These are the HoT and PoT buffs you can maintain in battle. It's pretty nice actually as it gives you more time to DPS instead of spam healing in a tough fight.
Does anyone else ever get disturbed by looking at other people's quickslots? LOL, I don't know how you can play like that, jayspeed!
Here is what my quickslots looked like in beta (this was before the Ballad icon change and before the Melody of Battle bug was fixed, tho).
Narlinde, level 85 Minstrel, Rank 10, Member of Trucido ~ Windfola
Big ups for taking the time to create this guide. My Minstrel has sat dormant since healing the BG raid. I'm excited about dusting Tangerina off and healing raids again in RoI. Thanks
So which virtues, would you say, are most useful for a healing and for a soloing minstrel in RoI?
Each person will have their own preferences depending on build, but I'll give you my personal opinion.
Zeal: 338 Morale, 388.8 Physical Mitigation, 180 Armour -- This is basically the best all-around Virtue in RoI and one everyone will be slotting all the time; you'll want this for solo and for groups.
Valour: 338 Morale, 486.5 Non-Combat Power Regen, 8 Might -- Really only good for the +morale, but still a bit useful, especially in PvMP.
Wisdom: 36 Will, 48.6 In-Combat Power Regen, 621 Resistance Rating -- A nice trait, and although it gives really minimal bonuses, all of those bonuses are ones we need, especially the ICPR. I'd be more inclined to trait this one for DPS.
Patience: 64.8 In-Combat Power Regen, 1034 Resistance Rating, 216 Physical Mitigation -- ICPR is good, and even though it really is a trivial bit of ICPR the secondary stats on this one are nice, too, especially if you're raiding.
Loyalty: 36 Vitality, 73 Power, 180 Armour -- Not a great Virtue, but if you need more morale it is a decent one to trait.
Justice: 90 In-Combat Morale Regen, 170 Morale, 324.4 Non-Combat Morale Regen -- Again, this one would be good for a morale build, particularly in PvMP and even in the new dragon raid, where you have some moments to drop out of combat and regen and also need a lot of morale to survive being hit.
Innocence: 648 Physical Mitigation, 1034 Resistance Rating, 162 Tactical Mitigation -- Another nicely rounded virtue and one that I'll probably still be slotting most of the time, in both healing and DPS builds, although YMMV.
Fidelity: 486 Tactical Mitigation, 18 Vitality, 37 Power -- This one is mostly for raiding, I think, although you can make a case for it in PvMP, too.
Confidence: 2070 Resistance Rating, 18 Will, 32.4 In-Combat Power Regen -- This one will probably be in my healing build, as resisting fears and ticks on DoTs is nice, Will is good for healing, and ICPR is always a plus.
You could also go for a mitigation/resistance build and boost up those stats, but personally, unless I can find some nice gear with a bunch of morale on it, I'll probably go for the +morale virtues and maybe the ICPR virtues for both healing and soloing. I like to ignore healing myself as much as possible so I can focus on others, thus I tend to build for survivability, but some Minstrels may prefer to go a straight-up maximum healing route and may thus go for different Virtues like Idealism or Empathy or whatever. To each their own!
Narlinde, level 85 Minstrel, Rank 10, Member of Trucido ~ Windfola
You did an amazing work here, thanks for all your efforts.
If I ever play my minstrel again I will come back and study this guide even more. At the moment though, relearning a minstrel may require to roll a new one and get to learn all the skills one by one. Something which I don't intend to do until I level all my other 8 characters first.
I think that the Minstrel Class should be now an advanced class in the create screen description. My RK sure heals easier (don't know about more efficiently) than the new minstrel. You push a button and what you want happens after. From the little I have gathered so far, the new minstrel is like the warden: you prepare in advance and have to remember a lot of things to function properly. Pity if you ask me
Arequain Belechael, Legate of Celosien, Minas Brethil, Lebennin
You did an amazing work here, thanks for all your efforts.
If I ever play my minstrel again I will come back and study this guide even more. At the moment though, relearning a minstrel may require to roll a new one and get to learn all the skills one by one. Something which I don't intend to do until I level all my other 8 characters first.
I think that the Minstrel Class should be now an advanced class in the create screen description. My RK sure heals easier (don't know about more efficiently) than the new minstrel. You push a button and what you want happens after. From the little I have gathered so far, the new minstrel is like the warden: you prepare in advance and have to remember a lot of things to function properly. Pity if you ask me
Ive only played a warden into the 20's admittedly, but my only 50+ character is my 66 (almost 67) Minstrel.
In my experience the warden seems far more complex and advance preparation dependent.
Getting the hang of the new minstrel changes isnt that bad, i just took EVERYTHING off my quickslots and rearranged as new in a manner that made sense to me for the new system.
Mostly so far i just tend to mash all the same call to war skills like i always did, but also couple it with the minor ballad (that is the +dmg ballad) 3 times during the fight, and just do anthems as they become available with coda as a finisher if im not going to be going straight onto a new mob.
Rotation for solo battle in war speech so far is panning out to be along these lines but variable:
minor ballad
timeless echoes of battle
call of orome
minor ballad
call to second age
minor ballad
call to fate
anthem (usually either war or free peoples depending on how its going so far)
cry of valar
cry of wizards
piercing cry
Heralds Hammer and Do anthems as needed when cooldown is up.
Repeat as necessary and heal as necessary.
If there's noone else to fight i'll finish with Coda of Fury...
Pre ROI i often used piercing near the opening so it'd be back again during the fight after cooldown for the damage...
But now, I seem to have plenty of ways to dish damage (having Valar and Wizards on a non anthem rotation is great)
so i tend to reserve piercing as an induction stopper whenever the enemy is starting to heal or something.
Now im not saying this above is perfect, on fact it's probably way way far from it. It's just how it seems to be panning out for me. And im still to feel like i have to get a real feel for the anthems, but so far for overland solo questing (and a couple skirmishes) where i am between level 65-67 this is just working a treat. Being able to pop in a heal when needed without worrying about dropping war speech with the tail effect is just way too awesome to speak of.
Realistically, it all seems to be going fine without stressing too much about what anthem affects what coda how and so on...
As yet ive not really used harmony stance, seems like id only use in it groups where im being a bit of a hybrid? Ie want to heal AND do a bit of damage...
There seems to be a new batch of returning Mini's that need this wonderful thread's help and it belongs on the first page.
Agreed, i had a mini friend return to the game last week, I tried to explain the changes to her but in the end I sent her to this thread. It definitely needs stickification.
Gilthalan-Human-Guardian
Symstrel-Dwarf-Minstrel
Brandywine Server
Can't believe this guide isn't stickied. Was great and answered all my newb questions after look searching the forums and finding older posts (pre-ROI).
Can we sticky this -please, pretty please, with sugar on top! The current sticky guides are confusing because they are dated. Orion's development changes and Cloudie-wan's guide deserve to be on first page so they are visible and easily accessible resource - especially for new or casual players.
Thanking you in anticipation,
Perr
At the very least it would be nice to have a link to this thread in the Minstrel Resources sticky thread. Or people can just keep bumping it indefinitely, so everyone knows how to find it.
After close to two years away, I have recently returned and decided to dustoff my mini; imagine my surprise when the few skills I sort-of remembered no longer worked the same. Then I find this brilliant guide! Thank you so much for the time you put into it!
After close to two years away, I have recently returned and decided to dustoff my mini; imagine my surprise when the few skills I sort-of remembered no longer worked the same. Then I find this brilliant guide! Thank you so much for the time you put into it!
Sticky it already!
Unfortunately I have heard they have a policy of no longer stickying user created content. So it is up to us to make sure to provide a coment every once in a while.
Like so...
For My BW Brethren or Those Who Love Stick Figures 3 Years of Stick Art
R.I.P NIDOR (1970-2012): You shall be missed but never forgotten, thank you.
Awesome guide, Cloudie! After being gone from the game for almost a year, I truly needed this guide to update me on all the changes. You covered it beautifully! +rep