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  1. #41
    Member Online status: Bodkin is offline Reputation: Bodkin has disabled reputation
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by LewsTherinTelamon View Post
    As I killed him he hit me for ~1500.
    Yes he has a final defeat skill that hits for around 1500. I've been hit with that everytime I've killed him, so you do need to allow for that before making the killling blow.
    Last edited by Bodkin; Dec 08 2009 at 04:06 PM.

  2. #42
    Senior Member Online status: Yogol is offline Reputation: Yogol has disabled reputation
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    Re: Ruingalad the unkillable :P

    For GRD he is pretty much impossible to do on-level.

    Even with maxed out pots, scrolls & critted food, the math is simply off : he has almost 20k health, I got 7k. With his 50% reflects, it will never work. Plus his 65 fire damage per 2 seconds. Plus his regular attacks...

    You need a very specific soldier for this (like archer) and run around to kite him. That cannot be intended behaviour.

    :-(

  3. #43
    Century Member Online status: drizzt19 is offline Reputation: drizzt19 the Neutral
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    Smile Re: Ruingalad the unkillable :P

    Burned him down first time I tried today in solo mode with my lvl 64 Champ. I did use CB, Healing Pots, Power Pots, Bracing attack, and Strength of Morale to add health. I also was buffed with Red Tea ( +30 vit) and Supreme Ancient Scrolls of Battle and Warding. I also had just eaten Superior Rack of Lamb with Mint. Also was using my Herbalist to keep me Healed. I then just used a toe to toe melee rotation and got a crit on my Remorseless Strike ( our upgraded Relentless strike skill) for 2307. Even with all that I was down to about 1100 Health when he finally died. I still had Dire Need left but only around 800 power so not sure it would have helped much if the fight had continued much longer. One tough dude.

  4. #44
    Senior Member Online status: megageo is offline Reputation: megageo the Wary megageo the Wary
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by Yogol View Post
    For GRD he is pretty much impossible to do on-level.

    Even with maxed out pots, scrolls & critted food, the math is simply off : he has almost 20k health, I got 7k. With his 50% reflects, it will never work. Plus his 65 fire damage per 2 seconds. Plus his regular attacks...

    You need a very specific soldier for this (like archer) and run around to kite him. That cannot be intended behaviour.

    :-(
    Maybe the mob isn't the problem, i've killed him at least 5 times, i use a archer and just go toe to toe with him. Probably easier using a healer but anyway. I'll pledge and sometimes double pledge and don't really use pots because i'm cheap like that but it's not that hard.( OP and 2h btw)
    People need to stop complaining, Well done Turbine for making this guy challenging.

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  5. #45
    Poster of Note Online status: Lord_Slavik is offline Reputation: Lord_Slavik the Neophyte Lord_Slavik the Neophyte Lord_Slavik the Neophyte Lord_Slavik the Neophyte Lord_Slavik the Neophyte Lord_Slavik the Neophyte
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    Re: Ruingalad the unkillable :P

    After I figured out was going to be a pain I played the riddle and regen game, took me like 10 minutes but I killed him first try.
    Last edited by Lord_Slavik; Dec 08 2009 at 08:45 PM.

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  6. #46
    Senior Member Online status: Dakil is offline Reputation: Dakil the Neutral
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    Re: Ruingalad the unkillable :P

    Bleed then kite around the center. That's how I do him. I also have an archer putting bleeds on him as well.
    Dawn has always been the hope of Men.

  7. #47
    Century Member Online status: 1cemasta is offline Reputation: 1cemasta the Neutral
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    Re: Ruingalad the unkillable :P

    I do believe there is a misconception on the 50% reflect. There is a 50% chance on all hit (melee/ranged/tactical) that he will reflect fire damage. He won't reflect your damage, he reflects something around 100-200. Ranged dps are not safe from it. Same for the 5% chance on all hit to get a dot. They ARE safe from the fiery aura though.

  8. #48
    Senior Member Online status: LavenderFire is offline Reputation: LavenderFire the Neophyte LavenderFire the Neophyte LavenderFire the Neophyte LavenderFire the Neophyte LavenderFire the Neophyte LavenderFire the Neophyte
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by 1cemasta View Post
    I do believe there is a misconception on the 50% reflect. There is a 50% chance on all hit (melee/ranged/tactical) that he will reflect fire damage. He won't reflect your damage, he reflects something around 100-200. Ranged dps are not safe from it. Same for the 5% chance on all hit to get a dot. They ARE safe from the fiery aura though.
    Thanks for the clear-up! I'll keep that in mind next time I go at him. ^^

    Quote Originally Posted by Lord_Slavik View Post
    After I figured out was going to be a pain I played the riddle and regen game, took me like 10 minutes but I killed him first try.
    Gonna try this next time I'm up against him. It may be long but at least it's better than giving up.

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  9. #49
    Senior Member Online status: Duredhel is offline Reputation: Duredhel the Wary Duredhel the Wary Duredhel the Wary Duredhel the Wary Duredhel the Wary
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    Re: Ruingalad the unkillable :P

    First time encountering this skirmish, I capture the flag then proceed to light the torches right away before getting the counter attack. So I had Ruingalad and 3-4 adds. The npc fought valiantly but died before my bannerguard and I could make our way through all the adds. I finally bit it while Ruin still had about 7k left. Right after I died is when I remembered this post, and everything all of the sudden made a lot more sense...
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  10. #50
    Senior Member Online status: farnorthYP is offline Reputation: farnorthYP the Neutral
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by Bodkin View Post
    Yes he has a final defeat skill that hits for around 1500. I've been hit with that everytime I've killed him, so you do need to allow for that before making the killling blow.
    LOL! This explains my encounter with him last night. Was my 2nd time killing him so I was much more careful this time about kiting (rotation of bzzt, bzzt, stun, bzzt, bzzt, slow, bzzt, bzzt, stun, repeat.) I was down to the last 5k of his health and got impatient so popped him with Epic Conclusion. But yea, EC crits ftl lol....hit him for near 7k=me hit for 3kish+1.5k defeat hit=dead RK. I couldn't quit laughing at my abrupt death. I should have just left him alone but who can resist a challenge

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  11. #51
    Member Online status: Bodkin is offline Reputation: Bodkin has disabled reputation
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    Smile Re: Ruingalad the unkillable :P

    Good stuff farnorthYP. It's stories like that which make me glad Ruingalad is around. I died from his defeat hit the first time I downed him too. &&&! Looked at the combat log and laughed. Interesting skimish encounters FTW.

  12. #52
    Grand Member Online status: Turin_Turambar_The_F is offline Reputation: Turin_Turambar_The_F the Neophyte Turin_Turambar_The_F the Neophyte Turin_Turambar_The_F the Neophyte Turin_Turambar_The_F the Neophyte Turin_Turambar_The_F the Neophyte Turin_Turambar_The_F the Neophyte Turin_Turambar_The_F the Neophyte
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    Re: Ruingalad the unkillable :P

    Hmm... first time I tried it w/ my rank 4 herbalist at Tier II... it melted my face off... 2nd time w/ my rank 7 herbalist and skills equipped , I won by going toe to toe in CB until I got down to 2k hp... then I just kited and used Horn of Gondor everytime it was up + Bracing... herbalist was able to handle it this time, I kited in a an end to end fashion to keep my herbalist in line of sight.
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  13. #53
    Junior Member Online status: gloaming is offline Reputation: gloaming the Neutral
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    Re: Ruingalad the unkillable :P

    This guy was really hard on my Guard. We cant mitigate the damage reflect at all? I killed him with food, pots, scrolls, and i turned off auto attack and let my archer do as much as she could.

  14. #54
    Senior Member Online status: atteSmythe is offline Reputation: atteSmythe the Neutral
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by 1cemasta View Post
    I do believe there is a misconception on the 50% reflect. There is a 50% chance on all hit (melee/ranged/tactical) that he will reflect fire damage. He won't reflect your damage, he reflects something around 100-200. Ranged dps are not safe from it. Same for the 5% chance on all hit to get a dot. They ARE safe from the fiery aura though.
    This is not true. The buff states 50% damage reflected, and it is. Every shot. In desperation as I was dying, I hit him with heartseeker, reflected over 1300 damage back to myself.

    IMO, the biggest problem with him is the aura. I can hit him with bleeds and kite him around until the first time a slow is resisted. At that point, if you try to run away from him, your character will register as continually exiting and entering his damage aura. Every time you cross the boundary, you get the first 'tick' applied to you, so the actual DPS from the aura is magnified tenfold.
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  15. #55
    Century Member Online status: 1cemasta is offline Reputation: 1cemasta the Neutral
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by atteSmythe View Post
    This is not true. The buff states 50% damage reflected, and it is. Every shot. In desperation as I was dying, I hit him with heartseeker, reflected over 1300 damage back to myself.

    IMO, the biggest problem with him is the aura. I can hit him with bleeds and kite him around until the first time a slow is resisted. At that point, if you try to run away from him, your character will register as continually exiting and entering his damage aura. Every time you cross the boundary, you get the first 'tick' applied to you, so the actual DPS from the aura is magnified tenfold.
    I'd like to see a clear picture of the tooltip, because when I fought him, he didn't reflect damage. From my understanding, he had a chance to reflect fire damage on hits. Otherwise I'd be dead. He had 18k morale, that means I'd have received about 9k damage just from the reflecting, add to that his tick and his hits, he'd have done maybe 14k damage? I am a champion with 5k morale, add to that 1.6k morale from bracing attack, 1.2k morale from Dire need, 800 morale from a potion, 1k morale from my bannerguard's heal (50 every 3 seconds) and 2.5k morale from the man racial and that totals 12.1k morale that he could have taken.

    I lived with about 2k morale, so that doesn't work. Lemme grind that instance until he spawns and I'll printscreen the aura.

    EDIT: Hmm... I've been thinking, did you have your Fire-oil on? Maybe he reflects 50% of FIRE DAMAGE. The aura that I remember stated "Reflects 50% fire damage". I translated that to "REflects fire damage at 50% chance". Maybe he just reflects fire damage and other hits aren't reflected, except for the DoT that clearly states "Chance on hit : 5% dot..." That would make sense since he's a fiery spirit and all.
    Last edited by 1cemasta; Dec 11 2009 at 06:11 PM.

  16. #56
    Senior Member Online status: atteSmythe is offline Reputation: atteSmythe the Neutral
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    Re: Ruingalad the unkillable :P

    Fire oil doesn't affect heartseeker...I went at him a few times, sometimes with oil on, sometimes not. Got him down to half health at best, it only took one resisted CC or slow for him to kill me.
    The smallest mimes of the gods of snow do not wish at all in their life that the great duty of the defences of the wine be diminished.

  17. #57
    Grand Member Online status: Banaticus is offline Reputation: Banaticus the Undefeated Banaticus the Undefeated Banaticus the Undefeated Banaticus the Undefeated Banaticus the Undefeated Banaticus the Undefeated Banaticus the Undefeated Banaticus the Undefeated Banaticus the Undefeated Banaticus the Undefeated Banaticus the Undefeated
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by Kril View Post
    It says optional, but most of us are OCD, so really, its not optional.
    Your mental handicap is no reason the devs should limit the number of possible things to do in the game. I'm sorry that you feel hamstrung by all the things that you could do, but that's no reason to remove complexity and depth (and variety) from the game.
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  18. #58
    Member Online status: Gimli17 is offline Reputation: Gimli17 the Neutral
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    Re: Ruingalad the unkillable :P

    Yeah I also couldn't kill him solo - the only boss I've been unable to kill so far on a tier 1 on level skirmish. However, when I got him initially there was another mob that came at the same time and both npcs died in the fight. Maybe I could have done it with the two npcs if I had started the fight with better timing.

  19. #59
    Senior Member Online status: Sapiens17 is offline Reputation: Sapiens17 the Neutral
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    Re: Ruingalad the unkillable :P

    I saw this punk for the first time tonight. With myself and both pets around 30% morale, he was about to go down when an induction started. I got a touch overconfident. Ruingalad AOE bombed all three of us with nearly 2000 damage! Luckily about a half second afterward it died from one of the DoTs. I thus got credit for the kill, but was shot back to the entrance before getting to loot.

    Combat ending with all four dead within less than a second. It was unexpected, but still made me smile. It all happened so quickly, I had to look at the logs to determine who died when.

  20. #60
    Century Member Online status: Zanthir is offline Reputation: Zanthir the Neutral
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    Re: Ruingalad the unkillable :P

    For my fellow captains out there:

    After 2 failed attempts I figured out a strategy that involves use of your ally for tanking, fighting withdraw, revealing mark, a last stand, and two kiting rounds

    I am lotc, 64, rad gear, nice 2a halberd and 2a 1h axe (that is useless in this encounter)

    I used a burn him down strategy, I buffed myself, my power herald, and my bannerguard all relentless strike (+1184) and 9% morale buff. IDOME, shield brother my bannerguard, and have him initiate.

    My bannerguard is r13, high skills, banner of precision, I have him and myself traited for melee offence and ignore bpe pretty high as well.

    To Arms, Inspire, and bounce the bannerguard from 1k morale to 2.5 before Ruingalad turns on me, I let myself go to about 2k (doesn't take long) and fighting withdraw, alternate kiting and attacking for a bit. Then I kite for a while and let my pets dwindle his morale down.

    Once my power is a bit more stable, last stand/all out attack, then burn pot and herald have my herald heal me, and kite around a bit more, as my health improves, I wait until my herald can heal me again, I time of need and use my rallying shout to get some power and health back on my allies.

    At this point ruingalad has 1k morale, and I have just over 2, I go in for a bs->db->boe and kill him, unfortunately because of the reflects I died right after he died, but I imagine that using an archer or just waiting him out to die could work as well.

    This might only work because of bannerguard's HoT, but I'd imagine that a valiant strike could suffice as well (if fully traited)
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  21. #61
    Senior Member Online status: LavenderFire is offline Reputation: LavenderFire the Neophyte LavenderFire the Neophyte LavenderFire the Neophyte LavenderFire the Neophyte LavenderFire the Neophyte LavenderFire the Neophyte
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    Talking Re: Ruingalad the unkillable :P

    Quote Originally Posted by Lord_Slavik View Post
    After I figured out was going to be a pain I played the riddle and regen game, took me like 10 minutes but I killed him first try.
    ^^ This worked like a charm. Thx for posting it!

    An added bonus is I was saving my man heal right before the final aoe shot but as luck had it, my lucky strike burned him down at the end and he died out of aoe range (was walking backwards from him). ^^

    One thing I noticed was after mezzing him near the last 4k, he seemed to be moving a lot slower and it was almost like aggro didn't mean much....my last pull he was just slowly drifting back to the starting point even when I enraged him. Anyone notice this?

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  22. #62
    Junior Member Online status: Kopfjager is offline Reputation: Kopfjager the Neutral
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    Angry Re: Ruingalad the unkillable :P

    I realize I'm just piling on but that mob Pisses me Off! He destroyed my Hunter on solo repeatedly- didn't even come close. Tried him on my guard- lvl 65, radded out, not even close. Used every trick i had- he still had 7K when i went down. Tried it three man- two hunters and a mini got rolled up three times before we finally wore him out- jsut kept dying and runningback, so three man isn't any easier.
    Will try running an RK at him...maybe, but in the meantime, if the torches at the south gate blow out, they can damn well stay out.

  23. #63
    Grand Member Online status: ararax2 is offline Reputation: ararax2 the Watcher of Roads ararax2 the Watcher of Roads ararax2 the Watcher of Roads ararax2 the Watcher of Roads ararax2 the Watcher of Roads ararax2 the Watcher of Roads ararax2 the Watcher of Roads ararax2 the Watcher of Roads ararax2 the Watcher of Roads ararax2 the Watcher of Roads ararax2 the Watcher of Roads
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    Re: Ruingalad the unkillable :P

    This guy is rough. Probably could have taen him down with tokens and buffs, but using all CDs, I hit 7k on my champ. Just overly deadly. Plus he spawns right next to the control point.

    Honestly his DoT is like 4 dots every 1s.

  24. #64
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    Re: Ruingalad the unkillable :P

    I had the benefit of reading the first page of posts before I ran into this guy. So I was a bit more prepared than many of you. However, I still was caught off guard because I was not expecting him to engage immediately when I lit the one lantern/torch. At any rate, I did beat him, but I blew my cool downs and died when he exploded.

    I then faced him two more times since and has been far, far easier. I figured out that he explodes around 3-4K health (the 22K or what not is misleading, he explodes around 4K). So when you get him down to that range either run, or do something... hehe... Not sure, captains have a distinct advantage when it comes to this encounter because we can blow Last Stand.

    Anyway, I did not see anyone mention that he explodes around 3-4K health, so I wanted to share that. All three times he did for me at least... Unless it is a function of the timer (perhaps he explodes after a set amount of time?).

  25. #65
    Senior Member Online status: Sniz is offline Reputation: Sniz the Wary Sniz the Wary Sniz the Wary Sniz the Wary Sniz the Wary
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    Re: Ruingalad the unkillable :P

    Curious to know how you beat it as capt. I was toasted fairly quickly when i tried to melee him. My attempt to use my capt. pet archer to range him as I kited him around was impossible as it gave me "hounding fear" over and over. What soldier did you use? My herbalist stands no chance trying to heal me thru that.

    Sniz(defiler) / Johanson(cappy)

  26. #66
    Member Online status: Haldern is offline Reputation: Haldern the Neutral
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    Re: Ruingalad the unkillable :P

    Another inquiring captain wants to know :P

  27. #67
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    Re: Ruingalad the unkillable :P

    Well, I may be an odd ball of a captain, but I typically do not use my herald. I used him while I leveled him from 1-60, but after I received my banner, I never looked back.

    With that said, it is just my personal play style. Until the heralds pathing issues are fixed, they get some updated gear, etc... I just don't have that much use for them except getting quest objectives. I use him as bait while I grab what I need and kill him off. Yah, not very loyal...

    Ok, the reason for the above two paragraphs is so that you understand that I am not running these skirmishes with my pet. So everything I post here is going to be from a solo captain with banner perspective and here are some keys to way I fight...

    1) I am HoH traited for Valiant Strike.
    2) I am traited for Muster Courage self heal.
    3) I make use of "Revealing Mark". That 15% return on damage is crucial to staying alive.
    4) When I get those lucky crits, Rallying Cry is shot off unless my health is near full, then I go War Cry as I am traited for it.

    So for THIS specific mob, I am burn him down as fast as I can until I have around 500 - 1K health and pop last stand. By this time, he is down to 6-7K health and I have 25 seconds to burn him down 3K with the help of my solider. He explodes while last stand is up and bingo, I win. After he dies, I use Rallying Cry, Self Heal, and then gain another 500 or so from Last Stand heal, I end the fight with around 3-4K and am ready for the next pull.

    Another note, because banners are currently bugged in Skirmishes (you lose your ability to see your soliders vitals) I have not since been using my banner at all. I have it equipped and nothing else... Which is a shame, because a banner can be a huge help when laid down, especially before a boss fight for that extra buffer of hit points. But, again, I don't like having to resummon and rebuff my soldier all the time, so I don't lay my banner down in the skirmishes. Hope this helps... But let me make one thing certain, this 'Boss' is the hardest of them all so far that I have encountered. I don't think any other boss comes close.

  28. #68
    Senior Member Online status: KenR is offline Reputation: KenR the Bounders-friend KenR the Bounders-friend KenR the Bounders-friend KenR the Bounders-friend KenR the Bounders-friend KenR the Bounders-friend KenR the Bounders-friend KenR the Bounders-friend KenR the Bounders-friend KenR the Bounders-friend
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by Sapiens17 View Post
    I saw this punk for the first time tonight. With myself and both pets around 30% morale, he was about to go down when an induction started. I got a touch overconfident. Ruingalad AOE bombed all three of us with nearly 2000 damage! Luckily about a half second afterward it died from one of the DoTs. I thus got credit for the kill, but was shot back to the entrance before getting to loot.

    Combat ending with all four dead within less than a second. It was unexpected, but still made me smile. It all happened so quickly, I had to look at the logs to determine who died when.
    He has a skill called final retribution or something like that. It goes off when you kill him. It got me for around 2700 but luckily I had enough morale to take it.


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  29. #69
    Senior Member Online status: Sniz is offline Reputation: Sniz the Wary Sniz the Wary Sniz the Wary Sniz the Wary Sniz the Wary
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by Arch_Angel_Gabriel View Post
    So for THIS specific mob, I am burn him down as fast as I can until I have around 500 - 1K health and pop last stand. By this time, he is down to 6-7K health and I have 25 seconds to burn him down 3K with the help of my solider. He explodes while last stand is up and bingo, I win.
    Interesting, I take it then you are using a warrior soldier? Since to get him down to 6k that's 10k damage to him. So that's 5k fire damage from his reflection alone. Then add the time it takes for me to do 10k of damage it's doing the 200-300 damage per hit, 500-600 crits. Has an aura that does some fire damage every 4 seconds ... Also has an on-hit reflect to apply at 250 damage dot over 10 seconds and an initial 84 damage burst with that dot...

    No way I could ever self-heal myself that much and my herbalist isn't even close to keeping up. So I guess you have a warrior sucking up part of that reflection damage and maybe even tanking a bit while you heal it? I've thought about trying a different soldier but never thought they could last that long, guess I will level one up and try. Thanks.

    Sniz(defiler) / Johanson(cappy)

  30. #70
    Junior Member Online status: Rolfie is offline Reputation: Rolfie the Neutral
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    Re: Ruingalad the unkillable :P

    As a Loremaster I did it the old fashioned way today. I used my protector and the Lynx. I built up as much aggro as I could, popped cool downs and built up even more aggro. Then I kited it until it died.

    Nothing original about it. Standing toe to toe only got me killed.

  31. #71
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by Sniz View Post
    Interesting, I take it then you are using a warrior soldier? Since to get him down to 6k that's 10k damage to him. So that's 5k fire damage from his reflection alone. Then add the time it takes for me to do 10k of damage it's doing the 200-300 damage per hit, 500-600 crits. Has an aura that does some fire damage every 4 seconds ... Also has an on-hit reflect to apply at 250 damage dot over 10 seconds and an initial 84 damage burst with that dot...

    No way I could ever self-heal myself that much and my herbalist isn't even close to keeping up. So I guess you have a warrior sucking up part of that reflection damage and maybe even tanking a bit while you heal it? I've thought about trying a different soldier but never thought they could last that long, guess I will level one up and try. Thanks.
    Yes, a Warrior or Archer would have been key, or an Herbalist for survival type play. However, he does not reflect 50% of your damage. I think that was initially thought to be the case, but someone above corrected that. It has a chance to reflect 50% on a hit or something like that. Currently I am pulling 7,942 HP without banner on my pulls and I end up using Valiant Strike once, Muster Courage Twice and Rallying Cry once. Combined with 15% damage to HP return, it probably means I burn through 13,000 - 15,000 morale by the time I pop last stand. Pretty crazy.... But that is the captain class. It is all about survival...

    The first time I beat him my Warrior was rank 8 and had Rank 5 skills. The second time, same thing and he was quite a bit easier. Then after I got my warrior to Rank 16 for his class skills and training, I was able to handle this without a problem.

    One note though: Teir III is impossible... Well, not quite, but get used to dieing a lot. The jump from TI to TII was slight... But TII to TIII is just huge... Some of those pulls... I just don't see it being possible on a regular basis. Might get lucky with a spawn, LT combo, but I am just not seeing TIII possible for most classes solo until some updated gear and skills come out. Just my opinion on it.
    Last edited by Arch_Angel_Gabriel; Dec 13 2009 at 11:12 PM.

  32. #72
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    Re: Ruingalad the unkillable :P

    He has an ability called Flame Gout for which the tooltip reads:
    Fire leaps from the enemy in retaliation.
    On any damage:
    Reflect 50% Fire of damage
    5% chance to Reflect effect:
    86 Fire Damage initially.
    52 Fire Damage every 2 seconds for 10 seconds.

    His final retribution skill hits me for around 1500 when I deliver the killing blow.

    Quote Originally Posted by Sniz View Post
    So I guess you have a warrior sucking up part of that reflection damage and maybe even tanking a bit while you heal it?
    Yes, your ranked soldier's 4K+ health is a useful buffer for this guy.

    Quote Originally Posted by Arch_Angel_Gabriel View Post
    Then after I got my warrior to Rank 16 for his class skills and training, I was able to handle this without a problem.
    qft

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    Re: Ruingalad the unkillable :P

    All I have to add is, Turbine, please don't nerf this guy. It's nice to know that there's something BATSH— CRAZY HARD out there.

    And he explodes at 4k? Wonderful. I can't even get him down to half before I'm dust. I'm gonna hafta try whipping a shield out; I'm sure most of my problems come from the uber-1337 DPS I'm dumping on him.

    Ah, tonight's gonna be a fun night.

  34. #74
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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by Sniz View Post
    Curious to know how you beat it as capt. I was toasted fairly quickly when i tried to melee him. My attempt to use my capt. pet archer to range him as I kited him around was impossible as it gave me "hounding fear" over and over. What soldier did you use? My herbalist stands no chance trying to heal me thru that.
    I got Ruingalad for the first time last night and managed to squeak out a win on my Captain (level 64 at that time, I dinged when I finished the skirmish).

    Mah process:

    1. I'm in full 5/1/1 Hands of Healing. This includes:
    * A traited Inspire attack so that the Inspire HoT going to my soldier is much better: about 120 a tick, or more.
    * The trait that turns the Captain fear-removal into a self-HoT (but makes you unable to summon a Herald).
    * The epic HoH trait that turns Valiant Strike from a Meh group heal to an excellent group HoT that lasts 45 seconds.
    * Increased crit chance on Devatating/Pressing attack, to open up more defeat responses.
    * Extended duration on Last Stand, with a heal on the end.

    2. Switched to one-hander and a shield, to reduce the amount of damage I was getting reflected back on me. This made the fight slower, but helped my HoTs keep up with the damage.

    3. Hope Banner.

    4. Hunter soldier. (As noted, due to my traits, no herald.)

    5. Used Revealing Mark, so that I was getting a Psuedo-HoT from beating on the bad guy. I pretty much always use revealing mark on Challenges, and sometimes on the meaner Lts.

    6. As soon as the fight started, I hit the self-HoT, hit Valiant strike, hit Inspire, and started working through the attack chain.

    I thought I was screwed. By the time I got four attacks in or so, I was down by 3k. (Ruin opened with 3 big crits.) Popped a potion. The incoming damage leveled off, though, so it took quite a bit longer to get down to 2k. Popped my man-heal.

    About a minute in, back down to 2k, I was able to hit my self-HoT/fear removal skill again, that slowed my descent a bit.

    I dropped below 1k with Ruin at about 5.5k, maybe. Maybe a bit more. I let him get in one more good hard tap, and hit Last Stand (traited for extra duration and an autoheal on expiration) when I was at about 600 morale and kept going. Somewhere in there he exploded, which would have ended me without LS running, and I spent the rest of LS at 1 morale.

    (Also, since I was in Last Stand, I hit Oathbreaker's Shame at that point; the increased bounced-back damage didn't matter, and the Oathbreaker buff would be gone before Last Stand dropped.)

    He was down to under 1k when LS expired. I got the expiration heal, bumping me back to about 500 morale, hit him with Valiant strike again (which had just come back, so it was just over a 90 second fight), hit him once more, and he dropped. I had 200 morale left. My soldier (a hunter) was at max health, thanks to the buffed Inspire.

    I never did get a crit off Devastating blow, so there were no Rally Cries in there -- that would have been nice.

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    Re: Ruingalad the unkillable :P

    I killed this guy on my champ today. After being smushed like a bug the first couple of times i met him, it was a really satisfying victory.

    My herbalist is ranked up to 17-19 everything, which im sure helped a lot. I also used tea, superior waybread, supreme scrolls and a token, and athelas. I had 2.9k fire defence from my gear.

    I started out with CB and adamant, and beat him down to about 5k. I used bracing attack whenever I could, and accidentaly used dire need a bit early on. Just before 4k i started using rend, hamstring and horn and running around til my herbalist had healed me a little. He went down faster than expected at that point, I only had to do two rotations and hadnt even panicked enough to blow sudden defence or anything. He died, and i survived. I was really happy.
    N0 U

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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by tordana08 View Post
    Killed him on-level, Tier 2 today. Definitely possible, no nerf needed.

    Also if you notice didn't need to use any cooldown skills, only a power pot.
    I think that this may be a case where the MOB is a bit easier for healing classes.

    I ran into him for the first time this morning and didn't have much trouble, but I did do a heck of a lot of self-healing. I can't even imagine how many thousands of points of damage I turtled through.
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  37. #77
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    Re: Ruingalad the unkillable :P

    Don't remember seeing this guy yet, but I look forward to it. Yet to find an encounter that wasn't easy in a Tier 1 solo skirmish; not even died in one yet. I normally use my lynx and have a well-leveled Healer. If this guy shows up I'll use the eagle.

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    Re: Ruingalad the unkillable :P

    There are some(alot?) ******s at Turbine. Who sets up a solo encounter to reflect 50% of all damage on a mob with 3-5x player health? That right there dictates that you will kill yourself before killing him. Unless you have a great deal of healing. Add a reflected fire dot, fire dot aura, auto-attacks, and a 1500 fire nuke that he spams if you get him under 20% and its not a solo mob.

    That said you can kill him if you kite him around that central pillar whenever you lose health. It takes forever and it's awful boring.

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    Re: Ruingalad the unkillable :P

    Quote Originally Posted by tgs81 View Post
    There are some(alot?) ******s at Turbine. Who sets up a solo encounter to reflect 50% of all damage on a mob with 3-5x player health? That right there dictates that you will kill yourself before killing him.
    DoTs don't reflect, so that's not really true.

    Next time I tackle this guy, I think I'm going to let my soldier start the attack and suck up the first good bit of damage, with me just keeping a single dot refreshed to try to avoid aggro, out of the range of the aura. The soldier should also not be affected by the damage aura, so can likely stand a bit of punishment. When the archer falls, it'll be back to kiting and fearing to stay at range while keeping the bleeds up...I hope that's enough, because I really don't want to rank up an herbalist just to complete this deed.

    Can you complete the encounter deeds on under-level skirmishes?
    The smallest mimes of the gods of snow do not wish at all in their life that the great duty of the defences of the wine be diminished.

  40. #80
    Poster of Note Online status: Jimbly is offline Reputation: Jimbly the Neutral
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    Re: Ruingalad the unkillable :P

    Checked my deed log and I already killed him - obviously it must have been easy if I didn't even remember doing it.

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