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    Localization/Translation known issues

    I would like to ask for a known issues list on localization/translation problems. I don’t mind how many TBD items we still have in the German version, but there are several severe issues.
    I think it...
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    AW: Re: AW: Re: Petition- Fix the warden class now!

    Nice to hear it’s possible, my minstrel definitely couldn’t keep me alive. I have to admit I neglected self-heals since RoI for obvious reasons, but once we had 6+Boss I went down so fast, an...
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    AW: Deutsches Loka-Team im Jahresurlaub?

    Um mal fair zu sein, ein Großteil der Texte ist bei Start von Isengard übersetzt gewesen, das ist beim neuen Update hier nicht anders. Wenn man mal annimmt, daß Content so schnell wie möglich live...
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    AW: Re: Petition- Fix the warden class now!

    That’s not really helpful without further explanation.

    I found it to be highly dependent on group setup. We had absolutely no problem with Dragnakh, mainly thanks to our Loremaster I guess.
    On...
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    AW: Re: Petition- Fix the warden class now!

    It’s not that easy. Mechanics have changed significantly since the classes were introduced. We were fine as a hybrid since Moria, and now we have reached the limit.

    I’d welcome a quick fix to our...
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    AW: Re: Hey Orion can we hear about update 6 yet? :)

    Even if it’s necessary because you can’t walk without it, a crutch is still a crutch. You could find nicer euphemisms for it, but masteries exist mainly to speed up things when we use longer gambits....
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    AW: So Saruman is "all magical-base"

    There is no need to panic before we know the specifics of the fights.
    It is confusing, but don't forget that an attack with a tactical damage type doesn't need to be a tactical attack. I can hardly...
  8. AW: Re: If not mitigation, can we have damage reflection/neglecting instead

    As I understood it reflect damage does just that, reflect, but it does not reduce the damage taken by the reflected amount. So an absorb x% damage effect would be necessary. That could indeed work,...
  9. Thread: Miss rate

    by Araelinnis
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    AW: Miss rate

    I’ve seen countless complaints about unbearable miss rates since RoI in these forums, but I couldn’t find any numbers on it apart from Graalx’ statement (base miss chance 10%, reduced by agility). In...
  10. AW: Re: Looking to the Future; Javelin of Deadly Force (and other ramblings)

    I did the same recently. JoDF is a great tool for me to get initial aggro of groups. It is definitely useful and usable currently. Yes, GMWT is nice, but it doesn’t really make a difference.


    ...
  11. AW: Idea: Change WoS +block and DoW+evade legacies to +duration

    This goes in the direction of increasing the duration of our avoidance buffs and self heals, so that we can ultimately keep all of them active simultaneously.
    We would need to know what the...
  12. Thread: RoI Bugs.

    by Araelinnis
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    AW: RoI Bugs.

    Worthless legacies. I know we have bigger problems right now, but I think they should be on the list. Maybe Orion can have a look at them when it is time for our fist line redesign.

    I mention this...
  13. Thread: Rally Up!

    by Araelinnis
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    AW: Re: Rally Up!

    We have about 9% crit defense and guardians have about 10% as far as I know, the exact numbers depend on relics and shield used. That's not too bad, but I agree that crits are a much bigger threat to...
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    AW: Re: Warden Situation Critical.

    That's more related to this boss fight than to the weakness of our class. Thangulhad is a special case. The usual strategy in pug groups for the boss fight is: Nobody cares about his buffs or the...
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    AW: Warden Situation Critical.

    How about greatly increasing our partial avoidance chance as far as necessary to make up for the mitigation difference between medium and heavy armor? The damage reduction from partially avoiding an...
  16. Thread: Rally Up!

    by Araelinnis
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    55,076

    AW: Rally Up!

    Now, being at lvl 75 for a while and with decent gear I don't feel as fragile as it is described repeatedly in several threads here. I can't comment about the situation for low level wardens. The...
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    AW: Re: Interesting Development...

    I checked again, and it is still there. In a section with our passives that give us access to length 2-5 gambits, currently 1400 at lvl 70. I took a closer look at the character journal and it's a...
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    AW: Re: Interesting Development...

    We did not lose our crit defense passive, it is still in our passive skill list. For the B/P/E passives, I bought them a long time ago and never looked at them again, so I have no idea how much we...
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    AW: Thoughts on Dev Diary

    If I remember it correctly it was stated long time ago that our morale leeches use a mechanic so different from heals that they can’t be modified by any effects e. g. by incoming healing. So it might...
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    AW: Re: AW: Re: RoI relic reimbursement petition

    Yes, scroll was just a placeholder in my text, of course you could give that item any other appearance as well. I just thought they would like us to invest time to upgrade each legacy to keep us busy...
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    AW: Re: RoI relic reimbursement petition

    The only approach I can think of:
    The main reasons why you need a new set of legendary items are DPS, tactical damage rank or healing rank. They could introduce scrolls that upgrade these stats. One...
  22. AW: Finesse changed, now hurts wardens more than guards

    Thank you for the explanation. Sounds reasonable as well.

    However, if a fireball and a flaming arrow both use the same fire mitigation listed under tactical, then I find the way this information...
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    AW: Re: RoI relic reimbursement petition

    Several people mentioned that getting the shards would be the most time consuming part of the relic system. You might be right about that. Their low availability might make getting your relics...
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    AW: RoI relic reimbursement petition

    In the old system arguably the best way to get relics was to barter for T1/T2 at the skirmish camp, with only very few ways available in the game to directly get a T4 relic or better. And you had to...
  25. AW: Finesse changed, now hurts wardens more than guards

    I’m also a bit confused by this new physical mitigation. As it is that high, is there a contribution from armour value to this or just from vit/might?

    So does this mean


    A common melee attack...
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