Thread: Another HiPS bug *sigh* ....
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Mar 17 2010 08:28 PM #1
Another HiPS bug *sigh* ....
Using Burglar's Antidote while in HiPS immediately breaks you out of HiPS, kinda sucks in the moors when you've got 2 poisons and you try to pot one and skill the other.
WAI?
http://nemesis-kin.com/news.php / Lord of the Logs.com - A CStats Parse Sharing Service
Viros 63 r5 Mini/ Virgon 65 r7 Hunter/ Virodir 65 Champ/ Virogon 65 Warden
Grothmir r7 Warg/ Virograh! r4 Reaver/ / Glorat r3 Warleader
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Mar 17 2010 09:58 PM #2
Re: Another HiPS bug *sigh* ....
So does using your hope horn. I dont really see this as a bug rather as something you learn not to do when stealthed.
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Mar 17 2010 10:28 PM #3
Re: Another HiPS bug *sigh* ....
Well it's a bug in that while it may have been intended there really isn't any decent reason for for it to work this way.

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Mar 17 2010 10:46 PM #4
Re: Another HiPS bug *sigh* ....
Last edited by Virogar; Mar 17 2010 at 10:50 PM.

http://nemesis-kin.com/news.php / Lord of the Logs.com - A CStats Parse Sharing Service
Viros 63 r5 Mini/ Virgon 65 r7 Hunter/ Virodir 65 Champ/ Virogon 65 Warden
Grothmir r7 Warg/ Virograh! r4 Reaver/ / Glorat r3 Warleader
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Mar 17 2010 11:14 PM #5
Re: Another HiPS bug *sigh* ....
burg's antidote breaking stealth = mucho lamo

Lugi R8, DontShootIHaveCandy R7, PartyOnMyBurrow R7, JohnPaulJones R6
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Mar 17 2010 11:44 PM #6
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Mar 18 2010 02:09 PM #7
Re: Another HiPS bug *sigh* ....
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Mar 18 2010 02:40 PM #8
Re: Another HiPS bug *sigh* ....
Personally I feel it should break stealth, just normal stealth though. Hunters in camouflage are broken out when they clear a poison, and likewise so should we. It'd be kinda cheap to just camp out unseen and be able to provide a support role like that.
However, when in HiPS - that's a different case entirely, undetectable should mean undetectable - especially if all you're doing is rubbing some poison off your body.
http://nemesis-kin.com/news.php / Lord of the Logs.com - A CStats Parse Sharing Service
Viros 63 r5 Mini/ Virgon 65 r7 Hunter/ Virodir 65 Champ/ Virogon 65 Warden
Grothmir r7 Warg/ Virograh! r4 Reaver/ / Glorat r3 Warleader
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Mar 18 2010 02:59 PM #9
Re: Another HiPS bug *sigh* ....
It's been this way for a while. There are a few weird HIPS-breaking things. For instance, man heal breaks stealth but Duty Bound doesn't. It would seem that being racial skills (and so not specially designed around the burglar class) they should either both break it or neither, but apparently not.
Ryswald - 75 Burglar - Revelations - Rank 9 (pre-book 12 rank 6)
Ragluk - 75 Stalker - Rank 6
65 Hunter R5, 61 Loremaster, 48 Champion, 33 WRD, 33 RK, Rank 4 Weaver, Rank 6 Reaver
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Mar 18 2010 05:30 PM #10
Re: Another HiPS bug *sigh* ....
I don't know if it's new, or a bug, but my improved HiPS has been occasionally not working when faced with multiple MOBS if I have a debuff on me.
I will hit HiPS and run away, but the mobs will not lose focus or aggro on me, and will continue to chase and attack me until HiPS ends and I am unstealthed by their attacks. Seems sort of useless in this scenario.
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Mar 18 2010 07:48 PM #11
Re: Another HiPS bug *sigh* ....

There he goes. One of God's own prototypes. A high-powered mutant of some kind, never even considered for mass production. Too wierd to live, but too rare to die. ~Hunter S. Thompson
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Mar 18 2010 08:49 PM #12
Re: Another HiPS bug *sigh* ....
While I understand you are obviously over-exaggerating in a sarcastic manner on purpose, I certainly hope you realize that Turbine isn't out to make your life miserable by not fixing HIPS.
It's not as simple as clicking the "fix" button and there a lot of things that need to be worked on. There HAVE been a lot of things to work on this past year, and they have made it known time and time again that they don't have the resources to do everything they want to do. HIPS functions correctly 75% of the time, and while I find it annoying myself, I certainly have no delusions that the devs are "doing nothing" or as you said in another thread "sticking their heads up their ******"
I normally don't reply to these kinds of posts but as a developer for another game that has a huge fan following (meaning we get hate mail all the time for "bad" sequels), AND because I myself am not allowed to reply to posts like this concerning my own game, I figured I'd go ahead and let you know.
Alas, this probably falls on deaf ears, but please try to afford the developers some measure of respect for continuing to work on a game you obviously like enough to play and complain about.
On Topic:
I too would like to see Burglar's Antidote changed to not break stealth. Could make it another useful aspect of the lvl 62 upgrade.Last edited by Darkfoxmrd; Mar 18 2010 at 08:56 PM.

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Mar 18 2010 09:18 PM #13
Re: Another HiPS bug *sigh* ....
I think it's not quite so straightforward since it can be applied to other targets. It'd be strange actually (Though I don't think it'd be unbalanced.) if you could remain undetectable while rubbing poison off of somebody else's body.
So maybe it should in an ideal world break stealth the latter case but not the former, but then I start wondering how much effort would be involved in that, and exactly how much I really care in the first place.
* * *
"From without the World, though all things may be forethought in music or foreshown in vision from afar, to those who enter verily into Eä each in its time shall be met at unawares as something new and unforetold."
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Mar 19 2010 02:08 PM #14
Re: Another HiPS bug *sigh* ....
I wonder how overpowered that would be, though. Our once-a-minute poison removal is hardly going to unbalance PvMP, and any Burg doing nothing but poison removal in PvE content is simply not living up to his potential (although I do think it would be very cool if we had a way to meaningfully contribute to a fight entirely from stealth, but that's another topic).
I suppose a Hunter might be different, though, since their poison cooldown is much shorter than ours. I can see where that might get to be overpowered, at least in PvMP. But they are class skills and therefore should be able to function differently, I would think.
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Mar 19 2010 02:18 PM #15
Re: Another HiPS bug *sigh* ....
Well at least yalls skills are working lol, cant count the times ive had Antidote, man heal, and pots give me invalid target after hips. Like the guy above said, super lamo.
Gangstafied
Azulia Andune-65 Minstrel ||Azabella Kyngsley 65-Loremaster||Mystify Yew-65 Runekeeper||Izara Banrae-65 Burglar||Azaa Rava-65 Captain||Azotic Veru-64 Huntress||Azaya Fayari-65 Champ||Azonu-Rank 7 Warg|| and Eatsee!||
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Mar 19 2010 02:24 PM #16
Re: Another HiPS bug *sigh* ....
[Baruk Khazad] Root ∙ Tree ∙ Vine ∙ Branch ∙ Deadfall ∙ Twig ∙ Jungle ∙ Seedling ∙ Sapling
[Mordor] Disease ∙ Bacterial ∙ Microbe ∙ Allergen
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Mar 19 2010 03:21 PM #17
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Mar 22 2010 05:35 PM #18
Re: Another HiPS bug *sigh* ....

http://nemesis-kin.com/news.php / Lord of the Logs.com - A CStats Parse Sharing Service
Viros 63 r5 Mini/ Virgon 65 r7 Hunter/ Virodir 65 Champ/ Virogon 65 Warden
Grothmir r7 Warg/ Virograh! r4 Reaver/ / Glorat r3 Warleader
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Mar 23 2010 10:17 AM #19
Re: Another HiPS bug *sigh* ....
Yesterday had a ranged mob riddled. Hit Hips when he came to and I it engaged me as if I had never hit Hips. Mob was about 20m away. /fail
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Mar 23 2010 11:04 AM #20
Re: Another HiPS bug *sigh* ....
This is working as intended. Any time you have a mob mezed and hit hips it will come to you after the mez ends. Since it is mezed that one mob does not drop aggro when you hit hips. This can be very handy if you want to pull one mob off by itself to fight without having to kill everything else standing around it...

Gormadan - Minstrel lvl 85 (Rank 4)
Celebdan - Weaver (Rank 11)
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Mar 23 2010 10:52 PM #21
Re: Another HiPS bug *sigh* ....
I was playig through the elf and dwarf starter zone a few weeks back and had an interesting thing happen. Normally, when I get to the Intro quest that has us go through the goblin-filled cave to talk to the elf dude, I just kill everything along the way. However, this time I ended up at the elf with a few goblins on me. The elf shouted some line like "back goblins." I found it kind of funny, thinking something like "since when to goblins listen to direcions?" but what was interesting was that when I got near the elf and he shouted his phrase, all aggro instantly dropped from me and the goblins ran back to go back to sleep. Instant HiPS-like effect. I wonder if the actual HiPS works something like that.

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