- 110% in combat run speed
- Best escape skill in the game(sprint)
- A fear
- Faster stealth movement speed
- Shadow Stabber(Shadow Howler)
- Tracking Skill
- Fur
- Tracking Talismans that I can buy from a vendor
- Evade pots I can buy from a vendor
- Armour value pots I can buy from a vendor
- +20% out of combat run speed pots I can buy from a vendor
- 10-14k morale
- +5% evade and +crit rating any time I crit
- AoE defeat repsonse heal
- A trait that gives me +25% crit chance from stealth
[QUOTE=ysnpwhite;5792875]- 110% in combat run speed
- Best escape skill in the game(sprint)
- A fear
- Faster stealth movement speed
- Shadow Stabber(Shadow Howler)
- Tracking Skill
- Fur
- Tracking Talismans that I can buy from a vendor
- Evade pots I can buy from a vendor
- Armour value pots I can buy from a vendor
- +20% out of combat run speed pots I can buy from a vendor
- 10-14k morale
- +5% evade and +crit rating any time I crit
- AoE defeat repsonse heal
- A trait that gives me +25% crit chance from stealth
well you can track my warg gets tracked by burgs plenty latly, also i see burgs with as much moral as my warg np there. why do you need 5% evade pots you got TG and you can stack evade to 20/25%?umm warg crit raiting barly touches 15% heck my guard has that with shield spikes. defeat heal is worthless in 1v1s but true 6 wargs grouped then its worth it. and realy its 20% crit chance trait but dont burgs have garenteed crit from steath? why do you want it chancey. also our fear is 25% chance kinda worthless.
ps wargs dont want to be burgs they want to be BETTER wargs thats all.
- 110% in combat run speed
- Best escape skill in the game(sprint)
- A fear
- Faster stealth movement speed
- Shadow Stabber(Shadow Howler)
- Tracking Skill
- Fur
- Tracking Talismans that I can buy from a vendor
- Evade pots I can buy from a vendor
- Armour value pots I can buy from a vendor
- +20% out of combat run speed pots I can buy from a vendor
- 10-14k morale
- +5% evade and +crit rating any time I crit
- AoE defeat repsonse heal
- A trait that gives me +25% crit chance from stealth
well you can track my warg gets tracked by burgs plenty latly, also i see burgs with as much moral as my warg np there. why do you need 5% evade pots you got TG and you can stack evade to 20/25%?umm warg crit raiting barly touches 15% heck my guard has that with shield spikes. defeat heal is worthless in 1v1s but true 6 wargs grouped then its worth it. and realy its 20% crit chance trait but dont burgs have garenteed crit from steath? why do you want it chancey. also our fear is 25% chance kinda worthless.
ps wargs dont want to be burgs they want to be BETTER wargs thats all.
[
warg crit barely hits 15%...but creep crit defense is much higher than freeps anyways so in the end it just kinda balances out
- 110% in combat run speed
- Best escape skill in the game(sprint)
- A fear
- Faster stealth movement speed
- Shadow Stabber(Shadow Howler)
- Tracking Skill
- Fur
- Tracking Talismans that I can buy from a vendor
- Evade pots I can buy from a vendor
- Armour value pots I can buy from a vendor
- +20% out of combat run speed pots I can buy from a vendor
- 10-14k morale
- +5% evade and +crit rating any time I crit
- AoE defeat repsonse heal
- A trait that gives me +25% crit chance from stealth
I have no idea if you are trolling or qq'ing, but either way why pick wargs to complain about? Burglar =/= Warg. Regardless, burglars are in a better place at the moment I would say.
Anywhoozers, there are bigger fish to fry. *Cough* BAs and Warleaders *Cough*
Edit: Just realized you were making fun of Moorwen's post. Regardless, my points still stand.
Last edited by The_Watchman; Nov 03 2011 at 04:16 AM.
- 110% in combat run speed
- Best escape skill in the game(sprint)
- A fear
- Faster stealth movement speed
- Shadow Stabber(Shadow Howler)
- Tracking Skill
- Fur
- Tracking Talismans that I can buy from a vendor
- Evade pots I can buy from a vendor
- Armour value pots I can buy from a vendor
- +20% out of combat run speed pots I can buy from a vendor
- 10-14k morale
- +5% evade and +crit rating any time I crit
- AoE defeat repsonse heal
- A trait that gives me +25% crit chance from stealth
Feel free to add to the list
-Sprint doesnt help you when you are stacked with DoTs...At best you can just get far enough away to deny Renown
-Fear is melee range and 25% chance to work
-Stealth speed movement is trivial amount at best...What about http://lorebook.lotro.com/wiki/Trait:Leaf-walker?
-Shadow Howler is a nice buff but the bubble is only 1K
-Tracking has limited range, especially if stealth
-Freepside potions and availability (You can craft your own stuff) >/= Creepside potions (overall)
-Burgs have 50% Evade with TnG/FF etc
-Burgs have 100% crit from stealth
Anyone who does the math can see Burg skillset > Warg skillset by a factor of 300%
Last edited by PurebloodWorg; Nov 03 2011 at 08:08 AM.
well you can track my warg gets tracked by burgs plenty latly, also i see burgs with as much moral as my warg np there. why do you need 5% evade pots you got TG and you can stack evade to 20/25%?umm warg crit raiting barly touches 15% heck my guard has that with shield spikes. defeat heal is worthless in 1v1s but true 6 wargs grouped then its worth it. and realy its 20% crit chance trait but dont burgs have garenteed crit from steath? why do you want it chancey. also our fear is 25% chance kinda worthless.
ps wargs dont want to be burgs they want to be BETTER wargs thats all.
You missed the point...
Originally Posted by PurebloodWorg
Why just just roll a warg
That sounds somewhat familiar.
Originally Posted by PurebloodWorg
-Sprint doesnt help you when you are stacked with DoTs...At best you can just get far enough away to deny Renown
-Fear is melee range and 25% chance to work
-Stealth speed movement is trivial amount at best...What about http://lorebook.lotro.com/wiki/Trait:Leaf-walker?
-Shadow Howler is a nice buff but the bubble is only 1K
-Tracking has limited range, especially if stealth
-Freepside potions and availability (You can craft your own stuff) >/= Creepside potions (overall)
-Burgs have 50% Evade with TnG/FF etc
-Burgs have 100% crit from stealth
Anyone who does the math can see Burg skillset > Warg skillset by a factor of 300%
Cause tng and hips and raa save you from all the dots right? Granted HiPS saves me if I remember to equip my 6 set, but the vast majority of burgs don't have access to the full set.
Who cares if it's melee range with a 25% chance to work? It doesn't break stealth either iirc, and I still want it even though it's less useful than I think it is.(Which is your mantra btw)
Stealth movement speed is hardly trivial. And I was including the trait, wargs are still faster.
The bubble is 1k that refreshes every 30s, plus the armour value and the damage bonus...
Tracking is still tracking limited range or otherwise. And it's a skill so no consumeable.
Freepside potions<<<<<< Creepside potions. The morale potions on creepside could use a slight boost because of their higher morale base. But there are no consumeable pots freepside that compare to the delving pots available creepside. And only scholars can craft their own pots. If I could buy morale pots from a vendor I would do that in a second.
Both TnG and FF are on a 5min CD. What's the CD on frenzy? And neither come with a melee offence buff, or crit, which ever it is.
Actually, it's 100% chance on two skills. Not all skills. But I would still like to have the trait too, it would help with IFA.
Burg and warg skill set are different because they aren't the same class. It's like saying champ skill set >>> burg skill set. They aren't the same. They aren't mirror classes. They aren't supposed to be.
Freepside potions<<<<<< Creepside potions. The morale potions on creepside could use a slight boost because of their higher morale base. But there are no consumeable pots freepside that compare to the delving pots available creepside. And only scholars can craft their own pots. If I could buy morale pots from a vendor I would do that in a second.
On the other hand, the best pot you can buy with gold creepside requires rank6 and heals for 750-900. The best potions require 2 dull delving stones each, rank 9 and heal for 1300-1400. It's not hard to get these stones, but it is almost entirely a pve affair as pvp fights in the delving are rather rare. The scholar made potions do not have a rank requirement.
I also thought freeps could get potions in a similar way but is this is not the case? At any rate, you could kill monsters and loot the materials+gold to hand over to some scholar, I suppose, so the time spent away from pvp to get potions seems roughly even for the two sides at first glance.
Originally Posted by ysnpwhite
Both TnG and FF are on a 5min CD. What's the CD on frenzy? And neither come with a melee offence buff, or crit, which ever it is.
Frenzy cooldown is 90 seconds (And 30 second duration) and it's a 5% evade buff instead of 50% like the burg abilities. +1500 crit rating is ~5% crit, afaik.
+200% more damage
HiPs on a 1 minute cooldown.
Surprise Strike from Stealth removes 99% of opponents morale.
Surprise Strike with Aim from Stealth removes 100% of opponents morale.
Trait that Increases Touch and Go's evade rating to 90% and mitigates 90% of damage.
Ranged Weapon throws that are critted on are considered headshots and kill instantly.
Anything else that would give me more comedic reading material from Moorwyn and Snakeshaker while I'm at work.
+200% more damage
HiPs on a 1 minute cooldown.
Surprise Strike from Stealth removes 99% of opponents morale.
Surprise Strike with Aim from Stealth removes 100% of opponents morale.
Trait that Increases Touch and Go's evade rating to 90% and mitigates 90% of damage.
Ranged Weapon throws that are critted on are considered headshots and kill instantly.
Anything else that would give me more comedic reading material from Moorwyn and Snakeshaker while I'm at work.
Actually with the godmode buffs that other Freeps can use to increase damage (Captains marks etc) you could probably get close to 200% more damage
HIPS can already be instantly reset with Ready and Able
Surprise Strike is now a guaranteed critical which can remove 3K + of opponents morale
Actually with the godmode buffs that other Freeps can use to increase damage (Captains marks etc) you could probably get close to 200% more damage
HIPS can already be instantly reset with Ready and Able
Surprise Strike is now a guaranteed critical which can remove 3K + of opponents morale
Do I need to continue ?
1) The last time I checked, my Reveal Weakness and a cappies Revealing Mark maxxed out at 10% damage increase each. Unless you think I can stack agility up to 3500 to get my damage increase baseline up around 180%, umm....no.
2) I'll give you this one. You kind of failed to mention that RnA is on a 30 min cooldown.
3) I tried this on a ranked WL the other day. Removed over 2k morale. He looked at me, looked at his morale bar still around 13.5k, mine at around 7k, laughed, and proceeded to wipe the floor with me.
1) The last time I checked, my Reveal Weakness and a cappies Revealing Mark maxxed out at 10% damage increase each. Unless you think I can stack agility up to 3500 to get my damage increase baseline up around 180%, umm....no.
2) I'll give you this one. You kind of failed to mention that RnA is on a 30 min cooldown.
3) I tried this on a ranked WL the other day. Removed over 2k morale. He looked at me, looked at his morale bar still around 13.5k, mine at around 7k, laughed, and proceeded to wipe the floor with me.
The problem lies in the fact that your probably used like 3 skills. Nimrodel sets the bar pretty low, I know.
"There may come a time for valor without renown, for those without swords may surely still die upon them."