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  1. #121
    Senior Member Online status: Zachski is offline Reputation: Zachski the Wary Zachski the Wary Zachski the Wary Zachski the Wary Zachski the Wary
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Out of curiosity, what's the sound for the Minor/Major/Perfect Ballads like?

    Do they have some variables? (Like sometimes they'll play one musical ditty, sometimes another) or are they static?

    I kinda hope they're variable, but I'm guessing they won't be.

    Either way, I'm kinda excited about the new changes. I wonder what it'll be like to level up a Minstrel from level 1?

  2. #122
    Poster of Note Online status: bastiat1 is offline Reputation: bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads bastiat1 the Watcher of Roads
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Cloudie-wan View Post
    At level 75, the Song of the Hammerhand appears to give exactly 1,980 morale shield. The only variable is how much it will cost to cast. If your power pool is bigger, it will cost more to cast. It will ALWAYS cost 5% of your power pool to cast and, if the bubble has a full duration and expires naturally instead of falling off from being hit, it will give you back exactly as much power as it cost you to cast it.
    Can the bubble be healed during its duration, or does all healing go to morale?
    Adaaon (Minstrel), Gwydionn (Hunter), Tarrann (Burglar)
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  3. #123
    Grand Member Online status: jayspeed is offline Reputation: jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by bastiat1 View Post
    Can the bubble be healed during its duration, or does all healing go to morale?
    The bubble itself can not be replenished. Healing goes toward your morale. The new bubble is basically a get out of jail free skill. You pop it for emergencies if you get double crited or you need to heal right away. You hit the bubble and it buys you time to get a heal or two off. My experience with it shows that it lasts 2-3 hits from one enemy. If you have a group pounding on you, good luck. Feign might be the better choice in that situation.

    Sometimes I use it to get agro off me in skirmishes. Encounter bosses hit HARD so I pop bubble then song of soothing since the bubble prevents any induction setbacks. Having it on a 1 minute timer is pretty nice. I wish there was a legacy for cooldown on gift of the hammerhand. My protector needs it often. LOL

    Sarik - Warleader // Jacin - Champion // Aiden - Minstrel


  4. #124
    Poster of Note Online status: ZirasAminstrel is offline Reputation: ZirasAminstrel the Wary ZirasAminstrel the Wary ZirasAminstrel the Wary ZirasAminstrel the Wary
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Crissaegrim View Post
    ... has been significantly altered.
    Just saw that today with the ballads + instruments

  5. #125
    Grand Member Online status: auximenes is offline Reputation: auximenes the Watcher of Roads auximenes the Watcher of Roads auximenes the Watcher of Roads auximenes the Watcher of Roads auximenes the Watcher of Roads auximenes the Watcher of Roads auximenes the Watcher of Roads auximenes the Watcher of Roads auximenes the Watcher of Roads auximenes the Watcher of Roads auximenes the Watcher of Roads
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Thanks Cloudie-wan. Well-done.
    << Co-founder of The Firebrands of Caruja on Landroval >>
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  6. #126
    Senior Member Online status: Tingilinde is offline Reputation: Tingilinde the Neutral
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Tamiya View Post
    I will miss the old Gift of Hammerhand. I've taken such a huge liking in using it to punish people who insist on sitting in puddles and not potting out removable dots. It was such a fantastic gift of love.
    Oh I really won't, I am a clicker for my buffs and if I'm a little tired or am getting distracted (which I am quite a bit :x) I often misclick(ed) and got the tank out of power, oopsie! (A)
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  7. #127
    Member Online status: Belegval is offline Reputation: Belegval the Neophyte Belegval the Neophyte Belegval the Neophyte Belegval the Neophyte Belegval the Neophyte Belegval the Neophyte Belegval the Neophyte
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Tamiya View Post
    I will miss the old Gift of Hammerhand. I've taken such a huge liking in using it to punish people who insist on sitting in puddles and not potting out removable dots. It was such a fantastic gift of love.
    I will miss it as well, no better cure for the hunter who just can't seem to understand strength stance is for soloing than a gift of the bubble.

  8. #128
    Century Member Online status: Farothhen is offline Reputation: Farothhen has disabled reputation
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    AW: Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Belegval View Post
    I will miss it as well, no better cure for the hunter who just can't seem to understand strength stance is for soloing than a gift of the bubble.
    Oh, be careful with this! You can play a hunter in a group even with the strength stance. You only have to know how...

    Turbine: We are working on translation issues. We do care about the problems! It sometimes takes a bit to get these issues fixed.

  9. #129
    Senior Member Online status: Baslin is offline Reputation: Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend
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    Re: AW: Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Farothhen View Post
    Oh, be careful with this! You can play a hunter in a group even with the strength stance. You only have to know how...
    If they're playing correctly, the bubble won't affect their power.
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  10. #130
    Century Member Online status: Farothhen is offline Reputation: Farothhen has disabled reputation
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    AW: Visual Guide To Minstrels in Rise of Isengard

    I misunderstood your post. After reading it a third time...

    Turbine: We are working on translation issues. We do care about the problems! It sometimes takes a bit to get these issues fixed.

  11. #131
    Member Online status: Edtroll is offline Reputation: Edtroll the Wary Edtroll the Wary
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Perhaps the best written, and most useful, tread I've ever seen. Well earned +1 rep

  12. #132
    Grand Member Online status: MataTahu is offline Reputation: MataTahu the Neophyte MataTahu the Neophyte MataTahu the Neophyte MataTahu the Neophyte MataTahu the Neophyte MataTahu the Neophyte
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    Re: AW: Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Farothhen View Post
    Oh, be careful with this! You can play a hunter in a group even with the strength stance. You only have to know how...
    Indeed, I know for a fact the only reason my hunter buddy pulls aggro in Strength when I'm tanking is to screw with me, because he knows what he's doing with it.
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  13. #133
    Poster of Note Online status: Lilka is offline Reputation: Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads
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    Re: Visual Guide To Minstrels in Rise of Isengard

    New instruments - these are just normal craft recipes right? Given to supreme+/tier 7 woodworkers - no rep required?

    My woodworker's level 52 so I'm hoping it's not rep-locked.
    Lilka | Gwenaelle | Elorie | Adaire | Cedar
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  14. #134
    Poster of Note Online status: hillard1959 is offline Reputation: hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Lilka View Post
    New instruments - these are just normal craft recipes right? Given to supreme+/tier 7 woodworkers - no rep required?

    My woodworker's level 52 so I'm hoping it's not rep-locked.
    Unless they've changed it, I'd imagine the Lothlorien instrument recipes will still require reputation and gold leaves + silver branches to obtain.

  15. #135
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Zachski View Post
    Out of curiosity, what's the sound for the Minor/Major/Perfect Ballads like?

    Do they have some variables? (Like sometimes they'll play one musical ditty, sometimes another) or are they static?

    I kinda hope they're variable, but I'm guessing they won't be.

    Either way, I'm kinda excited about the new changes. I wonder what it'll be like to level up a Minstrel from level 1?
    I'm curious about this too. Are they using the same tunes that are on some of the current ballads? I get used to the little melodies that make up my normal rotation (and it reminds me to switch instruments if I've forgotten.) This will probably be one of the first things I try when the update goes live, get out all my instruments and try the new ballads.
    My characters are listed at my lotro-wiki page.

  16. #136
    Poster of Note Online status: Lilka is offline Reputation: Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads Lilka the Watcher of Roads
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by hillard1959 View Post
    Unless they've changed it, I'd imagine the Lothlorien instrument recipes will still require reputation and gold leaves + silver branches to obtain.
    Oh, these are Loth?

    Wait, level 70 Loth recipes? We need to grind an area 15 levels below us?

    I'm very confused. I'm reading the thread but I can't find the exact page which gives specifics. I thought I read the recipes were world drops?
    Last edited by Lilka; Sep 07 2011 at 10:54 AM.
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  17. #137
    Senior Member Online status: Baslin is offline Reputation: Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Lilka View Post
    Oh, these are Loth?

    Wait, level 70 Loth recipes? We need to grind an area 15 levels below us?

    I'm very confused. I'm reading the thread but I can't find the exact page which gives specifics. I thought I read the recipes were world drops?
    The recipes are world drops.
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  18. #138
    Junior Member Online status: Humblebum is offline Reputation: Humblebum the Wary Humblebum the Wary Humblebum the Wary
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Hmmm. I've just been through hell and back trying to adjust to healing changes with last WoW expansion (Cataclysm). The headlines for the changes to minstrel sounds horribly like the reasons put forward for the healing changes in WoW: make healers more active, give them more to do, force them make choices etc. The net effect was (until itemisation for raids corrected some of the problems) healers running out of mana and getting blamed for not keeping the party alive (often because dps/tanks were standing in fires etc etc). Loads of stress and pain initially and not at all fun.

    I'm not saying LoTRO minstrel changes will turn out the same - but it does sound horribly familiar and will certainly stop me from coming back to play minstrel until the dust is well and truly settled.

    Was looking forward to coming back to play RoI, but given that I am unlikely to ever be a "hardcore" LoTRO player again, the steep learning curve to get back into minstrelling will mean I'll be LM to explore the new landscape.

    Just curious - were minstrels really complaining healing was too easy/boring before these changes?

  19. #139
    Senior Member Online status: Baslin is offline Reputation: Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Humblebum View Post
    the steep learning curve to get back into minstrelling will mean I'll be LM to explore the new landscape.
    You have three choices of ballads, six choices of anthems, one coda to end them, and five heals.

    This has simplified the system that previously existed. After everyone puts away their undamaged umbrellas when they realize the sky didn't fall, they'll realize it's not a steep learning curve.
    Baslion
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  20. #140
    Poster of Note Online status: ZirasAminstrel is offline Reputation: ZirasAminstrel the Wary ZirasAminstrel the Wary ZirasAminstrel the Wary ZirasAminstrel the Wary
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Cloudie-wan View Post


    Improved Enlivening Grace
    This skill has been updated so that we can revive 5 targets instead of just one. However, I’m unsure if we will be able to revive people outside of our own Fellowships. If we cannot… well, there goes half my time spent in the Ettenmoors right there. Actually it might be nice to tell people begging for a rez that I can’t oblige. This will require further testing.
    Has there been any news on whether this skill rezzes across groups and outside of fellowships/raids? I would think so since currently I am able to rez the poor souls I come across lying in a pool of their own blood , but I am looking for clarification.

  21. #141
    Senior Member Online status: Baslin is offline Reputation: Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by ZirasAminstrel View Post
    Has there been any news on whether this skill rezzes across groups and outside of fellowships/raids? I would think so since currently I am able to rez the poor souls I come across lying in a pool of their own blood , but I am looking for clarification.
    It rezzes your target and up to 4 additional people from your raid that are within 120m of that target.

    You can still target un-grouped individuals.
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  22. #142
    Grand Member Online status: Cloudie-wan is offline Reputation: Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Baslin View Post
    You have three choices of ballads, six choices of anthems, one coda to end them, and five heals.

    This has simplified the system that previously existed. After everyone puts away their undamaged umbrellas when they realize the sky didn't fall, they'll realize it's not a steep learning curve.
    I disagree with you here. The new system is NOT simplified. We have only 3 Ballads now, but they are a completely different system of play then we've had before. The Coda is a completely different system of play. The complexity of the class has increased, not decreased.

    HOWEVER, I do agree that the sky is not falling. I think it will take about three hours of test playing for a level 65 Minstrel on launch day to start getting a feel for the class again. On log-in it took me about an hour to read through all my traits and skills tooltips and rearrange my quickslots, then a couple of hours soloing to get the hang of the new rotations and figuring out and remembering what the Coda does when used under the various Anthem modifiers. Then, my first healing experience under the new system was a steep learning curve, too, especially trying to be something other than a Bolster-bot.

    But I think everyone should go ahead and give it a try before they wash their hands of the class. It really is quite fun to use the new system after awhile.
    Narlinde, level 85 Minstrel, Rank 10, Member of Trucido ~ Windfola

  23. #143
    Grand Member Online status: Aethniniel is offline Reputation: Aethniniel the Bounders-friend Aethniniel the Bounders-friend Aethniniel the Bounders-friend Aethniniel the Bounders-friend Aethniniel the Bounders-friend Aethniniel the Bounders-friend Aethniniel the Bounders-friend Aethniniel the Bounders-friend Aethniniel the Bounders-friend
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    Re: Visual Guide To Minstrels in Rise of Isengard

    I hope that someone has done extensive testing on the changes in the Ettenmoors. Please chime in and tell me we are not going to be even weaker in the Moors as healers than we already are. I'm already dreading tanking 20 greenie reavers let alone with weakened escape skills and power regen problems.

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  24. #144
    Senior Member Online status: Baslin is offline Reputation: Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend Baslin the Bounders-friend
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Cloudie-wan View Post
    I disagree with you here. The new system is NOT simplified. We have only 3 Ballads now, but they are a completely different system of play then we've had before. The Coda is a completely different system of play. The complexity of the class has increased, not decreased.

    HOWEVER, I do agree that the sky is not falling. I think it will take about three hours of test playing for a level 65 Minstrel on launch day to start getting a feel for the class again. On log-in it took me about an hour to read through all my traits and skills tooltips and rearrange my quickslots, then a couple of hours soloing to get the hang of the new rotations and figuring out and remembering what the Coda does when used under the various Anthem modifiers. Then, my first healing experience under the new system was a steep learning curve, too, especially trying to be something other than a Bolster-bot.

    But I think everyone should go ahead and give it a try before they wash their hands of the class. It really is quite fun to use the new system after awhile.
    Simplified was a bad word choice.

    Streamlined is more appropriate.
    Baslion
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  25. #145
    Poster of Note Online status: hillard1959 is offline Reputation: hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Lilka View Post
    Oh, these are Loth?

    Wait, level 70 Loth recipes? We need to grind an area 15 levels below us?

    I'm very confused. I'm reading the thread but I can't find the exact page which gives specifics. I thought I read the recipes were world drops?
    Supreme Tier instrument recipes are found in Lothlorien. The next tier will be world drops from what I understand (and has been mentioned earlier).

  26. #146
    Grand Member Online status: Tiamo is offline Reputation: Tiamo has disabled reputation
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    Re: Visual Guide To Minstrels in Rise of Isengard

    An excellent guide, but I have to ask: What in blazes was wrong with the class before? I've been here since the beginning, and they just keep screwing up the Minstrel.

    Well, I've had it. I'm sick of it. I'm done. I'm tired of getting yanked around over and over and over.
    Mandli: Now I know how the elves feel. All the magic is leaving Middle Earth.


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  27. #147
    Grand Member Online status: doug01 is online now Reputation: doug01 the Bounders-friend doug01 the Bounders-friend doug01 the Bounders-friend doug01 the Bounders-friend doug01 the Bounders-friend doug01 the Bounders-friend doug01 the Bounders-friend doug01 the Bounders-friend doug01 the Bounders-friend
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Tiamo View Post
    An excellent guide, but I have to ask: What in blazes was wrong with the class before? I've been here since the beginning, and they just keep screwing up the Minstrel.

    Well, I've had it. I'm sick of it. I'm done. I'm tired of getting yanked around over and over and over.
    I've played the changes. Its not that complicated and to be honest, IMO, its MORE fun. The class has become slightly more complicated while at the same time become even more "OP". Once everyone is familiar with how the new system works, bubbles, slows, etc I honesty think most will prefer it over the old system.

    Stacked HoTs while bubbled and kiting a slowed/feared/stunned mob is going to make PvE a joke while at the same time making creeps cry rivers of tears...

    "...FF is still the best server period, its like the Texas of Lotro"-Bace

  28. #148
    Poster of Note Online status: nelar is offline Reputation: nelar the Neophyte nelar the Neophyte nelar the Neophyte nelar the Neophyte nelar the Neophyte nelar the Neophyte
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    Re: Visual Guide To Minstrels in Rise of Isengard

    With the new system, you spend a lot less time casting skills that don't actually heal anybody (ballads), and instead concentrate on actual healing. Coda's are situational/optional, so unless you are casting those, you can just cast your healing ballad three times and spend the rest of combat with healing and the occasional anthem. You don't have to bother with Ballad Tiers, it doesn't matter if your Ballad is resisted or not, you don't have to work around 10 second cooldowns -- just cast your healing ballad three times and start healing.

    Some players will prefer smaller heals keeping folks topped off rather then big heals -- so for them, they will cast the power-saving ballad three times and get on with the business of healing. They might also take this approach if they traited a higher crit rate for heals since more frequent heals with a lower power cost could be quite effective with a high crit rate. You can mix and match if you want -- slightly reduce your heals for more power savings or vice versa. In this respect, the expansion will be a bit more complicated then on Live since you will now have a choice between larger more expensive heals, or cheaper smaller heals.

  29. #149
    Grand Member Online status: Tiamo is offline Reputation: Tiamo has disabled reputation
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    Re: Visual Guide To Minstrels in Rise of Isengard

    And what about us Warrior Skalds? I've spent a small fortune getting medium armour, and perfecting my combat style so I can enjoy the character.

    They keep pulling the rug out from under me, and I'm sick and tired of it. If I wasn't a lifetimer, I'd quit. I've become so disillusioned and frustrated with the direction this game has taken over the last year or two that I can hardly stand to start the game up. I feel betrayed.

    And this is coming from someone who sang the praises of the game up and down and every which way to all my friends. I've stopped singing. Now, I just feel like crying.
    Mandli: Now I know how the elves feel. All the magic is leaving Middle Earth.


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  30. #150
    Poster of Note Online status: hillard1959 is offline Reputation: hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte hillard1959 the Neophyte
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    Re: Visual Guide To Minstrels in Rise of Isengard

    I wouldn't jump to conclusions just yet. If everything we've read holds water, Warrior-Skald minstrels will be more powerful than ever before. And we'll be able to heal ourselves in War-Speech again, just like we used to.

    Let's give the changes a try before we decide anything.

  31. #151
    Junior Member Online status: Garalli is offline Reputation: Garalli the Neutral
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    Re: Visual Guide To Minstrels in Rise of Isengard

    LotRO is a game, but none-the-less a business, the dev's are paid employees of that business who get paid to develop the game within their specific area's, the minstrel as is, is practically perfect other than a much needed healing output boost to bring us back in line with the main healing class of the LotRO world.

    In real life I am a computer technician, if a perfect world scenario occured and I fixed every computer in my charge so as it was perfect, never needing any attention at all, my services would be seen as surplus to requirement and I would quickly find myself looking for a new career. So we sell new computers, that need installing, updating, tweaking and perfecting, therefore generating work for ourselves.

    So now we are entering Minstrel MKII, to all intent and purpose you might as well delete the class and create a new class, the changes are so radical that the Minstrel will no longer feel the same to play. and THAT is the intended purpose, new goals, new idea's, new bugs to be fixed, creases to iron, complaints to be dealt with, you sell a new idea to keep yourself viably and constantly employable. Flogging a dead horse gets you nowhere, bring in a new horse and flog to your hearts content.

    See it as change for the better or worse as you will, the changes are coming, and they had to, Minstrel MKI was nearing the end of its development cycle and had little place to go. Orion does an amazing job with the Minstrel in this game, whilst I am not happy about the radical changes, I for one am pleased that it is HE who is heading up this new class, who better to perfect it.

    Orion you do an amazing job, keep up the good work and congratulations to the both of you on the new addition to your family, make the most of your paternity leave take the time to enjoy the moments that can never be lived again.

    Sincere Regards

    Garalli

  32. #152
    Grand Member Online status: Tiamo is offline Reputation: Tiamo has disabled reputation
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by hillard1959 View Post
    I wouldn't jump to conclusions just yet. If everything we've read holds water, Warrior-Skald minstrels will be more powerful than ever before. And we'll be able to heal ourselves in War-Speech again, just like we used to.

    Let's give the changes a try before we decide anything.
    Fair enough, I suppose, but I still want my Medium Armour. I'm a WARRIOR Skald, not a librarian.
    Mandli: Now I know how the elves feel. All the magic is leaving Middle Earth.


    R.I.P NIDOR of Brandywine Server(1970-2012)

  33. #153
    Poster of Note Online status: nelar is offline Reputation: nelar the Neophyte nelar the Neophyte nelar the Neophyte nelar the Neophyte nelar the Neophyte nelar the Neophyte
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Tiamo View Post
    And what about us Warrior Skalds? I've spent a small fortune getting medium armour, and perfecting my combat style so I can enjoy the character.
    On Beta, you have a trait that you can slot that takes all your armor and boosts it by 20% -- I believe that effectively gives you more mitigation then medium armor did. On top of that you can heal yourself with NO penalty for being in Warspeech and you have a Morale bubble you can pop once a minute on top of all that. The survivability of the Warrior Skald has vastly improved over what we currently have.

    Given that you will be gaining 10 more levels, you are going to be replacing all your armor anyway -- so the fact that you spent a bunch of money on your current armor is rather moot.

    Have you actually played on Beta and tried combat as a Warrior Skald, or are you just convincing yourself you won't like it without the benefit of having actually tried it? And if you have tried it, what about it don't you like?

  34. #154
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by nelar View Post
    On Beta, you have a trait that you can slot that takes all your armor and boosts it by 20% -- I believe that effectively gives you more mitigation then medium armor did. On top of that you can heal yourself with NO penalty for being in Warspeech and you have a Morale bubble you can pop once a minute on top of all that. The survivability of the Warrior Skald has vastly improved over what we currently have.

    Given that you will be gaining 10 more levels, you are going to be replacing all your armor anyway -- so the fact that you spent a bunch of money on your current armor is rather moot.

    Have you actually played on Beta and tried combat as a Warrior Skald, or are you just convincing yourself you won't like it without the benefit of having actually tried it? And if you have tried it, what about it don't you like?
    You make fair points, and I haven't tried it since I'm not in beta testing. I'm just very, very tired of constantly having my character pulled out from under me. While actual mitigation may be better, there's something intangible about using Medium Armour that makes me feel more like a warrior. Perhaps that I can equip medium armour in cosmetic slots will ameliorate the feeling of loss.

    We'll have to see.
    Mandli: Now I know how the elves feel. All the magic is leaving Middle Earth.


    R.I.P NIDOR of Brandywine Server(1970-2012)

  35. #155
    Junior Member Online status: Ragin27 is offline Reputation: Ragin27 the Neutral
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    Re: Visual Guide To Minstrels in Rise of Isengard

    I really do appreciate all the effort in creating this guide. It has helped, although I will admit that actual game play is still confusing to me. I am struggling to figure out the new mechanics of how the system works. In some ways I feel not very useful. I have discovered that the changes made to the minstrel class pair very well with the new changes to the Captain class. Looks like we will have to find ourselves a pocket cappy to make us even more efficient healers. Luckily I already have one.

  36. #156
    Member Online status: Auman is offline Reputation: Auman the Neutral
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    Thumbs up Re: Visual Guide To Minstrels in Rise of Isengard

    Thank you for the great guide for those of us not in BETA. +1 rep

  37. #157
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    Re: Visual Guide To Minstrels in Rise of Isengard

    A few questions for those who've played with the changes.

    With the new power cost of heals does the blue Capstone seem more appealing now?

    Is there anyway to reduce the power cost of tales? And if not do the improved tales from yellow Capstone feel worthwhile to maintain?

    Also, do codas clear the effect of anthems? I'm not quite clear on their exact functionality.
    Last edited by Dedfyre; Sep 15 2011 at 10:09 AM.

  38. #158
    Grand Member Online status: Cloudie-wan is offline Reputation: Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Quote Originally Posted by Dedfyre View Post
    A few questions for those who've played with the changes.

    With the new power cost of heals does the blue Capstone seem more appealing now?

    Is there anyway to reduce the power cost of tales? And if not do the improved tales from yellow Capstone feel worthwhile to maintain?

    Also, do codas clear the effect of anthems? I'm not quite clear on their exact functionality.
    Since it's introduction, I have tried again and again to like the Soliloquy of Spirit/Legendary Spirit capstone, but I truly feel that it just doesn't do ENOUGH to warrant slotting it. If it increased the SoS HoT AND did something like +10% healing crit multiplier or +5% outgoing healing, or SOMETHING, then it would be worth slotting. As it is, even with the increase in power costs and decreases in base healing, I still don't think I'd ever slot this. On the other hand, the higher level LI weapons are giving us more +pulses to SoS making it easier than ever to maintain this HoT on two people, so YMMV. It is still out most power-efficient heal... I'm just not sure it's worth slotting 5-blue + capstone to get it, especially when slotting the capstone forces you to give up Symphony of the Hopeful Heart, which I feel is situationally more useful.

    There is no way to reduce the power costs of tales. Tale of Heroism will ALWAYS cost 3 power per second and the other tales will ALWAYS cost 4 power per second. On the otherhand, the yellow capstone does not now increase the power costs of the tales to 6... Tale of Frost and Flame's Battle, for example, still only costs 4 power per second. I think it will be worth it to maintain the capstone tales, yes, especially since you don't get the Improved versions of the tales by only slotting 4-deep anymore. If you want Improved Tale of Warding for the extra mitigation, you'll need to slot the capstone and you might as well just run Tale of Warding and Heroism. I think I can deal with the loss of 180 to 240 ICPR and keep running my Tales, but this might be a problem in endurance fights without opportunities for power restores.

    And yes, using a Coda clears ALL of the buffing effects of both the Ballads and the Anthems. If, for example, you have the Anthem of Composure buff up for the extra Resistance and Mitigation bonus it provides your Fellowship, as soon as you use the Coda that buff is cancelled, no matter if it still had time left on it's duration. Your outgoing healing, damage, and -power cost Ballad buffs are also cancelled. However, when you use the Coda under the effects of Anthem of Composure, you get a post-Coda buff, in this case, a power restore called Vigour of the Minstrel. Different Anthems give the Minstrel different post-Coda buffs.

    Hope that helps!
    Narlinde, level 85 Minstrel, Rank 10, Member of Trucido ~ Windfola

  39. #159
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    Re: Visual Guide To Minstrels in Rise of Isengard

    Yoo Hoo...... Turbine....... This topic REALLY needs to be stickied!!

    * Aldekim (65 Meneldor), Aldekim (13 Arkenstone),Aldekim (12 Laurelin), Aldekim (11 Nimrodel), Aldekim (Crickhollow), Aldekim (Elendilmir)

  40. #160
    Grand Member Online status: jayspeed is offline Reputation: jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads jayspeed the Watcher of Roads
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    Re: Visual Guide To Minstrels in Rise of Isengard

    These are the HoT and PoT buffs you can maintain in battle. It's pretty nice actually as it gives you more time to DPS instead of spam healing in a tough fight.


    Sarik - Warleader // Jacin - Champion // Aiden - Minstrel


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