could switch between sets, essentially, with a keypress. Dont pretend like someone won't write a "minigun macro" that hits Hotkey 1-4 to switch to Draigoch, IC, then Hotkey 5-8 to switch back to Faron, all with one stroke.
C) I really hope this is looked at and addressed soon....I dont want, and I imagine the devs dont want either, a situation where you carry around several sets of armor/weapons to hotswap for individual stackable effects.
Even easier with a G15 Keyboard. Executes flawlessly every time, and zero macro knowledge required.
*Sigh*... I guess someone genuinely broke hotswapping now. It was bound to happen sooner or later, but I was hoping for later... or never...
Last edited by scrubmonkey; Dec 29 2011 at 12:11 AM.
I doubt it too .. The thread in Suggestions about this subject just got trashed. Turbine is on it. And indeed .. with the +focus from IFS, 30 Penetrating Shots in a row is entirely possible, using only self-support means.
Knight of Iluvatar - Gilrain. Playing LotRO since july 2007.
It's sad, too. This is exactly the kind of ingenuity this game is lacking, and it's going to get nuked before it can ever get off the ground. I'd started to post as much in the thread in Suggestions, but it was deleted by the time I hit Submit Reply.
I'd say this definitely is THE way to play a hunter. Kinda hard to slow a 35% incombat run speed 40m turret shooting pen shots and blood arrows while charging TA bridges dropping multiple creeps solo. After a while creeps just turn and run when they see you sprinting towards them lolol.
As for whether or not it will get nuked before it gets off the ground - hope not, in anycase i've had my fun with it. I've been using it for 4 days straight; doubled my daily renown, tripled daily KB's, won every 1v1 even when ganked ( impasta wont give up! ;] except a dam WL when i mis-macro'd, trick is to fear em then pop your stuff and run) and even tested in pve raiding situations leading some t2 Orthanc lightning and acid wings. Best way to kill a cave-claw / deep-claw / suicide slug is to blow it up. Although I've noticed threat is a HUGE issue even on boss mobs and practically requires a Whisper-draw book slotted for it to be somewhat manageable.
I did a couple Combatanalysis's on a galtrev training dummy - in my moors (morale) gear I was averaging ~1,400 dps. Thats 100% mobile 35% run incombat run speed, 40m, sustainable for 30 seconds with 8.5k morale self buffed. When I used dps gear (~100% ranged off) i managed ~1,700 dps. When I used burn hot I was spiking around 2,500 floating around 2,200 (i dont have a BH legacy). I only did 2 poor tests at it, i just eye balled it myself so those are just ideas - cant remember if i had scrolls or cappie buffs or anything.
Ill post a video soon of it in action should it ever be changed (perhaps I could have kept this to myself and kept it forever? O.o)
...you'll never know what it's like, spending your whole life in a dream...
Wow, lots of fanboi action here for what amounts to a form of profession or skill stacking thats been going on in every mmo since the beginning. It really just means that someone has way too much time on their hands. Aside from that, its obviously an unintended consequence, and will undoubtedly be nerfed soon, as it should be. I mean even in a completely fantasy world, can you really see someone swapping from one suit of armor to another in the middle of a heated battle? A Laughably ridiculous exercise in boredom at best, and an exploitation of a game mechanic loophole at worse.
On the field of victory enjoying a few well-earned comforts.
Posts
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Re: Infite penetrating shots -pew-pew-pew-pew!
Seriously, exploit? I don't think so. You equip one set to get the bonus of it then switch back to the other, that's the advantage of having all the sets, what the game offers, and a smart combination of them. It isn't something new, many hunters have been using watcher set to reduce cd of IC and then switch armour set.
Apparently this idea exists to other classes as well, see champion's OD armour. You slot, get the auto-attack bonus and then back to your normal armour. Or wait a sec, how many of us have been slotting one leg weapon to reduce the cooldown of several skills and then slot our main weapon? If this is considered an exploit then we all are exploiters.
“Until my ghastly tale is told, this heart within me burns.”