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  1. #1
    Member Online status: enemy2k7 is offline Reputation: enemy2k7 the Neutral
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    Endurance of Stone now 50% instead of 75%?

    Endurance of Stone dwarf racial is now 50% of incoming damage instead of 75% now. Stealth nerf?
    Last edited by enemy2k7; Dec 12 2011 at 11:32 PM.

  2. #2
    Senior Member Online status: haroldhnicholos is offline Reputation: haroldhnicholos the Neutral
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    Re: Endurance of Stone now 50% instead of 75%?

    what thje hell why? i just saw that its been the same for 2 yearss!! 3 nerfs realy where guards OPed compared to champs and minis? was it beacouse the never scaled man heal? elf parry get nerfed?
    PUT IT BACK!!!!
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  3. #3
    Senior Member Online status: DavadaOT is offline Reputation: DavadaOT the Wary DavadaOT the Wary DavadaOT the Wary DavadaOT the Wary
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    Re: Endurance of Stone now 50% instead of 75%?

    Actually, for Guardians (and heavies in general), this isn't much of a nerf. Most Guards will have well over 50% common mitigation and close to or above 50% for tactical, so that extra 50% will still cause all blows to be absorbed. It's more of a nerf for the lighter classes, I think.

  4. #4
    Grand Member Online status: Galahadur is offline Reputation: Galahadur the Watcher of Roads Galahadur the Watcher of Roads Galahadur the Watcher of Roads Galahadur the Watcher of Roads Galahadur the Watcher of Roads Galahadur the Watcher of Roads Galahadur the Watcher of Roads Galahadur the Watcher of Roads Galahadur the Watcher of Roads Galahadur the Watcher of Roads Galahadur the Watcher of Roads
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    Re: Endurance of Stone now 50% instead of 75%?

    Quote Originally Posted by DavadaOT View Post
    Actually, for Guardians (and heavies in general), this isn't much of a nerf. Most Guards will have well over 50% common mitigation and close to or above 50% for tactical, so that extra 50% will still cause all blows to be absorbed. It's more of a nerf for the lighter classes, I think.
    It now works on all damage types, not just Shadow/Fire/Common. So its not really a nerf. It now works on Frost, Acid and Lightning too since it applies to all incoming damage.
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  5. #5
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    Re: Endurance of Stone now 50% instead of 75%?

    Actually, the skill has been broken since RoI went live. We updated it to include all damage types and lowered the efficacy a little in favour of the greater breadth. This is more a hit to non-heavy armour wearing Dwarf characters than to heavy-armour Dwarfs.
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    Poster of Note Online status: cliebo is offline Reputation: cliebo the Wary cliebo the Wary cliebo the Wary cliebo the Wary cliebo the Wary
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    Re: Endurance of Stone now 50% instead of 75%?

    How about taking a look at man heal?

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  7. #7
    Senior Member Online status: Nicepants42 is offline Reputation: Nicepants42 the Neophyte Nicepants42 the Neophyte Nicepants42 the Neophyte Nicepants42 the Neophyte Nicepants42 the Neophyte Nicepants42 the Neophyte
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    Re: Endurance of Stone now 50% instead of 75%?

    Quote Originally Posted by Orion View Post
    Actually, the skill has been broken since RoI went live. We updated it to include all damage types and lowered the efficacy a little in favour of the greater breadth. This is more a hit to non-heavy armour wearing Dwarf characters than to heavy-armour Dwarfs.
    When the skill was first introduced, it covered all mob damage types, (Common, Fire, Shadow) and had 75% magnitude.

    Forochel introduced frost damage April 2008. (Not really a big deal, since frost wasn't used much in end-game content)
    Moria introduced Acid damage November 2008. (All 3 end-game raids used a TON of acid damage)
    Siege of Mirkwood introduced Lightening damage December 2009. (Only found on SG 2nd boss and Durchest)

    Rise of Isengard introduces no new damage type in September 2011. At this point, you intend to update Endurance of Stone to include all damage types again, but this time, we only get 50% magnitude.

    It makes sense if you don't think about it.

  8. #8
    Junior Member Online status: BSili is offline Reputation: BSili the Neutral
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    Re: Endurance of Stone now 50% instead of 75%?

    Quote Originally Posted by Orion View Post
    Actually, the skill has been broken since RoI went live. We updated it to include all damage types and lowered the efficacy a little in favour of the greater breadth. This is more a hit to non-heavy armour wearing Dwarf characters than to heavy-armour Dwarfs.
    Thought it was broken.. When ROI was released noticed it was changed to 75% Physical and 75% Tactical from Common, Shadow and Fire.. but the few times I used it didn't seem to change any numbers.

    With the 50% now still pretty much makes you absorb all damage as a Guardian depending on your mitigations.
    Last edited by BSili; Dec 13 2011 at 07:30 PM.

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