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  1. #1
    Senior Member Online status: Bavol is offline Reputation: Bavol the Neutral
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    Auto attack weapon project

    I am trying to make a legendary weapon to be used for auto attack and herald’s strike only. The rest of my power will be used for self heals. And as for Piercing cry, not sure about this one.

    For weapon Legacies only SoS hot pulse seem to somewhat matter.
    Maxed tactical damage if Piercing cry is also in play.

    For my book the standard healing legacies and healing power cost.

    As for the relics. The -2.5% Attack duration. Does this mean it will shorten the time between auto attacks? And do two of them stack? (weapon/book)

    Will use relics with +melee crit on it and melee defense.

    Will use dagger for auto attack crit bonus.

    I will raise my might and agility as high as I can.

    What do you guys think about this project? Can it be useful against some elites otherwise a mini can not solo?

    Any ideas and suggestions is appreciated

  2. #2
    Grand Member Online status: Reillan is offline Reputation: Reillan the Bounders-friend Reillan the Bounders-friend Reillan the Bounders-friend Reillan the Bounders-friend Reillan the Bounders-friend Reillan the Bounders-friend Reillan the Bounders-friend Reillan the Bounders-friend Reillan the Bounders-friend
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    Re: Auto attack weapon project

    Back during SoA, I met exactly one minstrel who had decided he was going to be a melee minstrel with herald's strike, medium armour, and all the might/agility/vitality he could trait. While it was pretty impressive, he still paled in comparison to any of the melee classes in terms of being able to dps anything. The simple fact is that a WS traited minnie does such stupidly-high damage in war speech that there's almost no point to bother with any other dps model, sadly.

    I turtled up on my minnie when I first hit 60 in MoM, and could tank Igash... but that's a bit unnecessary.

    On the plus side, because you need practically 0 legacies, you can put Might, Agility, and Vitality legs on your weapon and book and get +48 to each of those stats.
    Last edited by Reillan; Mar 11 2010 at 12:51 PM.

  3. #3
    Senior Member Online status: Bavol is offline Reputation: Bavol the Neutral
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    Re: Auto attack weapon project

    Thank you for the reply reillan.

    I know I have silly melee dps compare to other classes, but I am a minny all the way so I will give it a go. Good idea about the stat legacies.

  4. #4
    Senior Member Online status: Aly is offline Reputation: Aly the Wary Aly the Wary
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    Re: Auto attack weapon project

    Oh, I love projects like this.

    Let us know how it turns out, please!

  5. #5
    Senior Member Online status: Monalithium is offline Reputation: Monalithium the Wary Monalithium the Wary Monalithium the Wary Monalithium the Wary Monalithium the Wary
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    Re: Auto attack weapon project

    Is there a particular reason to why you want to do this?

    Just wondering, never put much thought into melee build and I made my minstrel after herald strike was nerfed.

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  6. #6
    Senior Member Online status: Bavol is offline Reputation: Bavol the Neutral
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    Re: Auto attack weapon project

    Quote Originally Posted by Monalithium View Post
    Is there a particular reason to why you want to do this?
    The idea is to come up with silly ways to have fun. If any of you remember the shout barbarian builds for Diablo II.

    I want to see if I can kill even con elites and some low elite masters with auto attack.
    Over the years I made enough gold to cover the repair bills.

  7. #7
    Grand Member Online status: forusrname is offline Reputation: forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads
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    Re: Auto attack weapon project

    its a legit idea. In a really, really bad fight you can be reduced to healing yourself while autoattacking and doing almost zero dps from skills. Like picking a fight with a master elite shard dropper -- some of those, even at mob level 50, can kill you if you are not careful.


    Ideas: Have you looked at the crafted and or dropped weapons? What you really need is the biggest dps number, I think thats a second age LI, maybe look for a total garbage fail craft one to buy?

    stat legacies is a good idea, and the relics of course.

    If you can find one, a weapon that has a bleed on it (like a spear, but we cannot use those) might be worth a shot, or a weapon that debuffs its own damage type (5% bel debuff for example) which is why I said look at dropped and crafted items.

    Anyway no clue over what you already said for a LI but take a really good look at the non legendaries out there.
    Draegon:
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  8. #8
    Senior Member Online status: Bavol is offline Reputation: Bavol the Neutral
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    Re: Auto attack weapon project

    Quote Originally Posted by forusrname View Post
    Ideas: Have you looked at the crafted and or dropped weapons? What you really need is the biggest dps number, I think thats a second age LI, maybe look for a total garbage fail craft one to buy?
    Thank you for the suggestion, I will keep an eye on this in A.H.

  9. #9
    Senior Member Online status: AceItcher is offline Reputation: AceItcher the Wary AceItcher the Wary AceItcher the Wary AceItcher the Wary
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    Re: Auto attack weapon project

    As a side note, make sure you have a songbook with Ballad of War legacy. You can also use the melee crit/offense crafted relics in your LIs. If you are REALLY looking to turtle up, -healing skills power cost might be helpful also?

    Herkamur - 65 Dwarf Guardian Roadblock, Gabby - 65 Man Captain Buffmaster,
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  10. #10
    Senior Member Online status: Bavol is offline Reputation: Bavol the Neutral
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    Re: Auto attack weapon project

    Thank you for your reply AceItcher,
    Ballards will not be used for this build. And yes I have the healing skills power cost legacy.

  11. #11
    Grand Member Online status: forusrname is offline Reputation: forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads forusrname the Watcher of Roads
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    Re: Auto attack weapon project

    This may be totally off the wall too but you might also consider getting every scrap of damage reflecton gear you can find.
    Draegon:
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  12. #12
    Grand Member Online status: Cloudie-wan is offline Reputation: Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable Cloudie-wan the Indomitable
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    Re: Auto attack weapon project

    Possibly try getting armor that returns power and morale to you, like some of the crafted Mirkwood stuff.
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  13. #13
    Poster of Note Online status: bubbajman is offline Reputation: bubbajman the Wary bubbajman the Wary bubbajman the Wary
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    Re: Auto attack weapon project

    Quote Originally Posted by Bavol View Post
    Thank you for your reply AceItcher,
    Ballards will not be used for this build. And yes I have the healing skills power cost legacy.
    I understand the desire to not use ballads, but by not using them at all you are lowering your DPS 10%, or legacied 20%.

    Traiting for 30s Ballads would mean only playing 6 Ballads a minute, you could get away with one anthem every minute if slotting battle-hymn glorious anthem. This may not fit the "auto-attack" minstrel but it pretty much describes a "melee" minstrel.

    We have not talked much about build yet but I would think medium armour coupled with improved tale of warding, something like 4/3 PoS/WS would be most effective and still acheive much of what you are desiring. Please disregard this if you are deleting every skill but NC, HH, RtS, BC, SoS, TS, CoS.

    If I were melee minstrel I would spec

    Heralds Hammer
    Medium Armour
    Unrelenting
    Battle-Hymn
    Strength of Voice
    Glorious Anthem
    Heralded Resolve

    This of course assumes I am using Ballad of War, otherwise the 30s ballads are useless. This should also put you at 40% common mitigation, self heal when using HH all the time, still give you a stun, 45s AoTFP.
    Forrgalin the Stout Too Hawt for Two HoTs
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  14. #14
    Senior Member Online status: Bavol is offline Reputation: Bavol the Neutral
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    Re: Auto attack weapon project

    Thanks for all the tips, I will report back once I got this thing going.

    I still have one question unanswered.

    The -2.5% Attack duration relics.

    Does this mean it will shorten the time between auto attacks?

    And do two of them stack? (weapon/book)

  15. #15
    Poster of Note Online status: bubbajman is offline Reputation: bubbajman the Wary bubbajman the Wary bubbajman the Wary
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    Re: Auto attack weapon project

    I am sure two will stack, not sure the effect on auto attacks.


    Edit

    After some logging I found that with -10% Attack Duration my AA attacks were about 1.62-1.68s apart. Without the -10% attack duration they ranged 1.86-1.88s apart.

    This was achieved using Ballad of Swiftness so I would not need to swap weapons.
    Last edited by bubbajman; Mar 13 2010 at 12:31 PM.
    Forrgalin the Stout Too Hawt for Two HoTs
    LEADER <WAR ELDERS>
    "try a little bit of this skill with a little bit of that skill..and walah..OH **** THE MINI DIED" Taowin, concerning "The Warden"

  16. #16
    Senior Member Online status: Bavol is offline Reputation: Bavol the Neutral
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    Re: Auto attack weapon project

    Quote Originally Posted by bubbajman View Post
    After some logging I found that with -10% Attack Duration my AA attacks were about 1.62-1.68s apart. Without the -10% attack duration they ranged 1.86-1.88s apart.

    Very nice, Thank you

  17. #17
    Senior Member Online status: AceItcher is offline Reputation: AceItcher the Wary AceItcher the Wary AceItcher the Wary AceItcher the Wary
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    Re: Auto attack weapon project

    Sorry I didn't realize you meant JUST auto attacks. If so, I would think that you would need to forgoe a legendary weapon completely and go with regular weapon as the dps rating will be significantly higher. I can't remember exactly what the minstrel weapons cap at but 62.0 sticks in my head. I think there is a dropped club, from SG maybe, with nice stats, melee crit and is 68.3 dps with Beleriand damage. I don't know what race you are but that would be nice for hobbit with the racial. Otherwise I am not sure if there are any 68.3 dps swords for man/elf. Or dwarf I am sure there are a couple of axes.

    All that said, not using the Ballad of Swiftness or Ballad of War buffs make this an extremely silly test IMO. It seems to me like you wouldn't even need to parse. Your damage will be fairly close to the weapon dps #. Somewhat higher when you factor in Herald's Strike but I wouldn't think a ton higher. I mean you could make a keyboard macro to heal every 30s or something and just walk away and get a sandwich and watch a movie or something. But good luck anyway! =)

    Herkamur - 65 Dwarf Guardian Roadblock, Gabby - 65 Man Captain Buffmaster,
    Gugwyn - 65 Man Champion, Fandarian - 62 Elf Hunter, Eoshan - 60 Man Burglar,
    Kolgash - R5 Warleader

  18. #18
    Senior Member Online status: Bavol is offline Reputation: Bavol the Neutral
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    Re: Auto attack weapon project

    Hi Ace,

    Yes I am a hobbit. I did not know about the 68.3 dps club. I will look in to it.

    Thanks again
    Last edited by Bavol; Mar 15 2010 at 03:03 PM.

  19. #19
    Grand Member Online status: Sssnapdragon is offline Reputation: Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads
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    Re: Auto attack weapon project

    Quote Originally Posted by AceItcher View Post
    I mean you could make a keyboard macro to heal every 30s or something and just walk away and get a sandwich and watch a movie or something. But good luck anyway! =)
    The question at the heart of the matter really is what kind of sandwich?

  20. #20
    Grand Member Online status: Sssnapdragon is offline Reputation: Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads Sssnapdragon the Watcher of Roads
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    Re: Auto attack weapon project

    Quote Originally Posted by Bavol View Post

    What do you guys think about this project? Can it be useful against some elites otherwise a mini can not solo?
    I think it's useless. But you can play however you want to play, just warn people before you PUG.

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