I decided to switch over to the Lord Adraas server, as of last night. I created an IA, but went for Sniper instead of Operative. I think I like Sniper a lot more! I also like the community on Lord Adraas.
"I will not say do not weep, for not all tears are of evil." -Gandalf ROTK
"Love can make a summer fly, or a night seem like a lifetime" -Andrew Lloyd Webber
The game doesn't turn me on that much but I really cannot find anything bad to say about it. That's the game. I thought the LOTRO forums were badly designed but the TOR forums are deplorable.
For me, the forums are a big part of me in any game I play, single player or MMO. The general forums fly by too fast and the HUGE issue for me is the lack of server forums. That was the first place I went to look for.
I'm a huge forum fan with games. It can make or break me with a game. I like the game a lot but I most probably will not subscribe at the end of my 30 days.
That's not definate though, I still like the game, I may just play without the forums. I'll keep you good people posted.
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......
The lack of individual server forums boggles my mind as well, but since I usually hang out in the class sections or story/lore sections I don't pay as much attention. Don't mind General Discussion flying by so fast either, as I tend to avoid it like it has the plague (I'm not sure it actually doesn't, now that I think about it...)
Interestingly enough, they are adding "server group" forums next week. First they are separated by PvP/PvE/Rp PvP/Rp PvE and then further split into smaller groupings based on alphabetical order...something like having Ajunta Pall through Belgoth's Beacon be part of a subforum server group, or however they split it up. They say they'll look at individual servers if the subgroups prove to move to fast to be effective, which implies they have the technical capability to do so...not sure why they don't just go to that point anyway.
"Behold! we are not bound for ever to the circles of the world, and beyond them is more than memory."
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......
That's ok, it takes a lot more than that to get me down.
I'm starting to get more into the game now, since I hit level 10 and reached Corosant. One thing I was leery of was the general channel which was pretty bad in WoW, but actually is pretty civil here.
So far, my favorite class is smuggler. I love having dual pistols.
One thing I would love to have though is the ability to move my companions skill icons around.
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......
One thing I would love to have though is the ability to move my companions skill icons around.
If you mean rearrange the actual skills, I don't know if you can really do that all too much...but if you mean move them off your lower skill bar, that's possible in the options. There's a drop-down menu under the interface settings that allows you to move your companion skills to the bottom bar, to your left bar, or to your right bar when you expand them.
Give a guy a pound of gold...he'll complain about how heavy it is. Enmity of Forum Trolls: 106/5000Of the Egaads clan
If you mean rearrange the actual skills, I don't know if you can really do that all too much...but if you mean move them off your lower skill bar, that's possible in the options. There's a drop-down menu under the interface settings that allows you to move your companion skills to the bottom bar, to your left bar, or to your right bar when you expand them.
Thanks Dark, that's exactly what I wanted to do!
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......
ya they added AA...but only with a low or high setting, kinda weird nothing more then that as i am used to seeing 2x-4x-8x and options for different types of AA
but since they cant do high res its probably standard aa low is 2x high is 4x
also of note...they removed the med texture option and just have low and high...high being the old medium since the old high never worked.
I want to know how is PVP first impression ? IGN says is brillant PVP, game got score 9,0
Gamespot gave it 8.0 that is not next gen.
What is your view on PVP atm? Experts only
You'll be happy to know that BW included runekeepers in their new game althought they renamed them sith sorcerers. I don't know how IGN could call it brilliant at this point though. Based on what? Huttball? The verdict is still out IMO. I am only leveling a toon there is because my borther plays and for cool, open-world Star Wars PVP. I haven't seen much of that yet but the game is still young. Overall though it seems like any other PVP. Ranged DPS ad-nauseum, annoying cc everywhere and lots of people complaining about anything they can. Enjoy.
You'll be happy to know that BW included runekeepers in their new game althought they renamed them sith sorcerers. I don't know how IGN could call it brilliant at this point though. Based on what? Huttball? The verdict is still out IMO. I am only leveling a toon there is because my borther plays and for cool, open-world Star Wars PVP. I haven't seen much of that yet but the game is still young. Overall though it seems like any other PVP. Ranged DPS ad-nauseum, annoying cc everywhere and lots of people complaining about anything they can. Enjoy.
Yeah, I never put much stock in IGN. The game is running a lot smoother for me now. I wonder if it's because of the server load easing up.
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......
Oh I don't care about stocks when it comes to my enjoyment of games. My amount of fun is more important than Wallstreet!
Now I'm thinking of Micheal Douglass and Charlie Sheen!
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......
EA Stocks plummeted today. Change from yesterday was around -8% a couple hours ago, seems to have balanced around -4% now. Not surprising though, specially considering their shares have been on constant decline since the start of the year.
Call it the Case of the Canceled Sub: Many players have written in to us to report that the "cancel subscription" button on their Star Wars: The Old Republic account pages has mysteriously gone missing. Considering that tomorrow is the one-month mark where accounts are set to be billed following the free month of gameplay for those who started on launch day, we think this is particularly troublesome.
Some players have found a workaround link but have received a warning and seen their threads shut down by moderators as violating the Rules of Conduct.
BioWare is investigating the situation and has alluded to an issue with certain types of browsers. In the meantime, the CS team has asked those affected customers to contact the company by phone for help cancelling their subscriptions.
BioWare is awarding those players who pay for an additional month of game time by March 19th with a special "Founder" title.
[Thanks to the many, many people who sent us this tip!]
[Update: In a correspondence with us, BioWare has confirmed that it is aware of the website issue and is working to resolve it that the issue is now fixed.]
Specifically, initial sales appear to be below expectations, and casual observation of early play is causing us to rethink our churn assumptions.
(Followed by sound of champagne corks popping in the Turbine office).
I was interested to get an email extending their Founder offer until the end of March, provided that I sign up for at least 30 days beyond the initial period included with the purchase. It smacked rather of desperation to me.
They made some changes to Ilum that effectively allowed (and even encouraged) spawn camping. This meant that the side that had the most numbers just sat spawn camping and earning crazy amounts of valour. To be fair to Bioware they rolled out a patch that fixed it the very next day.
This is one thing that, for an old lotro vet like myself, I find quite refreshing. Yes there are bugs and sometimes unforeseen effects of changes but this is a new MMO so I can forgive that, what I find so refreshing is that Bioware seem to try to patch as many of those as they can as quickly as possible instead of having to wait for the next big patch to see stuff fixed.
They made some changes to Ilum that effectively allowed (and even encouraged) spawn camping. This meant that the side that had the most numbers just sat spawn camping and earning crazy amounts of valour. To be fair to Bioware they rolled out a patch that fixed it the very next day.
This is one thing that, for an old lotro vet like myself, I find quite refreshing. Yes there are bugs and sometimes unforeseen effects of changes but this is a new MMO so I can forgive that, what I find so refreshing is that Bioware seem to try to patch as many of those as they can as quickly as possible instead of having to wait for the next big patch to see stuff fixed.
ya kinda reminds me of how lotro was back at the beginning..got an even bigger sense of that this morning watching a vid from TORs game director which was very much like the one we got from good old Steefel back in the glory days.
Hi gys, just a saw detailed gamespot review. Altough they are very strict i find this one pretty good.There was sooo much bragining about TOR about how awsome will be, next gen potenital WOW killer and game got only 8.0 score - Great.
But not that great , i was hoping for nex gen and better PVP.
Star Wars: The Old Republic isn't the next step in online role-playing games. Instead, it's a highly entertaining refinement of what has come before it.
This is all i need to know. Btw even LOTRO Shadows of Angmar got higher score in April 2007. 8.6
Im slightly disappointed , still doesnt matter im huge SW fan.
Some will say Gamepost is wrong, but they are very profesional indeed.
Hi gys, just a saw detailed gamespot review. Altough they are very strict i find this one pretty good.There was sooo much bragining about TOR about how awsome will be, next gen potenital WOW killer and game got only 8.0 score - Great.
But not that great , i was hoping for nex gen and better PVP.
Star Wars: The Old Republic isn't the next step in online role-playing games. Instead, it's a highly entertaining refinement of what has come before it.
This is all i need to know. Btw even LOTRO Shadows of Angmar got higher score in April 2007. 8.6
Im slightly disappointed , still doesnt matter im huge SW fan.
Some will say Gamepost is wrong, but they are very profesional indeed.
TOR is a fun game but LOTRO was definitely better at launch IMO. I would agree with that assesment. But being Star Wars it will indeed endure.
They made some changes to Ilum that effectively allowed (and even encouraged) spawn camping. This meant that the side that had the most numbers just sat spawn camping and earning crazy amounts of valour. To be fair to Bioware they rolled out a patch that fixed it the very next day.
This is one thing that, for an old lotro vet like myself, I find quite refreshing. Yes there are bugs and sometimes unforeseen effects of changes but this is a new MMO so I can forgive that, what I find so refreshing is that Bioware seem to try to patch as many of those as they can as quickly as possible instead of having to wait for the next big patch to see stuff fixed.
Originally Posted by megaboy
ya kinda reminds me of how lotro was back at the beginning..got an even bigger sense of that this morning watching a vid from TORs game director which was very much like the one we got from good old Steefel back in the glory days.
Main issue is that you couldn't even leave unless you let your client go afk and were booted out of the zone. It would have been as if all the freeps overran grams and REALLY camped spawn point. The biggest issue to my friend and guildmates was that by doing this, pretty much everyone on the other side exploited their way to get access to their PvP sets. So after they fixed it, the imperial side retained those bonuses - in addition to being vastly outnumbered, republic was now also outgeared as well. It's too late for a rollback now, but that would have been the solution.
Main issue is that you couldn't even leave unless you let your client go afk and were booted out of the zone. It would have been as if all the freeps overran grams and REALLY camped spawn point. The biggest issue to my friend and guildmates was that by doing this, pretty much everyone on the other side exploited their way to get access to their PvP sets. So after they fixed it, the imperial side retained those bonuses - in addition to being vastly outnumbered, republic was now also outgeared as well. It's too late for a rollback now, but that would have been the solution.
TOR made the bad guys too cool maybe. I play that game with my brother and he wanted to roll sith and I didn't refuse but was like eeeehh.... I just had a feeling that the empire side was going to have vastly superior numbers. Maybe BW just underestimated the appeal of cool bad guys hehe. Heck a good many of the republic Jedi that I see are dark side or neutral. It's a topsy-turvy world right now over there. I haven't even been in a hurry to get to the cap with the state things are in right now. I am willing to let the dust settle a little bit. Still it's been fun playing with my little brother. I will dedinitely keep tabs on TOR, though, being the geek that I am.
*adjusts pocket protector and ponders who would win in a fight between Saruman and Darth Vader*
TOR is a much more refined game than LOTRO was at launch -- despite what all the "sky is falling" posters are saying.
LOTRO's UI is way, way better than TOR's.
LOTRO's video and audio options are way, way better than TOR's.
LOTRO's open world is way, way better than TOR's. TOR is very linear, but the story progression doesn't make it feel linear.
The stories and voice acting in TOR are so far above any other MMO, it's not even close. I literally cannot stand going to an NPC in LOTRO now. I played LOTRO from launch for 4 years, but stopped because I got tired of: "go kill 8 of those, pick up 7 of those, run over there to deliver a message." In TOR, I have yet to feel like I am grinding anything. I mean, they incorporate the "kill 25 of x" into the quest you are working on. It flows "naturally".
I would say that TOR is the game I wish LOTRO was if LOTRO had the resources. I would much rather play LOTRO than TOR because I am a big fan of LOTR and not a fan of SW, but TOR is a much more fun game to play in my opinion. I love RPG's that have good stories! And consider this... TOR has 8 different story-lines (that amazes me).
The bottom line is if you want a story you can get into and feel connected to you characters, then TOR is the game. I can't speak about PvP because I don't play that style. I have created 3 chars on TOR and I love each one because they are unique. In LOTRO, I started feeling like each char was the same as the previous char I created.
I'm sure the "newness" will wear off, but TOR has ruined me on playing other MMOs now because of its voice-acting and stories.
Spiders in V1Pre-B13: 8-legged menace. B13: 8-legged bait. B14: 8-legged trap... no more! B15/MoM: 8-legged *splat!* Spiders in V2B7: We cope. B8: FotM? B9: 8-legged menace. Spiders in V3B3: Mourning for my hatchlings.
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......
I don't really care one way another what people think of ToR's success and what it does to the stock price.
Unfortunately this seems to have the side effect that Turbine got more cocky. I don't think that making the one large step to starting selling statted gear right at this time is a coincidence.
I don't really care one way another what people think of ToR's success and what it does to the stock price.
Unfortunately this seems to have the side effect that Turbine got more cocky. I don't think that making the one large step to starting selling statted gear right at this time is a coincidence.
I think you give somebody at Tubine too much credit for actually "thinking."
The giant silent void of communications coming out of Turbine continues to sit ill with me. It is now late January, and I'm still waiting for something to show me there is anybody really "in charge."
As for SWTOR? The game is still nice, fun, and a good Star Wars fix. I haven't bothered with PvP, but I've listened in on my guild as our people got out there....ironically on both sides since we play both Imperial and Republic. And yeah, it wasn't even as if you weren't sure there was cheating going on. It was so painfully obvious it is amazing it got through to launch. Our people were going down check lists of how many ways they were seeing used out there. Half a dozen known hack programs seemed to have worked for a time, based on folks reporting on what people were saying on the forums. Now they have to sort through millions of game accounts, try to figure out how to deal with people legitimately advancing, vs. those who "cheated." No clean way out of this for them.
The Imperial community is quickly shaping up as juvinile and painful to deal with at times. Our Imperial guild does alright, most of the members come from the LOTRO/Republic side. But every "no girlfriend" teenager and jerk seems to want to be a Sith out there. It contrasts sharply to Landroval/LOTRO. (We play on Lord Adraas.)
The UI still really doesn't work well for RP either. You can stand next to people and never know they are either emoting or trying to communicate with you. SWTOR won't end my time in LOTRO to be sure. But hardly anything there to cause me to forsake Star Wars either.
It really makes no difference to me. If I like it, I'll play, if I don't like it, I won't play.
Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Civ II rules after all these years......
5 Brookbank Street, Weedhallow, The Shire, WINDFOLA
Posts
1,681
Re: Star Wars: The Old Republic
Originally Posted by Nymphonic
It really makes no difference to me. If I like it, I'll play, if I don't like it, I won't play.
Ya just have to laugh at that guy. For some reason he hates SWTOR so much that he gleefully roots for it to be a failure. It reveals a disturbed frame of mind, probably due to circumstances in his life. We should probably just quietly let him do what he needs to do.
I'm still amazed at people here who still speak as if they think SWTOR is static, and that the issues it has now will remain there henceforth and forevermore. Even with the expected news about changes to come, there's no apparent realization that like all MMOs, SWTOR will add/change features and fix things over time, just as LotRO did.
By the way, a funny comment from my brother who is also trying SWTOR:
I find this one to be very undewhelming. Luckily I had a 'try before you buy'. If I ever decide to leave LotRO, it definately wouldn't be for Star Wars.
Things I liked:
* Voice-acting
* Everything was very fluent
* Nice environments
Things I disliked:
* Horrible graphics, extremely blurry
* No fluff, no atmosphere
* Lacking character customization
Something I can't possibly graps; for an MMO co-created by Mythic and claiming to be PvP-centric, they lack a third faction. Has Warhammer Online tought them nothing?