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Mar 26 2012, 10:22 PM
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Re: Two things i qould like to see in-game but probably won't
Did you not read the whole thing? I mentioned they were optional and could be turned on and off in the options menu
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Mar 26 2012, 09:00 PM
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Re: Two things i qould like to see in-game but probably won't
I also think food should have more purpose. I mean, it doesn't make since that you can endlessly fight monsters without eating or sleeping does it?
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Mar 25 2012, 08:56 PM
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Re: Something similiar to but more realistic than cosmetic weapons
well I'M sorry if I didn't know THAT! I have never even heard of "trickster online" aand I THOUGHt it was an original idea.
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Mar 25 2012, 08:29 PM
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Something similiar to but more realistic than cosmetic weapons
WEAPON MELDING!
It goes like this: You go to an NPC weapon melder, and present your two weapons. you put one in the appearance slot, which gives your NEW weapon it's appearance, and put the other... -
Mar 25 2012, 06:39 PM
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Re: Two things i qould like to see in-game but probably won't
Nobody has thoughts???? (weird, I expected this to be met with jeers or applause, but definitely not silence)
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Mar 25 2012, 01:35 PM
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Two things i qould like to see in-game but probably won't
1. Sleeping: We always see beds and bed-rolls as decor in houses and such, but what if they had an actual use? This would be a feature you could turn on and off in combat options menu. This would...
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Mar 11 2012, 12:51 PM
Thread: SWTOR or LOTRO? LOTRO FTW!
by Harnath- Replies
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Re: SWTOR or LOTRO? LOTRO FTW!
I have not played SWTOR yet, but i have read/seen several guides/reviews/videos about it and here is my take:
SWTOR has SLIGHTLY more appealing graphics than LOTRO, LOTRO go's for the photo... -
Mar 11 2012, 10:28 AM
Thread: Stop fixing roof runs!
by Harnath- Replies
- 12
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Re: Stop fixing roof runs!
That's a good idea, and they can just add invisible barriers to the areas that might destroy your character!
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Mar 10 2012, 11:15 PM
Thread: Give certain races increased craft skill
by Harnath- Replies
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Give certain races increased craft skill
i think (this would fit with lore very well) that certain races should be better at certain professions than others.
It just doesn't make sense when a hobbit is a better weapon smith than a dwarf,... -
Mar 10 2012, 11:11 PM
Thread: Player written Books
by Harnath- Replies
- 7
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Re: Player written Books
maybe also, you could add books to shelves, so people could read your works in your home!
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Mar 10 2012, 11:08 PM
Thread: Stop fixing roof runs!
by Harnath- Replies
- 12
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- 1,554
Stop fixing roof runs!
Recently i have been introduced to roof running in bree, however, turbine has ferreted out all the ways to get up and fixed them. This annoys me a lot, roof running is a fun challenge and fits well...
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Mar 08 2012, 06:07 PM
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The classes that WOULd and wont work with mounted combat
Will
Guardian
champion
Hunter
warden
captain
wont
rune-keeper
burgular -
Mar 03 2012, 01:30 PM
Thread: Add knockback skills and some others
by Harnath- Replies
- 9
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- 655
Add knockback skills and some others
Now, you probably disagree with knock back skills, but multiple enemies can do it (including deep-claws in Moria) so why can't we? Because of all the cliffs and stuff you say. But, i have been killed...
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Mar 03 2012, 01:18 PM
Thread: Something for PVMP?
by Harnath- Replies
- 2
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- 397
Something for PVMP?
How about some humans on saurons side! (or half-orcs) people like the haradrim and easterlings, and don't say it doesn't fit with the Lore, because it does. Sauron had MANY men on his side, so it...
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Mar 02 2012, 11:30 PM
Thread: New plausible way we could do PVP
by Harnath- Replies
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New plausible way we could do PVP
Some form of hand to hand combat (NO WEAPONS) should be implemented. It would be cool to have a new kind of fighting style, and fight other people without tearing them to shreds. (of course, you...
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Feb 24 2012, 07:16 PM
Thread: Burglar equality!
by Harnath- Replies
- 27
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Re: Burglar equality!
well for one thing burgs aren't ranged attackers, they are meant for sneaking up and killing with high damage CLOSE RANGE attacks
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Feb 24 2012, 06:21 PM
Thread: Recruiting members for Rift raid
by Harnath- Replies
- 0
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Recruiting members for Rift raid
requirements:
level 50-55
Check to see that we have an opening for your class (i will see if there is room if we dont)
Since it is a twelve person raid we have room for at least one of each class,... -
Feb 24 2012, 06:13 PM
Thread: 10 Emotes I wish were in lotro
by Harnath- Replies
- 60
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- 4,634
Re: 10 Emotes I wish were in lotro
/crossarms (npcs do it, why cant WE?)
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Feb 22 2012, 08:56 PM
Thread: Hear me out before you diss this
by Harnath- Replies
- 17
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- 1,164
Hear me out before you diss this
Okay i know it doesn't go with the lore and goes against lord of the rings...so don't respond with any of that. I have an idea thats probably been put on the table before, but here goes:
Capture the... -
Feb 20 2012, 02:14 PM
Thread: Add some new movement types?
by Harnath- Replies
- 5
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- 606
Re: Add some new movement types?
About the climbing thing, it would only work for trees and small rocks. I understand that there are some areas that they make high on purpose.
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Feb 20 2012, 01:55 PM
Thread: So annoyed right now....
by Harnath- Replies
- 6
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- 461
So annoyed right now....
Whenever I try to watch a video for the second time in my unlocked movie thing, it's all jerky and skips and stuff. Also, randomly my sound in-game just doesn't work. this might be a glitch, or just...
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Feb 20 2012, 01:47 PM
Thread: Add some new movement types?
by Harnath- Replies
- 5
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- 606
Add some new movement types?
1. Climbing (slower than swimming and can only climb a certain height depending on agility level)
2. Crawling (for going under certain things)
3. Diving (when entering water you can use a dive... -
Feb 20 2012, 01:40 PM
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A couple additions that should be in the housing system
1. What most people want: forges, workbenches, farm land, etc.\
2. Establishments. I think you should be able to buy things like inns, blacksmith shops, training arenas, etc. you could add certain... -
Feb 11 2012, 03:42 PM
Thread: hide weapons
by Harnath- Replies
- 3
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- 476
hide weapons
i think you should be able to hide weapons in the cosmetic character tab, not cosmetic weapons, just hide them. Like you can hide normal clothes (shirt and pants not included). They would become...
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Feb 09 2012, 08:47 AM
Thread: new class: Skin changer!
by Harnath- Replies
- 50
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- 2,351
Re: new class: Skin changer!
I disagree, if you haven't noticed, crows are loremasters first pet, and in the ettenmoors, the drake attacks saurons troops AS WELL as freep players. I think it IS possible to be neutral.
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