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Thread: Enedwaith Map!

  1. #81
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    Re: Enedwaith Map!

    seriously it'd be nice to get an area of explorable land that WASN'T ringed by imaginary mountain ranges.. I mean.. I'd rather have an invisible wall than have the entire geography be open areas ringed by mountain ranges. I mean it's not as bad as Mirkwood at least, since enedwaith is in the foothills.. (where mirkwood is a small area ringed by a narrow mountain range in the middle of a forest, what the heck?)


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    Re: Enedwaith Map!

    So no new instances ? =(
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    Re: Enedwaith Map!

    Most everything sounds interesting.

    Scalable instances is amazing, lots of good potential. The map looks awesome, and I'm excited to see how the Epic quest will develop!

    Though a few things worry me.

    But I'm a little perplexed at an option to solo them...especially the raids. Really, a solo Rift, soloing the Balrog?

    That seems off...in fact I have zero interest in running dungeons solo in whats supposed to be an MMO. Also, running it solo for small rewards or cosmetic items, then running it in group content for the bigger rewards...recipe for burnout faster than whats currently in place...oh and insta ports to the dungeons?? Careful thats not taking the "world" out of Middle Earth there...sounds dangerously close to WoW where you can now stand in a city and level to the max without leaving it with the insta dungeon LFG port.

    But these are just a few worries, and knowing me, probably unfounded. Cheers all!

    Edit: Found a response on Massively which made more sense, I think.
    "No, as Kate Paiz said in another interview, the old instances will be level scalable. They will not be group size scalable like skirmishes, though, and no soldiers allowed. They're still the same instances, but you can change their level, and the loot will scale accordingly."
    Last edited by Drifter25; Jun 17 2010 at 04:48 AM.

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    Re: Enedwaith Map!

    Quote Originally Posted by Drifter25 View Post
    sounds dangerously close to WoW where you can now stand in a city and level to the max without leaving it with the insta dungeon LFG port.
    You know, hyperbole doesn't add weight to an argument. Just saying.

  5. #85
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    Re: Enedwaith Map!

    i thought Enedwaith was West and SW of Dunland... thats where it appears on all the maps... Here it appears... north... O_O

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    Re: Enedwaith Map!

    Quote Originally Posted by Kraggy View Post
    You know, hyperbole doesn't add weight to an argument. Just saying.
    Except I didn't perceive myself as exaggerating as I've experienced it first hand, but perhaps you are right. But I also stated in there, its probably unfounded, this is a different game, different community. It will probably work out to be fine.
    Last edited by Drifter25; Jun 17 2010 at 05:41 AM.

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    Re: Enedwaith Map!

    Quote Originally Posted by Krayse View Post
    i thought Enedwaith was West and SW of Dunland... thats where it appears on all the maps... Here it appears... north... O_O
    I think our current map is but a small part of the greater region of Enedwaith (at least the part where our story is concerned) just to the north of Dunland. I wish it would be all of Enewaith, but that may leave room for further expansion of it in future updates. And, they may have more tweaking to do to it yet so its maybe not finalized. It still looks pretty
    Last edited by Drifter25; Jun 17 2010 at 05:48 AM.

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    Re: Enedwaith Map!

    Quote Originally Posted by Vilnas View Post
    Mirkwood has seven stable masters, as well as two mini-zones without stables. Mirkwood was also a $20 paid expansion. In my opinion there is very little chance that this new zone will be as big as Mirkwood, and even less chance that it will be bigger.
    yes...the previous comment didn't make much sense to me...how could MW be smaller when it has MORE stable?

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    Re: Enedwaith Map!

    Quote Originally Posted by Krayse View Post
    i thought Enedwaith was West and SW of Dunland... thats where it appears on all the maps... Here it appears... north... O_O
    Dunland is in fact in Enedwaith. We use Enedwaith primarily as a region name for that part that is not specifically Dunland.

    Also, to nip a rumor in the bud: TTH was correct in regard to the instance scaling, Massively was not. There is more info coming on that, so I won't go into greater detail.
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    Re: Enedwaith Map!

    Quote Originally Posted by Berephon View Post
    Dunland is in fact in Enedwaith. We use Enedwaith primarily as a region name for that part that is not specifically Dunland.

    Also, to nip a rumor in the bud: TTH was correct in regard to the instance scaling, Massively was not. There is more info coming on that, so I won't go into greater detail.
    Any new 6 man instances with this content update ?
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    Re: Enedwaith Map!

    Overall.

    Map, Small, but it is just a zone. Some areas look pretty densely packed, I can already tell that Mournshaws is going to be an annoying area.

    Here is roughly what it looks like on map.


    The up level old instances honestly is a waste of time since you won't scale it by group size.

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    Re: Enedwaith Map!

    Overall I do not mind the map size or inconsistent layouts so long as we get more land masses released. This is not all of Enedwaith, so be it, but I would like Turbine to fill in the areas. They could turn 1 big map into 10 if they like so long as they are not instanced/gated and eventually all connect.

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    Re: Enedwaith Map!

    Lets just hope enedwaith looks better than its map. No offence turbine but the old maps looked far better than what you did with mirkwood and now enedwaith. And from the looks at the map it seems theres going to be very little areas to explore, i mean did anyone else feel that the areas in mirkwood were just given to you by quests and there werent many places that u could just wonder off and eventually discover a nice or interesting place that few people had found.

    Oh well, i am happy to see that we are getting info updates alot quicker than expected about book 2. First book was actually very good and can see volume 3 unfolding into a great new story line

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    Re: Enedwaith Map!

    Quote Originally Posted by Drifter25 View Post
    Except I didn't perceive myself as exaggerating as I've experienced it first hand, but perhaps you are right. But I also stated in there, its probably unfounded, this is a different game, different community. It will probably work out to be fine.
    Your comment was hyperbolic because you can't "now stand in a city and level to the max without leaving it with the insta dungeon LFG port" any more than you can get to level cap in this game using only Skirmishes (the equivalent of the insta-dungeon porting you're talking about).

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    Re: Enedwaith Map!

    Yeah, when that map is put into context as it is above, it's painfully obvious that it's barely the size of Eregion at best.

    A year. For that. When that google map or whatever it was was leaked almost 6 months ago now. If it takes 18 months to release something like that maybe that's why they needed to get renewed till '17. That way they have ample time to get Rohan out.

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    Re: Enedwaith Map!

    From the positioning of the 2 rivers on the released map it looks like we are getting the northeastern section of Enedwaith. The problem with this is the road. The reason the road is a problem for me is because I think its the south road which is far to the west of the northeastern section. Now the road could be a old road that connected Hollin's Gate to the Gap of Rohan in a more direct way versus going to Tharbed then going south the southern road. But so far Turbine has done well to be true to the geography of Middle Earth so I know it will be a good representation of where ever they place it.

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    Re: Enedwaith Map!

    Quote Originally Posted by ararax2 View Post
    Overall.

    Map, Small, but it is just a zone. Some areas look pretty densely packed, I can already tell that Mournshaws is going to be an annoying area.

    Here is roughly what it looks like on map.


    The up level old instances honestly is a waste of time since you won't scale it by group size.
    I think you are way off in this outline of what you think the map is....look at the ONE river with your outline you only have 1 river..while the released map shows TWO clearly defined rivers. I think that portion that used to make your outline is the subsection that is labled Fordirich...so that part that is now in the lorebook map is about 1/10th of the size of the new region. So the new area is a lot bigger than you think...I would say the same size of Mirkwood...if not a little bigger.

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    Re: Enedwaith Map!

    Quote Originally Posted by Berephon View Post
    Also, to nip a rumor in the bud: TTH was correct in regard to the instance scaling, Massively was not. There is more info coming on that, so I won't go into greater detail.
    a consequence of relying on 3rd party news organizations to feed news to your news starved player-base?
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    Re: Enedwaith Map!

    Quote Originally Posted by Beorthelion View Post
    I think you are way off in this outline of what you think the map is....look at the ONE river with your outline you only have 1 river..while the released map shows TWO clearly defined rivers. I think that portion that used to make your outline is the subsection that is labled Fordirich...so that part that is now in the lorebook map is about 1/10th of the size of the new region. So the new area is a lot bigger than you think...I would say the same size of Mirkwood...if not a little bigger.
    The area below the large depression was not finished, I extrapolated based on several known areas.
    1. The island bordering Eregion.
    2. The center river which leads to a semi marsh with oxbow type lakes in the central map.
    3. The known set of buildings I labeled as Thrors Comb.
    4. The region is actually pretty close in size to Mirkwood as I drew it.
    5. Stable distances are between Eregion and Mirkwood in size.

    Could I be off on scale? Sure, but I think that the river north of where I marked Thrors Comb is the identifying feature.

    Also if we used your size it would be roughly as big as Breeland + the Northdowns. So while my scale may big slightly off and It could be up to 30% larger then I drew it, your scale is WAY off.

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    Re: Enedwaith Map!

    Quote Originally Posted by ararax2 View Post
    Overall.

    Map, Small, but it is just a zone. Some areas look pretty densely packed, I can already tell that Mournshaws is going to be an annoying area.

    Here is roughly what it looks like on map.


    The up level old instances honestly is a waste of time since you won't scale it by group size.
    Continuing to use this two year old map from the Lorebook as a basis for Enedwaith is tenuous at best. I highly doubt the area looks anything like that right now, and might not even use the same scale. You can tell that it's different from the division that sticks up on the bottom of the Enedwaith map. You draw that up into your lower Eregion map, but there is no natural boundary there to be seen. So it has changed. Can we please stop spreading this misinformation now?
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    Re: Enedwaith Map!

    Quote Originally Posted by gildhur View Post
    Continuing to use this two year old map from the Lorebook as a basis for Enedwaith is tenuous at best. I highly doubt the area looks anything like that right now, and might not even use the same scale. You can tell that it's different from the division that sticks up on the bottom of the Enedwaith map. You draw that up into your lower Eregion map, but there is no natural boundary there to be seen. So it has changed. Can we please stop spreading this misinformation now?
    Bottom part is extrapolated based on the parchment map released.
    The Northern parts are quite close and give reasonable scale.
    The large depression I mentioned is the borderline between area that was worked and area that had not yet been worked.
    You can doubt all you want, but the information is good. I allow for a 30% change related to the bottom portions, but the scale is pretty accurate.

    When it's released we can see who is right. Until then I'll tell you its pretty darn close. It's 70% of Eregion imho, which is a large zone, which is also why I could imagine extending the bottom out 30%.

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    Re: Enedwaith Map!

    Quote Originally Posted by Frieja View Post
    The Ten Ton Hammer article mentioned quests in the last paragraph.



    Full article here: http://www.tentonhammer.com/events/e3/2010/lotr-heads-south-at-e3

    There's a lot of difference between 80 and 200 though. Wonder where they came up with their numbers?
    Last edited by GregJL; Jun 17 2010 at 09:28 AM.

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    Re: Enedwaith Map!

    Quote Originally Posted by -Sylvan-Shadow- View Post
    Any new 6 man instances with this content update ?
    They already made the annoucnment at E3. There will be no new grp instances, there will be 4 dungeons. 3 will be solo play (following the epic book quest linke) and 1 will be a public dungeon like the bree rep dungeon.

    Here is the extact quote

    Enedwaith will introduce four new dungeons to the game that will be associated with the new epic storyline. Three of those dungeons will be solo instances and the fourth will be an open world dungeon, much like the Bree reputation dungeon of Haudh Iarchith. While there won’t be a focus on the group instance game with this update, Turbine representatives ensured us that new instances are on the books for the following update.

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    Re: Enedwaith Map!

    Quote Originally Posted by Berephon View Post
    There is more info coming on that, so I won't go into greater detail.
    Why are Turbine still *****-footing about? Why the continual cloak-and-dagger secrecy? Just tell us FFS.

    [edit]

    This is aimed at Turbine as a whole and specifically those responsible for authorizing the release of information who continue to play stupid games with us, not Berephon in particular who is clearly just following orders.

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    Re: Enedwaith Map!

    Quote Originally Posted by Berephon View Post
    Dunland is in fact in Enedwaith. We use Enedwaith primarily as a region name for that part that is not specifically Dunland.
    The big question for me is, the town in the center of the map, is it Tharbad by another name because Turbine doesn't have the rights to use that name?
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    Re: Enedwaith Map!

    Quote Originally Posted by Deusdictum View Post
    The big question for me is, the town in the center of the map, is it Tharbad by another name because Turbine doesn't have the rights to use that name?
    Nope, Tharbad is where Boromir lost his horse, Totally valid.

  27. #107
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    Re: Enedwaith Map!

    Quote Originally Posted by Deusdictum View Post
    The big question for me is, the town in the center of the map, is it Tharbad by another name because Turbine doesn't have the rights to use that name?
    Doubtful. Tharbad is much further west than this region looks to be.
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  28. #108
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    Re: Enedwaith Map!

    Quote Originally Posted by Deusdictum View Post
    The big question for me is, the town in the center of the map, is it Tharbad by another name because Turbine doesn't have the rights to use that name?
    Tharbad is to the west and a bit north of the map. It is not appearing in the game at this time. Tharbad is actually mentioned in LotR, so if/when we expand that direction, there's no reason we can't name it.
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    Re: Enedwaith Map!

    Quote Originally Posted by Berephon View Post
    Tharbad is to the west and a bit north of the map. It is not appearing in the game at this time. Tharbad is actually mentioned in LotR, so if/when we expand that direction, there's no reason we can't name it.

    I prefer when personally, make it happen


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    Re: Enedwaith Map!

    Quote Originally Posted by Kraggy View Post
    Why are Turbine still *****-footing about? Why the continual cloak-and-dagger secrecy? Just tell us FFS.

    [edit]

    This is aimed at Turbine as a whole and specifically those responsible for authorizing the release of information who continue to play stupid games with us, not Berephon in particular who is clearly just following orders.
    Because the information may not be final yet...
    Because he is not allowed to say anything further...


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    Re: Enedwaith Map!

    Quote Originally Posted by ararax2 View Post
    Bottom part is extrapolated based on the parchment map released.
    The Northern parts are quite close and give reasonable scale.
    The large depression I mentioned is the borderline between area that was worked and area that had not yet been worked.
    You can doubt all you want, but the information is good. I allow for a 30% change related to the bottom portions, but the scale is pretty accurate.

    When it's released we can see who is right. Until then I'll tell you its pretty darn close. It's 70% of Eregion imho, which is a large zone, which is also why I could imagine extending the bottom out 30%.
    Here's a map I did matching the northern river and the little island. It's a "best case" and involves significant changes to the topographical map we've seen (which is to be expected).

    Sadly, even with this, it still looks to be a small zone. But at least it's free.



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  32. #112
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    Re: Enedwaith Map!

    Quote Originally Posted by Forjo View Post
    Here's a map I did matching the northern river and the little island. It's a "best case" and involves significant changes to the topographical map we've seen (which is to be expected).

    Sadly, even with this, it still looks to be a small zone. But at least it's free.

    -Forjo
    I hope your best case is what we get. I think overall it will be somewhere between your best case and my worst case. I will not be the smallest zone ever, but the plot may make it worth it.

  33. #113
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    Re: Enedwaith Map!

    Nice one Forjo! ^^^

    I agree, that this may be the best case scenario. I think the scale again is not quite right, the Thror's Coomb area and the second river are throwing me off. I was picturing Nan Laeglin and Lich Bluffs within the current lorebook map. But I agree with your representation here that the Mournshaws and Gloomglens are outside the visible lorebook map we know of. Ararax's map was great but a little to small(hopefully) and did not account for lack of detail in the lorebook map of such darkly drawn areas like the mournshaws that do not show up. Again, I think what someone said earlier is right on in regards to this...lorebook map is 6 months old. And no doubt a large degree of detail was left out on purpose so the 'spy satellites' of middle earth (us) couldnt discern anything that might be a give-away.

    Still, great work guys! + rep
    I was considering doing something like this myself, but have no time and figured there'd be more skilled map makers out there! ; )~
    Last edited by arch07js1; Jun 17 2010 at 11:07 AM.

  34. #114
    Senior Member Online status: KouklaGirl is offline Reputation: KouklaGirl the Wary KouklaGirl the Wary KouklaGirl the Wary KouklaGirl the Wary KouklaGirl the Wary
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    Re: Enedwaith Map!

    Looks like it's about the size of the Ettenmoors....Hmmmmmmmmmm.....

  35. #115
    Senior Member Online status: Magian is offline Reputation: Magian the Wary Magian the Wary Magian the Wary
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    Re: Enedwaith Map!

    Quote Originally Posted by Berephon View Post
    Dunland is in fact in Enedwaith. We use Enedwaith primarily as a region name for that part that is not specifically Dunland.

    Also, to nip a rumor in the bud: TTH was correct in regard to the instance scaling, Massively was not. There is more info coming on that, so I won't go into greater detail.
    I love being right. Thanks for the update Berephon.

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  36. #116
    Grand Member Online status: Comstrike is offline Reputation: Comstrike the Undefeated Comstrike the Undefeated Comstrike the Undefeated Comstrike the Undefeated Comstrike the Undefeated Comstrike the Undefeated Comstrike the Undefeated Comstrike the Undefeated Comstrike the Undefeated Comstrike the Undefeated Comstrike the Undefeated
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    Re: Enedwaith Map!

    It looks like a hub with spokes. Hmmmmmm.

    Actually that works rather well. If they are going to be able to roll updates out quickly, logically they will branch out from a central point. They have other hubs, but really I like this because if F2P earns what we hope it does, they can spread faster in more directions.

  37. #117
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    Re: Enedwaith Map!

    I hope an offshoot of F2P is "fill in/Explore" zones that do not contain many quests, but have landscape MOBs and places to go and see. Seems to me that since Turbine long ago built the northern Bree fields as an experiment with rapid world building, they could do this with the map now that some percentage of people would pay for it.

    I would pay $200 (or more) in addition to anything else, to contribute to Turbine just filling in the rest of the LotR map/world.

  38. #118
    Senior Member Online status: kerryak is offline Reputation: kerryak the Indomitable kerryak the Indomitable kerryak the Indomitable kerryak the Indomitable kerryak the Indomitable kerryak the Indomitable kerryak the Indomitable kerryak the Indomitable kerryak the Indomitable kerryak the Indomitable kerryak the Indomitable
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    Re: Enedwaith Map!

    Quote Originally Posted by KneelBeforeZod View Post
    a consequence of relying on 3rd party news organizations to feed news to your news starved player-base?


    but risk management is more expensive than free marketing!
    Last edited by kerryak; Jun 17 2010 at 11:23 AM.
    Hat Beerbane, Former .xls Wizard and Hunter Blogger

  39. #119
    Grand Member Online status: Nymphonic is offline Reputation: Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow Nymphonic a Light from the Shadow
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    Re: Enedwaith Map!

    What are the Windfells? I remember reading about that area somewhere. Was it mentioned in one of the books?
    Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
    Civ II rules after all these years......

  40. #120
    Senior Member Online status: Magian is offline Reputation: Magian the Wary Magian the Wary Magian the Wary
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    Re: Enedwaith Map!

    @Arax2: Giving players more to do at end game is a waste of time?

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