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  1. #1
    Listen, do you smell something? Online status: Frelorn is offline
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    Feedback: New Player Tips for Rune-keepers

    Over the next few weeks we will be focusing on the classes in our Tell the Community Team threads. In keeping with that theme, we want your help. If you could give one tip to a new player about playing the Rune-keeper class, what would it be?
    Andy "Frelorn" Cataldo - Turbine Community Relations
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  2. #2
    Senior Member Online status: huntermaniac is offline Reputation: huntermaniac the Wary huntermaniac the Wary huntermaniac the Wary huntermaniac the Wary huntermaniac the Wary
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    Re: Feedback: New Player Tips for Rune-keepers

    Read your tooltips. So many skills and traits have hidden little tidbits within their tooltips, it's important to understand what each and every skill does and how to put them to the best and most efficient use.

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  3. #3
    Senior Member Online status: jak1184 is offline Reputation: jak1184 the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    Your healing stone is your friend. When pulling multiple mobs drop the stone and the ones you havent hit will attack the stone while you kill the first mob.
    Melkors Bane
    Kaylynn-75 Runekeeper

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    Re: Feedback: New Player Tips for Rune-keepers

    standing in place while fighting is generally a bad idea, you are really squishy, so stay mobile, kite and avoid fire skills unless you are making the pull.

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  5. #5
    Counter of Deeds Online status: Tawariel is offline Reputation: Tawariel the Neophyte Tawariel the Neophyte Tawariel the Neophyte Tawariel the Neophyte Tawariel the Neophyte Tawariel the Neophyte Tawariel the Neophyte
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    Re: Feedback: New Player Tips for Rune-keepers

    The DPS rating on your runestone comes into play only when you hit an enemy with a melee autoattack. It has no effect whatsoever on your casting damage.

  6. #6
    Grand Member Online status: PerfectApproach is offline Reputation: PerfectApproach the Neophyte PerfectApproach the Neophyte PerfectApproach the Neophyte PerfectApproach the Neophyte PerfectApproach the Neophyte PerfectApproach the Neophyte PerfectApproach the Neophyte PerfectApproach the Neophyte
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    Re: Feedback: New Player Tips for Rune-keepers

    Read everything on the RK forums. There's so much good info there, especially in the (albeit old) sticky posts.


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  7. #7
    Senior Member Online status: FatsTheBlob is offline Reputation: FatsTheBlob the Wary FatsTheBlob the Wary FatsTheBlob the Wary
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    Re: Feedback: New Player Tips for Rune-keepers

    Killing something as fast as possible is the best defensive strategy, I can guarantee you a mob will be doing less damage when it's dead.

  8. #8
    Senior Member Online status: Barruktp is offline Reputation: Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by Tawariel View Post
    The DPS rating on your runestone comes into play only when you hit an enemy with a melee autoattack. It has no effect whatsoever on your casting damage.
    Then why does the tooltip damage on my lightning skills change when I swap my runestone for a higher DPS?

    I'm not trying to be argumentative... I used to think stone DPS did not matter as well. But I just checked a couple of weeks ago and I found that the tooltips do change.

  9. #9
    Grand Member Online status: ShammWoww is online now Reputation: ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by Barruktp View Post
    Then why does the tooltip damage on my lightning skills change when I swap my runestone for a higher DPS?

    I'm not trying to be argumentative... I used to think stone DPS did not matter as well. But I just checked a couple of weeks ago and I found that the tooltips do change.
    They aren't legendary stones with different skill percentage increases are they? Or are these Plain Jane stones?

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  10. #10
    Grand Member Online status: ShammWoww is online now Reputation: ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend
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    Re: Feedback: New Player Tips for Rune-keepers

    To answer the real question...

    Learn what skills are Area of Effect (AoE) and which are not. AoE skills will break any stuns you have on mobs. Also, if your tooltip says "Max Targets: 3" it means that you will hit your primary target, and the effect will splash onto 2 other monsters around it (presumably the closest, but not sure)
    (Yes, I was confused at first how I could choose which 3 I wanted to target, this being my first MMO)

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  11. #11
    Senior Member Online status: Barruktp is offline Reputation: Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend Barruktp the Bounders-friend
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by ShammWoww View Post
    They aren't legendary stones with different skill percentage increases are they? Or are these Plain Jane stones?

    PC Police: not that there is anything wrong with anyone named Jane. Perhaps Jane prefers a simpler lifestyle than us all or maybe Jane decided to be Amish. At any rate, No offense against anyone named Jane, plain or not is intended.
    These are non-legendary stones. Neither of them had will or tac offense on them. One had tac crit, but that would not change the damage on the tooltip.

  12. #12
    Grand Member Online status: aleczander is offline Reputation: aleczander the Neophyte aleczander the Neophyte aleczander the Neophyte aleczander the Neophyte aleczander the Neophyte aleczander the Neophyte
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by Barruktp View Post
    Then why does the tooltip damage on my lightning skills change when I swap my runestone for a higher DPS?

    I'm not trying to be argumentative... I used to think stone DPS did not matter as well. But I just checked a couple of weeks ago and I found that the tooltips do change.
    I noticed this too. Bug or WAI? Is there a hidden tact dps rating on stones, in addition to melee (is lvl of the stone the factor)?

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  13. #13
    Senior Member Online status: amien is offline Reputation: amien the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    Alot of your Healing traits like Terse Narrative and essay of exaltation are very difficult to get because you have to be incombat to use these skill at such a high attunement. A good way to get these deeds is use a protector and run skirmishes while only healing your personal tank- this method is easier than letting a mob whack on you, setting back the INSANELY long induction of Epic for the Ages.

  14. #14
    Grand Member Online status: ShammWoww is online now Reputation: ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend ShammWoww the Bounders-friend
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by amien View Post
    this method is easier than letting a mob whack on you, setting back the INSANELY long induction of Epic for the Ages.
    One thought...All Fates Entwined works when you are solo too, so if you cast this on yourself at full attunement, your inductions will not get set back.

    85 RK | 85 CHMP | 75 BRG | many others

  15. #15
    Senior Member Online status: amien is offline Reputation: amien the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by ShammWoww View Post
    One thought...All Fates Entwined works when you are solo too, so if you cast this on yourself at full attunement, your inductions will not get set back.
    That would be great! but I already got my Terse narrative trait way before All fate entertwined

  16. #16
    Senior Member Online status: erikthe10man is offline Reputation: erikthe10man the Bounders-friend erikthe10man the Bounders-friend erikthe10man the Bounders-friend erikthe10man the Bounders-friend erikthe10man the Bounders-friend erikthe10man the Bounders-friend erikthe10man the Bounders-friend erikthe10man the Bounders-friend
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    Re: Feedback: New Player Tips for Rune-keepers

    Remember to mix up your DPS rotation!

    Lightning: High Direct damage
    Fire: Direct Damage/Damage over Time
    Frost: Direct Damage w/Debuffs

    A good Rune-keeper mixes up their damage. Some mobs have higher resistances, so DoTs and debuffs will save you when you have to start kiting or healing yourself.

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  17. #17
    Senior Member Online status: Brickle is offline Reputation: Brickle the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by amien View Post
    Alot of your Healing traits like Terse Narrative and essay of exaltation are very difficult to get because you have to be incombat to use these skill at such a high attunement. A good way to get these deeds is use a protector and run skirmishes while only healing your personal tank- this method is easier than letting a mob whack on you, setting back the INSANELY long induction of Epic for the Ages.
    Another almost afk way of doing this is head to the starter zone. Make sure you have no damage on hit skills or items equipped and agro a level 5 or something. Just let him hit you all day long while you work on your healing attunement.

    How I did mine back during Moria.
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  18. #18
    Senior Member Online status: Brickle is offline Reputation: Brickle the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    Level 30 Class Quest Easy Mode.

    The biggest problem with doing this quest is keeping track of the NPC's health.

    To solve this hover your mouse over each defender and hit the "H" key (default) to make a detached tool tip with that NPC's health bar. Repeat with the other two and move them where you want.

    To heal that NPC simply click its tool tip then heal to your hearts content.

    Also DO NOT DPS during this quest. It is all about healing. Just keep your defenders alive and you win.
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  19. #19
    Member Online status: Itarwen is offline Reputation: Itarwen the Wary Itarwen the Wary
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    Re: Feedback: New Player Tips for Rune-keepers

    Use all of your skills. In other words SPAM your skills, the majority of them need to be used to become a trait you can slot at the bard. The skill will be more powerful and give you extra bonuses.

    Your healing stone is your BEST FRIEND. Drop the stone, drop the stone, drop the stone, use it as a decoy, the MOBS LOVE to romance the stone, they see it as a threat and will actually stop to kill it. I trait as soon as it is possible that I can use the stone at all attunements and I can DROP it IN COMBAT.


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  20. #20
    Junior Member Online status: BaruDwarf is offline Reputation: BaruDwarf the Neutral
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    Post Re: Feedback: New Player Tips for Rune-keepers

    This should be required reading for anyone who wants to properly fulfill their role in a group:
    http://lorebook.lotro.com/wiki/A_Bas...or_Fellowships

  21. #21
    Junior Member Online status: Endemico is offline Reputation: Endemico the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    I don't understand. Yes, I am new to the game. Yes, I am a VIP. My second character is an RK. I played for a few hours and got her to level 10. No I am not new to MMO's. Looking in here for tips for new RK's I am thoroughly confused. Do I need to shelve her now and play another class until I understand more about traits and the like so I can understand the discussion? I don't have any epic stones or the like and no great attributes.

    Should I be concentrating on healing or damage? What basic class skills, traits, etc, should I be concentrating on? Is this a healing class or a dps class? How do I best let others know inviting me to a fellowship how I am balanced?

    Should I concentrate on lightning, water or fire, and what do I need to get to be best at that? Is there a technique to casting I should be aware of as in spell rotations as a new player? I find casting a HoT on myself and others in my fellowship before casting dps spells helps me stay alive longer. I have yet to use a battle in game.

    I don't have any healing stones yet. All I have are quest rewards. Should I find a place to buy these? When I drop them can I recover them?
    Is there an easy way to swap stones? How do you drop them? If they grab agro, should I drop the damage stones to dump agro as well?
    I just want some basic help. Epic stones and the like will have to come later.

    Any new player advice is sought after and very much appreciated.
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    Last edited by Endemico; Nov 18 2010 at 09:41 PM.

  22. #22
    Century Member Online status: Aranedain is offline Reputation: Aranedain the Wary Aranedain the Wary
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by Endemico View Post
    Should I be concentrating on healing or damage? What basic class skills, traits, etc, should I be concentrating on? Is this a healing class or a dps class? How do I best let others know inviting me to a fellowship how I am balanced?
    The class both heals and damages well. I would heal just enough to keep your morale where you want it, and otherwise damage. (As has been said, a dead foe won't hurt you anymore.)

    Quote Originally Posted by Endemico View Post
    Should I concentrate on lightning, water or fire, and what do I need to get to be best at that? Is there a technique to casting I should be aware of as in spell rotations as a new player? I find casting a HoT on myself and others in my fellowship before casting dps spells helps me stay alive longer. I have yet to use a battle in game.
    In general:
    Lightning is for direct damage.
    Fire is for damage and DoT.
    Frost is for damage and debuffing your foe.

    Quote Originally Posted by Endemico View Post
    I don't have any healing stones yet. All I have are quest rewards. Should I find a place to buy these? When I drop them can I recover them?
    Is there an easy way to swap stones? How do you drop them? If they grab agro, should I drop the damage stones to dump agro as well?
    I just want some basic help. Epic stones and the like will have to come later.
    I believe the healing stone they're talking about comes as a skill. By level 10, you should have one available to purchase the skill from your trainer. (I can't remember which level you get it, but it's before level 8.) Dropping the stone heals you within a radius of the stone, and then you are able to stay alive longer while (1) it heals you, and (2) it draws the attacks of mobs you haven't attacked that would otherwise come at you.

    As a new RK myself, I am hoping that maybe some more good tips for beginners could find their way into this thread. It seems like the similar threads for the other classes have more substance to them right now.

  23. #23
    Member Online status: Turkeyspit is offline Reputation: Turkeyspit the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by Barruktp View Post
    Then why does the tooltip damage on my lightning skills change when I swap my runestone for a higher DPS?

    I'm not trying to be argumentative... I used to think stone DPS did not matter as well. But I just checked a couple of weeks ago and I found that the tooltips do change.
    I'm sorry, but can we get an official 'right' answer on this? Just the other night, I opted to keep my jeweler crafted Rune-Stone over a quest reward because the DPS was substantially higher, eventhough the stats on the other stone were, for the most part, superior.

    So I need to know this so as to not make the same mistake again (if indeed I made a mistake)

  24. #24
    Senior Member Online status: stock is offline Reputation: stock the Wary stock the Wary stock the Wary
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by Turkeyspit View Post
    I'm sorry, but can we get an official 'right' answer on this? Just the other night, I opted to keep my jeweler crafted Rune-Stone over a quest reward because the DPS was substantially higher, eventhough the stats on the other stone were, for the most part, superior.

    So I need to know this so as to not make the same mistake again (if indeed I made a mistake)
    Go by the stats, the DPS value on a rune-stone is purely for the rating for melee auto-attacks (Rune-stones are a 2H weapon, and have 2H appropriate DPS).

    Things that affect tactical output on a rune-stone: will, fate, tac crit rating, tac offense, and indirectly ICPR (in-combat power regen). When you get to level 45, your legendary item rune stone will have a tac. dmg rating, basically the tac parallel to the melee DPS rating that most other classes have. Ranking this value up will make a difference to your output.

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  25. #25
    Junior Member Online status: Marcolaxz is offline Reputation: Marcolaxz the Neutral
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    Thumbs up Re: Feedback: New Player Tips for Rune-keepers

    when you are in skirm and GBs , manage your traits for healing skills , and leveling goes to dps traits

  26. #26
    Junior Member Online status: Mezzovhal is offline Reputation: Mezzovhal the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    lol nvm, found the answer. Only thing that matters on a rune stone are the bonus to stats, until you get to legendary stones....

    Seems like a weird mechanic, but changing it would unbalance things dramatically. I guess it is because they scale your base stats up as you level, so there is no need for gear to scale up as you level.
    Last edited by Mezzovhal; Jan 26 2011 at 04:39 PM.

  27. #27
    Senior Member Online status: Hagen13 is offline Reputation: Hagen13 the Wary Hagen13 the Wary Hagen13 the Wary
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    Re: Feedback: New Player Tips for Rune-keepers

    This is actually pretty common in MMOs for casters. Many MMO caster/healer classes use weapons as "stats on a stick" (staff).

    On the one hand RKs don't get those nice ranged autoattacks and don't get bonus from weapon DPS. On the other, you can ignore weapon DPS entirely and don't need an autoattack. So it's a pretty decent trade.

    Anyway if I had one tip for a new RK it would be to get to level 20 ASAP. Sub-20 the class is underwhelming; very squishy, DPS is almost as good as a hunter but half the range, and your self healing capacity is almost irrelevant. After 20, your DPS will start to grow exponentially, your range will be a non-issue, and so will healing (stone + HoT is enough for most encounters). Also the fun factor goes way up once you get to play with skills like Epic Conclusion, and get some traits to boost your crit rating and damage.

  28. #28
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    Re: Feedback: New Player Tips for Rune-keepers

    10 tips For those starting out up to lvl 20:

    Really take your time in Bree and get the breeland adventurer string of deeds. Remeber these tips as you will likely be solo up until this point:

    1. Put ceaseless argument in the easiest place to spam, and move around when creatures attack.

    2. When your in the midgewater marshes collect copper! To level the jeweller your going to need as much of it as you can get.

    3. get to the bard in the prancing pony and get your traits slotted. Take some out of game time and read about virtues, lots of starter deeds in Bree to kick them off. Increasing fate with idealism and Empathy should be a priority

    4. If you are in a Kin, ask for help when you need it.

    5. Buy ahead! (major emphasis on this) for rifflers and chisel. there simply are not a lot of them in the auction house, so if you have the cash and see one for lvl 15 and you are at 12, make the buy and store it.

    6. Sell low level jewelry at the auction house. At the begining lvl you arent turning out great pieces but you can still recoup costs and get acclumated to pricing. You'll notice there are not a lot of mid level jewelry pieces on the market but plenty of low to mid level toons running around.

    7. Buy a horse. You can get the riding skill from the lotro store with TP (if you havent alread) go buy a starter horse and get that chore out of the way.

    8. Once you get to lvl 15 go find the quest “An eye in the storm” you will get “tale of storm” which is a class trait and you will get the rune “stone of the storm”. These rune stones will serve you well, you shouldn’t delay in doing this quest when you get to lvl 15, wrap up unfinished business and make this the priority.

    9. Throw down “rune of restoration” as often as you can stand it. You’ll see why over time. Sometimes its easier to just spam ceaseless argument and dance around, easy kills, I know. Still, throw rune of restoration.

    10. Use the forums. Don’t be afraid to ask questions someone will help.
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  29. #29
    Junior Member Online status: ontv319 is offline Reputation: ontv319 the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    I think most of past posts have covered basically every helpful tip out there for a Rune Keeper. though i noticed there hasn't been any talk about stats to look for.

    In my opinion Rune keepers really have no need at all for might. Yes some will say that it helps increase your common damage mitigations, but there are much better stats to look for.

    Agility is another stat that isn't really very important, asides from the parry and evade ratings you can get from it all else is pretty much junk. There's no need to bother with melee and ranged crit rating because all RuneKeeper skills are tactical.

    Vitality, will and fate are really the ones to look for and boost. Vitality because it adds to moral and adds a bit to resistances, (wound, poison and disease) i mean what isn't there to like about that? Though Will and Fate are byfar most most important because thats where all the Runekeepers damage comes from, and as said before a dead enemy is a damageless enemy.

    Will and fate boost the raw power pool, tactical offence and crit ratings, outgoing healing, fear resistance, and lastly in combat morale and power regeneration.

    All in all i loook to boost fate, will and vitality for core stats, as do all the caster classes it seems.
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  30. #30
    Junior Member Online status: Stuntie is offline Reputation: Stuntie the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    My best tip for any class.

    Every now and then go to a zone 5+ levels below you and finish of a slayer deed on normal mobs.
    User the time there to both practice tactics (new and old), and to up the traits for new skills.

    E.g. Just got a new 5 slot fire spell, then aggro a couple of mobs and spam the weakest attacks to get up to 5 slots and then blast em with the new spell. Ups your trait ticks and slayer count at the same time.

    Or try a new combination of roots stuns and such like, with a healing spell, then dpsing to practice getting ambushed. E.g can you stun a mob, run, drop a rock and get a couple of heals off before it recovers and gets to you? No threat here against a -5 level mob so you can train and have it down pat for when you are jumped by a second mob right after a hard fight during normal questing.

    it also help spice up those tedious 'kill 10,000 rats' slayer quests.

  31. #31
    Senior Member Online status: thegneech is offline Reputation: thegneech the Neophyte thegneech the Neophyte thegneech the Neophyte thegneech the Neophyte thegneech the Neophyte thegneech the Neophyte
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    Re: Feedback: New Player Tips for Rune-keepers

    Some thoughts on RK squishiness from a freshly-L25 player here:

    http://my.lotro.com/user-114195/2011...ot-so-squishy/

    Compared to a champ, my RK feels downright tough.

    -The Gneech
    Premium content since 2010.
    Valar Guild: Lore Monkeys and Proud of It

    Gneech.com - My writing, comics, and art.

  32. #32
    Senior Member Online status: Jeroen3219 is offline Reputation: Jeroen3219 the Neophyte Jeroen3219 the Neophyte Jeroen3219 the Neophyte Jeroen3219 the Neophyte Jeroen3219 the Neophyte Jeroen3219 the Neophyte
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    Re: Feedback: New Player Tips for Rune-keepers

    My experience:

    At lower levels the RK plays squishy, so:

    - Keep your gear up level (armor, jewelry, rune stone, chisel), really you can use all the edge you can get.
    - Learn to use your rune stone as distraction, when you're fighting more than 1 mob. Get the trait as soon as possible, so it is more enduring. Also trait for being able to cast it at all attunements.
    - Use a morale pot. Don't heal yourself while solo in combat. Either that, or run, spamming prelude. Changing attunement takes way too long and you'll end up dead.
    - Learn to use shocking touch. Trait for the long version with lesser resistance. Stun one mob, finish the other, get back to the stunned one. At full attunement it won't take long to finish it off.
    - Watch your surroundings. Are there more mobs closeby that can be aggroed. Play smart. Pull from a safe distance.
    - Use a tool like Combat Analisys. See what rotation gives you the best damage. In solo play there is little need to watch your power, the fights are quick. Get the most out of your spells.

    Learn these things fighting lower level mobs. Up until now, I had little trouble fighting multiple mobs at once, even when they are above my level. I have had no need to kite, but I can see why at times it would come in handy.

    After level 20 the RK becomes a blast, litterally. You can now easily blast elite or signature same level mobs. At times, even two at the same time, if played well. The same tips as above go. But in comes grouping... and then some new mechanics come into play.

    In fellowships / bossfights:
    - Watch your aggro. A RK deals a lot of damage, even while he has to built up attunement. Start slow, with the longer induction spells to built attunement and you also get a nice DoT effect.
    - Watch your power. Using only lightening skills, you burn thru power like a blaze. In normal situation that's no problem, but fighting a 22K morale boss you need to make it last. Use self motivation when you're down 30% on power. Use a power pot when you're down 50%. Self motivation will be up when you're power is low again, after that you can use another pot. Switch to fire skills, with the occasional lightening / frost, once your writs are up maximum. In the end you'll achieve a higher DPS and really... without power a RK is nothing. It's no fun having to wait for your power to regenerate.
    - When healing, watch your aggro. Heals even built up more aggro then your DPS. Give the tank a bit to gain aggro, while you use mending verse. Drop your stone next to the tank, when he has already started. Otherwise the stone will draw the mobs and the tank has to run after them, wasting his time and resources to regain aggro.
    - When healing, the same goes for power as above. Try to get your attunement up as quickly as possible. Use prelude and mending verse. Get a tree tier writh of health on your tank... heal everyone else, when needed, with either mending verse or rousing words (both expensive power wise).

    good luck!

  33. #33
    Junior Member Online status: bsc200311 is offline Reputation: bsc200311 the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    Quote Originally Posted by Barruktp View Post
    Then why does the tooltip damage on my lightning skills change when I swap my runestone for a higher DPS?

    I'm not trying to be argumentative... I used to think stone DPS did not matter as well. But I just checked a couple of weeks ago and I found that the tooltips do change.
    Not sure if this was answered yet as I don't have a lot of time to go through all the posts but when you swap your stone with a stone that has your tact ramped up (healing stone you don't ramp your tact up) then yes you will see your numbers change

  34. #34
    Junior Member Online status: Souldust is offline Reputation: Souldust the Neutral
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    Re: Feedback: New Player Tips for Rune-keepers

    When you need to kill mobs be aware that there are other mobs around him so watch the aggro range to not pull more that you can handle. If you do get more than needed stall them or use frost skills to keep range between yourself and harm.

    Nimdir - Warden/ Grimtor - Burglar / Asasiyun - Rune-Keeper

  35. #35
    Junior Member Online status: rescuerodent is offline Reputation: rescuerodent the Neutral
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    What happened to the RK abilities in the new Beta.

    Simple orcs and gobbies whom I never had to truly dedicate, now kick my butt. I now drop a rock and are consistantly defeated by foes below my level. It seems the area around Standguard are a death trap for me. My Rune of Restoration seems to have no effect. This area previously was minimally confrontational. Three deaths in short order caused me to sign off. VTY, kirsten D

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