Re: Houses everywhere

Originally Posted by
CFury
The very first MMO I played, old Anarchy Online, had housing system entrances located in so called backyards. Backyards were fairly populated because they had banks, transplant clinics and were low gas zone (giving a PvP safe zone to run to from the city). Once one would "buy" apartment one would get their own instanced copy that could be entered only by a key owner and members of their group/raid.
Exiting the apartment would bring you to another instance filled up with players twinking, sorting banks, running away from tougher opponent or just sitting around and chatting. Very different from LotRO empty neighborhoods.
As an "old Anarchy Onliner", I agree that it was the single best thing in their housing system.
Also the ability to drop stuff on the floor and that they remained there made decoration quite interesting. I myself grinded yellow rubber ducks from Halloween, and decorated my Deluxe apartment with them. Almost 100 ducks in my big swimming pool always made me smile when I got there.
Even though throwing things out from inventory and hoping they land to the right spot the right way around (it took me a whole week to get them just right) was a bit frustrating, it still was better than the placement in LotRO by a huge margin.
The instancing for the apartments right from the commonly used backyards (which actually were the original "new player zones" in the game, and in turn were placed around all cities in the game) was very nice indeed.
Bravery calls my name, in the sound of the wind in the night. My sword will drink blood, and I will fight, yes I will fight, in the Dawn of Battle!
- Manowar, Dawn of Battle