Balin's camp in Moria was a dreadful experience. It was very hard to figure out how to get there, and I tried to run through some of the goblins and orcs standing in the way, only to stumble into a veritable nest of gredbyg. After dying and reviving I managed to take them out one by one with careful pulls. Then as I struggled to select the items lying around so I could take their quests (hadn't yet learned the trick of using the Delete key to select) they started respawning all around me. I tried to run away and use my feign death skill, but there was absolutely nowhere to run to. Somehow I got out alive, only to get back to the 21st hall to find that the guy wanted me to go back and kill some bugs there.
After this I categorically refused to accept any quest where a dwarf was asking me to kill gredbyg. They can find their own exterminator.
Originally Posted by Gilreth_EU
Balins' camp - was so grateful when I was there we were in a fellowship - of at least 5 if not 6 of us. I never went there on any subsequent alt through Moria.
I definitely agree - Balin's camp is by far my least favorite quest - at least the first two quests. I only complete it because I enjoy the other quests that are opened from the items there. You tredge all the way up to the camp, fighting through ZM, 2nd Hall, the passageway to find the camp and grab the other quest starters, killing a number of bugs at the camp. When you arrive back at the NPC what does he want you to do next? Head back agin and kill some more gredbyg cause what you killed before was not enough..........sigh.
I have to agree with many here, anything in the Old Forest at level before the new map during SOA. Painful.
As to Sara Oakheart, as annoying as she could be I enjoyed seeing her throughout the epic quest line and the way her story progressed. All this time and we are still talking about her!
"I heard that with 2 or 3 people you can solo this." - Posted in a PUG fellowship chat.
Found another one I hated, but had forgotten after my first 2 toons zoomed up to 75.
There's a quest in the northern Bree-fields, where you have to go up to these ruins full of orcs. Your instructions are to kill a boss, 8 bowmasters, and 8 bone-crushers or something like that.
Boss...check.
Archers...check.
Then you run around looking for bone-crushers (unless you're lucky enough to be a hunter--I was on my little mini), until you finally find two against the wall. Kill. Wait for respawn. Kill. Wait for respawn. Rinse, repeat. >_< I swear there are five bowmasters or reavers for every bone-crusher.
Oh heck, that's easy. III.1.8. The skirmish in the Rift. I had NEVER done a skirmish, my Soldier was at rank zero or thereabouts, and I had no idea how to proceed. I had to put that quest -- and it's part of the Epic Books, which are my chief interest in the game!!!!! -- for several months while I laboriously ground out skirmishes to get the point where I could do the bloody thing. I have never done it since and wild horses could not drag me to it.
Lalia, hands down. "Wait, let me get my cloak." "Chomp."
Makes you want to hamstring her and leave for the wildlife.
Ha! "Lalia, hands down" is exactly what I was thinking! Every time I run an alt through Barrow Downs and see others trailing along behind her I think "poor sucker". lol!
Balin's camp is freeky full of mobs, but at least there's some challenge to it. My goal is to get a character in and get all the quest items before I die. Kinda fun in a perverse sort of way.
The "old" old forest ... I miss it. The "new" old forest is far too tame.
Trying to do anything in the Old.. Old Forest (If you don't know you weren't there)
But honestly my worst had to be while being a young and naive character attempting to finish the quest in Evendim where you needed to find a boar with a timer ticking down and not attempting to use the aid of a chat channel or the innernets..
That's when I just spent time doing other quests laughing with kinmates as the timer counted down
Just remember, as a champion, it's my job to kill what's hitting you in the face
agreed on the Sarah Oakheart one and more recently "find all the missing nails in Galtrev" i think that one made me die a little bit inside.
Oh, yeah, the nails. I get annoyed that I can't decline to do quests for what I consider bad guys yet still advance the "quest line on rails" in other directions. Dunland and Great River have some very interesting quests, some with interestingly unusual mechanisms, but many are so danged linear. <edit> The devs are focused on telling me a story, but I want to write my own! </edit>
My unhappiest quest experience was with a perfectly reasonable quest: the pre-nerf Broken Alliance. I foolishly agreed to help an underpowered fellowship give it a try, and we wiped. Unfortunately, I was playing hard-core that month, and that was the end for that character.
Which quest is considered your worst? I mean the kind where you swear NEVER to do it again.
When LOTRO first came out the Old Forest had a quest where you had to kill 24 wolves. The was no map back then, there weren't too many wolves, the spawn rate was slow, and there were a million players in the forest at that time. It took me 3 real life days to kill all 24 wolves. I still lthink about that to this day.
Lalia is a close second place though. Sometimes I activate her and sit on the hill with a snack and watch her die.
Oh my gosh yes! I remember doing this quest wayyyyyyyy back when I was levelling my Hunter. Even with my tracking skills it took a very long time to actually kill the stupid things. I took my Warden through there a couple years ago and I think it took me a couple of days to complete. They really need to add like a Wolf Den or something on the North-Western corner of the Forest.
Oh, yeah, the nails. I get annoyed that I can't decline to do quests for what I consider bad guys yet still advance the "quest line on rails" in other directions. Dunland and Great River have some very interesting quests, some with interestingly unusual mechanisms, but many are so danged linear. <edit> The devs are focused on telling me a story, but I want to write my own! </edit>
My unhappiest quest experience was with a perfectly reasonable quest: the pre-nerf Broken Alliance. I foolishly agreed to help an underpowered fellowship give it a try, and we wiped. Unfortunately, I was playing hard-core that month, and that was the end for that character.
Reminds me of the Perma-Death days from SWG when the game first came out he he.
Have people banished the horrible and i do mean Horrid pre-revamped Twisted Heart questline in Evendim. On level this was an absolute nightmare, people never ever wanted to do it and by the time you had managed to find 5 others to come along it was insanely difficult.
Edit: while thinking of that i just recalled my other nightmare ... Volume 1 Book 14 Chapter 1 The Heraldry of Lindon .... absolute nightmare of a quest. almost impossible. Once and never again
Hall of Mirrors for the epic quest. After getting to the end, the Morroval keep mucking up the mirrors. I thought they were turning them though, so I keep adjusting them. OK so finally after an hour or two I figure it out and jump down to kill Ergoth. Yes!!! Oh wait, the quest didn't complete. Oops I forgot to destroy the orb of Gorothul?? And there's no way to get back up. Exiting the instance and re-entering just says defeat Ergoth. But Ergoth is already dead, so I have to restart the entire instance. AAARRRGGGHHHH!!!!
This..this has to be the worst quest ever. By the time you get out, if you ever do, you need some anti dizzy medication.
Have people banished the horrible and i do mean Horrid pre-revamped Twisted Heart questline in Evendim. On level this was an absolute nightmare, people never ever wanted to do it and by the time you had managed to find 5 others to come along it was insanely difficult.
I will never do Volume 1 again. I still twitch if some role-player uses words like 'thouest'. At least at the end you get a painting to always remember that whatshername Narmeleth? is well and truly dead.
That Mirror Quest in Moria, or the one book quest where you have to destroy Worms/barrels and orcs and they all aggro onto you at the same time. Granted both are book quests so I'll probably be doing them again..
I outright skip the Old Forest anymore. Yes, because of the evil days when the trees still moved.
But my current "DO NOT WANT" quest line has to be the last chapter of Vol 3, Book 1. Fine, I'll go round up all the darn rangers AGAIN. But I DO NOT WANT to go through the session play yet again. Does anyone know if you can skip that and go straight to Enedwaith? lol
Bear in mind, please, that I've only been playing for 8 months and I've never gotten a toon past level 45, so I've yet to see Lorien, Moria, Mirkwood, or any of those other fun places. That being said...
The Puzzle Vault in Thorin's Hall. Really? You couldn't give me all five locations at once? I HAD to bring every single goddamned gear back to you one at a time? And in return for ALL THOSE TRIPS, you give me a worthless piece of #### that I outleveled around the time I went into Emyn Hoedh for the THIRD gear? I've fantasized about what I'd do with those gears if the game would let me assault an NPC.
I have to admit, though, while that one is the most annoying one so far, it's not my least favourite. That award goes to Lebrennil in the Old Forest, and for a very unique reason. >.> The game's graphics are too good. I have a pathological fear of spiderwebs. A few times I've actually had panic attacks in the Weaver's Den and had to teleport out with the quest unfinished. And when I DO manage to finish it, I get lost trying to escape. Every. Single. Time. It usually takes a large mug of cocoa, three pages of Lolcats, and a Hallmark movie to sort me out when I'm done with those quests.
For me, I just did it again yesterday with an alt. I had forgot how bad I dislike it...it's the Prologue quest Chasing Amdir. It starts off easy enough in the blackwolds hideout but once you have to wait and follow the super slow Sara Oakheart, it drives me crazy. I keep thinking, why can't I fast forward instead of having to wait for her to activate the bandits, before I can attack. Really, it's not too long, but having to watch and wait for her walk to the next area is too much for me.
Still that's nothing compared to three days in the forest. I cringe at the thought...
This one. Plus, when you are finally done, she RUNS out at the speed of light. That's when I really want to chop her.
For me, I just did it again yesterday with an alt. I had forgot how bad I dislike it...it's the Prologue quest Chasing Amdir. It starts off easy enough in the blackwolds hideout but once you have to wait and follow the super slow Sara Oakheart, it drives me crazy. I keep thinking, why can't I fast forward instead of having to wait for her to activate the bandits, before I can attack. Really, it's not too long, but having to watch and wait for her walk to the next area is too much for me.
Still that's nothing compared to three days in the forest. I cringe at the thought...
Especially when you know what a super ##### she turns out to be
How about a Heat Seeking Arrow for the Hunter, specifically for Ettenmoors
I never ride by the barrow downs without starting the quest and letting her loose, then watch the show smoking.
My biggest fear is that someday some helpful group or other comes in and rescues her while she is on my release and the quest completes and can't be repeated.
I outright skip the Old Forest anymore. Yes, because of the evil days when the trees still moved.
But my current "DO NOT WANT" quest line has to be the last chapter of Vol 3, Book 1. Fine, I'll go round up all the darn rangers AGAIN. But I DO NOT WANT to go through the session play yet again. Does anyone know if you can skip that and go straight to Enedwaith? lol
You mean III.1.8, right, in the Rift? That isn't a session play, properly so-called; it's a skirmish in which you play yourself. But it's a pain in the coccyx, that's for true. I've done it once on each of my two mains and unless I try to level another one that high, never again.
Friends said, "Come do this with us! It'll be fun!"
4 hours and lost count of how many deaths/repairs later... still hadn't completed it. Regrouped the following night and finished it. Never. Again.
I would also happily skip the entirety of the Mines of Navigational Hell, er, Moria.
Balin's camp in Moria was a dreadful experience. It was very hard to figure out how to get there, and I tried to run through some of the goblins and orcs standing in the way, only to stumble into a veritable nest of gredbyg. After dying and reviving I managed to take them out one by one with careful pulls. Then as I struggled to select the items lying around so I could take their quests (hadn't yet learned the trick of using the Delete key to select) they started respawning all around me. I tried to run away and use my feign death skill, but there was absolutely nowhere to run to. Somehow I got out alive, only to get back to the 21st hall to find that the guy wanted me to go back and kill some bugs there.
After this I categorically refused to accept any quest where a dwarf was asking me to kill gredbyg. They can find their own exterminator.
Originally Posted by Fipiara
I definitely agree - Balin's camp is by far my least favorite quest - at least the first two quests. I only complete it because I enjoy the other quests that are opened from the items there. You tredge all the way up to the camp, fighting through ZM, 2nd Hall, the passageway to find the camp and grab the other quest starters, killing a number of bugs at the camp. When you arrive back at the NPC what does he want you to do next? Head back agin and kill some more gredbyg cause what you killed before was not enough..........sigh.
I recently discovered this place for the first time, what a TERRIBLE location. Getting tired of fighting through the orcs, I trained them to find the camp. Once there, I flopped, dropping the aggro'd orcs, only to get up and realize I'd flopped in a BAD place. I aggro'd ALL the gredbyg, and their poison hurts at lvl 52. So I bubbled, ran out the other side, only to realize there was no safe place anywhere close to drop aggro. I flopped again in the middle of some orcs(hobbit mini ftw), and used that precious few seconds of flop time to cancel that quest. Never went back. Moria for the most part is great, but that place is insane. I did the lvl 54 "mithril slaves" instance quest at 52, no problems, then got my ### kicked on the landscape doing a quest of the same level. An instance easier than same level landscape, go figure.
Friends said, "Come do this with us! It'll be fun!"
4 hours and lost count of how many deaths/repairs later... still hadn't completed it. Regrouped the following night and finished it. Never. Again.
I would also happily skip the entirety of the Mines of Navigational Hell, er, Moria.
Well, I found the final fight with the giant turtle from Utumno a pain in the tail, also.
But the rest of the quest, with the Blue Lady and the background, was cool.
If I ever get another character up to the appropriate level, I'll do it again ... but I'll get one of whh's most powerful alt to duo with me and do the killing.
Pengail in the Lonelands wins my stupidest NPC award. When I see him tied up there below Amon Sul I just wave at him now. Lonelands also offers Agamaur, to which I now say "Thanks, but no".
I also painfully recall an instanced quest in Gravenwood aiding Therodred's scouts. You join a number of NPC's defending the Mustering Tree. Little do they know they are all going to die, and you have to survive and escape on a horse after the timer runs out. Ugh! I tried the quest 4 or five times before giving up, hitting the interwebs and finding out the "trick" to completing it. I still feel dirty for using it.
Haven't come close to seeing everything yet, of course, but let me just add my voice to the chorus... I hate Lorniel. I really, really, really hate Lorniel. I can deal with lazy pie-toting hobbits and rangers who seem to be more fragile than the piece of toast I ate for breakfast... but Lorniel is the worst.
Glirithil, Mini / Mirrie, Guard / Leohtwyn, Captain / Calanor, LM / Lothmíriel, RK / And more!
When RoI came out I took a break from the game. When I came back a few months ago none of my characters were even to Dunland. It's been a bit tedious running 9 primary characters (one of each class) through Dunland, the same quests over and over again, but none of it was too annoying until I followed the main quest line through to Isengard. Getting captured (and left with my equipment--illogical) was cool at first. The area was impressive. Then I discovered I had to run here, then run there, then run back to here, then run over there, then run back to here and then there and then run myself in circles. Visually impressive area. Extremely boring quests and the most severe tedium I have encountered in the game yet. Alas, I have only done this with a single character so far. I shudder at the thought of doing it with 8 other characters. Lord have mercy.
So I guess it's technically more than one quest, but that whole chain surrounding Orthanc is my least favorite set of quests.
I don't know about the worst, but the hardest quest in the game is the culmination of the Hide and Seek chain in Michel Delving. That Odo Pipes is a sly one.
Coming in at the runner-up position on the Six Quest Difficulty Scale is the pie run from Brockenborings to Hobbiton. Who woulda thunk there'd be so many hungry hobbits in the North Farthing. Is there no Elevensies there?
I hated baby sitting all those Rangers in Enedwaith. It's like being a tour guide for a bunch of old ladies.
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......
Personally I hate all of book 4 in Trollshaws. Running back and forth between the camp and Rivendell...I nearly wanted to shove my shield down someone's throat.
And while Lalia is slow, walking mr Frodo is much more of a pain. Even using /follow and sitting back is a seemingly endless and pointless time spent. The lack of interaction makes me itch.
Any escorting quest is odd. Some suicidal maniac squishy running ahead of you. You look at your CC cooldowns and just know it will be another try...
What irks me more than any of this is the non-player character spam. I avoid the revellers' part of Lorien like death. Main tent at Suri-kylä. Parts of Bree. Parts of MD. Stand still for half a minute and your chat log is filled with repeated words like a broken record.
I hate the way the old quests were organized. I'm glad they are more streamlined now. When I started playing the game in early 2008, every time you got to a new region or quest hub, things were like this: "get 1 quest to go to place X and do Y, then come back and get 1 (or sometimes 2) more quests to go back to X and do Z and A and then come back to get 1 or 2 (or maybe 3) more quests to go once again to X and do B, C and D". Rinse and repeat. THere was this time I actually went around the quest hub place clicking on every NPC to check if they'd give a quest to go to place X in advance. ¬¬
Agamaur actually kept me away from the game for a time. It was just too hard to find groups to go in there back in the day (4 1/2+ years a go), and even harder to go there by yourself.
Dol Dinen. All of it. To be honest, I think all of the North Downs quests could have been revamped (or erased!) from the game when I first got there (2008, the year I started playing LOTRO). Fornost? Bah! Forget about it. The Dwarf town quests were the only good thing about the ND I can remember. The landscape was awesome, though. When I discovered Esteldin I felt pretty special and part of Middle-Earth, because it felt like I was getting recognized as someone who was fighting for the good of the world... Trestlebridge was cool and the Trestlespan was just awesome. I spent hours going around it and taking screenshots. But the quests in the North Downs? Meh. Bleh.
The Trollshaws quests. Not really engaging back in the day. I didn't feel as if I was doing any difference in Middle-Earth. I actually took my second break from the game because of the quests there. Not sure about it now.
The Epic Quests that made you go from one side of Middle-Earth to the other... Just to have a quick chat with an NPC and come all the way back... Again! I remember how frustrating that was! I have to say I pity anyone who has had to go here and there and back again without the aid of a Hunter... Lucky me I am one. Glad Turbine fixed that.
Lalia and most escort quests. How dumb can all these NPCs be?
Most recently, the Pit of Iron. First time I went there it was still bugged and there was no map. When I came back there to help a friend of mine, it was just a piece of cake.
I have to say that as hard as the old Old Forest was, I really liked the experience. It was thrilling and engaging. There was no map, that's true, and you had to learn your way around -- all the while keeping an eye out for huorns, spiders and other creatures. Doing all the quests there back in the day felt very rewarding. I just went there with a new toon. Didn't feel half as challenging as it used to be. A pity.
Which quest is considered your worst? I mean the kind where you swear NEVER to do it again.
When LOTRO first came out the Old Forest had a quest where you had to kill 24 wolves. The was no map back then, there weren't too many wolves, the spawn rate was slow, and there were a million players in the forest at that time. It took me 3 real life days to kill all 24 wolves. I still lthink about that to this day.
Lalia is a close second place though. Sometimes I activate her and sit on the hill with a snack and watch her die.
I loved the Old Forest back in the pre-map days. Everyone was lost, just like you'd expect in the Old Forest. I think I hearthed out more than once because I was lost.
Picking flowers and singing to trees in Lothlorien. How un-hero/epiclike. Whats worse is these MASSIVELY IMPORTANT quests are zombiefyingly REPEATABLE.
Makes me wanna swallow my halberd while standing outside in an electrical storm. "IS THERE NO VALAR!"
What I type here, is only so I don't get banned. What I really think goes here.
I didn't have that much trouble with the Old Forest (but then again, I joined up last year, so I missed the map-less OF). The only problem I had with it was its layout; it was like going through a labyrinth. After running my alts through these missions, it wasn't entirely bad.
I didn't think the Lalia quest was all that bad either. Hard, kind of. Frustrating, yes. But looking at the big picture it wasn't that bad...the Barrow-Downs in general, however..........
Basically the entire Barrow-Downs were a pain in the butt the first time I did this. Every time I got killed, I couldn't just go to any of the vendors who were hunkering down in the gully next to the Old Forest or on Deadman's Perch, because they couldn't repair anything. Sell stuff, yes. Repair? Oh no. I'd have to drag my butt out to Bree (or Adso's Camp, whichever I thought seemed closer at the time) to repair everything, run back out to the BD's, dodge barghests at the entrance, and schlep my way back to where I left off. Tedious. I came to despise barrow-wights and everything that came with them. After finishing the Epic Quests out there, I decided it was time to move on...forget Haudh Iarchith, I've got other things to do.
It wasn't until I had leveled up after a long stint in the Lone Lands that I decided to go back for some deed runs in the Bree-Lands. Oh, how glorious it felt to mow down all those barrow-wights in Haudh Iarchith! Vengeance never felt sweeter. By that point I was so sick of killing wights in the Lone Lands (Ost Haer, GA/Agamaur, etc.), that putting these barrow-wights out of their misery was the most fun I'd ever had in the Bree-Lands...AND it got me up from 5 gold to 20 gold in two hours.
Agamaur/Garth Agarwen. The Creoth mobs were terrible, but the Gloomwater mobs were worse. Even in a group of three I couldn't finish them, so I dropped them and continued on into the North Downs.
DOL DINEN. Nigh impossible, even in a small group. I was advised by fellow kinship members to avoid Dol Dinen like the plague. After trying to solo through some of it, I decided to heed their advice. I'm just waiting to level up enough so I can run through it without getting bum-rushed by orcs and wargs. Fornost wasn't as bad, but I felt it would be better off if I took it slowly. I was able to finish a few of the quests, but later decided to abandon them once I moved on to Evendim.
Annuminas. Don't get me wrong, I love Evendim. Absolutely beautiful region, excellent place to solo......until you hit Angmarim Central in Annuminas. Some of the quests were easy enough...pick up coins, save prisoners, kill four lookouts; but stuff like the one where you have to hang banners over the monuments of Angmar are so frakking hard. There are several mobs guarding most of them, that it's nearly impossible to get past them, even with Orchalwe's help. I'm trying to do the same thing as I did with the Barrow Downs and Dol Dinen--level up until the bad guys are in the gray so I can just breeze by...
Speaking of Evendim, THE TOMB OF ELENDIL is the bane of my existence. I've tried my luck at it with a group of people, including a group consisting of my main (a hunter), a couple tanks, and a minstrel, and STILL can't get past the first two waves of bad guys. There's this one signature (I think...he was pretty hard) captain who called for reinforcements, even though there were three or four other ruffians behind him! We were all beaten in a matter of seconds.
But...but...I was just in Rivendell! You mean you want me to ALL THE WAY BACK?!? Do you know how long it takes to get anywhere FROM Rivendell? No? Well, I guess you need to be an elf to be able to tolerate the ungodly long trek between places out here. That, and the fact that I've fallen off more cliffs in this region than any other region in Middle Earth so far (I haven't reached Moria yet, so I can't make comparisons there). I didn't have a problem with the content of the quests, it was just traveling that took up most of my time in the Trollshaws.
Feoc in Forochel. This guy took several tries before I finally beat him. It was a solo quest too. The guy had a pet wolf with him, and I tried killing it first during one of my attempts, but the guy just resurrected him. Great, now I was fighting a ghost wolf in addition to this Gauradan boss. Boo. (No pun intended)
And lastly, anything involving giants. Please keep me away from the giants. <_<