Make Legendary Items Truly (what) Your (ashamed to) Own
Turbine has made the claim, and loading screen, that making your legendary item is now in your control.
Yet, I see the 65 FA with not enough major legacies being set aside for the 65 2nd ages.
There are many instances where getting 3/3 split instead of 4/2 or 5/1 makes an item less effective than the current 65 2nd ages.. even made worse when the SA had 4 on id, and has 5/2!
Is it turbines intention to still have the gamble? The frustration of having your 65 FA being deconned?
Passives are still a gamble, getting a crit on it is ideal but out of your control. I like there is this chance to get a "crit" version, but getting 3 minor legacies can make the item worthless, with crit passive or not.
Stats ...nothing like getting worthless stats for a 2h... no way to change it, lets just get another..
Legacies are what make or break an item just like before.. on your reforge at 10, 20, 30 you see what you feared all red options, silver icons tarnish your weapon.
Without a way to replace a minor with a major.. this item will never be what you wanted.
Re: Make Legendary Items Truly (what) Your (ashamed to) Own
you can choose the legacies the Li have. the basic is 3major 3 minor anything more is bonus. 4 major 2 minor is very easy to get...5/1 is a bit hard but far from be impossible. turbine is right because you can costomise the Li with the legacies you want knowing that you can have 3 major and 3 minor (more is a bonus). you cant complain anything about that point...but you can complain that you cant decide what bonus the Li get. but in terms of legacies the Li is totally customised
of course the Liwill never be what you wanted....i want a Li with 10 legacies, but that will never happen.
Re: Make Legendary Items Truly (what) Your (ashamed to) Own
Originally Posted by Aghaborn
more is a bonus.
More isn't a bonus when you already have more but are hoping to get an upgrade with a 1st age and instead get a very expensive decon item. They made great strides in removing the luck factor, but we're still not quite there yet.
"For them to perceive the advantage of defeating the enemy, they must also have their rewards." ~Sun Tzu
Re: Make Legendary Items Truly (what) Your (ashamed to) Own
If what you want are a bunch of cookie-cutter builds, there are games out there like that. I like the chance to be pleasantly suprised, Tnx. Also, what works today might not work so well tommorow or next time. Or you might devise a new and or better strategy. I like it just the way it is.
Re: Make Legendary Items Truly (what) Your (ashamed to) Own
I like the random aspect. I mean come on, this is a game based on the books right? Do you think Bilbo PICKED what traits Sting had? Nope.
The thought pierced him that in the end the Shadow was a small and passing thing: there was light and high beauty forever beyond its reach.” - J.R.R. Tolkien
Re: Make Legendary Items Truly (what) Your (ashamed to) Own
Originally Posted by Poster36s
If what you want are a bunch of cookie-cutter builds, there are games out there like that. I like the chance to be pleasantly suprised, Tnx. Also, what works today might not work so well tommorow or next time. Or you might devise a new and or better strategy. I like it just the way it is.
Perhaps you just don't play or know well classes where the choices are as stark?
RKs don't give a darn, for example. 3 pool As pretty much does it on the normal selection of DPS stone, DPS bag, Heal stone, Heal bag. There are lots of nice pool B legacies to choose from. Heck, a dedicated lightning stone only needs two pool As.
Captains on the other hand REALLY REALLY like their pool As. As in, 3 pool As on a normal healing emblem is terrible. Pool Bs are ALL long cooldown shorteners that can go on your swap emblem, other than possible muster courage cooldown on your main one. If I finally got a first age level 65 and got 3 pool A it would be deconned, as the extra points would all have nowhere useful to go. Would like 5 pool As on emblem. And Captain weapons are almost as bad, pool A has great legacies, some of which are good even with no points. Would like 5 pool As on weapon too...
Re: Make Legendary Items Truly (what) Your (ashamed to) Own
Champs, gotta have 4 pool A's or the weapon is scrap (5 would be really nice, but 4 is pretty much necessary or it's junk), hunters can easily go with 3 pool A's.
Re: Make Legendary Items Truly (what) Your (ashamed to) Own
They could turn LI's into a trait-style system.
Legacies will be like traits, takes effort to grind to high ranks but they stay with you.
The LI would have 3 types of legacies slots, core, skill and utility.
Core legacies would correspond to the traitlines, for example champions would have a pool of AoE dmg, single target dmg.
Skill legacies would be ones like Remorseless dmg, brutal dmg, willd attk dmg, etc...
Utility legacies would be sprint duration, hamstring duration and such.
Now the LI weapons themselves.
3rd age would have: 1 Core slot, 1 skill slot, 1 utility slot
So for example, you have have
AoE dmg + Bladewall dmg + Sprint Duration
OR
Single target dmg + Remorseless dmg + Hamstring duration
2nd age would have: 1 core, 2 skill, 2 utility
1st age would have: 1 core, 3 skill, 3 utility
Notice in this system you can't have everything. For instance you can't have AoE dmg and Single target dmg in one weapon.
Because of this, you can make legacies very strong, Single target dmg legacy for example can be +30% and AoE can be +20%. This is something you can't do in the existing system because it will let players have both of these legacies.
In this proposal, legacies are pretty much disjoint to the LI. The player should be able to swap legacies via a bard-like NPC.
I could grind my AoE legacy to +10% just like I could grind for 5 Valour then I could slot it in or out as I see fit.
Re: Make Legendary Items Truly (what) Your (ashamed to) Own
Originally Posted by Deckion
I have 4 Rune's in my LI Wallet. Can we only add the "Scrolls" to lev 70 LI's?
Sounds like you do not understand how legacy scrolls work. Each legacy scroll has an upper limit on the character level required to equip the legendary item. Look at your scroll carefully it is likely to say, maximum level 60 on it. The scrolls come in three versions based on what you deconstruct:
A character level 51-59 --> Scroll for item up to and including 60
A character level 60-64 --> Scroll for item up to and including 65
A character level 65 --> Scroll for item up to and including 70 - Good for Isengard items
You can not apply a scroll to a legendary item that needs reforging.
Unless stated otherwise, all content in this post is My Personal Opinion.
Re: Make Legendary Items Truly (what) Your (ashamed to) Own
Defrule I like your idea. But I also like the bit of random chance, you never know what your going to get and I've had a weapon I thought was trash turn into my main sword due to what it got at 20 and 30. Although they should mix up the legacies a bit. The number of times I've gotten the find the path bonus is insane, and it's worthless because its an extra 10% at max rank.
If there was some variable between each weapon in addition to traits, (how one would do that I'm not sure but hey, its an idea) then I think we would have a good system.
Re: Make Legendary Items Truly (what) Your (ashamed to) Own
Maybe the problem is that Turbine is trying to use 1 system for all the different classes, and all the different classes have different needs and wants. I dont have the solutiuon to this problem as I am not a Turbine developer, and im not going to waste brain power trying to fix a problem thats not my resposibility, and that im not going to be finacially rewarded for.