Thread: Woodworking Recipes
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Nov 08 2007 09:19 AM #41
Re: Woodworking Recipes
There are Master-level recipes for Beleriand/Westernesse/Dwarf-Make Superior [Instrument]. The resulting items change the damage-type of Chant of the Oathbreaker to the appropriate sort, and can only be equipped by a level 40 Minstrel. The actual recipes are identical to the Artisan versions, substituting Black Ash Braces for Lebethron, and Exceptional for Pristine hide for the drum. The store-bought ingredients are the same.
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Dec 12 2007 07:56 PM #42
Re: Woodworking Recipes
Great post, thanks
Sure wish we had a consumable needed item.Shrig - Champion from Alpha to present
Shrigga - Hunter from Beta to present
Shrin - LoreMaster
Tirabi - Minstrel
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Dec 14 2007 12:20 PM #43
Re: Woodworking Recipes
Hey everyone,
So the Lorebook entries now show item effects! Woot!
That pretty well makes this list obsolete. Does anyone want to see me continue to update it?Kol & Alts (Kolril, Kolren, Kolbrandr, Kolbladnir)
All that is gold does not glitter, Not all those who wander are lost;
Grand Master Weaponsmith/Master Artisan Woodworker/Metalsmith/Tailor, Master Expert Jeweller
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Mar 06 2008 02:31 PM #44
Re: Woodworking Recipes
nebody know where the ruby shard drops, i think i had one but got rid of it cause i didnt know if i needed it. total noob moment.
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Jan 07 2009 10:06 AM #45
Re: Woodworking Recipes
One thing that is missing, or so I am assuming, is Campfire Materials. Where does one get that recipe from, and at what level/levels can it be crafted?

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Jan 07 2009 01:55 PM #46
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Jan 31 2012 02:05 AM #47
Re: Woodworking Recipes
I know this is slightly off-topic but i cant find a better place to suggest this. can turbine please make a new recipe chain (apprentice thru westfold) for a cosmetic or skill item or something that is a CUSTOM wood pipe which enables, depending on the pipeweed used, cool bonuses? for example if i were to smoke in game using the pipe it would ask me to choose a pipeweed from my inventory, and then if i use dragons' breath i get fire damage for a minute after or something? each pipeweed will have its own effect of course - could vary between restored morale/power or regen or anything at all really. it sounds like a cool and easily implemented idea!






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