Type: Posts; User: HaleElven; Keyword(s):
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May 24 2013, 11:15 AM
While the old alert system have been altered to be more useful, what we have not is just insufferable.
Though, it's not necessary. Each of the Inn League's quests can be started at the person you're supposed to deliver the item to.
Since I do both Ale and Inn quests, I prefer to grab a few Ale...
May 22 2013, 06:17 PM
The Badges of both factions can be bartered for the tokens if whatever the current festival currently is.
So, they can be a useful way to supplement festival tokens if you're into getting a bunch of...
Not sure about server populations, or how much fun you had while it was P2P, but I can tell you a few things to expect.
Your account should be Premium status, which is a small step up from the...
May 19 2013, 09:36 AM
The current alert system is pretty atrocious. I very much doubt you'll find any player who thinks that recent change was a good idea.
"heavily/highly/tawdry commercialized"? o.O Just what...
Keep in mind, Warden's don't get that good until around lvl 20, when they get their Tank stance and can start self healing.
But, after lvl 20, equip some Blue traits, and you can self heal until...
May 18 2013, 01:05 PM
You mean the 2 you have to find for the Epic? That is by design and not a bug.
For both Dwarves, there are 2-3 fake, illusions that disappear as you get close to them, but only one that you can...
There isn't any class that levels faster than others.
As for Mounted Combat, I've only tried 4 Classes; Warden, Hunter, Captain and Minstrel.
Warden (Heavy/Yellow) - Fun times, mostly ranged...
On my Minstrel, I traited 5 Yellow, 2 Red. So, I use Tale of Warding and Heroism.
85 Will/Fate? Check.
2k+ AC? Check.
+1 Hope? Meh. But, does mitigate the -1 Dread from Undead/Ancient Evil.
From about 38 to 47, there really isn't any one zone that serves enough questing to go through a bunch of levels like Bree (15-20ish), Lone Lands (20-30) and Everswim (30-38).
I'll usually go to...
May 18 2013, 10:54 AM
Just be sure you don't use the Horn AoE skill on the bridge.
The last time I tried the instance, I knocked an Orc into the pit and Frar, in his infinite "wisdom", jumped in to try to save it.
May 17 2013, 11:00 AM
Well, the cap of 5 gold would imply they have a Premium (Non-VIP) account, not a Free 2 Play one.
Have they ever spent any money on the game? If so, that would make them Premium.
Doesn't matter. The quests for Sarnur, given in Thorin's Hall, outside of the rep-gated area, only give Crests (rep items) and rep. No exp.
And, as I stated, I wouldn't recommend a LM going into...
You could just hotkey one of the items, and repeatedly press that number.
It's a whole lot quicker than merely right clicking the items in your inventory.
But, yea. Signed. In several areas...
I'd take this suggest a step further.
Not only extend it to LM and Capy pets, but also to every Landscape creature you can't enter into combat with.
Trying to targeting something in Mounted...
It's possible... But, might require a bit more grinding that you'd expect.
iirc, the first quest hub in Lothlorien (Mekhem-bizru) is technically part of the Moria quest pack, so you wouldn't have...
As much as I megaloathe Session plays, if they were going to include the actual Battle at Hornburg, this would be the one instance I could justify being a Session play. LotRO follows the books and...
I'm sure there's at least one on every server, so just pick a server and ask in Regional/OOC/LFF/etc. to join a Kin.
Chances are if you standstill long enough in Bree, you'll get 20+ blind invites....
Most likely, Yes.
West Rohan (ie. Helm's Deep) is a whole new expansion, not a mere update to East Rohan expansion.
There's also the green-glowing, mutagenic lake of the Foundation of Stone in Moria.
And, like Everswim, if you had spent time questing there prior to the 2nd 1/2 Moria revamp and the instant travel...
Because, the ones you get form normal (non-random) festivals only have 62% Run speed.
Most of the store bought Mounts, as well as Meta-Deeds, have a 68% Run speed.
That, and some people are just...
The Expansions are Moria (50-60), Mirkwood (60-65), Isengard (65-75) and Rohan (75-85).
The lvl 50+ (non-Expansion) zones are Lothlorien (60), Enedwaith (60-65) and Great River (70-75).
Apr 30 2013, 01:31 PM
You won't be able to take them until you're lvl 75.
They're the intro quest to the Isen instance cluster hub, Ox-clan Merchant Camp. Taking them will port you from Galtrev to the camp.
Apr 29 2013, 08:16 AM
No, do it now. I always do Tal Methedras when completing the Warg/Goblin quest line east of Galtrev.
From TM, The epic quest leads back to Galtrev, to Starkmoor and to Dunbog, to get you caught up....
Apr 29 2013, 08:04 AM
Guardians (especially Dorf Guardians) are basically just big ol' balls of AC and Morale.
Their damage output is lackluster, even in Overpower stance, and their self-healing is practically...
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