Eclipse is a skin redesign and layout modification for The Lord of the Rings Online™, updated to the Free to Play edition, compatible with Rise of Isengard™ expansion.
• A dark, sharp skin for overall design with more space and usability in mind
• Opaque and transparent toolbar themes, compressed XP bar
• New champion, hunter and rune-keeper pips, refreshed attunement and gambit graphics
• Windowed instead of fullscreen map
• New minimap
• New panel graphics, icons, unit frames, bars, tabs, buttons
• New monsterplay graphics, class and rank icons, troll pips
• Revamped mailbox, inventory, wallet, barber, deedlog, questlog, inspection, skirmish panel, social panel, instance finder
• Polished traits, trainers, bards, stable master, vault-keeper, housing, crafting, plugin manager, options panel
• Larger windows for perks, barters, auctioneers, vendors, instance join, dressing room
• Removed most of the Store buttons
• A bit smaller currency icons
• French and german client support
• MMOUI Minion/LotROnion support
Thanks Shivega for the UI. Can I ask though, where can I access the LotrO Store? Because I can't find a way to do so after using this very pretty UI, so I have to go back to default UI and then relog in order to go to the Store. Is there a way to access it from the Eclipse UI?
Can I ask though, where can I access the LotrO Store?
Hello,
Either you can use the startmenu at the right side of the toolbar (press arrow icon > mouseover System > Lotro Store), or use one of the Eclipse "X" themes, then you can lock the webstore link as a toolbar slot (selectable in Options > UI Settings > Toolbar Slots).
This is an excellent UI. So many nice touches, I love the class icons & creep/freep rank icons. The whole thing is minimal but classy and it's become my new favourite, I will be using it on all my characters.
Well all bar one... my Blackarrows' vital bar seems a bit messed up .. the roundel that usually goes round the character portrait is at the other end of the bar.. obscuring the health bar!! Any ideas why this happens?
First things first, big thanks for the UI. It's the best around here. Fits the lore pretty well, don't waste space, and just works. Did I say it's beautiful? Totally better than the original one.
I would just like to point out a bug, sorry if it's the wrong place; The border of the tabs of the Character Window are overlapped by the default one, wich provides a strange result. I would love to see it fixed on the next version.
I think tabs and "close's x" could be better lore-wise as well. No glowing, no green. Makes it kinda hi-tech in my opinion. Go for the "primal decals" used on the selected item's background per example, it rocks.
And sorry for my english, it isn't my main language. Salute!
I just wanted to come back and say thank you so much again for this UI. I absolutely love it and I have been using it for the past couple weeks for ALL my characters. You did a great job, and I would love for you to always have the Eclipse UI up for everyone to enjoy. Beautiful, elegant, and ... well, everything looks so good together. I really appreciate all of the work you did, and I'm grateful you decided to share the UI with us all.
Quick question, with regards to the Auction page when you go to the auctioneer. I don't actually see an 'outline' for the box where you can drag the item you want to post.
I was wondering if there was some way I could modify it (some line in the XML file maybe?) where I can add a little border so I can see where I can post the item. Sometimes I've not put it in the right place and I have to drag the item again and again, haha.
Great effort has been put into this UI and it shows! I'd +rep you, the but forum has decided otherwise. The +rep popup lies underneath the first response
Edit: Good news and bad news.
Good news; +rep worked, yey
Bad news; I seem to have run into a problem; the main bar does not align itself to the centre. It's in the bottom but far more to the right corner. I've tried switching between all 4 setups (ligh, licht X, heavy, heavy X) and they all share the same issue, or at least I have the issue with all 4 Switching between windowed/fullscreen, changing resolutions back and forth, even changing the size of the mainbar hasn't helped. Any idea?
Bad news; I seem to have run into a problem; the main bar does not align itself to the centre. It's in the bottom but far more to the right corner.
My first thought is to ask:
Did you change the X value in Skindefinition.xml in notepad or something similar, as the instructions say to do? This a big one, and if you haven't, then the toolbars won't align right.
Cheers Cambruin! And as far as your toolbar issue goes, Tinuthel is right. If the instructions won't help (Readme.txt) send me a PM and we'll figure it out.
Works wonders now! I read the Readme but only up until the 'installation' Should anyone else decide to not 'RTFM!', my resolution is 1680x1050, X value should be 328.
Once again thanks for a great UI! Looks really good. Perhaps you should fill in an app for Turbine
Thanks for a really nice looking UI!! I would really like to use it, however theres an issue with my resolution.
The toolbar seems to be hoovering mid-screen, even though I adjusted the "X" parameter in the xml-file as the instructions pointed out. I run in 2560x1600 resolution, so X = (2560-1024)/2 = 768.
Is 2560x1600 supported? Anyone else who runs this resolution? I run in full-screen mode, if this information helps.
Greatful for help. And, again, thanks for a nice UI.
Superb skin. One of the few I would consider using over the default one.
The skill icons stand out more clearly with the darker toolbar, and feel less tiny at 2560 than with the default UI.
I had an issue at 2560x1440 where the toolbar wouldn't sit at the bottom, even after changing the X/Y coordinates. I will have to try it again now that I am more familiar with the plugins installation.
Is there any updates coming for this skin soon? There were some bugs that came with U6 and later on with Anniversary that made it unusable. Would love to use it as my default skin again!
Is it normal that when you use the double bar option the toolbar doesn't have any background?
Also at this moment I'm using the JRR addon Azure Glass, but would like to mix some elements of Azure with this one, can anyone direct me to somewhere with information on how to do this?
Another thing I noticed is that when you use the code to make your bags appear as one big bag, the bags have different dimensions. Some bags I can move all the way to the right side of the screen and the inventory slots touches the border of the screen, but when I move other bags the inventory slot can't get to that point and I can't move it closer to the side of the screen.
I was planning to get all my bags on this position and put the alerts on it's left side but it's not possible while this happens
I run 800x600 resolution and there is no way I can run higher without losing fps, will it be working so terribly?
The thing is, using the UI at a lower resolution than it calls for means that the layout will be messed up -- you'll have a lot of elements that are squished together since there isn't room for them, or in a place that's very odd, or some elements will simply be cut off because it goes 'through' the screen. It is possible to perhaps move the various elements around yourself and such with the in-game layout editor, but it will probably not fix all the issues you'd have.
First off, I love this skin. Really, really nice job!
Secondly, I am wondering if there's any way of getting class portraits to show in groups. I am running 'Light X' and can't find anywhere in the code to reenable them. It makes it hard when forming groups to see what the current classes are, particularly if people are anon.
Heya, tried out your UI today and I like the difference it makes. I found a couple of problems though with the 1024x768 (maybe in others but 1024x768 is the highest I run). The character portrait in 'Heavy' has a clipped portion just below the actual portrait. The next part might be my error to find the right details but I can't change the toolbars on either side of the bottom UI from default (couple of pics I saw in your preview had them all straight and small).
Edit: I also found that in the auction house listings, Bid and Buyout prices only show Gold. It seems Silver and Copper is cut off/covered by the scroll bar.
Heya, tried out your UI today and I like the difference it makes. I found a couple of problems though with the 1024x768 (maybe in others but 1024x768 is the highest I run). The character portrait in 'Heavy' has a clipped portion just below the actual portrait. The next part might be my error to find the right details but I can't change the toolbars on either side of the bottom UI from default (couple of pics I saw in your preview had them all straight and small).
There are two things that are natural to ask, considering the skin issues. Bear in mind though I'm also just a resent user of the skin, that loves what it did to the interface
Did you restart your game after selecting the skin?
Did you change the following line in the skin definition so that X="0"?
My only problem is that one of the bag icons are still showing, though hopefully the author will have an update for that when he has time to look into it
@Sho86: Please read the instructions how to make the UI work properly
@MissAyanna: Thank you for pointing out the new slot on toolbar, v1.5.2 now fixes this
Ok...i may sound a bit &&&&&&...but is there any chance of using the map window feature on other skins too?
I have eclipse UI for champ guard and burglar classes and i use brygards ui for the others and creeps
I tried to use the code from Eclipse xml (map window) pasted on brygards blue ui xml but is doesnt work
Am i doing something wrong or it cant happen?
Thanks in advance
[Tangaar Captain R7][Barukhazad Minstrel R9] In M.U.G.E.N there is NO magic button
Ok...i may sound a bit &&&&&&...but is there any chance of using the map window feature on other skins too?
I have eclipse UI for champ guard and burglar classes and i use brygards ui for the others and creeps
I tried to use the code from Eclipse xml (map window) pasted on brygards blue ui xml but is doesnt work
Am i doing something wrong or it cant happen?
Thanks in advance
You might have copied the wrong code or uncomplete,the code is this.