Thread: Time's up! Nuke "forced emotes"
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Dec 13 2011 12:50 AM #41
Re: Time's up! Nuke "forced emotes"
I am guilty of spamming emotes. However NO ONE has ever asked me not to do it to their character. If your on Silverlode and I am bothering you with emotes I'll stop if you ask nicely. The 5 minute cool down is going to stink now. I'm glad I've spammed all I could so far. I've still got 4 full stacks of fall festival stuff to get through.

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Dec 13 2011 01:07 AM #42
GET OFF MY LAWN...and take your forced emotes with you.
nuff said.
god I hate those freakin' things.
Like I told you... What I said... Steal your face right off your head.
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Dec 13 2011 01:16 AM #43
Re: GET OFF MY LAWN...and take your forced emotes with you.
Hello there, not so new person!
Mind adding a context, an argument and perhaps a solution (different chat filters blabla, you know the drill)?
Personally I'm more interested in blocking non-forced regular emotes but the various smoking effects, dance moves, salutes, cheers, silk glove bigby thingies are things I'll have to live with.
Your argument does not convince so far.
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Dec 13 2011 01:37 AM #44
Re: Time's up! Nuke "forced emotes"
I don't think either the timer or the emotes themselves should be nerfed. changed, 'normalized', or removed. Instead, those who wish to not be spammed with unavoidable emotes should simply ask those who are spamming them to stop. Should these players not stop, they should be reported for harassment.
Will that stop 100%? No. You'll still get the occasional batch of bugs or large spider or faint, but it should eliminate much of the emote spamming, which I think is the main issue here. It would require a few extra hours of CS time, but that would be far more cost effective than changing code and doing the needed regression testing.
And some creeps. Most of whom shall remain nameless
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Dec 13 2011 01:41 AM #45
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Dec 13 2011 01:42 AM #46
Re: GET OFF MY LAWN...and take your forced emotes with you.
This might be the billionth thread on this...
Blaize, Ellorien, Melica, Rhedyn, Finriel, Aerynna, Merywen, Faelarth, and Tathriel, wandering the shores of Middle Earth.
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Dec 13 2011 03:40 AM #47
Re: Time's up! Nuke "forced emotes"
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......

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Dec 13 2011 04:33 AM #48
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Dec 13 2011 04:59 AM #49
Re: Time's up! Nuke "forced emotes"
Exactly-this is the reason that i got so mad. I did ask. I did warn. I then reported -the ticket was opened and closed in a fraction of a second and i was still on floor.
I would be happy with an opt out but now there's a deed attached to this harrassment, i feel it is not in keeping with the values of the game. We are meant to be rewarded for being heroes (or explorers or risk takers/well-divers or great hunters/porkchoppers) so, although Hobbits all love a good childish joke, rewarding playground bullying with a deed and punishing the victim, IMHO, seems far removed from the stories of middle earth and Tolkien's espoused values. It upsets me when this fantasy world that chose for that reason, amongst many others, now has so much in common with the one i'm attempting to escape.Last edited by Calta; Dec 13 2011 at 05:18 AM. Reason: clarification

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Dec 13 2011 05:54 AM #50
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Dec 13 2011 06:00 AM #51
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Dec 13 2011 06:10 AM #52
Re: Time's up! Nuke "forced emotes"
/signed
turbine can make it so that those forced emotes works only w/n a fellowship, so players in favor of those nuisances can join up & be merry w their own kind, birds of a feather so to speak
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Dec 13 2011 06:16 AM #53
Re: Time's up! Nuke "forced emotes"
How about having the emote rebound on the caster. I mean if its no big deal, you fall down. I find them annoying. Would rather see that I can opt out of the effect.
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Dec 13 2011 06:47 AM #54
Re: Time's up! Nuke "forced emotes"
I'm certain that I had one of the falldown emotes cast on me in a crafting house and that I kept crafting. Could 2 consensual emotees check this for me? ie if you're already crafting and someone casts it on you, the animation around you happens, but you stayed up and continued to craft? I guess if you hadn't started to craft it might stop you until you pressed forward again, but I would place a small amount of gold on the fact that I wasn't interrupted while crafting.
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Dec 13 2011 08:19 AM #55
Re: Time's up! Nuke "forced emotes"
A couple of times recently when I have been crafting, I will alt-tab out to do something else. I come back, and while the progress bar is still going and items are still being crafted, my crafting animation has stopped and I look like I am just standing there. I had a thought that it may be from someone using a festival emote on me, but so far I have not had a chance to check my combat log to see if there is an indication in there (ok, I have completely forgotten to check, if truth be known). Anyone else know if this is from the emote items?
As far as the OP's suggestion, I can see from the quotes of his posts that he has now gone from the opt-out checkbox to a total removal, and has said something about how Turbine has not responded at all..well, I'd have to say that if the cooldown has now become shared across all the items, that Turbine HAS responded. I would definitely give this a "not signed" on total removal, but (as I have before) I would agree an opt-out would be much preferred for those who seem to be so bothered by them.
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Dec 13 2011 08:32 AM #56
Re: Time's up! Nuke "forced emotes"
First of all, my favourite sloution to the whole sorry forced-emotes business would simply be that the pranksters stopped doing them on strangers outside of the festival areas or would at least accept a tell asking them to stop in good form - I have been insulted entirely too many times already for just asking people to stop emoting me.
Second, as my preferred solution is not going to happen (yes, I'm realistic enough to realize that) I would like to have an opt-out toggle so those who like the emotes can still use them and have them used on themselves but those who don't like the emotes needn't be subjected to them anymore.
That said, I was not going to sign this request, BUT replies like this one:
and several other similar ones have convinced me that I should. This is not about people liking emotes. It's not even about people wanting to be able to emote complete strangers. It's about some people being such absolute jerks about it and treating everyone asking to not be helplessly subjected to forced emotes with snide and ridicule. I'm not in the game so you can despise me. I'm in the game because I want to have fun without people being impolite and annoying to me when I just ask them to leave me in peace.
/signed. If we can't have an opt-out toggle, take those emotes away completely please.
P.S.: And that whole thing about "I got my bags full of emotes and I have to use them to complete that deed" is just one silly lot of nonsense. If you don't finish your emote deed, nothing bad will happen, you won't miss out on anything relevant to general gameplay.
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Dec 13 2011 09:10 AM #57
Re: Time's up! Nuke "forced emotes"
This is the big issue here. FUN is dependent on a person's point of view. What is fun to one person may not be fun to another person. Turbine is not going to take away someone's fun. If they did then we will have threads like this, but from the opposite side.
Try telling that to a completionist.
Turbine did respond, festival consumables share a 5min cd. It may not be the response you wanted, but you got one.
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Dec 13 2011 09:13 AM #58
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Dec 13 2011 09:30 AM #59
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Dec 13 2011 09:49 AM #60
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Dec 13 2011 09:55 AM #61
Re: Time's up! Nuke "forced emotes"
/signed.
But not hopeful.
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Dec 13 2011 09:59 AM #62
Re: Time's up! Nuke "forced emotes"
I understand this and I accept it, but I also tried to make it clear that asking for forced emotes to be removed from the game is only a kind of last resort for me.
You butchered that quote just a tiny bit too much for keeping its original spirit, so I will help you out.
The last portion being the most important part to me. If I could opt-out with a toggle, everything would be fine. If pranksters just accepted that their idea of fun is not my idea of fun that would be fine. As long as my tell saying "Would you please not do that again?" is answered by "If you don't enjoy the festival, you're stupid and shouldn't be playing this game" or "I'm paying for my subscription so I have every right I need to emote people" it's NOT fine.
Originally Posted by Anyelir
I'm not some element of scenery that can be put to a certain use and that is bugged if it doesn't serve its purpose. I'm a person every bit as much as the prankster who performed that emote on me and I want to be treated as such. If the majority of pranksters can't do this (which, by the way, is called "being polite" in most cultures), then I think it would be closer to my idea of fun if their emote toys were taken away.
Plus, there still is a chance that Turbine will see this topic and finally get thinking. Realize just how upset some people are with the forced emotes. And then make a toggle because of a take-them-out-of-the-game topic... That way, I think, we'd still reach a solution that's best for the most people involved in the majority of situations...
I have already seen some pranksters vowing on the forums to use their festival emotes as often and as annoyingly as they can with the new cooldown so that Turbine will rethink this decision. I don't think this cooldown thing is a very smart solution. To be exact, for many people it isn't a solution at all.
I don't want to be forced-emoted less often, I want to be able to avoid being emoted completely. That's two very different things.
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Dec 13 2011 10:14 AM #63
Re: Time's up! Nuke "forced emotes"
/signed
I agree with the others. Time's up. Get rid of them. The 5 minute cooldown is an admission that a problem exists but it doesn't go far enough to be meaningful. In fact, I believe it will do more to make inconsiderate emoters all the more spiteful. (evidence of such exists in this thread) This is "fun" for them and they believe they are entitled to it. I won't say that everyone that uses the festival emotes are sociopaths, but I do think it encourages sociopathic behavior. I don't think that's something the game should foster. The emotes are mean-spirited and I think it's time for them to go - completely.
I say we take off and nuke the site from orbit. It's the only way to be sure.
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Dec 13 2011 10:17 AM #64
Re: Time's up! Nuke "forced emotes"
I wish there was a flag to know who hates being emoted to so I could hunt down you ornery killjoys. Who says there isn't open world PvP?
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Dec 13 2011 10:25 AM #65
Re: Time's up! Nuke "forced emotes"
This player is not accepting tells. This player is not accepting kinship invites. This player is not accepting fellowship invites. This player declined your spar request. This player is anonymous and cannot be inspected. This player does not accept being emoted to. This player cannot be selected. This player hardly exists, except to complain about other players in a multiplayer game.
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Dec 13 2011 10:26 AM #66
Re: Time's up! Nuke "forced emotes"
Very extreme point of view. Within your response you infer intent which you could never know and describe the use as encouraging a form of sociopathic behavior that’s a bit much. Nothing should be removed from the game, what should be ADDED is the ability to opt out of the process.
The theory isnt complex, make the process voluntary by all parties. Everyone wins.Fix the lag
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Dec 13 2011 10:29 AM #67
Re: Time's up! Nuke "forced emotes"
If players are allowed to choose not to be targeted by the effect, then it will be that much harder for people to finish and mean the people that aren't disallowing it will be spammed all the more. I think allowing players to completely turn off the effect (similar to being mounted for some effects) then that would be better. Ideally, another player should not have their game play affected even in the slightest way (not even a debuff icon) if they don't want to, but don't penalize the player for using up consumables. Those consumables have the same cooldowns (so there's no spamming and working around the CDs) and still show effects on those who allow it, but otherwise, those who don't want the "intrusion" no matter how slight it may seem to others, don't have to put up with the grief.
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Dec 13 2011 10:31 AM #68
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Dec 13 2011 10:39 AM #69
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Dec 13 2011 10:40 AM #70
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Dec 13 2011 10:53 AM #71
Re: Time's up! Nuke "forced emotes"
People seem to miss the point. When I am playing, nothing I do interferes with anyone else. Nothing I do impacts your game play. Rarely will anyone even see my character, because I play duos with my girlfriend. However, when someone comes on and pranks my character, they are impacting my game play. They are interfering with what I am doing. I could care the less if I'm just standing around watching clouds... no one should be able to affect my character but me.
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Dec 13 2011 10:55 AM #72
Re: Time's up! Nuke "forced emotes"
Confusion of words
On the old EU RP server, a forced emote was where you went /me blabla so I misread a large part of the initial lines.
Yeah, they're annoying but yeah I'll use up the last 84 silk gloves I have whenever it doesn't feel too embarrassing to do so.
Skills that make others dance cheer etc too, just a checkbox to opt out, please.
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Dec 13 2011 10:57 AM #73
Re: Time's up! Nuke "forced emotes"
Thank you for demonstrating my point.
Actually, you inferred while I tried to avoid implying. Again, I don't believe everyone who uses Festival Emotes is a sociopath. I do, however, see them as tools that could be (and likely are being) exploited by such people. These two points are entirely different. I'm not labeling anyone. I'm saying Turbine shouldn't be providing tools to for sociopaths (or griefers) to exert their will over others.
I've been a staunch supporter of the opt-out option and I am still. However, Turbine seems unwilling or unable to address such a request. Therefore I'm scaling back my request to the simpler option of removal. Elimination was always plan B.
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Dec 13 2011 10:59 AM #74
Re: Time's up! Nuke "forced emotes"
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Dec 13 2011 11:16 AM #75
Re: Time's up! Nuke "forced emotes"
I love how self-centric this is. Everything you do potentially affects other players. Do you pick up ingredient nodes like ore or wood that someone else could have picked up? Do you kill mobs that someone else could have killed? Do you stand in front of a vendor, partially blocking someone else's view? How about in front of a crafting station? Have you ever used any channel to ask for advice or help? No, of course you haven't because nothing you do affects anyone else in the game.
Try a single-player game if you can't stand having other players around.
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Dec 13 2011 11:17 AM #76
Re: Time's up! Nuke "forced emotes"
I never saw much trouble about the prank items till a sudden unleash at the Summer festival. And granted, at that and the next festival they went even on my nerves at times. Too big spam, lagging and interrupting, not funny little pranks.
But hmm, how comes? Simple, that was the festival where festival consumable deeds were introduced. This is of course no coincidence. The big spam results mainly from the deed maniacs (no offense, some people are just much into them
) who have to do every deed and now have to use tons of items + get frustrated big time by the grinding. Since the summerfestival also the behaviour of many people at festivals has changed negative big time, it is likely that this is also correlated with the frustrations from the grinds. Festival consumable deeds are a feature which got at the begin applause ( http://forums.lotro.com/showthread.p...ou-are-awesome! ) and then in the long run just showed problems.
While Thornpaw's comment is a polemic, he has a point: A MMO lives to a big part from the interactions between players, and these festival items are fun for many people to use in special situations from time to time, general blocks should be avoided. It can for example suck if you like to check what cool mask somebody is wearing or want to look if he has a trait slotted needed for the upcoming fight but he has just anonymous on. However anonymity needs to be possible, but also emote blocks? Big cooldowns are better, have their flaws though, what's up with snowbal fights for example?.
Instead of hammering on the symptoms try to cure the lately poison first. Make the festivals fun again instead of turning it with consumable deeds into a grind festival with people frustrated and bored running around and going on other people nerves.Last edited by Scet; Dec 13 2011 at 11:26 AM.
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Dec 13 2011 11:19 AM #77
Re: Time's up! Nuke "forced emotes"

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Dec 13 2011 11:23 AM #78
Re: Time's up! Nuke "forced emotes"
It appeared you were judging from a premise, unless you meant something other then what you typed? By correlating the support of the act by turbine to a specific behavior set, one assumes you’re judging the support as a cause of the effect.
Regardless of that, at least you articulated something which is a step in the right direction. It’s my personal belief that this particular issue is ridiculous and should have be corrected by Turbine many moons ago.
The more conversation on it the better, as long as the outcome is positive for the player base the sniping is irrelevant, although entertaining. I always attempt to keep in mind that this is the internet, no one is ever wrong.
Happy gaming!Fix the lag
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Dec 13 2011 12:11 PM #79
Re: Time's up! Nuke "forced emotes"
I meant exactly what I typed. I don't know how I can make this any clearer for you.
1. I don't like others having any degree of control over my character.
2. Festival Emotes provide ready tools for sociopaths.
These two points are not related except in that they are both true. I asked for an opt-out. Turbine failed to provide such an option (or even respond to the notion). Now I'm asking for something that seems simpler: the outright removal of all Festival Emotes.
Isn't that precisely what you're engaging in with me?
Ah - irony.
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Dec 13 2011 12:50 PM #80
Re: Time's up! Nuke "forced emotes"
Why should I try a single player game? I like this one. Because I don't want to play with others that makes me not "qualify" for this game based on your assumptions? Don't tell me to try single player games. I pay for this, I'll play it how I wish, not how you wish me to.











