Many of the tool requirements were lowered or removed, in the last major patch we received before the wipe. It's possible that particular tool was nerfed.
Last edited by DarkkHero; Apr 30 2007 at 03:39 PM.
I would also suggest that you change the color of purple you picked, it is hard to read on the dark background. Also the grey for the black dye comment is near impossible to read.
Another suggestions is to break down what is needed by scholars. Have a post that lists the rare items they need(like the crit items, plants, etc). Have another one that says what common ones they need(texts/relics).
And what guide is complete without a node area listing??
This way the thread is more like a well written paper, you have the meat of the paper, and then the Executive summaries. If someone gets an item and wants to see if a scholar uses it, they can scroll down to the section of items needed by scholars and don't have to dig through all the recipes.
Also for up coming scholars, they can look at what is needed so that they can start saving for when they get there.
My closed beta notes indicate that iron tools have a level 13 minimum requirement...
Confirmed today. Iron tools have a level 13 requirement. Good looking out Perko.
Originally Posted by DarkkHero
[Ancient Steel Scholar's Glass] (No Mastery Version)
Description: Adds 18% to critical chance add modifier. Level 45.
Required Items to make this:
*[2 Ancient Iron Scholar's Glass]
*[4 Ancient Steel Ingots]
*[2 Pristine Glass Lenses]
*[Gnashmaw's Tongue] (Info Provided by Kathy)
This should read...
[Ancient Steel Scholar's Glass]*
Description: Adds 18% to critical chance add modifier. Level 45.
Required Items to make this:
[2 Ancient Steel Chains]
[4 Ancient Steel Ingots]
[2 Pristine Glass Lenses]
[Gnashmaw's Tongue]
[Ancient Steel Scholar's Glass](Mastery Version)
Description: Adds 20% to critical chance add modifier. Level 45.
*Single Use Recipe, which also mean there is no mastery item to increase the chance to crit. Your best chance lies in the base chance for mastery (5%), the tool of the metalsmith making the attempt (max +20%) and a scroll from a scholar (max +10%). (Info Provided by Kathy & Cyberjazz)
Last edited by Cyberjazz; Apr 06 2007 at 02:47 AM.
Casiodorus Rex, Inn League Sage of Fine Spirits
Leader of Viaticus
Graalx2: Cyberjazz is indeed correct. - Blog
Tier 1: South of Bree; Ost Banar Ruin and Marsh Queen Spider Ruins SouthEast
Easy to solo at 15 both locations
Tier 2: South Guard Ruins SE of Bree, Wight Keep South Barrows
Can solo both locations but must be careful of adds
Tier 3: Lone lands; Half Orc Keep east of Forsaken Inn and Wight Ruins Fornost Fields North Downs
First spot soloable to some extent, second has lvl 27+ wights... so consider half orc keep the place to camp which means we need more tier 3 locations PRIOR to launch.
Tier 4: Trollshaws zone; North of Thorendon to the mountain ruins. lvl 38-40 mobs
Also Ost Durgonn north of the t in south (T)rollshaws just past the bridge from lonelands.
♪´¨) my home on the web http://www.kittysafe.net
¸.·´¸.·*´¨) ¸.·*¨) This forum requires that you wait
(¸.·´ (¸.·`¤ 20 seconds between searches. Please try again in 98 seconds.
♪´¨) my home on the web http://www.kittysafe.net
¸.·´¸.·*´¨) ¸.·*¨) This forum requires that you wait
(¸.·´ (¸.·`¤ 20 seconds between searches. Please try again in 98 seconds.
Does opening up use of the expert study actually do anything for scholars now that we can make scrolls, potions and dyes without use of a study (or am I wrong in assuming that the higher tier crafting recipes can also be made without the use of an expert study?)
Also, has anyone found any t4 node locations that are actually accesible to lvl 15 players (i.e. I haven't checked, but are the two in the trollshaws guarded by mobs)? Or, is everyone more or less stuck at t3 right now. Based on the fact that people are looking for the lost lore, I assume that means others have already completed t3 proficiency.
Could anyone give the location of teh Books on the Lore of Men as well?
Found the 3 others but that one still elude me and have been searching for a few hour now.
Edit: I'm asking because thats the only thing the GM that I tried to get a confirmation on if the books was where it should be (didn,t want to know the location, just if it was missing or not) told me to do...
Saw a Broken Urn last night in the Rath Teraig, at the first goblin camp on the right as you're coming SW from the Northern border. Unfortunately, I'm only an Apprentice. And apparently will always only be an Apprentice. Grr.
Good job on this post. We need to start looking for Spawn locations of Scholar nodes.
I agree. It's a great post, but not that helpful to me. I can't do anything fancy or worry about anything like books and crit chances if I can't find pitcher nodes.
I may be alone but I have serious trouble finding them without tracking. I keep floaty names on and look around ruins, like the Midgewater marshes, north of the Southern Bree-Fields, but they are so sparse and scarce I have problems with this profession. Any tips? Ideas? Locations? Thanks.
Proud Founder, member of SoA Beta 2 and MoM Beta, Lifetime Subscription holder.
Stryker, Son of Stall, Knight of Gondor and Guardian of the Free Peoples of Middle Earth!
Spam the delete key. This will target the nearest node, be it ore, ground pick ups like strawberries or yarrow roots etc, or scholar nodes in ruins. Basically it selects anything clickable. Run through the ruins clicking delete. (Or key map it to some other more comfortable key for you. I use the ~ myself.) Also good to have the arrow to target on in your Combat UI options so you can figure out which way it is to the target.
Does opening up use of the expert study actually do anything for scholars now that we can make scrolls, potions and dyes without use of a study (or am I wrong in assuming that the higher tier crafting recipes can also be made without the use of an expert study?)
Also, has anyone found any t4 node locations that are actually accesible to lvl 15 players (i.e. I haven't checked, but are the two in the trollshaws guarded by mobs)? Or, is everyone more or less stuck at t3 right now. Based on the fact that people are looking for the lost lore, I assume that means others have already completed t3 proficiency.
Yes it does. This is where you will make your higher tier power and morale potions.
*[Lost Stanzaz of Aiglos] - Fields of Fornost, Satchel, around a Wolf Hill.
not fields of fornost, north of annundir. you confused me greatly cause I was searching every mound in fornost.. >< took me 2 minutes when I looked in the right area. (N. Annundir) stealthable, no aggro.
and isn't there an npc that sells faded sindarin passage every once and a while? just asking cause some level 15's dont have groups to endlessly search for reds to kill.
*[Lost Stanzaz of Aiglos] - Fields of Fornost, Satchel, around a Wolf Hill.
not fields of fornost, north of annundir. you confused me greatly cause I was searching every mound in fornost.. >< took me 2 minutes when I looked in the right area. (N. Annundir) stealthable, no aggro.
and isn't there an npc that sells faded sindarin passage every once and a while? just asking cause some level 15's dont have groups to endlessly search for reds to kill.
You can buy esoteric work orders in Dulliond's Study in Erid Luin. They will get you anywhere between 1 and 4 of those sindarin passages every 20 hours. -very- slow way of doing things.
*[Lost Stanzaz of Aiglos] - Fields of Fornost, Satchel, around a Wolf Hill.
not fields of fornost, north of annundir. you confused me greatly cause I was searching every mound in fornost.. >< took me 2 minutes when I looked in the right area. (N. Annundir) stealthable, no aggro.
and isn't there an npc that sells faded sindarin passage every once and a while? just asking cause some level 15's dont have groups to endlessly search for reds to kill.
Sorry. It's been a while since I did that quest. I'll update the guide. Thanks.
Last edited by DarkkHero; Apr 30 2007 at 03:40 PM.
I have also seen Broken Urns (Tier 2 nodes) in Kheledul, in Erid Luin.
Tennetty, Woman Hunter. Ahira Bandylegs, Dwarf Guardian. Doria Perlstien, Woman Minstrel.
Aristobulous, Elf Lore Master. Walter Slovatski, Man Burgler. Server: Gladden Kinship Founder: Champions of the Flame(Guardians of the Flame was already taken)
I'm at a particular ruins that has a Broken Urn, and if I sit there for an hour there will still only be one node. But if I get the node, and wait, then another one will appear somewhere else in the ruins.
My question is this: Are there ruins out there that can spawn more than one Broken Urn at a time? Cuz if there are, then camping that ruins would be far more productive that my current camping place.
Also I would like to make a contribution to this lovely guide: Broken Urns can be found at Old Greenway Fort (24.0S, 53.1W), which is just south of the Northern Bree Fields and just east of the North/South road from Bree to North Downs.
Also, I timed the spawn rate of the Broken Urns at Old Greenway Fort, and they respawn anywhere from 15s to 4 minutes and 30s (give or take) since the last node was picked. I don't know, but I suspect that this spawn rate is universal for a particular ruins with scholarly nodes.
Correct. Scholar nodes will only spawn once the current spawn has been harvested.
For Tier 2, I farmed Andrath, south of Bree. Usually 2 Urns were up at a time. I generally could harvest 2-3 Urns per minute there, but that was in beta, with low population.
Last edited by DarkkHero; Apr 30 2007 at 03:41 PM.
Wonderful guide. It convinced me to give scholar a try.
I'm confused about potions, however. The guide seems to indicate that the lesser potions are available at apprentice level; but all I can make currently is the minor scrolls and I also have journeyman and can make the next level scrolls. I don't have any recipe for potions however. Is there some quest I missed possibly?
The potion and dye recipes are drops from mobs. They are out there, you just have to find them. Of course as most of the ruins that you end up camping have humanoids in them, you up your chance of getting one of those dropped recipes considerably. There is also the AH to look at.
Ok, for the several posts i have seen with ascii maps, and the slight frustration i felt with no point of reference till i atleast found one of the books, here are the coordinates for all of the books for the expert level quest.
Book of Man 34.4S 26.2W on the ridgeline just above the swamp floor.
Book of Dwarves 35.7S 26.3W right next to the cart
Book of Hobbits 35.3S 27.2W on a little island
Book of Elves 35.7S 26.5W across from dwarf book
Hope this helps some ~
Lingul, Expert Scholar
Brandywine Server
Last edited by Arcin; Apr 20 2007 at 12:14 PM.
Reason: typo