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  1. #81
    Senior Member Online status: GingerAj is offline Reputation: GingerAj the Neutral
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    Re: Fesitval Consumables Changes

    I wish Turbine would let us use this emotes on NPC's, just to prevent people getting annoyed from being 'forced' into doing emotes.

  2. #82
    Senior Member Online status: Tamiya is offline Reputation: Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads
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    Re: Fesitval Consumables Changes

    Quote Originally Posted by soccercake7 View Post
    Does that bring the total to 21 skills? I'll check when I get off. Been at work since festival went live
    I counted 20...
    1. Item:Festival Skill: Frosty Beverage
    2. Item:Festival Skill: Grim Crystal
    3. Item:Festival Skill: Perfect Snowball
    4. Item:Festival Skill: Pile of Fluffy Snow
    5. Item:Festival Skill: Snow-jar

    6. Item:Festival Skill: Application of 'Coveritol'
    7. Item:Festival Skill: Black Silk Gloves
    8. Item:Festival Skill: Bucket of Fear
    9. Item:Festival Skill: Candle and Mirror
    10. Item:Festival Skill: Potent Bird Seed
    11. Item:Festival Skill: Specimen Jar: Gross Bugs

    12. Item:Festival Skill: Spider Leg
    13. Item:Festival Skill: Essence of Toad
    14. Item:Festival Skill: Fire-breathing Potion
    15. Item:Festival Skill: Foul Blast
    16. Item:Festival Skill: Monster Fare
    17. Item:Festival Skill: Saffron's Lipstick
    18. Item:Festival Skill: Vile Vittles

    19. Item:Festival Skill: D.R.A.G.O.N.
    20. Item:Festival Skill: Doom Shroom


    Please, please let you be wrong. I don't want to wait a full year to pick up whatever skill I missed.

  3. #83
    Poster of Note Online status: jewahe is offline Reputation: jewahe the Neophyte jewahe the Neophyte jewahe the Neophyte jewahe the Neophyte jewahe the Neophyte jewahe the Neophyte
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    Re: Fesitval Consumables Changes

    Quote Originally Posted by Tamiya View Post
    I counted 20...
    1. Item:Festival Skill: Frosty Beverage
    2. Item:Festival Skill: Grim Crystal
    3. Item:Festival Skill: Perfect Snowball
    4. Item:Festival Skill: Pile of Fluffy Snow
    5. Item:Festival Skill: Snow-jar
    6. Item:Festival Skill: Application of 'Coveritol'
    7. Item:Festival Skill: Black Silk Gloves
    8. Item:Festival Skill: Bucket of Fear
    9. Item:Festival Skill: Candle and Mirror
    10. Item:Festival Skill: Potent Bird Seed
    11. Item:Festival Skill: Specimen Jar: Gross Bugs
    12. Item:Festival Skill: Spider Leg
    13. Item:Festival Skill: Essence of Toad
    14. Item:Festival Skill: Fire-breathing Potion
    15. Item:Festival Skill: Foul Blast
    16. Item:Festival Skill: Monster Fare
    17. Item:Festival Skill: Saffron's Lipstick
    18. Item:Festival Skill: Vile Vittles
    19. Item:Festival Skill: D.R.A.G.O.N.
    20. Item:Festival Skill: Doom Shroom

    Please, please let you be wrong. I don't want to wait a full year to pick up whatever skill I missed.
    I count 20, as well...neither the springfest brew-mugs nor the tasty biscuits have "skills" associated with them (the biscuits does have a deed (well, 5), but they only grant titles).

  4. #84
    Join Date
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    Re: Fesitval Consumables Changes

    If you get like minded people, these emotes can be REALLY fun. But only for about 10s until everyone uses all their stuff.

    So my proposal was that if you get hit by one of the consumables, it resets the cooldown of your consumables. That way it can go on for ages and it would be a blast.

    As is, it's barely even fun. It's just something to do every 5 minutes if you're standing around doing nothing (except if you're waiting around in a raid because the deeds don't count. Too bad since I spend 90% of my time in a raid when I'm just standing around.)

  5. #85
    Grand Member Online status: whheydt is online now Reputation: whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying whheydt the Undying
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    Re: Fesitval Consumables Changes

    Quote Originally Posted by GingerAj View Post
    I wish Turbine would let us use this emotes on NPC's, just to prevent people getting annoyed from being 'forced' into doing emotes.
    Create an f2p account.

    Log in a character from that account and move it to your house.

    Have fun tossing emotes at your f2p character all day long.

    (Add an "opt out" to the game and I'll support calls for reduced, unconnected cool downs. But I want that "opt out" FIRST.)

    --W. H. Heydt

    Old Used Programmer

  6. #86
    Senior Member Online status: Tamiya is offline Reputation: Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads Tamiya the Watcher of Roads
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    Re: Fesitval Consumables Changes

    Quote Originally Posted by whheydt View Post
    Create an f2p account.

    Log in a character from that account and move it to your house.

    Have fun tossing emotes at your f2p character all day long.

    (Add an "opt out" to the game and I'll support calls for reduced, unconnected cool downs. But I want that "opt out" FIRST.)

    --W. H. Heydt

    Old Used Programmer
    How do you "have fun" doing it "all day long" when they have shared and long cooldown? You can only use 1 item once every 5 minutes. (I can't remember exactly which ones do not have shared cooldowns, but those are few, so let's just assume out of the 20 festival items, 15 have shared cooldown. With 300 item use required per deed, with each on 5 minute cooldown, that's 15*300*5 = 22500 minutes or 375 hours or 16 days to get them all done, assuming you do it "all day long" for many days and don't miss a single cooldown.)

    Before, with low and separate cooldowns, it was certainly possible for players to group up and just toss those items at each other all day long and be done quickly. (They used to be on 2-minute cooldown, so 300*2 = 600 minutes or 10 hours to get them all done, since they have separate cooldowns and can be done simultaneously.)

    Now it's not.

    Deeders are now required to continue using those items well beyond the festival period because of limitations of the cooldowns, so you're now even more likely to see these things in action even during non-festival times and outside of festival grounds. Many deeders are now more likely to use these items on whoever they come across just so they don't waste the cooldown, thereby increasing the incidences of "griefing" -- if you would consider a single use of a festival item as that -- so, really, you're embracing a "solution" that doesn't do anything to help with your problem at all, you're just encouraging even more random drive-by "griefing".

  7. #87
    Poster of Note Online status: jewahe is offline Reputation: jewahe the Neophyte jewahe the Neophyte jewahe the Neophyte jewahe the Neophyte jewahe the Neophyte jewahe the Neophyte
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    Re: Fesitval Consumables Changes

    Quote Originally Posted by Tamiya View Post
    How do you "have fun" doing it "all day long" when they have shared and long cooldown? You can only use 1 item once every 5 minutes. (I can't remember exactly which ones do not have shared cooldowns, but those are few, so let's just assume out of the 20 festival items, 15 have shared cooldown. With 300 item use required per deed, with each on 5 minute cooldown, that's 15*300*5 = 22500 minutes or 375 hours or 16 days to get them all done, assuming you do it "all day long" for many days and don't miss a single cooldown.)
    There are only 2 consumables for this Spring festival: the D.R.A.G.O.N. and Doom-Shrooms. Luckily, they DO NOT share a cooldown.

    The Spring brew-mugs have a 10 min CD, but there's no deed associated with them (and the Biscuits have the 5 quotation deeds, which just grant titles).

    But, yes, the amount of time it takes to do these is ridiculous. Luckily, I managed to finish the Autumn festival before the changes; but completing the Winter festival consumables was ridiculously tedious. A toggle should have been added months ago, and the CDs should have been returned to their original state. I'm really glad there are only 2 this time through.

  8. #88
    Poster of Note Online status: soccercake7 is offline Reputation: soccercake7 the Neophyte soccercake7 the Neophyte soccercake7 the Neophyte soccercake7 the Neophyte soccercake7 the Neophyte soccercake7 the Neophyte soccercake7 the Neophyte soccercake7 the Neophyte
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    Re: Fesitval Consumables Changes

    I count 20 too! I was at work and guesstimating!


    It's really not that bad. Especially just 2 this time around. If I could use them in the Ettenmoors, it would be a lot quicker.

    But the Festival has been out....4 days? And I'm 115/300 on both. It's not that bad.
    Fellrotten - Rank 12 Battlemaster LM - Zero Stars
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  9. #89
    Senior Member Online status: Zelxyb is offline Reputation: Zelxyb the Wary Zelxyb the Wary Zelxyb the Wary Zelxyb the Wary
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    Re: Fesitval Consumables Changes

    Here's what's weird to me:

    Why did they put in a deed that, in order to complete it, you HAVE to do things that will make people yell at you. I really expected them to lower the amount required for the deed and raise the amount you have to pay for each item, but they've just left this to fester. Maybe they don't realize what's happening?

    Of course, my snarky response is that this is another way that they've changed the festivals from being a fun diversion from the regular game to instead being a way to break people of their completionist tendencies!

  10. #90
    Poster of Note Online status: Rhino-Man is offline Reputation: Rhino-Man the Bounders-friend Rhino-Man the Bounders-friend Rhino-Man the Bounders-friend Rhino-Man the Bounders-friend Rhino-Man the Bounders-friend Rhino-Man the Bounders-friend Rhino-Man the Bounders-friend Rhino-Man the Bounders-friend Rhino-Man the Bounders-friend Rhino-Man the Bounders-friend
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    Re: Fesitval Consumables Changes

    OK, I completed the last two festival consumable deeds today (taking my total to 20 - all of them) and no hidden special deed or anything. Oh well. I've noticed many meta-deeds being added recently and was hopeful!

    By the way, I gotta say that they emotes have cool icons, especially Bucket of Fear and D.R.A.G.O.N. I just need another couple quickslot bars! :-)

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