When the new update arrives, you will find that there are a host of new quests available starting at level 8 in the Shire and Ered Luin and at level 14 in Bree-land. These quests are a little different than our standard quests and we need to clarify those differences to make certain that their place in the game is well understood.
Read more in the latest Developer Diary from Allan ‘Orion’ Maki and post your comments here!
My only concern over this system comes from them being level gated. High levels won't be able to go back and do earlier tasks for the deeds/cloaks/reputation?
The completionists will not be pleased with this development...
I don't understand the use of the term "infinitely repeatable" here. Nothing about these seems infinite - there's a daily limit and a very restrictive level limit which seems to preclude existing high-level characters from having a chance at the task deeds.
What nonsensical definition of "Infinite" are we adhereing to here?
My Main wants pretty Deed Cloaks! Seriously is there gonna be some provision for us to go back and get them? I really am not gonna worry myself sick over it, but I have several OCD completionist friends who are gonna go into fits!
"I can ride and wield blade, and I do not fear either pain or death. " ~Eowyn
The best thing they did in this dev diary was to declare the Task system "In Beta", because it certainly isn't fully baked. The level and per day restrictions make this situationally useful at best (maybe rep grinding). Makes me wonder why they bothered.
We don't know if this doesn't include task for higher levels. It says it starts at level 8 in shire/ered luin and 12 in Bree. There many be task boards in other locations as well. That in effect will allow high level players to also get task as well. Besides if you can only do them at lower levels you will out level the task board content before you really have a chance to do them.
Straight from the Diary:
Task Bulletin Boards, a new addition, are found in social settlements throughout Middle-earth.
Okay question to some Dev willing to answer. Are the deed related to tasks region related or are they worldwide? I think the deeds are really going to be only point of contention and if this can be cleared up I think people will generally like this.
along with the vast preponderance of other commenters, i don't understand the level restriction at all.
with that restriction, you are absolutely shutting off completionists who have already out-leveled the tasks from ever finishing them. this will drive some completionists absolutely nuts, and i don't see what upside this gating offers to make up for that big downside.
since you say the task deeds will reward unique cloaks, you are shutting off access to those unique rewards for anyone who has already out-leveled the tasks. as store sales have shown, people absolutely love cloaks, and it will not sit well to have unique cloaks totally off limits to people through no fault or choice of their own, but simply because they're already too high a level.
the real question i and others have is: why? what does it get you to limit the level range in this manner? is there some huge balance issue we're not aware of?
[LFF] Dwarf: 'LFM to delve deeply and greedily. rich rewards! what could possibly go wrong?'
since you say the task deeds will reward unique cloaks, you are shutting off access to those unique rewards for anyone who has already out-leveled the tasks. as store sales have shown, people absolutely love cloaks, and it will not sit well to have unique cloaks totally off limits to people through no fault or choice of their own, but simply because they're already too high a level.
The answer, of course, will be Task Packs(TM), exclusively available through the store.
Oh...and the bulletin board will be turned into a big, neon, flashing button, "Get Tasks".
We don't know if this doesn't include task for higher levels. It says it starts at level 8 in shire/ered luin and 12 in Bree. There many be task boards in other locations as well. That in effect will allow high level players to also get task as well. Besides if you can only do them at lower levels you will out level the task board content before you really have a chance to do them.
Straight from the Diary:
Yes, they are in other areas. I'm not sure if they are in every major encampment allowing for level-cap players to access any because I didn't look but I did see one near Elrond's Stables.
One thing I'd like to know about is the tasks deeds rewards. Are the rewards going to be the same for every level or are they going to be different? If they are the same, that would help appease the high levels who don't have any more character slots (and don't want to buy any more) to roll a character to level yet again just to get the 'unique cloaks' from the deed rewards. Of course, if they are the same then people won't want to keep doing the deeds. Or are the deeds, as someone else asked, world related so that they all tie together to be one deed?
also, tangentially related: the fact that some of these low level tasks will reward players with rep means that you really need to go back and do a little cleanup in terms of other intro rep quest levels.
the most glaring example is the shire/mathom house rep. well-kept mathoms drop starting, afaik, around level 15-20. but you can't turn in well-kept mathoms till at least level 30, because the intro well-kept mathom quest is set to level 35. with these tasks + their deed rewards now floating around, you might well be totally done with shire rep by the time you hit level 30, leaving you with a stack of totally worthless well-kept mathoms that can't be turned in until it's too late.
the well-kept mathom intro quest needs to be dropped down from level 35 (which means min level 30 to pick it up) to something like level 20 (pickup as early as level 15). that way, you'd have a lot more consistency in rep acquisition methods. and you'd also have less people frustrated about why they can't turn in all the well-kept mathoms sitting in their bags, which is perennially a top question in shire /advice.
anyway, orion, since you've also been in charge of rep faction revamps in addition to tasks development, could you take another pass at some of the old rep stuff such as the well-kept mathom quest level to make it consistent with some of the new task stuff?
[LFF] Dwarf: 'LFM to delve deeply and greedily. rich rewards! what could possibly go wrong?'
So if a player gets a lvl8 task at 11 but then levels up to 13 they can no longer complete the task? or would they be able to complete it because they were eligible when they got it?
A limit of 5 per day which can be unlocked to 10 per day and then reset up to 5 times a day but with only meager rewards. I would rather pay to get a new hobby.
Dorkchops Dwarf Champion LVL65 SM Tinkerer Darwing Elf Lore-Master LVL61 SM Explorer Galiwyn Women Burglar LVL65 SM Armourer Galibald Hobbit Hunter LVL63 SM Historian, ETC.. http://annoyatron.mybrute.com
1) Another product released as "Beta" so it doesn't actually have to work properly and they don't have to support it. Can we please stop releasing unfinished systems?
2) No one needs additional content to supplement their leveling between 1-25. There is already FAR TOO MUCH content in those levels, and they go by so fast that the inclusion of those levels in this system seems wholly unnecessary. If you want to start it at 25 as an alternative for purchasing quest packs, fine. But no one needs to "augment their leveling" until 20 at the very least.
3) The level restrictions are unacceptable. This is the first and only content (and it's a stretch to even call it that) added to the game that has a maximum level for participation. Having been around for four years, there is a reason this has never been done before - it is universally unpopular. Especially if these tasks have associated deeds (that award TP) and cosmetic rewards, there should be no maximum level at all.
I appreciate the effort at developing a new content type for low level players, but for the above reasons I see no reason why this system should be released at all as is.
Elendilmir: Arda Shrugged - Crickhollow: The Colonists
So if a player gets a lvl8 task at 11 but then levels up to 13 they can no longer complete the task? or would they be able to complete it because they were eligible when they got it?
So far in my testing, if you pick up a task in the correct level, you can still turn it in if you go above the level, you just won't be able to pick it up again. For example, I was running Bree rep quests in HI in the Barrow Downs at lvl 18. I had a bunch of lvl 14-18 tasks for vendor trash in the Barrow Downs. I hit 19 while running around. When I went back to turn in the tasks, I was able to turn in 5 tasks, including a couple of lvl 14 tasks. I just wasn't able to pick up any new lvl 14, but had some new lvl 19 tasks.
It is my belief the level restrictions are there to make people start new toons, and buy more stuff from the store (not to mention an extra character slot if needed).
I do think we need more information from the devs on this system before we can make most of the judgments I have seen in the posts so far. The diary did not go into near enough detail on the deeds associated with the tasks and I think that is where most, if not all, of the contention lies.
Originally Posted by gildhur
1) Another product released as "Beta" so it doesn't actually have to work properly and they don't have to support it. Can we please stop releasing unfinished systems?
There seem to be two ways to go about the process of refining a new system. Either put it on the test server and take the feedback from the people who actually test it there, or put it on live and admit that it is a work in progress that may see significant changes once more data can be collected.
The benefit of live is that you will be certain to get a good number of reactions and differing playstyles to provide a wide range of feedback. The drawback of live is that changes will have to be made with the understanding that some of the things they are meant to fix are already out there on characters. are players getting rep too quickly? Do the deeds progress at the right pace? Are the quests too easy/difficult for the level? Gods forbid something is made more difficult or rewards are lessened after some players have had a chance to work on tasks that were easier or more profitable.
2) No one needs additional content to supplement their leveling between 1-25. There is already FAR TOO MUCH content in those levels, and they go by so fast that the inclusion of those levels in this system seems wholly unnecessary. If you want to start it at 25 as an alternative for purchasing quest packs, fine. But no one needs to "augment their leveling" until 20 at the very least.
As long as it is a system that continues into the higher levels, I don't see where more options at a lower level is necessarily a bad thing.
3) The level restrictions are unacceptable. This is the first and only content (and it's a stretch to even call it that) added to the game that has a maximum level for participation. Having been around for four years, there is a reason this has never been done before - it is universally unpopular. Especially if these tasks have associated deeds (that award TP) and cosmetic rewards, there should be no maximum level at all.
The level restriction has not been seen before because we really don't have much like this in the game already. Some of the only repeatable quests early on in the game are the ones that were added with crafting rewards. And those were added with the restriction on the total number of times the quest could be completed.
Depending on what the rewards are for these quests, it would obviously be trivial for a high level character to come back and wipe lower level zones clean of whatever critters drop the needed items. As it is, there will likely be some of that happening as players gather those items and try to sell them to people in the proper level range. How much worse would that be if everyone was going after the easiest quests? You know people would, too. As has been said before, players as a whole will find the easiest path to rewards whether it is part of the intended gameplay or not.
By adding in the level restrictions, some of this is cut down and the higher level players still have access to the higher level tasks. The question is, where do the deeds and rewards come in? Again, we don't have enough information to say that the level restriction will block a higher level player from getting the items available to a lower level.
If those kinds of details are things that the devs hope to work out in the beta, then it is very good that they start more restrictive and open things up as needed. Much less danger in that than if they chose to go the other way 'round.
So really. The whole task system is going to be obsolete for me on any new toon I make by about the 2nd to 3rd day (real time) after rolling that toon.
I understand what Turbine is doing here.....giving a little more exp options to new players to help get them into level range for quest packs.
However, there is SOOO much content for levels 1-25 already that it is easy to skip a TON of it. So it just doesn't make sense to add more exp to those levels because it is just going to mean skipping more content...
Tasks really should be implemented for ~37-42...a level range where you struggle to find enough content to continue leveling. Either that or maybe an additional zone for the 35-42 range......
In contradiction to a new 35-42 zone, I'm starting to think some of the vets are hurting for content right now...and I am surprised there isn't more complaining about a lack of new content and updates for those at 60+ when there seems to be such a large amount of content in development for levels 25 and lower.
Some of the clean-up is nice, like the crafting panel...but what are the long-time loyal seeing as far as new content? Please... give the long-time loyal a hint as to what is coming for us!
In the last Tell the Community thread one of the questions was "What would it take for you to upgrade from free/premium to VIP?" My answer was a stream of high level content...because at the current rate I'm completely BORED on my high level toons. I can pump through something like Enedwaith in a couple of days...to keep me interested there needs to be a fully-featured content release similar to Moria (in size) complete with 3,6 and 12 man instances.
The only thing that has been keeping the game fresh for me is re-rolling on another server and starting all new toons! Seriously, if Turbine wants to see me subscribe again, they need to give me a good reason....and that reason is simply a BIG CHUNK of new high-level content...I'm talking more than a single Enedwaith type zone, because if content is only release at one zone per several months I'll just grind TPs doing deeds and get the packs with TP rather than sub.
I guess what needs to happen is Turbine needs to decide whether they want to focus on getting all of these new people to stick around and sub, or if they want to keep their long-time loyal interested (and subbing)....or and this is a long shot.... hire a few more developers and try to do both.
One thing I've noticed while running around on BR - the taskboards in Ered Luin (Gondamon), The Shire (Hobbiton), & Bree seem to be meant as an introduction to the Task system that has a stronger presence in the L25-50 zones. Once in LL, ND, & other regions, nearly every quest hub had a board. The starter regions were the only places with a single board for the entire region.
Also, add me to the list of those who does not understand the need for the strict level restrictions.
Just for a moment, let's not have a knee-jerk hate-the-store-and-therefore-everything-Turbine-has-done-since-F2P-sucks reaction. Let's actually think about this for a moment.
First, the tasks are not limited to levels 1-20, because they are "throughout Middle Earth". A poster has stated seeing the task board in Rivendell, at Elrond's Stables. That would mean, tasks available at level 35 to 42 or so. And probably at every appropriate level in between and above. I hope someone on Bullroarer will investigate and post more about where the Task boards are appearing.
Next, as stated in the Dev Diary, the purpose is to help Free players level more easily. I don't see anything wrong with that. Yes, there are a lot of deeders out there who won't be able to finish the Level 8 tasks deed (if there is one) and feel annoyed, but I'm not sure this should be a developer concern. There's no saying as yet that there are not level 65 tasks, and a cloak. I still don't see this as a problem if there isn't. Just make a lower level toon, farm tasks, get the deed, get the cloak, put it in your Wardrobe. Done.
Next, Tasks are really geared to giving a helping hand to Free players. They are free XP. No TPs required to access ANYWHERE IN MIDDLE EARTH. Now, if I were a smart hobbit, I would stop doing quests to level and start doing tasks. I would do tasks until my daily task maximum were at the maximum available (an unknown number). I would level while doing tasks, but more slowly than doing quests. That way, when I got into the 20s and 30s, I would have perhaps 20 (guessing) repeatables to do every day that help me level through every region of Middle Earth. That actually gives me more options. Combined with the free EPIC, tasks provide a way to level absolutely FREE throughout Middle Earth.
But you have to be a smart hobbit first. And realize the potential of Tasks now and plan ahead for when you are an older, more experienced adventurer.
Dorkchops Dwarf Champion LVL65 SM Tinkerer Darwing Elf Lore-Master LVL61 SM Explorer Galiwyn Women Burglar LVL65 SM Armourer Galibald Hobbit Hunter LVL63 SM Historian, ETC.. http://annoyatron.mybrute.com
I recently started leveling my Warden and was able to get him to level 18 just doing EL and Shire Quests, which are all available to the F2P crowd. Why would I even care if 250 more quests were added that were only relevant to level 17?
Sadly another example of Turbine allotting resources where they are least needed.
How about offering things at the end game where the largest chunk of your player base is sitting spinning their wheels? Content, not revisions. Enough revisions already. If all the resources put into revisions and revamps were actually put into new content, you'd make LOTS of paying people a lot more satisfied with their tenure in Middle Earth.
Catering to the freebs so soon after a major update that was largely catered to them? Enedwaith was a 2-week distraction. Now it's a ghost town. Hey, we need more level 11 quests!
I have seen no reports of task boards granting tasks above level 50. I recall seeing posts saying they've checked various places in Moria and Mirkwood and they have not been found. Combined with the stated purpose of helping free players level, it seems like tasks would really only be needed until level 50. At that point, you have a number of skirmishes you can do.
Also, many free players have purchased Moria (many when they were previous subscribers), so they have the Moria content they can complete. Once you hit Mirkwood, the skirmishes to complete the Vol II epic are also available. This lessens the need for an additional leveling activity from 50 - 65.
Furthermore, if you are level 65, you're not leveling anymore, so from the "additional method of leveling" perspective, you would only need lvl 60 tasks so help people up to lvl 64. Level 65s would still get locked out.
I'm not sure people are jumping to conclusions about tasks post level 50.
I recently started leveling my Warden and was able to get him to level 18 just doing EL and Shire Quests, which are all available to the F2P crowd. Why would I even care if 250 more quests were added that were only relevant to level 17?
Sadly another example of Turbine allotting resources where they are least needed.
How about offering things at the end game where the largest chunk of your player base is sitting spinning their wheels? Content, not revisions. Enough revisions already. If all the resources put into revisions and revamps were actually put into new content, you'd make LOTS of paying people a lot more satisfied with their tenure in Middle Earth.
Catering to the freebs so soon after a major update that was largely catered to them? Enedwaith was a 2-week distraction. Now it's a ghost town. Hey, we need more level 11 quests!
They appear to be available to at least level 50, so no more sad face!
Don't we have enough content to level up yet? I mean... Is it really what concerns Turbine and where the money is going? To create "tasks" for lvl 25 toons?
1) Another product released as "Beta" so it doesn't actually have to work properly and they don't have to support it. Can we please stop releasing unfinished systems?
2) No one needs additional content to supplement their leveling between 1-25. There is already FAR TOO MUCH content in those levels, and they go by so fast that the inclusion of those levels in this system seems wholly unnecessary. If you want to start it at 25 as an alternative for purchasing quest packs, fine. But no one needs to "augment their leveling" until 20 at the very least.
3) The level restrictions are unacceptable. This is the first and only content (and it's a stretch to even call it that) added to the game that has a maximum level for participation. Having been around for four years, there is a reason this has never been done before - it is universally unpopular. Especially if these tasks have associated deeds (that award TP) and cosmetic rewards, there should be no maximum level at all.
I appreciate the effort at developing a new content type for low level players, but for the above reasons I see no reason why this system should be released at all as is.
I agree with you completely, and have +Rep'd you accordingly Gildhur.
Shocking!
Originally Posted by Southpa
This whole thing seems largely pointless.
I recently started leveling my Warden and was able to get him to level 18 just doing EL and Shire Quests, which are all available to the F2P crowd. Why would I even care if 250 more quests were added that were only relevant to level 17?
Sadly another example of Turbine allotting resources where they are least needed.
Resources where they are least needed? This is the priority, not higher level content. It's a marketing release to attract more F2P people, which brings more revenue to the store.
250 more infinitely repeatable quests, and all 100% free to everyone!
Looks pretty good right? Get used to it, this is their revenue stream...not high level content.
7 Level 65s: Champ, Hunter, Guardian, Captain, RK, LM, Burglar All of them are sick of grinding Scrolls of Empowerment Awaiting change...
Unless they placed the boards hidden in out of the way places, there are no Tasks Boards in any of the Mirkwood or Enedwaith quest hubs. They go as high as Eregion, Forochel, and Angmar.
This has been on Bullroarer for a while now.
Originally Posted by GalateaOrea
Just for a moment, let's not have a knee-jerk hate-the-store-and-therefore-everything-Turbine-has-done-since-F2P-sucks reaction. Let's actually think about this for a moment.
First, the tasks are not limited to levels 1-20, because they are "throughout Middle Earth". A poster has stated seeing the task board in Rivendell, at Elrond's Stables. That would mean, tasks available at level 35 to 42 or so. And probably at every appropriate level in between and above. I hope someone on Bullroarer will investigate and post more about where the Task boards are appearing.
Next, as stated in the Dev Diary, the purpose is to help Free players level more easily. I don't see anything wrong with that. Yes, there are a lot of deeders out there who won't be able to finish the Level 8 tasks deed (if there is one) and feel annoyed, but I'm not sure this should be a developer concern. There's no saying as yet that there are not level 65 tasks, and a cloak. I still don't see this as a problem if there isn't. Just make a lower level toon, farm tasks, get the deed, get the cloak, put it in your Wardrobe. Done.
Next, Tasks are really geared to giving a helping hand to Free players. They are free XP. No TPs required to access ANYWHERE IN MIDDLE EARTH. Now, if I were a smart hobbit, I would stop doing quests to level and start doing tasks. I would do tasks until my daily task maximum were at the maximum available (an unknown number). I would level while doing tasks, but more slowly than doing quests. That way, when I got into the 20s and 30s, I would have perhaps 20 (guessing) repeatables to do every day that help me level through every region of Middle Earth. That actually gives me more options. Combined with the free EPIC, tasks provide a way to level absolutely FREE throughout Middle Earth.
But you have to be a smart hobbit first. And realize the potential of Tasks now and plan ahead for when you are an older, more experienced adventurer.
Normal daily maximum at the beginning is 5. You can increase that to 10 either through deeds or through the store. Then you can reset the count up to 5 times per day. So you can do a max of 60(if my math is correct) tasks per day.
Also, the amount of exp you get from the tasks is less than half of what you would get from a regular quest.
I wouldn't be surprised if tasks were designed prior to the decision to open Moria/Mirkwood for F2P as they seem to be available in all of the regions that are currently open for free players. If there are no taskboards in Moria, Lothlorien, Mirkwood, & Enedwaith I'm sure we will see them available in a future update.
While probably not meant to be taken as point of fact:
Originally Posted by Evaric
Does this change mean Moria is receiving the "Greater Inspiration" treatment that Shadows of Angmar did? I've had so much fun with the epic storyline in Angmar since this went into effect, (Not to mention Mirkwood or Enedwaith) It will be great to run the Moria epic as well.
Originally Posted by Sapience
No. It means free players can now pass through those areas, participate in any Tasks in those areas and complete the Epic story line. No changes to the content (beyond Tasks) have been made.
This would give me the impression that tasks are intended for these areas as well, if not now then some point in the future. If they are not available at the release of the update, I think the only reward that I will be missing on high-level characters would be any title(s) associated with the deeds. Cloaks I can share on the wardrobe and there are easier ways to gain rep.
Last edited by robnkarla; Nov 11 2010 at 02:41 PM.
this level of ignorance should not be acceptable. "for all we know" and "jumping to conclusions" implies we can't figure out or we don't know. but it's quite the opposite -- even taking just 5m to check it out on bullroarer would show no task boards in moria, in lorien, in mirkwood, or in enedwaith.
try to gather some proof before insulting people.
and even if there were level 65 tasks (which there currently aren't), that's not the point. taking options away from people -- lessening the amount of gameplay they have access to -- is never a good idea. unless there's a massive gamebreaking balance issue, level restrictions on tasks unnecessarily limit players from playing the game. that is a bad policy. if players want to do underleveled tasks, if they want to complete low-level task deeds, if they want to earn the low level cloak rewards, they should be able to.
[LFF] Dwarf: 'LFM to delve deeply and greedily. rich rewards! what could possibly go wrong?'
Why on earth would you want to do LOW LEVEL deeds at a higher level? You wouldn't get any experience anyway. It's like doing a gray quest past level (I know, these tasks are for the level it starts and 4 past, so they could potentially go 4 higher or so and still give exp, that's not the point, but that could always be something to ask them to change specifically instead of ALL levels)- you possibly get items, coins, rep maybe (as well as the fun of individual quests) but experience is null.
Tasks on the other hand give JUST experience. Task deeds are tied to the cloaks, at least going by the dev diary, and it sounds like it would be something like area quest deeds- do certain number of tasks/quests, get the deed, doesn't matter WHICH ones (further supported by the example of the limit and how it is increased, which is reminiscent of the quest limit you have, though that's just number of quests at one time, not in a day). Why would they tie cloaks into individual deeds, when they already said deeds don't give items themselves and are merely item gathering jobs given by a bulletin board? While possible, it seems highly unlikely and the exact opposite of any reasonable assumption.
(if the cloaks are already in bullroarer, and they are tied to individual deeds there, my apologies. But I haven't seen anyone say that, it sounds more like people are tying the cloaks into a different part of the diary altogether)
Now, I'm NOT saying I am fully intrigued by these- essentially they're a way to increase levels easily for f2p while they go about questing (note: the items are already standard trash drops, so it's not going to be like tasks are something you do instead of questing/deeds/etc). You quest a while, you go back to town and have trash on you and see that you can turn it in for a bit of extra experience. Great.
Basically, it's not that big of a deal (depending on amt of experience gained), but could help. Honestly, I don't see it as a very bad or a very good.. just another option of what to do with trash loot, a bit different than just throwing it at the nearest vendor npc. You also could get cloaks out of it, woopty doo. I doubt I'll even notice the daily limit as I won't be lame enough to go out and JUST do these, instead of thinking through for a few seconds before going out and holding on to items gained from mobs while questing, that I can turn in later.
It sounds like the Task deeds are "flat", that is, you get the same deed credit for doing Tasks in the Shire as you do for Tasks in the North Downs. Under that system, I can agree with the level-gating. You don't need level 65s consuming all the mobs in the Shire because it's the easiest way to get task deeds done.
But there need to be Tasks that level 65s can do. We all want to participate in this new system, even if it's just to check it out, get a title, get a cosmetic, etc. Even if it's a min-level 65 task billboard in Enedwaith that doesn't help anybody level, it needs to exist.
Look! Another store button! Everyone take a drink...
This update should be called the "button" event.
Thats funny:P all next updates should be called '' Lotro Store mini expansion"
As for feedback about the tasks make them available for all levels or at least for higher levels than just ten or twelve, lets say make them availble from four level till twenty seven or thirty lvl
And no xp gain, if tasks have xp gain for all lvls then simply i might not even bother as many others too
1) Another product released as "Beta" so it doesn't actually have to work properly and they don't have to support it. Can we please stop releasing unfinished systems?
2) No one needs additional content to supplement their leveling between 1-25. There is already FAR TOO MUCH content in those levels, and they go by so fast that the inclusion of those levels in this system seems wholly unnecessary. If you want to start it at 25 as an alternative for purchasing quest packs, fine. But no one needs to "augment their leveling" until 20 at the very least.
3) The level restrictions are unacceptable. This is the first and only content (and it's a stretch to even call it that) added to the game that has a maximum level for participation. Having been around for four years, there is a reason this has never been done before - it is universally unpopular. Especially if these tasks have associated deeds (that award TP) and cosmetic rewards, there should be no maximum level at all.
I appreciate the effort at developing a new content type for low level players, but for the above reasons I see no reason why this system should be released at all as is.
I'm in full agreement with this. I've searched and can't anything for a level 65. I've asked and can't find anyone else that can either. I'm not complaining, I'm just saying that I think these opinions need to be heard. There ARE complaints about people leveling too fast and having to choose which zones will be grey to them. This doesn't help that and it doesn't help ANYONE outside of a limited rep/level/location scenario.
Not trying to beat a dead horse, but if decision makers are frequenting the forums, they need to know that all the level 60+ players are getting an update that doesn't fix MULTIPLE broken instances and, at the same time, adds hundreds of quests that they can't ever do. It sends a bitter message whether intended or not.
I'm all for updates that benefit a certain group or player type... but when you say the content is ONLY for this person or this level, then you've picked who your customer is that day. Its like turning on the radio and hearing country music when it was rock and roll yesterday. People will react harshly when you single them out and cater ONLY to one group.
First, the tasks are not limited to levels 1-20, because they are "throughout Middle Earth". A poster has stated seeing the task board in Rivendell, at Elrond's Stables. That would mean, tasks available at level 35 to 42 or so. And probably at every appropriate level in between and above. I hope someone on Bullroarer will investigate and post more about where the Task boards are appearing.
As a previous poster has mentioned...and I have investigated personally and there are no other tasks past the level limitations of the board at Rivendell.
The no tasks beyond 50 could be a potential problem, as opposed to the level limits. Given that they are raising the level cap for all players automatically with the update, you would think that there would be more tasks in the soon-to-be open areas (to f2p at least, if not beyond). That's something I would have thought would be in bullroarer already if it's planned, given the makeup of the tasks it shouldn't be hard to do (or add in later) for the programmers.
It may have been stated & I missed it, however: Will tasks take up slots that quests normally occupy in the quest log limit? Or is it a separate section & count in the panel.
I'm all for updates that benefit a certain group or player type... but when you say the content is ONLY for this person or this level, then you've picked who your customer is that day. [....] People will react harshly when you single them out and cater ONLY to one group.
THIS is precisely the point.
content aimed primarily at one group is fine. content aimed exclusively at one group is bad.
[LFF] Dwarf: 'LFM to delve deeply and greedily. rich rewards! what could possibly go wrong?'