With that logic everyone should be on the forums expecting Turbine to act immediately and code in toggles for every little thing we find annoying. Someone finds dancing annoying. They just can't seem to get away from it. They demand a toggle is made that shuts off the Dance emotes so their client doesn't show them the graphic! ... Pretty silly.
There are hundreds of things people find annoying. C'est la vie
How many affect your character? You find dancing annoying, don't dance. You find other people dancing annoying, seek out a therapist.
And yeah, the Minstrel forced dancing emote is annoying; it needs to be included in the toggle.
I know, I said I quit, so why am I posting? 'Cause there ain't no Blogorette patch.
The report function does not work in all cases. That's been noted multiple times. So your "solution" is nothing of the sort.
Come up with another one.
I'm not defending enginekid in the slightest here, but I think it's hard for anyone to declare that the report function doesn't work properly.
It may not have worked to their satisfaction, but as long as the ticket was submitted successfully and a GM looked into it*, then it worked properly - after all, the GMs get to decide what behavior is and isn't acceptable, not us. Stating that it doesn't work properly is akin to saying that the court system is broken after one loses a case.
*(I realize that we have no way of knowing if a GM has done anything with a ticket beyond the auto-reply we get, but we have to believe that the GM has, because if we don't believe that then we're better off not submitting a ticket at all.)
"Sam thinks it a queer place, but I think he likes it, too." - Frodo
"If you're in advertising or marketing, kill yourself." - Bill Hicks
Prevention of same in the future. Just like one or two who can interrupt through griefing a majority of others, so a majority can interrupt the griefing of one or two by changing their griefing mechanism.
The squeaky wheel gets the grease so if you keep squeaking maybe one day you'll get a toggle to stop these rare cases. I squeak too. But I squeak for Turbine to put their development resources into creating solutions for things that effect everyone. Things of importance that impact gameplay, client stability, content, etc.
On this issue we shall see who squeaks the loudest . Your squeaks are noble also so go get em! Your arguments are much better today.
By the way, those things that affect gameplay are part of what this is about. If you were to be on Landroval and Lauralin, you would see that what I have been going on about is a large part of gameplay to many.
Tinki-Rixi-Dazzl-Nibli-Trikzi-Pipsi-Skinni
Proud member of the Lonely Mountain Militia C.A.R.P. division (Challenge-Adventure-RolePlay)
The squeaky wheel gets the grease so if you keep squeaking maybe one day you'll get a toggle to stop these rare cases. I squeak too. But I squeak for Turbine to put their development resources into creating solutions for things that effect everyone. Things of importance that impact gameplay, client stability, content, etc.
Then trust Turbine devs and their management to be able to prioritize. Don't argue that a toggle isn't needed, because it is. If you want to manage Turbine's development resources, apply for the job. Don't try and say that our concerns aren't worth considering because the devs would have to work.
I know, I said I quit, so why am I posting? 'Cause there ain't no Blogorette patch.
The squeaky wheel gets the grease so if you keep squeaking maybe one day you'll get a toggle to stop these rare cases. I squeak too. But I squeak for Turbine to put their development resources into creating solutions for things that effect everyone. Things of importance that impact gameplay, client stability, content, etc.
This is gameplay.
"Accept the things to which fate binds you, and love the people with whom fate brings you together, but do so with all your heart." - Marcus Aelius Aurelius
Wasn't it determined that some people can't log on during festivals because of the huge flashy nature of some of these?
Just because it doesn't impact you doesn't mean it doesn't impact anyone.
I'd rather they did stop for a moment to help people with possible medical issues from it.
Yes, a toggle would help that. No, I still won't agree with complete removal. EK, please start making sense.
In pursuit of knowledge, for knowledge is power....
On Landroval, several griefers are forming kins for griefers. On their recruitment announcements, they openly talk about crashing rp player events! Why is their enjoyment, or yours, more valuable than mine when I choose to play music with friends outside the Pony or dance at a concert?
I hope you're taking screenshots when you see this, Beor. Nothing could work better to show what a problem this has become than pictorial evidence that these kinds of people are ACTIVELY seeking to band together and disrupt other players' time in the game.
I hope you're taking screenshots when you see this, Beor. Nothing could work better to show what a problem this has become than pictorial evidence that these kinds of people are ACTIVELY seeking to band together and disrupt other players' time in the game.
It's sad that people try to grief the rp events, but they don't need the festival items to do so - hope that they're not clever enough to figure out how to disrupt the events and yet remain with the CoC.
"Sam thinks it a queer place, but I think he likes it, too." - Frodo
"If you're in advertising or marketing, kill yourself." - Bill Hicks
It's sad that people try to grief the rp events, but they don't need the festival items to do so - hope that they're not clever enough to figure out how to disrupt the events and yet remain with the CoC.
While this is true, it's not an excuse for Turbine to keep enabling these fools by a) giving them more griefing tools, b) not implementing a defense against it (opt-out toggle), and c) having completely ineffective and incompetent GM "enforcement."
I have witnessed you and two? others speaking out against a toggle. I have seen dozens speaking FOR a toggle. if the problem is so minor, why do more people not speak out against the toggle?
You know when people run onto a baseball field naked?? at home there is an opt out toggle, its called the FCC, and we don't get to see it, its awesome!!! I want that here! I want something to prevent the interruption BEFORE I have to experience it.
P.S. I agree with Myrric, so yes he can say WE.
Last edited by Lothirian; Jun 21 2012 at 09:53 PM.
I have witnessed you and two? others speaking out against a toggle. I have seen dozens speaking FOR a toggle. if the problem is so minor, why do more people not speak out against the toggle?
People happy with the game who do not have any issues with emotes generally do not come to the forums seeking out threads about how bad the emotes are.
That's why you see more people here against the emotes since they are the unhappy ones that felt they needed to come to the forums to voice a greivance.
There are only a few here like me because we just happen to be on the forums anyway.
People happy with the game who do not have any issues with emotes generally do not come to the forums seeking out threads about how bad the emotes are.
That's why you see more people here against the emotes since they are the unhappy ones that felt they needed to come to the forums to voice a greivance.
There are only a few here like me because we just happen to be on the forums anyway.
Actually I have only begun to post on the forums very recently. Until I saw the video posted showing the problem at Weatherstock I was actually on YOUR side in this arguement, I mean really, its just a silly emote right?!?.... No. I cannot continue after seeing the evidence. One person should NEVER have so much control over so many people. A report to the GM at that point is too little too late. It must be toggled or banned.
People happy with the game who do not have any issues with emotes generally do not come to the forums seeking out threads about how bad the emotes are.
That's why you see more people here against the emotes since they are the unhappy ones that felt they needed to come to the forums to voice a greivance.
There are only a few here like me because we just happen to be on the forums anyway.
I disagree with this statement on its face.
Just because I can see that a game mechanic is causing a problem doesn't mean that I am overly unhappy with that game. Now, I'll admit, I've taken a break from LotRO lately to give people time to finish using all the emotes and items they got from the most recent festival, so that I'm not targeted by them, and I'm not overly happy about having to do so, but I still enjoy the game.
I came to the forums and added my voice to the support for a toggle not because I am unhappy, but because I can see the end road of where harassment like this leads, and I don't intend to sit by and completely lose yet another game I enjoy because of the juvenile minority. Particularly in LotRO's case, because, overall, I love the people I've met on my server, and I completely love the story and the well-written quests. It would be a shame if the griefers became more and more prevalent, to the point where many of the mature, friendly players chose to leave rather than deal with them any longer.
A toggle would perfectly fix this situation. Griefers would find themselves without anyone to harass, the players who use items and emotes properly would be able to continue doing so, and those of us who don't use them at all can enjoy our game and the interactions with others on a verbal level, rather than an emote and item level.
The squeaky wheel gets the grease so if you keep squeaking maybe one day you'll get a toggle to stop these rare cases. I squeak too. But I squeak for Turbine to put their development resources into creating solutions for things that effect everyone. Things of importance that impact gameplay, client stability, content, etc.
Name One thing one thing at all that effects everyone in Game.
For that matter name one other thing other then forced emotes that can effect 500 or more people at Once In Game.
Forced emotes on scale are the largest IN GAME Problem that exists.
I have never had one Stable ride Fail, I almost never experiance lag accept in large busy areas and thats to be expected.
Do I claim these problems do not exist because they never happen to me personally.
No I do not claim they do it happens to to many people JUST LIKE Griefers Useing Forced emotes.
At first I did not want to mingle in to this discussion, since I do understand that people who are by example working at a crafting site, vault of doing anything other actively should not be interrupted, but I also enjoy fun thus if peeps are doing nothing I personally do not see the problem of a forced emote. Although it is forcing their 'doing nothing' into 'doing something forced' - as long as they were doing NOTHING. The few times I needed to get rid of some items which force a forced emote I first tried it on a peep doing nothing before throwing the rest away (1 try is enough for me, just to see the effect).
But I tended to agree with the opt-out option as well, since I'm all in for the fun of EVERYBODY.
Griefers in my - in this case not so humble - opinion should be banned on sight.
In here there already lies a change to the current implementation: people active with something should not be bothered with a forced emote.
But until now I never spoke out for that.
After seeing the evidence of the Weatherstock video which Lothirian posted here I decided to refine my opinion. The reason being that I agree that one person should not be able to break a Turbine approved event (I say Turbine approved, since my suggestion will need cooperation of any GM): If such an event takes place, the GMs should set an upfront agreed area as not-applicable for forced emotes.
So if an opt-out is not possible, IMHO Turbine should at least make the forced emotes so that they do not interfere with people actually doing something or with approved events.
And Enginekid: I do agree that Turbine should not only look at the people against the forced emotes, but I think we as players should look at it in a way in which both sides have their fun. And personally I think than that the opt-out in combination with my suggestion above is the best option, maybe refine it with something like a simulation for peeps who do a forced emote on a peep with an opt-out active, so they still see their fun. What do you think?
i thing its a little bit wierd when someone will disturb you with useing the /fart or /burp or something like that and i think the emotes are to expensive i only buy charecter slots, pets,and potions so i dont use them....... unless i faint liedown sit or flip i dont use emotes
Don't normally post, but this has gotten beyond tiring. I left wow because of behavior like this. Please give us a toggle.
Reporting does NOTHING. I reported the SAME PERSON who disrupted Weatherstock TWICE this evening. They ran into the Pony, and set off this forced emotes, interrupting dancers, not ONCE, but TWICE. I reported them BOTH times, and BOTH tickets were shut down and dismissed. The player stayed online the rest of the evening.
This is harassment. I reported them for harassing, and nothing was done.
Don't normally post, but this has gotten beyond tiring. I left wow because of behavior like this. Please give us a toggle.
Reporting does NOTHING. I reported the SAME PERSON who disrupted Weatherstock TWICE this evening. They ran into the Pony, and set off this forced emotes, interrupting dancers, not ONCE, but TWICE. I reported them BOTH times, and BOTH tickets were shut down and dismissed. The player stayed online the rest of the evening.
This is harassment. I reported them for harassing, and nothing was done.
~Beno
The idea that one player can keep getting away with this is just foreign to me. No one player should ever be able to behave in this way without some type of effective punishment. You're not the only one who left WoW because of these kinds of shenanigans.
If reporting isn't fixing the problem, then please, Turbine, give us that toggle!
jinkies this is starting to get silly.
I think its time to do (as much as i may dislkie it) a thread merge i think we have at least 3 threads going on the same subject now , and i really truly doubt that by creating even more theads on the subject is any more effective at getting the developers attention. Give us a opt out toggle and the threads will die.
... if peeps are doing nothing I personally do not see the problem of a forced emote. Although it is forcing their 'doing nothing' into 'doing something forced' - as long as they were doing NOTHING...
In here there already lies a change to the current implementation: people active with something should not be bothered with a forced emote.
Although I agree with the sentiment behind this entire post, herein, in the above quote, lies a problem-- just because a character is not moving does not mean there is nothing going on. An "inactive" character at a bank vault may be going through inventory; an "inactive" character at AH may be scrolling through available items; an "inactive" character in a crafting area may be having a conversation with someone. By the logic of "inactive character", anyone in the crowd listening to Weatherstock, whether standing, sitting or lying down, was "inactive".
Simply because a character exhibits no movement does not mean it is in an inactive state. There are plenty of in-game activities which do not require character movement. It is for these that an opt-out toggle is needed; just because I'm inventorying my bank vault does not mean I want to be declared open-season for a forced emote.
To many people, free will is a license to rebel not against what is unjust or hard in life but against what is best for them and true.
Although I agree with the sentiment behind this entire post, herein, in the above quote, lies a problem-- just because a character is not moving does not mean there is nothing going on. An "inactive" character at a bank vault may be going through inventory; an "inactive" character at AH may be scrolling through available items; an "inactive" character in a crafting area may be having a conversation with someone. By the logic of "inactive character", anyone in the crowd listening to Weatherstock, whether standing, sitting or lying down, was "inactive".
Simply because a character exhibits no movement does not mean it is in an inactive state. There are plenty of in-game activities which do not require character movement. It is for these that an opt-out toggle is needed; just because I'm inventorying my bank vault does not mean I want to be declared open-season for a forced emote.
That is a fair comment, I see I did not address this clearly enough.
So let me rephrase:
If a person is doing nothing at a site other than bank, AH, crafting hall or an event area, for me there is not a problem for 1 forced emote. With 1 exception: Since scholars can craft anywhere, if a scholar is crafting in an area which is not protected against forced emotes and is targeted for a forced emote, the forced emote should automatically fail.
BTW, the reason why I'm not 100% for an opt-out - although I do think that it is the easiest thing to implement - is that when it is implemented everybody will turn it on by default - at least I would do that if a toggle existed - and that would be the end of forced emotes. Personally I think they could be fun as long as they are restricted to certain areas or - better said - withheld from areas where they can cause grievance. They were created for innocent fun, so let them stay fun.
BTW, the reason why I'm not 100% for an opt-out - although I do think that it is the easiest thing to implement - is that when it is implemented everybody will turn it on by default -
REALLY EVERYONE would by default turn the Opt Out On....
even those that Like and enjoy the emotes?
If what you say is true and it is not Then Forced emotes are clearly the Biggest Problem in the Game.
If By default Everyone Turns them On then That Means Everyone Objects to forced emotes on some level.
Question
Do you have .....
No Sparring Requests On By Default?
No Fellowship Invites On By Default?
No Kinship Invites On By Default?
I know not everyone in game has these on BY DEFAULT and those Toggles already exist...
Why In your Oppinion would a forced emote toggle be so differant?
BTW, the reason why I'm not 100% for an opt-out - although I do think that it is the easiest thing to implement - is that when it is implemented everybody will turn it on by default - at least I would do that if a toggle existed - and that would be the end of forced emotes.
REALLY EVERYONE would by default turn the Opt Out On....
even those that Like and enjoy the emotes?
If what you say is true and it is not Then Forced emotes are clearly the Biggest Problem in the Game.
If By default Everyone Turns them On then That Means Everyone Objects to forced emotes on some level.
Question
Do you have .....
No Sparring Requests On By Default?
No Fellowship Invites On By Default?
No Kinship Invites On By Default?
I know not everyone in game has these on BY DEFAULT and those Toggles already exist...
Why In your Oppinion would a forced emote toggle be so differant?
By default I have them off, since they do not bother me. And normally forced emotes also do not bother me, but there are situations like when I'm crafting or at the AH or at the Vault or if there was an event on my server (I'm not on a RP-server thus it is less likely (too bad)), then they would bother me and thus I want them turned off in those areas. And if there is a toggle it would mean that I choose for the safe-side and turn them always off.
But to keep fun in is why my suggestion is to automatically turn them off in areas where they would otherwise turn into grieve.
By default I have them off, since they do not bother me. And normally forced emotes also do not bother me, but there are situations like when I'm crafting or at the AH or at the Vault or if there was an event on my server (I'm not on a RP-server thus it is less likely (too bad)), then they would bother me and thus I want them turned off in those areas. And if there is a toggle it would mean that I choose for the safe-side and turn them always off.
But to keep fun in is why my suggestion is to automatically turn them off in areas where they would otherwise turn into grieve.
So Perfect your argument against is actually the perfect argument for Creating a Toggle.
If You believe it is more safe to have a toggle off
that most would default to turning them off
and that they should not be able to grief your a perfect supporter for the Toggle.
I've noticed that rather than die down. The community threads and general discussion on this issue are getting louder.
And although the discussion to date has been civil. I can see this getting more heated as time goes on and nothing is done. Especially when reported griefers are free to force-emote players characters without fear of punishment.
Good luck people of Turbine. This is not going to go away any time soon.
Progress demands development of individuality; mediocrity seeks perpetuation in standardization.
This is not a hard problem to fix! You don't even need to put in a toggle! All you have to do is step up GM enforcement of rules. If someone's being a griefer, they should pay dearly for it. I guarantee you if GMs stepped it up (or they hired more of them), this problem would be dead and gone in a month, tops.
I support the opt out because that other idea won't happen. Bureaucracy expands to meet the needs of expanding bureaucracy.
In case you did not know, emotes have no effect and cannot disrupt crafting, accessing the vault, or using the AH.
They may not disrupt the things you are doing, such as inventory at your vault or looking at prices on the AH, but they are still disruptive in that your character does something you didn't tell it to do. I've been hit with faint in both places, and generally I try to ignore it, until I get some well-meaning person whispering me and going "Did you notice that your character fell down?" Once or twice it's even been the person who used the emote on me that whispered me, so for ME (and me alone) it's still disruptive, and I still don't like it.
And I don't have to rationalize WHY I don't like it. The fact is, I don't, and I, along with everyone else who plays LotRO, should have a way to avoid that situation from the start.
In case you did not know, emotes have no effect and cannot disrupt crafting, accessing the vault, or using the AH.
In fact, You are wrong claiming, that they are unable to disrupt any crafting, vault or AH. Granted, most of them wont disrupt except by flashing visuals, but Coveritol replaces character headgear with bag and makes screen jump, when the new char height is adjusted for, and jump again when the effect end. Making it possible for target, who was busy clicking on icons, to do and click wrong icon, since screen &&&&fs.
There was report early in this topic, that one guy after hit by coveritol, had pressed wrong relic combine at relic master.
So would You stop spreading misinformation too?
Thank you, Turbine, for listening and giving us an opt-out of FE! Good work!
Forced emotes can and do interfear with in game actions....
Even if it is not intended it happens.
The lag alone of 500 forced bows creates issues.
Do not stop Demanding this issue be fixed.
The Ability to do a Toggle already exists.
All we need is the will the understanding from Turbine
the Creator of this Fiasco this mess that it must be done.
Give Us a Toggle or Lose more Paying Members.
We won't be forced to be subjected to these Forced emotes and Pay you Money.
Becaause of events today I have altered my position on forced emotes. I was busy crafting in galtrev and i had a lul whilechecked my inventory and got slapped to the ground so i sent the individual a tell asking them to please not force emote me again and they said" are you serious" and when i said yes they promptly emoted me several times more. I have had such rotten outcomes with Gms in the past over other things that I honestly feel its not going to make any difference if i report them for what is minor harassment. RIP them out and leave all the Pro emoters try petition to get them back.
With that logic everyone should be on the forums expecting Turbine to act immediately and code in toggles for every little thing we find annoying. Someone finds dancing annoying. They just can't seem to get away from it. They demand a toggle is made that shuts off the Dance emotes so their client doesn't show them the graphic! ... Pretty silly.
There are hundreds of things people find annoying. C'est la vie
Right. Because, obviously, seeing another player dancing FORCES you to stand there & watch.
/facepalm
Please, come up with an actual argument. That one is just ... well, I'll self-censor.
Fare you well ... let your life proceed by its own design
Nothing to tell ... let the words be yours, I'm done with mine.
There are those in this thread (and related ones) that have said dev time was better spent doing other things than coding up an "opt out" control. For those that have stated that position, I have a question...
From a *player* perspective, was dev time better spent developing apparel dummies that are Store links than having the same time and energy put into developing a forced emote "opt out" control?
There are those in this thread (and related ones) that have said dev time was better spent doing other things than coding up an "opt out" control. For those that have stated that position, I have a question...
From a *player* perspective, was dev time better spent developing apparel dummies that are Store links than having the same time and energy put into developing a forced emote "opt out" control?
--W. H. Heydt
Old Used Programmer
As one of those who feels that development resources are limited and that an opt-out toggle shouldn't be a high priority... no, no it wasn't.
Of course, as you well know, saying that limited development resources should be spent on something other than an opt-out toggle is not the same thing as saying that they should be spent on anything else. My preference is for new playable game content - and the apparel dummies are certainly not that.
If this was an either/or choice made by Turbine between an opt-out toggle and apparel dummies - which I doubt that it was - I completely agree that Turbine chose poorly.
You'll be hard-pressed to find anyone outside of Turbine's management team who thinks that development time spent on making the Store more intrusive is preferable to enhancing the game experience of the players.
"Sam thinks it a queer place, but I think he likes it, too." - Frodo
"If you're in advertising or marketing, kill yourself." - Bill Hicks