Kind 1 (element that everyone need them )
1. basic character(melee & tapical)
Will
Might
VIT
AGI
Fate
2. common character(common)
Health
Power
Regen Power (every class need this beside champion&lore-master)
3. Tank and healer(tank and healer)
in coming healing(Important for Tank)
Outgong healing(just for healer)
Kind2
1. outgoing offence(common)
All offense(second)
All critical (best)
Devastating Critical damage(best)
Attack speed(second)
2. incoming defence
Block(only for tank ,but most tank get full block , not so important)
Parry (melee need this)
Evade (melee need this)
All avoidances (b/p/e) (tank)
All defence Mitigation (melee )
Crit defence (melee)
Kind 3 (useless)
Item wear (useless should be deleted,how about 60%)
Regen Health (useless should be deleted)
Partial Block Mitigation (these 3 mitigation should combine to1 )
Partial Parry Mitigation
Partial Evade Mitigation
So I get these below
Setting(this relic depend what we want to be)
setting for offense(for all class as maximum damage)
All offense(second)
All critical (best)
Devastating Critical damage(best)
Tank defense setting
All avoidances (b/p/e) (tank)
All defence Mitigation (melee )
Crit defence/resistance (melee)
Other defense
Parry or evade
All defence Mitigation (melee )
Crit defence/ resistance
Rune(most people would choice healer and power, so let’s simplify it)
Healer
230healer
200power
+outgoing healer rate
Other classes
230healer
200power
+1500 incoming healer rate
Gem(power regen is needed beside champion and lore-master)
(I suggest we can choice second and third slot by ourself)
\+120 power regen
+parry/evade/block/(all 3 partial mitigation)/attack speed
+20 (will,fate etc.)
My vote is for resistence runes for the new instances. I used names from each race and tried to match a resistence that fits with that race. (sorry for being late, college has a tendency to make me procrastinate!)
Rune of the Eldar
+150 Power
+100 Morale
+400 Disease Resists
Rune of the Paladin Took
+150 Morale
+100 Power
+400 Fear Resist
Gem of the Stone Halls
+22 Vitality
+400 Wound Resist
+400 to all offenses
Rune of the Dunedain
+100 Morale
+400 Poison Resist
+1000 Incoming/Outgoing Healing Rating
Last edited by Stanimir; Mar 28 2011 at 12:54 PM.
Bid them achieve me and then sell my bones.
-Henry V
Community Manager & Harbinger of Soon
Online status:
Join Date
Aug 2008
Posts
6,683
Re: Design a Unique Relic!
Thanks for all your input. The Systems Team will be reviewing the suggestions and putting together their favorites. Once they're done, we'll post up a poll for everyone to vote on.
Rick Heaton, Community Manager, The Lord of the Rings Online.